AugThat - Augmented Reality Learning Media, Augmented Reality Learning in classroom education

AUGTHAT! Augmented Reality in Education
14 May 201503:20

Summary

TLDRAdam Newman, founder of augat, introduces augmented reality in education to enhance student engagement. Using smart devices, students can interact with 3D models and animated lessons, making learning more immersive and accessible. This technology aims to address the challenge of different learning capabilities in a classroom, ensuring no student is left behind.

Takeaways

  • 📝 Adam Newman is the Creator, founder, and owner of augat, a company that specializes in augmented reality for education.
  • 📝 Augmented reality in education involves using smart devices to scan images and bring interactive experiences to students that are not possible in traditional classrooms.
  • 📝 This technology enhances learning by allowing students to interact with 3D models and view structures from around the world, making education more engaging and understandable.
  • 📝 Adam started his career as an educator 18 years ago, with a focus on engaging students and making lessons understandable.
  • 📝 Teachers strive to modify and differentiate lessons to cater to different learners, but challenges arise when dealing with many students at varying levels.
  • 📝 Augmented reality helps address this issue by providing a 360-degree virtual environment and three-dimensional experiences that can cater to individual learning needs.
  • 📝 Animated lessons are part of the offering, designed to show strategies and content, assisting children who need extra help.
  • 📝 The goal of augat is to change the learning environment into an interactive adventure that engages every student and helps them succeed.
  • 📝 Adam invites educators to contact augat to find out how they can incorporate this technology into their classrooms to enhance student engagement and learning outcomes.
  • 📝 The script emphasizes the transformative potential of augmented reality in education, aiming to make a difference in children's lives by creating immersive and interactive learning experiences.

Q & A

  • What is the name of the company founded by Adam Newman?

    -The name of the company founded by Adam Newman is Augat.

  • What does Augat specialize in providing?

    -Augat specializes in providing augmented reality for education.

  • How does augmented reality enhance the learning experience according to the transcript?

    -Augmented reality enhances the learning experience by bringing learning to life, allowing students to interact with 3D models, and providing an immersive educational experience beyond textbooks.

  • What is the main goal of using augmented reality in classrooms as described by Adam Newman?

    -The main goal is to engage students, make lessons understandable, and provide an interactive and differentiated learning experience that caters to different learner capabilities.

  • How does Adam Newman describe the traditional classroom challenges faced by educators?

    -Adam Newman describes traditional classrooms as having challenges where teachers struggle to engage all students, make lessons understandable, and differentiate instruction due to many students working at different levels, leading some students to fall through the cracks.

  • What is the significance of the 'light bulb going off' mentioned by Adam Newman?

    -The 'light bulb going off' signifies the moment of understanding or enlightenment when a student grasps a concept, which is what Adam Newman aims to facilitate through augmented reality in education.

  • What are some of the specific features that Augat provides to assist students with learning?

    -Augat provides a 360-degree virtual environment, three-dimensional experiences, and animated lessons specifically geared to show strategies and content to assist children when they don't understand.

  • How long has Adam Newman been in the education field before starting Augat?

    -Adam Newman has been in the education field for 18 years before starting Augat.

  • What is the role of technology in the educational approach taken by Augat?

    -Technology plays a crucial role in Augat's educational approach by using smart devices to scan images and bring immersive and interactive experiences to students.

  • What is the invitation Adam Newman extends to the audience at the end of the transcript?

    -Adam Newman invites the audience to contact Augat to find out more about how they can make the learning environment interactive and engaging for students.

  • How does Adam Newman define success in the context of education as per the transcript?

    -In the context of education, Adam Newman defines success as the ability to engage every student and change the learning environment into an interactive adventure that facilitates understanding and learning.

Outlines

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Keywords

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Highlights

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Transcripts

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関連タグ
Augmented RealityEducational TechClassroom EngagementInteractive Learning3D ModelsVirtual EnvironmentEducational InnovationStudent SuccessLearning ToolsTeaching Strategies
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