Best Kill Teams for COMPLETE BEGINNERS Guide | ASSAULT Intercession Squad Space Marines
Summary
TLDRThis video offers a strategic guide for playing as the Space Marines in Warhammer with a focus on melee combat. It suggests assembling a cost-effective team starting with an Assault Intercessor Sergeant armed with a Plasma Pistol and chainsword. The video emphasizes the importance of the Shock Assault rule, allowing for double melee attacks, and recommends enhancing the team with the Rapid and Stealthy abilities for better movement and survivability. It also discusses tactics for positioning models to maximize charging opportunities and suggests splitting the team for effective objective control.
Takeaways
- 😎 Space Marines are a popular faction in Warhammer, especially when focused on melee combat with giant chainswords.
- 🛡 The Assault Intercessor Sergeant is the first unit in the list, typically equipped with a Plasma Pistol and chainsword for high damage output.
- 🔥 If available, the Sergeant can be equipped with a hand flamer and thunderhammer for a unique and powerful combination.
- 💥 The Sergeant is the only unit with a Plasma Pistol, which is effective for deleting enemy models from the board.
- 🏃♂️ The team is built around melee combat, with the rest of the team consisting of Assault Intercessors.
- 💣 An Assault Intercessor Grenadier can be improvised by adding grenades to a regular Assault Intercessor for additional tactical options.
- 🗡 All models in the team are equipped with chainswords, emphasizing the melee focus of the team.
- 🛡 The built-in 'Shock Assault' rule allows models to perform two fight actions during their activation, doubling their melee damage potential.
- 🏃♂️ The 'Rapid' and 'Stealthy' abilities are added to the Intercessor squad to enhance their movement and survivability.
- 🌟 The 'Stealthy' rule provides additional defense options when under fire, improving the survivability of the Intercessors.
- 🏁 The 'Rapid' rule increases movement, allowing for longer charges and a tactical advantage over opponents.
- 🤝 It's recommended to split the team into groups for better positioning and to contest objectives effectively.
- 📚 Watching additional movement videos on the channel can provide further insights into optimizing the playstyle of this kill team.
Q & A
What is the focus of the Space Marines strategy discussed in the video?
-The focus is on a melee-focused twist, emphasizing close combat with giant chainswords.
Which unit is recommended as the first in the list for a melee-based Space Marines team?
-The Assault Intercessor Sergeant is recommended as the first unit, typically equipped with a Plasma Pistol and chainsword.
Why is the Plasma Pistol a popular choice for the Assault Intercessor Sergeant?
-The Plasma Pistol is chosen for its high damage output against units and its ability to delete models on the board.
What alternative weapon can be considered for the Assault Intercessor Sergeant?
-An alternative could be the hand flamer and thunderhammer, which is suggested to be 'incredibly awesome'.
What is unique about the Assault Intercessor Sergeant's role in the team?
-The Assault Intercessor Sergeant is the only unit in the team with a Plasma Pistol.
How many Assault Intercessor Warriors are suggested to fill out the rest of the team?
-Five regular Assault Intercessor Warriors are suggested.
What can be done to simulate an Assault Intercessor Grenadier if the model is not available?
-You can glue sprues of little grenades onto an Assault Intercessor to simulate an Assault Intercessor Grenadier.
What is the built-in rule called that affects the Assault Intercessor Warriors' combat actions?
-The built-in rule is called 'Shock Assault', allowing the operative to perform two fight actions during its activation.
What are the two abilities added to the Intercession Squad for the melee-based kill team?
-The two abilities added are 'Rapid' and 'Stealthy'.
How does the 'Stealthy' ability help the Intercession Squad during a shooting attack?
-The 'Stealthy' ability allows the operative to retain an additional dice as a successful normal or critical save when in cover and more than 6 inches from the active operative.
What advantage does the 'Rapid' ability provide during a normal move action?
-The 'Rapid' ability allows the operative to add one inch to its movement characteristic during a normal move action.
Why is it important to consider model placement in relation to the opponent's models?
-Proper model placement ensures that the opponent's models are out of charge range while the player's models are within charge range, providing a tactical advantage.
What strategy is recommended for dividing the team when facing opponents with many models?
-When facing opponents with many models, it's advised to split the team into three groups of two.
What is the advice for positioning models on the board?
-Models should be positioned to stay in concealment while moving up the board and contesting the center objective and the objectives on one side of the board.
Why is it important to watch the movement video on the channel?
-The movement video provides insights on how to move models effectively in the game, giving players a strategic advantage.
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