O SEGREDO pra SER BOM em SOULSLIKE

Cortes do Cross [OFICIAL]
12 May 202416:44

Summary

TLDRThis transcript provides an in-depth, passionate discussion on the challenges, strategies, and experiences with *Soulslike* games, especially *Bloodborne*. The speakers reflect on the game's difficulty, boss fights, and personal growth as players. They also dive into community interactions, including criticism of gameplay tactics, glitches, and speedrunning. The conversation emphasizes the psychological aspect of learning through failure, along with a deep appreciation for *Bloodborne’s* gothic aesthetics, lore, and music. Additionally, there’s a focus on gameplay tactics, glitches, and farming, showcasing a dedicated and knowledgeable approach to mastering *Soulslike* games.

Takeaways

  • 😀 Souls-like games, especially *Bloodborne*, are known for their punishing difficulty, requiring precise timing and strategies to defeat bosses.
  • 😀 Players often experience frustration and anger when dying repeatedly in Souls-like games, as they feel it challenges their pride and ego.
  • 😀 There is a recurring discussion about dealing with toxic or critical players in online multiplayer settings, where some players use glitches or criticize others' playstyles.
  • 😀 The experience of learning from failure in Souls-like games is central to player progression, with many players returning to defeat bosses after gaining more knowledge and skills.
  • 😀 In *Bloodborne*, the game's dark gothic Victorian setting and atmosphere stand out, with many players appreciating the visual and thematic uniqueness, especially in the DLC areas.
  • 😀 The Souls-like community is niche, with *Bloodborne* being particularly cult-favorite, and many players continue to express hopes for a remaster or sequel despite years of no updates.
  • 😀 Some bosses, like Father Gascoigne and the Cleric Beast in *Bloodborne*, are seen as major roadblocks early in the game, and some players discuss strategies to overcome them.
  • 😀 The importance of adapting to different playstyles and choosing the right weapons or tactics (like using the right elemental effects) is emphasized in dealing with tougher bosses.
  • 😀 *Elden Ring* is considered to have broadened the appeal of the Souls-like genre by making the gameplay accessible to a larger audience, whereas older games like *Bloodborne* cater to a more dedicated niche group.
  • 😀 Players express a deep admiration for the lore, music, and atmosphere in *Bloodborne*, particularly the use of Latin lyrics in the soundtrack that contributes to its eerie and immersive vibe.

Q & A

  • How does the speaker feel about Soulslike games like Bloodborne and Dark Souls?

    -The speaker expresses a deep appreciation for the challenge and atmosphere of Soulslike games, particularly Bloodborne. They mention how these games demand precision, strategy, and patience, offering a sense of mastery over time as players overcome difficult bosses.

  • What are some common experiences players have when starting a Soulslike game?

    -Players often struggle in the early stages, facing difficult bosses and adapting to the rhythm and mechanics of the game. The speaker mentions initial frustration with bosses like Father Gascoigne in Bloodborne but highlights how repeated attempts eventually lead to mastery.

  • How do the speakers handle community reactions during livestreams of Soulslike games?

    -The speakers discuss how they ignore negative comments and focus on playing the game. They mention how some viewers criticize specific strategies, but they emphasize that using in-game mechanics like poison or magic is a valid part of the game, despite criticism from others.

  • What strategies do players use to defeat difficult bosses in Soulslike games?

    -Players develop various strategies depending on the boss, such as learning the boss's moveset, using specific weapons or spells, and adapting based on the boss's attack patterns. For example, in Bloodborne, one speaker mentions using the Sacred Blade against a boss when it's stunned.

  • What role does practice and repetition play in overcoming Soulslike challenges?

    -Repetition is key in Soulslike games. The speakers note that the more you practice, the easier it becomes to anticipate boss moves and find optimal strategies. This includes learning from previous failures and improving after each attempt.

  • How do glitches and speedruns impact the Soulslike experience?

    -Glitches and speedruns offer alternative ways to play the game, with some players using them to skip sections or defeat bosses quickly. However, while glitches can make the game easier, they also require immense skill to execute, and they are sometimes seen as diminishing the challenge, especially for players who prefer playing the game as intended.

  • What makes Bloodborne's atmosphere unique compared to other Soulslike games?

    -Bloodborne is praised for its unique gothic Victorian atmosphere, which is darker and more eerie than other Soulslike games. The game's setting, lore, and music contribute to its distinct personality, making it stand out among its peers.

  • How does player mindset change as they progress through a Soulslike game?

    -Initially, players may have the mindset that leveling up or farming will make the game easier. However, as they gain experience, they realize that mastering combat mechanics, understanding boss patterns, and refining strategies are more important than grinding for levels or equipment.

  • Why is the Bloodborne fanbase so passionate about the game, even years after its release?

    -Bloodborne's fanbase remains passionate due to the game's iconic status, the challenge it presents, and its unique atmosphere. Fans continue to advocate for a sequel or remaster, often spamming PlayStation events to show their love for the game.

  • What is the significance of the lore and music in Bloodborne?

    -Bloodborne's lore and music are integral to its appeal. The lore, steeped in gothic and sanguine themes, adds depth to the world, while the music, which includes Latin lyrics, enhances the atmosphere. The music in Bloodborne is particularly noted for telling a story through its composition, unlike some other games where the music serves as background noise.

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Связанные теги
SoulslikeBloodborneSekiroGame StrategyBoss FightsDifficultySpeed RunGlitchesGaming CommunityGothic ThemeVisuals
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