The Absolute Best LONGBOW DAGGER Build in Throne and Liberty | The Ultimate Longbow Dagger Guide
Summary
TLDRThis video presents an in-depth guide on creating a high-damage 'Thunderbomb' build for both PVE and PVP in an MMORPG. It covers three skill presets for bosses, AOE farming, and small/large-scale PVP, alongside gear setups for early and endgame. Key elements include skill specializations for Longbow and Dagger, with emphasis on strafing for damage and debuffs. The video also explains rotations, gear progression, and traits, offering strategies for optimizing both offensive and defensive gameplay in different scenarios. Detailed guides and links are provided for further optimization.
Takeaways
- 🎯 The Thunderbomb build is optimized for the highest damage output, focusing on both Longbow and Dagger specializations.
- 🏹 The Longbow specialization relies on skills like Strafing for consistent damage and debuffs, with important nodes like Gale for AOE damage.
- 🗡️ Dagger skills are transformed from poison to lightning and thunder-based damage, utilizing Thunderclouds for stacking and increased damage.
- ⚡ Key Dagger skills include Brutal Incision, Shadow Step for mobility, and Fatal Stigma for ranged damage, all enhanced by specialized nodes.
- 💥 The build includes three different presets: one for boss fights, one for AOE farming, and one for small and large-scale PvP.
- 🏰 For PvP, the build shifts focus depending on the scale. In small-scale PvP, it emphasizes ranged assassination, while in large-scale PvP, it transitions into AOE spamming for crowd control.
- ⚙️ Gear progression is carefully mapped out, with recommended gear for early, mid, and endgame phases, targeting farmable world bosses and dungeons.
- 🔧 Traits and resonances focus on maximizing evasion, critical hit, and attack speed, especially for PvP scenarios.
- 📈 Mastery points are allocated primarily to boost damage for both Longbow and Dagger skills, with a secondary focus on utility and defense.
- 🔄 The rotation for PVE is designed for seamless transitions between ranged and melee combat, maximizing attack speed and minimizing downtime.
Q & A
What is the primary goal of the 'Thunderbomb' Longbow and Dagger build?
-The primary goal of the Thunderbomb build is to achieve the highest possible damage output in PvE and PvP by optimizing skills, traits, and gear for both Longbow and Dagger.
Which skill is considered the most important in the Longbow portion of this build, and why?
-Strafing is the most important skill in the Longbow portion of the build because it consistently applies debuffs, stacks, and empowers other Longbow skills, making it essential for maximizing damage.
How does the build utilize 'Binding Arrow' in boss fights?
-In boss fights, Binding Arrow is used without any nodes to apply an oppressed debuff, which synergizes with Decisive Sniper’s damage node to increase the damage dealt by 25%.
How is the Dagger transformed in this build, and what effect does it have on combat?
-The Dagger is transformed into a lightning-infused weapon using nodes, allowing skills like 'Inject Venom' to apply the Thunderclouds debuff, which stacks up to 20 times and increases damage output.
What role does 'Brutal Incision' play in the Dagger portion of the build?
-'Brutal Incision' becomes a critical skill called 'Thundercloud Bombing' when nodes are activated. It explodes Thundercloud stacks to deal increased damage for each stack, making it a key source of burst damage.
What is the advantage of using 'Shadow Step' in this build?
-'Shadow Step' allows for seamless transitions between long-range and melee attacks, utilizing dash mechanics and teleportation to maintain smooth movement and positioning in combat.
How does the build adapt to small-scale PvP?
-In small-scale PvP, the build focuses on playing as a ranged assassin, targeting squishy DPS players. It uses mobility, stealth, and skills like 'Lightning Infusion' and 'Binding Arrow' for quick bursts of damage and evasive maneuvers.
What is the key difference in the build between small-scale PvP and large-scale PvP?
-In large-scale PvP, the build shifts to focus on long-range AoE spamming rather than melee or single-target damage. Skills like 'Tornado' and 'Flash Wave' are used for AoE crowd control and damage.
What is the recommended gear setup for Tier 1 endgame, and why?
-For Tier 1 endgame, the recommended gear includes Carnik Bow, LU Curious Edge, Reaper's Scent pieces, Ghost Wolf set pieces, and a mix of world boss drops and dungeon farmed items. This setup is chosen for its accessibility and optimal stats for damage and survivability.
How do mastery points contribute to the effectiveness of the build?
-Mastery points enhance the build by increasing key stats for both Longbow and Dagger. The first nine points go into damage-focused stats, while the remaining six points boost utility for Longbow and defense for Dagger, maximizing the build’s performance in various combat scenarios.
Outlines
⚡ Building the Thunderbomb Longbow-Dagger for Maximum Damage
This paragraph introduces the Thunderbomb build, optimized for maximum damage with three skill build presets—boss fights, AOE farming, and PVP (both large and small scale). The build leverages Longbow and Dagger skills, offering a rotation system for effective use in early and endgame situations. The core skills include strafing for damage and debuffs, binding arrow for crowd control, and key traits, runes, and masteries. There is a focus on managing cooldowns, mana costs, and maximizing damage stacks through abilities like thunderclouds and shadow step for mobility.
🎯 Small-Scale and Large-Scale PVP Strategies
This section covers small and large-scale PVP strategies for the Thunderbomb build. In small-scale PVP, the player plays a range assassin targeting squishy DPS characters, utilizing skills like lightning infusion and stealth to reset cooldowns and stay mobile. In large-scale PVP, the build switches to AOE-focused damage with long-range attacks due to the difficulties in closing the distance in massive battles. The paragraph details how to adapt the build for these two PVP modes, including skill modifications and node selections for maximizing damage output and survivability.
🛡️ Optimizing Gear for PVE and PVP Success
This part discusses the importance of gear in enhancing the Longbow-Dagger build's effectiveness in both PVE and PVP. The writer details specific gear sets for Tier 1 and Tier 2, focusing on farmable or dungeon-dropped items. Equipment like the Carnik Bow, LU Curious Edge, and various armor sets provide critical boosts to stats like perception, dexterity, and strength. The writer also explains how traits, resonance, and runes influence PVP performance, especially by stacking evasion and maximizing critical hit chances. The paragraph concludes with advice on ideal gear progression for endgame content.
🏹 Mastering Rotation and FPS Optimization
This final section focuses on the Thunderbomb build's skill rotation, ensuring smooth execution for optimal damage in PVE. The rotation blends Longbow and Dagger skills seamlessly, ensuring the use of buffs like attack speed from Rapid Fire stance. The writer emphasizes positioning and timing for maximizing damage, particularly by maintaining attack speed and skill uptime. The section also touches on optimizing gameplay performance with high FPS and low input lag settings, directing readers to an FPS optimization guide. Finally, the writer previews a skill rotation against tier 2 bosses.
Mindmap
Keywords
💡Longbow Dagger Build
💡Thunderclouds
💡Skill Specialization
💡AOE Damage
💡Decisive Sniping
💡Binding Arrow
💡Stealth
💡Traits
💡Tier 1 and Tier 2 Gear
💡Perception
Highlights
Introduction to the Thunderbomb build for maximum damage across bosses, AOE farming, and PVP.
Detailed explanation of the skill specialization focusing on Longbow and Dagger combination for balanced damage output.
Strafing skill emphasized for consistent damage and debuffs, using Target Stacks to empower other Longbow skills.
Gale status application on Longbow skills for AOE damage and synergy with Zephir's Knock.
Dagger transformed into lightning and thunder skills through key node activations, increasing damage through Thundercloud stacks.
Binding Arrow used to apply an oppressed debuff, enabling a significant damage boost with Decisive Sniping.
Passive skill setup, including Assassin's Instincts and Rapid Fire Stance, for critical hit and attack speed boosts.
The transition from long-range to melee is seamless using Shadow Step, allowing smooth combat mechanics.
PVP strategies involve playing as a range assassin, focusing on squishy targets with stealth mechanics.
In large-scale PVP, the build shifts to AOE spamming using Longbow and various dagger combos.
Gear recommendations for Tier 1 and Tier 2, with a mix of easily farmable pieces and world boss drops.
Tier 2 endgame gear setup for maximum damage, focusing on Moonlight Bow String and Silent Tracker.
Trait and resonance setups aimed at maximizing evasion and critical hit for PVP scenarios.
Rotation guide for both PVE and PVP, ensuring continuous damage with minimal downtime between abilities.
Mastery points distribution focused on damage and mana regeneration, optimizing both Longbow and Dagger performance.
Transcripts
this is what a longball dagger used to
look
like and this is what it looks like now
I wanted a build capable of achieving
the highest damage possible so I created
this thunderbomb build in this video I
will show you three different skill
build presets for bosses AOE farming and
both large and small scale PVP on top of
that you will get the best possible and
realistic gear for early game end game
Tier 1 and endgame tier 2 that I will
personally use as well as traits runes
masteries St and everything else
important at the end I will show you the
rotation on target dummies and that same
rotation applied on tier 2 endgame
bosses all the links for the builds are
in the description skill specialization
is the most important part of this build
strafing is the most important skill in
this build as it is used for consistent
damage and applying debuffs and stacks
it now applies Target that Stacks 10
times and empowers other Longbow skills
on strafing activate consecutive use
which should increase the usage to three
times in a row and Gale which applies
Gale status that deals AOE damage and
empowers zephir's knock where we want to
use damage node which increases the
damage based on the gaale stacks and
also consumes Target Stacks to deal
additional damage binding arrow is used
without any nodes and now it applies
oppressed debuff on bosses which is a
form of CC that synergizes with decisive
sniper damage node as it applies 25%
damage increase on decisive sniping use
the collection time node which
significantly increases the damage based
on charging time and these are all the
nodes used for Longbow while adding
deadly marker and Nature's Blessing
skills for utility and support most of
the skill specialization points are used
in dagger skills instead of poison the
dagger is transformed into lightning and
thunder inject Venom becomes lightning
in fusion with the activation of the
node which changes the skill into
applying thunderclouds debuff that
Stacks 20 times and to help with
seamless rotation we are activating
cooldown and resource cost nodes to
reduce the cooldown and Mana cost the
second most important dagger skill is
brutal incision which becomes thunder
clouds bombing with the activation of a
node that transforms the skill into
exploding Thundercloud Stacks to deal
increased damage for each stack another
key skill is Shadow step which makes a
transition from long range to melee and
back to long range perfectly seamless
and smooth activating range and Shadow
Escape nodes allows you to dash from 20
plus M burst all melee dagger skills and
teleport back where you were other three
dagger skills are fatal stigma with
range and damage nodes allowing you to
use it from range as it deals increase
damage based on Thundercloud Stacks then
cleaving Moonlight with consecutive use
nodes allows for applying extra filler
damage and frit sworded dance with coold
down Noe as a second filler damage skill
passive skills use are assassin's
instincts destructive Fang rful Edge
sniper sense Steady Aim rox's Arrowhead
devoted shield and Rapid Fire stance
this passive skill setup allows for
maximum critical hit and critical damage
increase while utilizing rapid fire
stance attack speed increase which
doesn't cancel when you use ability
skills like Shadow step to teleport back
and forth the defense skill used is
block blade which gives the very much
needed Mana region every time you hit a
perfect Fury block this exact same build
can be used for farming and events as
both Longbow and Dagger have very weak
AOE damage dealing skills but each skill
individually and low cooldowns is enough
to Farm multiple mobs one at a time
swapping rapid fire stance with assassin
step for move speed and Mana region on
each mob kill means you never run out of
Mana while you can replace fatal stigma
and frit sord dance with flashwave AOE
node and limit break node on Blitz while
using remaining points into decisive
bombardment node to make the decisive
sniping skill AOE but like I said the
AOE damage is not high enough and the
coold Downs are very long first these
are all active and passive skills I use
in a small scale PVP build here are all
the Longbow skill specializations and
here are all the
specializations the general idea in
small scale PVP is that you want to play
as a range assassin focusing on Squishy
DPS targets and finishing off low HP
targets always activate lightning
infusion before using The Binding arrow
strafing and Zer combo if the target
uses stealth flash Arrow to reveal and
stun it then Shadow Dash show old melee
dagger skills teleport back and repeat
binding Arrow strafing zaer combo you
have stealth Plus Blitz combo to always
reset stealth skill in case an enemy has
a flash Arrow to reveal you and with CC
immunity node you won't be stunned and
free to use stealth again Shadow Walker
passive gives you evasion when using
Mobility skills while assassin step
increases your move speed which is
perfect for range assassins in small
scale PVP in large scale PVP the build
is completely different and range
assassin turns into a long range AOE
spamming build due to the nature of
large scale gvgs and inability to get
into melee range for damage here are all
the active and passive skills here is
the long B specialization and here is
the dagger skill specialization
everything you can take goes into
creating an AOE build tornado for AOE CC
flash wave with AOE damage and increased
range Blitz with limit break to reset at
the cool down of flash wave for double
usage ability to move and cast AOE line
with decisive bombard and the classic
binding Arrow strafing zeper combo to
finish off low HP Targets on the dagger
side the dropping thunder and lightning
for poison Shadow Dash with range node
to catch off stragglers and finish them
with brutal incision while stealth is
there for either safety but you will
want to combo it with enhanced flash
wave for guaranteed crit on 20 plus
people for passive skills remove
assassin step and add devoted shield for
more defensive capabilities the gear
also plays an important part in making
your Longbow dagger build excel in both
PVE and PVP in the quest Lo GG links
found in the description you can see all
three of my gear builds which include
traits resonance runes and stats as well
as all three previously shown skill
specialization builds I made a realistic
tier one endgame gear goal for myself
which consists of gear pieces that are
easily farmable or dropped from World
bosses that's why I'm going with carnik
bow and LU curious Edge as two weapons
which drop from farming dungeons two
piece of Reaper scent where helmet is a
drop from a world boss and Boots can be
farmed in sanctum of Desire open world
dungeon and two pieces of ghost wolf set
where gloves dropp in Sylvio Abyss
floors five and six openable dungeon and
legs are a drop from a world boss for
the chest a miracle of Mother Nature
drops in a dungeon while hermit's cloak
can be farmed in a shadow of crypt open
world dungeon Destroyer choker necklace
is a drop from World boss insightful
ring of dimensions and eternal ring of
Dimensions can be crafted after clearing
Tier 1 dungeons 10 times and bracelet
and belt are dropped in the dungeons
once tier 2 gear drops the ultimate tier
2 endgame gear will be Moonlight bow
string and Silent tracker with renite
chest piece Annihilator Wings cloak and
a four set gear piece of winged wind set
some access will stay the same but all
others are drops on world bosses and the
dungeons when it comes to stats for each
of the three gear builds the main goal
is to have 60 perception which will only
be possible with endgame Tier 1 and tier
2 gear always aim for at least 50
perception for extra range while rest of
the points can go into dexterity and
strength ultimately in tier two you will
be able to have 60 perception 60
dexterity and 50 strength traits are
very important progression system that
really only affects your character in
PvP which is a core endgame content as
long both the dagger build already has
an increased amount of evasion and
endurance through passive skills with
traits we will want to Stack evasion on
both weapons main traits are heavy
attack chance hit critical hit and
attack speed if it's available instead
of critical hit while resonance tra is
heavy attack chance helmet chest legs
boots and gloves use r and Magic evasion
while ignoring melee evasion where the
third trade can be wrench cool down
Speed Max health or move speed with
resonance trate either magic or ranged
evasion cloak belt and bracelet needs
skill damage resistance Max health and
debuff duration with Max Health
resonance State necklace and both Rings
one skill damage Boost Max health and
buff duration with Max Health resonance
tra runes are something that will not be
available on the release until tier 2
comes out so I won't spend much time
explaining this you can check out my
quest log Link in the description and
find a tier 2 endgame build where all
the runes are included Mastery levels
have been increased and leveling is
quite fast with 16 Mastery points
available first nine points are going
into third row for both Longbow and
Dagger which increases stats that are
focus on damage while the remaining six
points are going into the second row for
long bow which focuses on manner region
and utility and first row for dagger
which focuses on health evasion defense
and resistance to fully optimize your
game with high FPS low input lag and
other gameplay settings that increase
visibility and increase performance
please check out my FPS optimization
guide Linked In the description as for
their rotation the general idea in PVE
is to make full use of Rapid Fire stance
passive skill which gives 16% attack
speed when standing still and it doesn't
cancel when use Mobility skills fatal
stigma has a few meter lower range so
you will always want to position
yourself in that range before every
fight make sure your stellarite is
active on both weapons make sure you
have correct boss food that increases
skill damage on specific types of bosses
you can check in the dungeon finder
which type of each boss is and craft
that food with a new Cooking System for
example Tu is a wild link so using this
type of food significantly increases
damage every fight starts with the same
rotation which then Blends into a
seamless rotation with zero downtime of
course you will have to adapt to boss
mechanics and fury attacks on the way
first apply deadly marker then apply
oppression with binding Arrow fully
charge decisive sniping activate
lightning infusion strafing to apply
thunderclouds and Target Stacks fatal
stigma from range Zep knock Shadow Dash
lightning infusion attack cleaving
Moonlight thunderclouds bombing fren
sword dance Shadow Dash to teleport back
zeph's knock and then depending on the
cooldowns either repeat from step four
or repeat from step one with a skill
buffer enabled you can ensure that each
skill activates as soon as it's ready
and reduces downtime even more this
rotation ensures that you do not lose
your attack speed buff you spend less
than 3 seconds in melee range and deal
the highest amount of damage damage that
no other longball dagger build can
achieve and now here is one minute of
this rotation on target dummies followed
by a starting rotation against some tier
2 bosses to show that it works exactly
the same against any boss and how to
adapt to boss mechanics and fury attacks
during the rotation
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this covers everything in regards to the
currently highest damage longbo dagger
build if you enjoyed the video consider
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