The BEST Way to Aim Train in CS2 (2024)
Summary
TLDRThis video discusses the best map for aim training in CS2, highlighting the map aim_treeni from the workshop. The creator emphasizes the importance of training within the game for a more authentic experience compared to tools like Aimlabs. The video details various drills, including target shooting, precision targeting, tracking, and flicking, with specific configurations and routines. It encourages viewers to challenge themselves and continuously improve their aim while also practicing other game skills. Sponsored by SkinsMonkey, the video aims to help players enhance their performance in CS2.
Takeaways
- 🎮 The video discusses the 'aim_treeni' map in CS2 as the best tool for aim training within the game itself.
- 🔍 The speaker regrets not including this map in a previous video about aim training in CS2.
- 🛍 The map 'aim_treeni' is available in the CS2 workshop and is linked in the video description.
- 🏹 The advantage of 'aim_treeni' is that it provides an authentic CS2 aiming experience, unlike external tools like Aimlabs or Kovaaks.
- 🛠️ The map offers a menu to configure various drills and practice routines for aim training.
- 🎯 The initial drill involves setting targets to size 10 and adding three targets for a slow and methodical practice.
- 🔎 A precision drill is recommended, using tiny targets to practice accuracy, simulating long-range headshots.
- 🔄 The tracking drill uses a 360-degree arena to practice following moving targets, emphasizing the importance of tracking in CS2.
- 🚀 Flick exercises are practiced in the cross mode with varying difficulties to improve quick aim adjustments.
- 🔫 Spray practice involves tracking and shooting moving targets with a series of four bullets, combining tracking and flicking skills.
- 💡 The video encourages viewers to customize and challenge themselves with the aim training map to continuously improve.
- 📚 Besides aim training, the speaker suggests also working on movement, counter-strafing, peeking, and deathmatch for overall gameplay improvement.
Q & A
What is the main topic of the video script?
-The main topic of the video script is about the best aim training map for CS2 called 'aim_treeni' and how to use it for effective aim training.
Why does the speaker prefer 'aim_treeni' over other aim training tools like Aimlabs or Kovaaks?
-The speaker prefers 'aim_treeni' because it is integrated within CS2, providing an authentic aiming and shooting experience that closely resembles the actual game, unlike Aimlabs which felt like 'CS2 adjacent'.
What is the first thing the speaker does when starting the 'aim_treeni' map?
-The first thing the speaker does is to set the size of the targets to 10 and add 3 targets, then practice aiming at these targets one by one, starting slow and gradually speeding up.
How does the speaker approach precision and micro adjustments in aim training?
-The speaker sets the target size to 1 and restricts the aiming area to 5x5, practicing by tapping at tiny targets to improve precision and accuracy.
What is the significance of practicing tracking in CS2 according to the speaker?
-Practicing tracking is significant because it makes the aim feel smoother and improves overall performance in the game, as missing shots often indicates a bad day when tracking is off.
How does the speaker describe the importance of flicking in CS2?
-The speaker describes flicking as an important skill to practice, as CS2 is often thought of as a flick and shoot type game, and being able to hit shots within one's wrist range is crucial.
What is the 'cross mode' in the 'aim_treeni' map and how is it used?
-The 'cross mode' in the 'aim_treeni' map is a setting where targets appear in the shape of a cross, used to practice flicking by aiming at the center of the cross and flicking to the sides.
What is the purpose of practicing sprays and bursts in the 'aim_treeni' map?
-Practicing sprays and bursts helps to develop the ability to track moving targets and accurately spray bullets into them, which is an essential skill in gunfights within CS2.
How does the speaker suggest increasing the difficulty of aim training exercises?
-The speaker suggests increasing the difficulty by making targets smaller, increasing the movement speed of targets, and adjusting the area and health settings to challenge oneself.
What other aspects of gameplay does the speaker recommend practicing along with aim training?
-The speaker recommends practicing movement, counter-strafing, peeking, and playing Deathmatch (DM) along with aim training to improve overall gameplay skills.
Where can viewers find the 'aim_treeni' map and more information about the aim training discussed in the script?
-Viewers can find the 'aim_treeni' map in the CS2 workshop by searching for it, and more information is provided in the video description with a link to the map.
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