21 Positional Chess Concepts

Chess Vibes
26 Sept 202123:04

Summary

TLDRThis video script offers 21 crucial positional chess concepts to enhance a player's game. Starting with fundamental principles like avoiding bad bishops and targeting isolated pawns, it progresses to intermediate strategies such as utilizing open files with rooks and trading pieces advantageously. Advanced ideas include creating protected passed pawns and exploiting weak color complexes. The script emphasizes patience, strategic piece placement, and understanding pawn structures to gain a positional edge, concluding with a call to action for viewers to engage with the content.

Takeaways

  • 🏰 Avoid creating 'bad bishops' by not restricting their movement with your own pawns.
  • 👑 Isolated pawns are vulnerable targets as they lack support from adjacent pawns.
  • 👥 Double isolated pawns are even weaker because they can't move without exposing themselves to capture.
  • 🚀 Rooks are powerful on open files, providing flexibility in attack and defense.
  • 🏹 Do not trade a valuable bishop for a less impactful knight.
  • 🐎 A strong knight on an outpost can be a formidable asset, sometimes even surpassing the value of a rook.
  • 🔄 Look for opportunities to exchange your less effective pieces for your opponent's stronger ones.
  • 🛑 Be cautious when moving pawns forward as it creates irreversible weaknesses.
  • 🔝 Place rooks on the seventh or second rank to exert pressure and control key areas of the board.
  • 🏁 A single pawn can effectively blockade the advancement of multiple opponent pawns.

Q & A

  • What are the top 21 positional chess concepts mentioned in the video?

    -The video outlines 21 key concepts to improve at positional chess, starting from basic principles to intermediate and advanced strategies. These include avoiding bad bishops, targeting isolated pawns, controlling open files with rooks, and many more.

  • What is a bad bishop in chess?

    -A bad bishop is one that is stuck behind your own pawn structure, limiting its mobility and options for making effective moves.

  • Why are isolated pawns considered good targets in chess?

    -Isolated pawns do not have adjacent pawns to support them, making them vulnerable to attacks and less able to be defended effectively.

  • How can controlling open files benefit a player?

    -Controlling open files allows rooks to have more mobility and attacking options, which can lead to creating threats and gaining positional advantages.

  • Why should you avoid trading a good bishop for a bad knight?

    -Exchanging a powerful, centrally controlling bishop for a less active knight would diminish your control over the board and potentially leave you with a weaker position.

  • What is the significance of the seventh and second ranks in relation to rooks?

    -Placing rooks on the seventh or second rank can be very advantageous as it allows them to exert pressure on the opponent's position, particularly affecting the back rank and potentially threatening the opponent's king.

  • How can a pawn stopping two opponent's pawns be beneficial?

    -By stopping two opponent's pawns with a single pawn, you can immobilize them, preventing them from creating threats or supporting other pieces.

  • What is the strategy behind blockade and attacking backward pawns?

    -Blockading a backward pawn restricts its movement, and then preparing to attack it can lead to winning material, as the pawn is isolated and harder to defend.

  • Why are protected passed pawns advantageous in endgames?

    -Protected passed pawns are pawns that are not easily stopped from queening due to lack of opposing pawns and are defended, making them very hard for the opponent to capture without significant material investment.

  • How can creating a battery help against an opponent's fianchettoed bishop?

    -Creating a battery with a queen and bishop can allow you to trade off the annoying fianchettoed bishop, removing its influence from the game and potentially creating weaknesses in your opponent's position.

  • What is the concept of baiting your opponent into moving pawns forward?

    -Baiting involves enticing your opponent to move their pawns forward, which can create weaknesses in their position that you can exploit, especially if it limits their piece development.

  • How can a knight on an outpost be as valuable as a rook?

    -A knight on an outpost can control key squares and restrict the opponent's piece activity so effectively that its influence might outweigh that of a rook.

  • Why might sacrificing a rook to eliminate a strong knight be a good move?

    -If a knight is causing significant disruption to your position, sacrificing a rook to eliminate it might free up your position and allow your other pieces to become more active.

  • What is the minority attack in chess?

    -The minority attack is a strategy where you push your pawns against an opponent's stronger pawn chain to create weaknesses and targets, even if you have fewer pawns on that side of the board.

  • What is a weak color complex in chess?

    -A weak color complex refers to a collection of weaknesses on squares of one color, often resulting from pawn structure or piece placement that leaves certain squares poorly defended.

  • How can blockades hinder an opponent's development?

    -Blockades can prevent an opponent's pawns from moving, which in turn restricts the development of their pieces, particularly if the blockaded pawn is on a central file or near the opponent's back rank.

  • What bonus tip is given for improving at positional chess?

    -The bonus tip is to engage with the video content, such as liking the video, to reinforce what you've learned and to help the content reach a wider audience.

Outlines

00:00

🏰 Basic Principles of Positional Chess

The paragraph introduces the concept of positional chess and lists the top 21 principles that the speaker has gathered from over 30 years of experience. It emphasizes the importance of understanding these principles, starting from basic to intermediate and advanced levels. The speaker advises not to skip any of these principles as they are all crucial. The first principle discussed is to avoid creating bad bishops, which are bishops stuck behind one's own pawns, limiting their mobility. The speaker suggests better piece placement to avoid this. The second principle is targeting isolated pawns, which have no adjacent pawns for support, making them vulnerable. The third principle extends this idea to double isolated pawns, which are even weaker. The fourth principle is about rooks controlling open files to maximize their potential for attack and defense.

05:00

🛡️ Avoiding Piece Trade Mistakes

This section discusses the importance of not trading valuable pieces for less valuable ones. It advises against trading a good bishop for a bad knight, as the bishop often controls key central squares and is well-protected. Similarly, one should not trade a good knight for a bad bishop. The speaker also suggests looking for opportunities to trade one's bad pieces for the opponent's good pieces to gain an advantage. The paragraph also touches on the importance of being cautious when moving pawns forward, as pawns cannot move backward and doing so can create lasting weaknesses in one's position.

10:01

👑 Advanced Positional Strategies

The paragraph delves into more advanced strategies, such as placing rooks on the seventh or second rank to exert pressure on the opponent. It also discusses how a single pawn can stop the advancement of two opponent's pawns, which can be a powerful strategic move. The speaker then talks about blocking backward pawns and preparing to attack them, using the Sicilian Defense as an example. The concept of creating protected passed pawns is introduced as a strong endgame strategy. The paragraph also explains how to deal with annoying bishops by creating a battery with the queen and another bishop to trade off the opponent's piece.

15:02

🔄 Baiting and Piece Maneuvering

Here, the speaker explains how to bait opponents into making pawn moves that create weaknesses. Using the Alekhine Defense as an example, the paragraph shows how to lure pawns forward and then exploit the resulting vulnerabilities. The speaker also discusses the value of a well-placed knight on an outpost, which can be as powerful as a rook. Conversely, it mentions that sometimes it's better to sacrifice a rook to remove such a strong knight. The paragraph also advises on the general strategy of placing pawns on the opposite color of one's bishops to maximize their effectiveness and protect them from enemy knights.

20:03

🌟 Special Endgame Strategies and Minority Attack

The final paragraph focuses on endgame strategies, such as using a pawn to defend a bishop of the same color, creating a weak color complex by trading bishops, and exploiting the weaknesses that result. It also introduces the concept of blockades to hinder the opponent's development and the minority attack, which involves pushing pawns forward to create weaknesses in the opponent's position. The speaker provides an example from the Queen's Gambit to illustrate how a minority attack can be executed effectively. The paragraph concludes with a bonus tip to engage with the video content to reinforce learning.

Mindmap

Keywords

💡Positional Chess

Positional chess refers to the aspect of the game where players strategically place their pieces and pawns to optimize their position on the board. It's not about tactics or immediate gains but about setting up a strong position that can lead to an advantage. The video script emphasizes understanding these concepts as crucial for improving at chess.

💡Bad Bishop

A 'bad bishop' is one that is restricted in its movement due to being behind the player's own pawns, limiting its ability to contribute effectively to the game. The script uses the example of a bishop stuck behind a pawn on d3, illustrating how it can become passive and less influential in the game.

💡Isolated Pawns

Isolated pawns are pawns that have no other pawns on adjacent files, making them vulnerable targets as they lack support from fellow pawns. The script points out that isolated pawns, especially double isolated pawns, are weaker and can be exploited by opponents.

💡Open Files

Open files are columns on the chessboard that have no pawns, providing rooks with greater mobility and influence. The video script stresses the importance of controlling open files as it gives rooks more options to attack or defend, which is particularly advantageous in endgames.

💡Outpost

An outpost is a square that is well-defended and from which a piece can exert control over key areas. The script uses the example of a knight on d6 being extremely strong because it controls several squares and cannot be easily dislodged, illustrating the concept of an outpost.

💡Protected Pass Pawn

A protected pass pawn is a pawn that has no opposing pawns blocking its path to promotion and is defended by another pawn, making it difficult for the opponent to capture. The video script explains how creating such pawns can be advantageous, especially in endgames.

💡Battery

A battery in chess consists of two or more pieces of the same type that work together to exert pressure on a particular square or line. The script gives an example of creating a battery with a queen and bishop to trade off an opponent's annoying bishop, neutralizing its threat.

💡Fianchetto

Fianchetto refers to the development of a bishop to a square that is one step diagonally forward from where the pawn has moved to. The script mentions how trading off a fianchettoed bishop can be beneficial, especially when creating a battery to capture it.

💡Weak Color Complex

A weak color complex is a situation where there are multiple weaknesses on squares of the same color, often due to pawn structure. The video script uses an example of a fianchettoed bishop being traded off, leaving weaknesses on the same color squares that can be exploited.

💡Minority Attack

A minority attack is a strategy used when you have fewer pawns on one wing of the board compared to your opponent. The script explains how pushing these pawns forward can create weaknesses in the opponent's position, allowing you to capitalize on these vulnerabilities.

💡Blockade

Blockading in chess involves placing a piece in front of an opponent's pawn, preventing its advance. The video script illustrates how blockading can hinder an opponent's development and create positional advantages, particularly when it restricts key pawns like the d- or e-pawns.

Highlights

Avoid bad bishops stuck behind your own pawns.

Isolated pawns make good targets as they lack support from adjacent pawns.

Double isolated pawns are even weaker because they can't move or be defended.

Rooks are powerful on open files, providing various attacking and defending options.

Don't trade a valuable bishop for a less useful knight.

Similarly, avoid trading a strong knight for a weak bishop.

Seek opportunities to trade your less effective pieces for your opponent's stronger ones.

Be cautious when moving pawns forward as it creates irreversible weaknesses.

Rooks are particularly effective on the seventh or second rank, attacking enemy pawns.

A single pawn can sometimes halt the progress of two opposing pawns.

Blockading a backward pawn is a strategic move to limit your opponent's options.

Creating protected passed pawns can be a decisive advantage, especially in endgames.

Trade off a fianchetto bishop by setting up a battery with your queen and bishop.

Encourage your opponent to advance pawns, creating weaknesses in their position.

A well-placed knight on an outpost can be as valuable as a rook.

Sometimes sacrificing a rook to eliminate a powerful knight is strategically beneficial.

Generally, position your pawns on the opposite color of your bishops for maximum effectiveness.

In endgames, consider placing your bishop on the same color as your pawn for mutual protection.

Weaknesses on a specific color square, known as weak color complex, can be exploited.

Blockading opponent's pawns can hinder their development and create positional advantages.

Minority attack involves pushing pawns to create weaknesses in the opponent's pawn structure.

Engage with the video by liking it to support the channel and help more people learn about positional chess.

Transcripts

play00:00

one of the most common questions that i

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get asked on my channel is how do you

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get better at positional chess on this

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video i'm going to give you the top 21

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positional chess concepts that you need

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to understand these are things that i

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have gathered from over 30 years of

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playing chess and i'm putting them all

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together in one video just for you guys

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they're gonna start off with the basic

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positional principles and we're gonna

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get to some more intermediate and

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advanced ones as the video goes on

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there's gonna be timestamps in the

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description below so feel free to jump

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around if you need to although i highly

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recommend that you don't skip any of

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these because they are all extremely

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important let's jump right in

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the first positional concept is that you

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want to avoid bad bishops and chess a

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bad bishop is a bishop that's stuck

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behind

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your own pawn so in this position if i

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were to play the move d3 i've created

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what's called a bad bishop this bishop

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now has only one legal move doesn't have

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a lot of good options a much better idea

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would be to play bishop to c4 and then

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play d3 because now my bishop has lots

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of options and it's a good bishop not a

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bad bishop so avoid bad bishops the

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second positional concept is that

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isolated pawns can be very good targets

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an isolated pawn is a pawn that has no

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pawns on the adjacent file so this is an

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isolated pawn this is an isolated pawn

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this is an isolated pawn and these are

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called double isolated pawns they're

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very good targets because they can't be

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protected by another pawn this pawn is

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well defended by this one if this one

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gets attacked you can move it here and

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now it's defended by this one and you

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can see how they can really help each

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other isolated pawns cannot do that so

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they make very good targets the third

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principle is very similar but double

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isolated pawns like this when they're

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two pawns on the same file are even

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better targets because not only can this

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pawn for example not be defended it also

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can't even move because it's being

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blocked by its own pawn so they're even

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worse and that can be a very good

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strategy not just in an end game like

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this but even during the middle game if

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you see double isolated pawns or

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isolated pawns you can probably try to

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attack those and they're going to be

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very weak the next principle is that

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rooks should strive to control open

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files you see in this position white is

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controlling this e file black is

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controlling this d file the reason

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controlling open files is so good is

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because it gives your rook all sorts of

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options we can come down here on the

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seventh rank if we want we can come over

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here and try to come over here to attack

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maybe some of these pawns

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lots of options black can also do the

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same thing go to wherever they want to

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go so whoever controls the open file

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usually has the advantage this is

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particularly true in end games and this

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is what you want to be paying attention

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to with your rooks the next principle is

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that you should never trade one of your

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good bishops for your opponent's bad

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nights in this example this is a very

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strong bishop it's being kettled and

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it's controlling a lot of these

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important central squares it's also very

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nicely hidden behind the pawns and can't

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really be harassed if you were to trade

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that bishop for this night that would be

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a crucial mistake not only are you

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losing your very powerful bishop which

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was controlling so many squares you're

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taking it for black snipe which wasn't

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really doing a whole lot and

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additionally you've now

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have blacks annoying bishop that you

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really have no way to deal with because

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you've gotten rid of your bishop that

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was controlling that diagonal so don't

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trade a good bishop like this for a bad

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knight that's not really doing a lot the

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next principle is very similar but it's

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kind of the opposite of that never trade

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a good night for a bad bishop in this

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case our knight on d6 is extremely

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strong it is an outpost so it's defended

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by these pawns it can't be attacked by

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any of black's pawns because they've

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already been moved forward and if we

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were to trade this knight for this

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bishop that would be a terrible mistake

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our knight is doing so much and black's

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bishop is hardly doing anything so do

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not make a move like this or you're just

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handing the advantage back to your

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opponent

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always want to keep those really strong

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nights don't trade them off and while

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we're talking about trading the next

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principle is that you should always look

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to trade your bad pieces for your

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opponent's good pieces in this position

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black's knight on d4 is very strong it's

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well defended we can't harass it with

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our pawns because they've already been

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moved forward and it's controlling a lot

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of squares on our side of the board we

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also have this knight here though that's

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not really doing a whole lot it's on the

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back rank it's kind of not very good so

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if we could trade those two pieces off

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guess who that's going to benefit it's

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going to benefit us of course so if we

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move knight to c2 and then take the

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knight or even knight to f3 and then

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take the knight in a knight f3 we could

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get pinned so that's probably not the

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move i would play but knight c2 looks

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like a really good move traded off and

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we have successfully traded our bad

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night for black's good night that's the

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kind of opportunities that you want to

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look for throughout the game the next

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principle is you want to be careful

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moving your pawns forward why do we care

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about moving pawns forward because they

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cannot move backwards so if you ever

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played against somebody who when they

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start the game they just kind of throw

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their pawns forward

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and they just keep moving pawns forward

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and they just kind of keep pushing them

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forward they don't really care what

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they're doing every time you move a pawn

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forward you create some weaknesses so in

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this position these holes for example

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now the knight can just hop in there

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over here same thing knights can hop in

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bishops can hop in the queen can hop in

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and you are never going to be able to

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control

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those squares

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with a pawn because you've any pawn that

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could potentially control these squares

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you've already moved forward right see

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that and so you create weaknesses that

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you cannot fix when you move pawns

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forward in chess so be very careful

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moving pawns forward make sure you have

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a really good reason to do it all right

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the next principle is that rooks are

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very good on the seventh or the second

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rank so if you're playing as white the

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seventh rank is here if you're playing

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as black the second rank would be here

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and if you can get your rooks there it's

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very very very good for you most of the

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time so if i'm playing his whiteness

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position i'm gonna play rook to d7

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i'm immediately attacking this pawn

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let's say black tries to defend the next

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thing that i'm probably going to do is

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play rogue here and my goal is to be to

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get both rooks here so we'll say black

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plays h6 i come down here and now look

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at how strong this is i'm attacking this

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pawn so these pieces are basically tied

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if they want to defend it i'm also

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attacking this pawn

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which is only defended once if black

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let's say moves it well then i'm taking

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this i still have the pressure here i

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have the option to go here to go here i

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can basically do whatever i want because

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i've got my rooks in such a good

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position on the seventh rank so always

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look out for that and again if you're

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black

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look to get them on the second rank all

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right the next positional idea is that

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sometimes one pawn can actually stop two

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of your opponent's pawns so in this

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position white has an extra pawn here we

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got four against three but on the other

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side black has two against one and so if

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it's my move as white i'm going to play

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the move a5 and the reason this is such

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a good move is because i'm stopping this

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pawn from moving and i'm also stopping

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this bomb from moving because if it

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tries to move here i'm just going to

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take it and if it tries to move here i'm

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also going to take it with on pissant

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and go get a queen so this one little

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pawn

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is stopping both of these pawns from

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moving that's really good because if i

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did something else like random king move

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now black can play b5 takes takes and

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guess what i have to bring my king over

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to stop this pawn i have to otherwise

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it's just gonna get a queen but when i

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do that what do you think black's king

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is gonna do probably come here forward

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push these pawns and start taking my

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pawns over here and i'm probably going

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to lose the game

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so crucial to remember that sometimes

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you can just use one of your pawns and

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stop two of your opponent's pawns taking

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advantage of the fact that on passant is

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a move that you can you can play so keep

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that in mind all right the next

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principle is that you want to blockade

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backward pawns and then prepare to

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attack them so this is an example of the

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bishop b5 sicilian this is fairly common

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where black plays the move e5 to kind of

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chase away the queen but by playing e5

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they create what's called a backward

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pawn as a reminder a backward pawn is

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when the pawns on the side of it have

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already moved forward far enough that

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they can no longer help support that

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pawn okay so this pawn is gone

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and then this pawn is advanced to where

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this guy basically has no help so

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whenever you have a backward pawn

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usually the first step is to blockade it

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so we already have it somewhat blockaded

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with a queen and a pawn but you know a

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couple other options would be play

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knight c3 and then knight to d5 to put

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the knight in there as a blockader you

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could also play the move c4 first and

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really solidify it as a target and once

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you've done that

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then your goal can shift to okay now

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we've blockaded it it's not going to go

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anywhere it's not going to move and get

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away now we can start figuring out how

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to attack it so

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you know uh bringing the rook over is

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probably how i would start

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um you know you could follow up with

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maybe b3 and then bring the bishop over

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here to line up on it you could even at

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some point consider maneuvering a knight

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around so if i can maybe get my knight

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on f5 at some point in the future

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even

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this and get three pieces lined up and

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eventually you're probably gonna have

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enough pieces that you can win the pawn

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and it's it's a relatively easy way to

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win a pawn if you just take your time be

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patient blockade it and then attack it

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all right the next idea and this is

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super important especially at endgames

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but try to create protected past pawns

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whenever you can so in this position

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it's our move we could just trade this

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pawn off takes takes and then we have

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pretty even position here you know we

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gotta the kings are probably gonna try

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to come up and who knows what's gonna

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happen but a better option for us is to

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play the move a5 and what we have done

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is created this little guy over here

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which is called a protected pass pawn so

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it's a pass pawn because there's no

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opponent's pawns that can stop it from

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becoming a queen and it's protected

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because it's got a pawn over here that's

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protecting it

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really really good because now black's

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king is forced to come this way and by

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the way the king actually can't catch it

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because you can make this little

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box here and the king

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is not going to be able to enter the box

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but let's just say you know we'll waste

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a move here we'll give black

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an extra move now the king can stop it

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but even so

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the king is basically stuck guarding

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this pawn and our king can run over here

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and do whatever we like probably just

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gobble up all these pawns and if black

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ever tries to come over here and and you

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know stop us well then we're like okay

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i'll go get a queen so protected past

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pawns extremely good especially at the

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end of the game now it is important that

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it's protected because if it's not

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protected and you try to do that well

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then

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you know your opponent's probably just

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going to run the king over and take your

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pawn and then you have to deal with a

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pawn or something so it's important that

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it's protected but that's really really

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important okay the next idea you want to

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keep in mind is that you can trade off a

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fianchetto bishop by creating your own

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battery say what nelson what does that

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even mean so

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here's an example of the perk defense

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and this is where black usually will fee

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and kettle their bishop on g7 over here

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and this can be a very annoying bishop

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if you've ever played against an opening

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like this or against like the king's

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indian defense this bishop once he gets

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active later in the game can basically

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win the game for for your opponent right

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if you make a mistake or if they do some

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clever things that bishop is just so

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annoying so a very easy thing you can do

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is create a battery with your queen and

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bishop so you put your bishop on e3 you

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put your queen on d2 and you've created

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this battery and then all you have to do

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is bring the bishop down here

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and take their bishop and you just trade

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off the bishop and you don't have to

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worry about that anymore and if they try

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to go back here usually the rook is

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there you take the rook so that's not

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really an option if they take you you

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take them it's pretty straightforward

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and once that's gone you no longer have

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to worry about that also

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their king is usually over there and now

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they have weaknesses along those dark

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squares because that bishop is gone so

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this is a really simple and easy thing

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to do to get rid of that annoying bishop

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so keep that in mind alright the next

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idea is that sometimes you can bait your

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opponent into moving pawns forward which

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then creates weaknesses in their

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position a really good example of this

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is the opening called the alakins

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defense so white plays e4 and we can

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play the move knight f6 so we're

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attacking this pawn we're kind of

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baiting them to move forward and then we

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can hop over to d5 and now a lot of

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players will play like c4 and then we

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can hop back to b6 we're kind of baiting

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them again to say come on go ahead you

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know push it if you want and then we can

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go back to d5

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and yes white got a bunch of moves for

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free all right white got four moves

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there and all we did was kind of hop our

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knight around

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but white also created some weaknesses

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remember what i talked about earlier in

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the video when you move pawns forward

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there's no going back so these pawns

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can never control this square now right

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they've moved past it which means this

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for the rest of the game this is going

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to be an outpost for our knight where we

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can just sit there if we want um

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and so there's a trade-off i mean

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obviously white has a little more space

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than we do but the weaknesses are are

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real and we can take advantage of if we

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know what we're doing so this is just

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one example this can come up in a lot of

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different ways but look for ways to bait

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your opponent to moving their pawns

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forward and then take advantage of the

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weaknesses that are left behind after

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those pawns move all right the next

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principle is that a good knight on an

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outpost a lot of times can be worth a

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rook so as you know knights are three

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points and rooks are five points but if

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you get your knight in the right spot at

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the right time

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sometimes it's actually as good if not

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better than a rook and here's a good

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example this knight is extremely

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powerful look how it's blocking off both

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of black's rooks

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it's also controlling the square that

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the rook might like to go to to control

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this file it's putting pressure on two

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different pawns

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and it's just sitting there defended by

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this pawn and black's kind of like what

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what am i going to do right what can i

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even

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black and hardly move any pieces because

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that that one night there

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so if you can ever get your knight on an

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outpost and this is an outpost because

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there's no pawns that can attack it okay

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so the way you would you would figure

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this out is first you want to look at

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the board and see okay where could there

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be a potential outpost so for example

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the square g5 is not an outpost because

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this after the knight moves this pawn

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could move forward and attack your

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knight let's say so that would not uh

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would not work

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this square not really an outpost

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because this pawn could move forward now

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in this case it can't but um you have to

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be careful with that one here would be a

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good place for your knight right because

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there's no pawns

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that could control it and then obviously

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on d6 where it's at right now is a great

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outpost but if you find squares like

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that when you're playing a game see if

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you can maneuver your knights around

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um to get them there and so you know in

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this case black could actually play

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knight to d5 which is a good move for

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black because that's an outpost for

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black there's no pawns uh no white pawns

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that can attack it so that's what you

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want to be looking out for so because of

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the principle that we just talked about

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how good a knight is the next principle

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is that sometimes it's actually better

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for you to sacrifice a rook to get rid

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of that knight so in this case black

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let's say white moves the king over

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black could sacrifice for that night get

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a knight in a pawn

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and a lot of times that's actually a

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smart thing to do if the knight is going

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to be that strong right because if you

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know there's nothing black could do

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black couldn't even move any pieces at

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least this way you have a knight in a

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pawn which okay it's not as good as a

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rogue but now you can do stuff now you

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can move your pieces around you can hop

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your knight in maybe you can try to win

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this pawn

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your rook has the ability to come down

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and do some things from a practical

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standpoint okay from a practical

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standpoint a lot of times

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it's better to just go ahead and

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sacrifice a rook if you can get a night

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in a pawn

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rather than let that knight just sit

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there and prevent you from doing

play14:54

anything so keep that in mind even if

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you lose a little bit of material

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practically speaking it's usually worth

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it alright the next principle is that

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generally speaking you want most of your

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pawns to be on the opposite color of

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your bishops now obviously that depends

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on the situation but a good example of

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this is when you feed cattle your bishop

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that's exactly what you're doing you're

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putting your pawns on the opposite color

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of your bishop and this is really good

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because then the bishop can still be

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completely

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effective because the pawns aren't going

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to block it but it also kind of acts as

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some shelter and it protects the bishop

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from knights that want to attack it so

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you know knights could only attack this

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bishop on one of these three squares and

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they're all covered by your pawns and so

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by putting your pawns on the opposite

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color of your bishops it just works out

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nicely so look for ways to do that fee

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and keto is just one example there are

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other situations as well but keep that

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in mind now the next principle is a

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little bit different from the last one

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we just talked about how normally you

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want your palms to be on the opposite

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color of your bishops but sometimes

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especially at the end of the game if you

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only have one bishop and a couple of

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random pawns one thing that i like to do

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and works out very nice is actually

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putting it on the same color as your

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pawn right in front of the pawn and so

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the pawn defends the bishop the bishop

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defends the pawn

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and this can be a good way to kind of

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keep your bishops protected at all times

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at the same time

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you can kind of defend some of your

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pawns as well so this is just a good

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thing to keep in mind especially at the

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end of the game

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or if you're trying to a lot of times

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you can block off files where rooks

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might be trying to get in with the

play16:23

bishop or something with the pawn

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defending it that's just a good thing to

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keep in mind alright the next principle

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has to do with something that's called

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weak color complex it's a it's a phrase

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that gets thrown around but it's very

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simple all it means is that there are

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weaknesses on a certain color of of the

play16:38

board so

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for example this is a very silly example

play16:41

that i created just to prove the point

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here but when you fianchetto your bishop

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okay like

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here and black would do it here and that

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bishop gets traded off somehow we looked

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at an example earlier how you can do

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that you now have a weakness on those

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particular color squares so for example

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white

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has some serious weaknesses along these

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white squares because of where the pawns

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are placed there's no bishop to fill in

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those gaps and black has an immediate

play17:06

checkmate threat because the bishop is

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controlling here the knight can come in

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that's just checkmate black has the

play17:12

exact same problem the bishop that would

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normally be sitting there and kind of

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controlling some of these squares is

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gone and we can see white has this

play17:18

battery

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and if it's white's turn it's just

play17:21

checkmate immediately because of the

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weaknesses along those squares so when

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you're playing your games if you ever

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notice a bunch of pawns on the same

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color

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like in this example you want to be

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trying to look out for ways to take

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advantage of the weak squares and a lot

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of times you have to do some maneuvering

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to make this happen right this example

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just everything is perfectly placed

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usually you have to maneuver your pieces

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around but once you can get them set up

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in something like this it can be very

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very strong and open up a lot of really

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nice tactics for you so be aware of

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weaknesses on a particular color square

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all right the next principle when i

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first kind of figured it out from

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playing was kind of life-changing for me

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so pay attention to this one and i'm

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going to show you a practical example

play18:04

here from an opening that that i've

play18:05

played before so i like to play the

play18:06

bishop b5 sicilian and there's a

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particular line g6 castles where you

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play c3 you're trying to set up d4 and

play18:13

black plays e5 to try to stop you okay

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and you can do this one little it's kind

play18:18

of like a gambit because you're giving

play18:19

away a pawn here but you play d4 anyway

play18:22

you let black capture it

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and then you play the move bishop to f4

play18:26

now here is the principle that this move

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um kind of illustrates this is what

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you're going to go for after black plays

play18:32

something normal like knight g7 you're

play18:34

going to play the move bishop to d6 okay

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this is what you want to remember the

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principle is this if you can blockade

play18:40

your opponent's pawns

play18:42

to hinder their development

play18:44

it's usually really really really good

play18:47

from a positional standpoint okay so so

play18:49

here's a position where there's no

play18:51

immediate tactical advantage for white

play18:53

white has no tactics that are just going

play18:54

to win the game or anything like that

play18:57

but what white does have

play18:59

is a positional advantage in the fact

play19:01

that

play19:02

black really wants to develop this

play19:03

bishop black would like to play this

play19:05

pawn forward maybe to d5

play19:07

and then get this bishop out and and

play19:09

kind of continue playing normal chess

play19:10

but they can't do that because this

play19:12

bishop is just sitting there being

play19:14

really annoying right stopping the pawn

play19:16

which is stopping the bishop which is

play19:18

stopping the rook now black maybe could

play19:20

try to come around this this way and

play19:21

develop the bishop but it's not that

play19:23

easy if black tries to castle there's

play19:25

this annoying pin on the night it's just

play19:27

really really annoying having that

play19:29

bishop sitting there blockading a pawn

play19:31

so keep that in mind whenever you have

play19:33

an opportunity sometimes it's a bishop

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sometimes it's a night um to blockade a

play19:38

pawn

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it's ju it's usually really really good

play19:42

okay so just keep that in mind and and

play19:44

look for opportunities now sometimes

play19:45

it's even better like for example let's

play19:47

just let's just make a bad move for

play19:48

black here like knight h6 just to

play19:50

illustrate the concept

play19:51

now when we play bishop d6 it's even

play19:54

better because now we're actually

play19:55

preventing black from castling remember

play19:56

you can't castle through check so

play19:58

sometimes this this happens as well

play20:01

and like i said it's even better so just

play20:03

keep an eye out for those there's lots

play20:04

of opportunities where this happens

play20:07

particularly if you can blockade a d or

play20:09

an e pawn before the opponent gets a

play20:11

chance to move it

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it's usually really bad because the

play20:14

bishop ends up getting stuck back there

play20:16

right so keep that in mind all right now

play20:18

the last positional idea that i'm going

play20:19

to give you guys is what's called the

play20:20

minority attack i'm going to actually

play20:21

show you an example of this out of the

play20:23

queen's gambit it's extremely common so

play20:25

queen's gambit that's not the queen's

play20:26

campaign uh queen's gambit is d4 d5 c4

play20:30

and then when you have queen's gambit

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declined uh the pawn structure that

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arises a very often is something like

play20:37

this okay where you capture black

play20:39

recaptures with the pawn and black has

play20:42

these four pawns here and you just have

play20:44

two pawns over here uh you know on the

play20:46

queen side and then the game you know

play20:48

might go something like this okay

play20:50

minority attack happens in a case like

play20:52

this where you decide you're going to

play20:54

push these two pawns forward

play20:56

and try to create a weakness

play20:58

in black's camp and the way it works is

play21:00

like this

play21:01

if

play21:02

let's just say hypothetically you had

play21:03

unlimited time you would go here you'd

play21:06

go here you would go here and then you

play21:08

would trade

play21:10

blackwood recapture and now you have a

play21:12

backward pawn okay so i'm gonna just

play21:15

make it real easy um

play21:17

on myself here i'm not going to do

play21:19

anything for black except just make some

play21:21

random moves let's i don't know we'll

play21:22

move

play21:23

yeah we'll say h6 we take and then we

play21:26

trade okay

play21:27

so what we have done is traded this pawn

play21:29

for this pawn and now this if you

play21:30

remember is a backward pawn and now we

play21:32

can pile up on it probably remember

play21:35

blockade the backward pawn first

play21:37

bring our rook over

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uh i don't know what black's gonna do

play21:40

line up on it and eventually try to win

play21:42

that pawn probably the knight can come

play21:44

in and we're just gonna try to take that

play21:45

pawn okay and we created that backward

play21:47

pawn by pushing our b-pawn up and

play21:49

capturing now i wasn't making the best

play21:52

moves for black obviously sometimes

play21:54

black can make our life a little more

play21:55

difficult like when we play b4 they

play21:58

might play a6 to try to stop us but then

play22:00

we can play a4 and we're still

play22:02

threatening to do kind of the same thing

play22:04

and the point is that even if we have to

play22:07

you know sacrifice a pawn over here to

play22:09

mess up

play22:10

um black's pawn structure

play22:13

it's usually worth it because now we

play22:15

have a bunch of targets okay so that's

play22:17

what a minority attack is you take those

play22:18

two pawns

play22:19

you push them forward and you try to

play22:21

create some sort of weakness that you

play22:22

can take advantage of all right so keep

play22:24

that in mind especially if you're a

play22:25

queen's gambit player that's the most

play22:27

common situation that this is actually

play22:29

going to be useful to you all right one

play22:31

final bonus tip if you want to become

play22:32

better at positional chess hit the

play22:34

thumbs up on this video and you'll

play22:36

instantly remember everything that you

play22:38

just watched okay maybe that's not

play22:39

entirely true but it does let youtube

play22:41

know that this is a good video they

play22:42

should show it to more people and it

play22:43

really helps me out a lot so if you did

play22:44

learn something i would really

play22:46

appreciate it as always thanks for

play22:47

watching stay sharp play smart and take

play22:58

[Music]

play23:03

you

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