John Cleese on Creativity In Management
Summary
TLDR该视频脚本探讨了创造力的本质和如何培养创造力。演讲者通过幽默和心理学研究,阐述了创造力并非天赋,而是一种可以通过特定心态和环境来培养的能力。他强调了进入“开放模式”的重要性,以及空间、时间、信心和幽默感对于激发创造力的作用。同时,他也提出了一些阻碍创造力的管理行为,如压制幽默、批评和过度要求效率,这些行为可能会限制员工的思考时间和创新能力。
Takeaways
- 🎨 创造力不是天赋,而是一种运作方式。
- 🧠 创造力与智商无关,只要智商达到一定水平即可。
- 🕰️ 创造力需要在‘开放模式’中才能发生,而非‘封闭模式’。
- 🚫 创造力不是通过快速决策来实现的,而是需要时间来孕育。
- 🤔 创造力需要自信,不害怕犯错,保持好奇心。
- 🎈 创造力与玩耍密切相关,玩耍是探索和享受过程,而非为了实际目的。
- 🤣 幽默感是促进创造力的重要因素,它帮助我们从封闭模式快速切换到开放模式。
- 🌟 创造力往往在不经意间出现,需要持续的思考和对问题的深入探讨。
- 👥 与他人一起玩耍和交流想法可以激发更多的创造力。
- 🥇 最有创造力的人往往是那些愿意花费更长时间与问题相处的人。
- 🚫 避免在组织中压制创造力,应鼓励开放的思维和创新。
Q & A
演讲者在谈论创造力时,提到的第一个观点是什么?
-演讲者提到的第一个观点是告诉人们如何变得有创造力是容易的,但实际上变得有创造力是困难的。
演讲者为什么认为自己研究创造力是容易的?
-演讲者认为自己研究创造力是容易的,因为他在过去25年里观察了各种创意人士如何创作,并试图找出包括他自己在内的人们更具创造力的原因。
演讲者提到的Brian Bates是谁?
-Brian Bates是演讲者的朋友,他在萨塞克斯大学经营心理学系,并向演讲者展示了一些关于创造力的研究成果。
演讲者提到的Donald McKinnon的研究有哪些发现?
-Donald McKinnon的研究显示,被同行认为最有创造力的人在智商上并不比他们的不那么有创造力的同事高,但他们已经获得了一种能力,即进入一种特定的心境,这种心境允许他们的自然创造力发挥作用。
演讲者认为创造力与什么无关?
-演讲者认为创造力与智商无关,只要你的智力达到一定的最低水平。
演讲者如何描述创造力?
-演讲者描述创造力不是一种才能,而是一种运作方式。
演讲者提到了哪两种心理模式?
-演讲者提到了开放模式和封闭模式这两种心理状态。
演讲者为什么认为幽默是创造力的一个重要因素?
-演讲者认为幽默是创造力的一个重要因素,因为它能让我们从封闭模式快速转换到开放模式,带来放松和游戏性,这是创造力所需的。
演讲者提到的五个有助于创造力的因素是什么?
-演讲者提到的五个有助于创造力的因素是:空间、时间、时间(再次强调)、信心和幽默。
演讲者为什么说在解决问题时,我们应该在开放模式和封闭模式之间来回切换?
-演讲者认为,在思考问题时我们应该处于开放模式,以便让自然创造力浮现;但一旦我们找到解决方案,就应该切换到封闭模式来实施这个解决方案,因为只有专注和果断地执行决策,我们才能高效。
演讲者如何描述创意过程中的“玩”?
-演讲者描述创意过程中的“玩”是指能够自由地探索想法,不是为了立即的实用目的,而是出于享受探索本身的乐趣。
Outlines
🎨 创造力的探讨与幽默
该段落讲述了演讲者被邀请谈论创造力的经历。他提到,尽管告诉人们如何变得有创造力很容易,但实际上做到这一点却很困难。演讲者通过观察各种创意人士的工作,试图理解是什么让人们变得更有创造力。他还提到了一位心理学家唐纳德·麦金农的研究,这些研究似乎证实了他多年来的观察和直觉。然而,演讲者最终认为,谈论如何提升创造力是徒劳的,他决定通过讲笑话来代替这个话题。
🧠 创造力并非天赋,而是一种运作方式
在这一段中,演讲者深入探讨了创造力的本质。他指出,创造力不是一个人拥有或不拥有的能力,而是与智商无关的一种运作方式。他引用了麦金农的研究,表明最有创造力的人并不是智商最高的,而是那些能够进入特定心境、像孩子一样玩耍的人。演讲者还介绍了开放和封闭两种心理模式,并强调创造力只能在开放模式中产生。
🕒 创造空间与时间以培养创造力
演讲者在这一段中讨论了如何创造有利于创造力发展的环境。他提到,为了进入开放模式,人们需要为自己创造空间和时间。这意味着要找到一个安静的空间,并为自己设定一个具体的时间,不受日常压力的干扰。他还提到,一旦进入这个空间和时间,人们应该保持对主题的关注,就像冥想一样,最终会从潜意识中获得回报。
🎭 幽默与创造力的关联
这一部分中,演讲者强调了幽默在创造力中的重要性。他认为,幽默是将人们从封闭模式快速转换到开放模式的关键。他解释说,幽默使我们放松并变得更有玩性,这是创造力所需要的。演讲者还警告说,过于严肃的讨论往往忽视了幽默的重要性,而这正是我们解决问题所需要的。
🚫 阻碍他人创造力的策略
在最后一段中,演讲者以讽刺的方式讨论了如何阻止下属发展创造力。他建议通过禁止幽默、批评工作、要求不断的忙碌和制造紧迫感来扼杀创造力。演讲者通过这种讽刺的方式,实际上是在强调一个组织应该鼓励创造力,而不是压制它。
Mindmap
Keywords
💡创造力
💡开放心态
💡封闭心态
💡玩耍
💡幽默
💡自信
💡时间
💡空间
💡决策
💡随机连接
💡反馈
Highlights
讲述者认为教导他人如何创新是容易的,但真正实现创新却很困难。
讲述者通过观察各种创新人士的工作方式,试图理解是什么让人们变得更具创造力。
Brian Bates 向讲述者展示了 70 年代在伯克利进行的关于创造力的研究,这些研究以科学的方式证实了讲述者多年的观察和直觉。
讲述者认为,尽管研究创造力的成果在 60 年代和 70 年代达到高峰,但之后数量急剧下降,可能是因为研究者感到科学在这一领域的发现已经达到了极限。
研究表明,最具创造力的人并不是因为他们的智商更高,而是因为他们掌握了一种特殊的能力——进入一种特定的心境,使他们的自然创造力得以发挥。
创造力并非一种才能,而是一种运作方式。
最具创造力的人能够像孩子一样玩耍,他们能够出于乐趣而非立即的实际目的去探索想法。
讲述者提出了两种心理模式:开放模式和封闭模式,并指出创造力在封闭模式下是不可能的。
在开放模式中,人们更加放松、开放,好奇心得以运作,从而允许自然创造力的涌现。
讲述者通过亚历山大·弗莱明发现青霉素的例子说明了开放模式的重要性。
讲述者强调,一旦我们找到了解决方案,就需要切换到封闭模式来实施它,因为只有果断地执行决策,我们才能高效。
讲述者提出了五个有助于进入开放模式的因素:空间、时间、时间、信心和幽默。
讲述者建议,为了进入开放模式,需要为自己创造一个安静的空间,并设定一个具体的时间期限。
讲述者通过自己的经验强调了在解决问题之前花费更多时间的重要性,因为这样可以得到更有创造性的解决方案。
讲述者认为,自信是进入开放模式的关键因素之一,因为玩耍的本质是对可能发生的事情的开放性。
幽默是进入开放模式的最后一个因素,讲述者认为幽默是快速从封闭模式转换到开放模式的最佳途径。
讲述者提出,通过生成随机连接并允许直觉告诉你哪些连接可能有意义,可以有意识地尝试发明新的随机连接。
讲述者以幽默的方式提出了如何阻止下属变得太有创造力,强调了在组织中保持控制的重要性。
Transcripts
[Music]
oh
you know when video arts asked me if i'd
like to
talk about creativity i said no problem
no problem because telling people how to
be creative is easy
it's only being it that's difficult and
i knew it would be particularly easy for
me because i spent the last 25 years
watching how various creative people
produce their stuff
and being fascinated to see if i could
figure out what makes folk including me
more creative
what is more a couple of years ago
i got very excited because a friend of
mine who runs the psychology department
at sussex university brian bates
showed me some research on creativity
done at berkeley in the 70s
by a brilliant psychologist called
donald mckinnon
which seemed to confirm in the most
impressively scientific way
all the vague observations and
intuitions that i'd had over the years
so the prospect of settling down to a
quite serious study of creativity for
the purpose of tonight's gossip
was delightful and having spent several
weeks on it i can state categorically
that what i have to tell you tonight
about what how you can all become
more creative is a complete waste of
time
so i think it would be much better if i
just told jokes instead
you know the light bulb jokes you know
how many poles does it
take to screw in the light bulb one to
hold the bulb before to turn the table
um how many folk singers does it take to
change a light bulb answer
five one to change the bulb and four to
sing about how much better the old one
was
how many socialists does it take to
change a light bulb answer
we're not going to change it we think it
works
how many creative art
you see the reason why it is futile
for me to talk about creativity is that
it simply cannot be explained it's like
mozart's music or
van gogh's painting or saddam hussein's
propaganda it is literally
inexplicable freud who
analyzed practically everything else
repeatedly denied
that psychoanalysis could shed any light
whatsoever on the mysteries of
creativity
and brian bates wrote to me recently
most of the best research on creativity
was done in the 60s and 70s
with a quite dramatic drop off in
quantity after then
largely i suspect because researchers
began to feel
that they had reached the limits of what
science could discover about it
in fact the only thing from the research
that i could tell you about how to be
creative
is the sort of childhood that you should
have had which is of limited help to you
at this point of your lives
however there is one negative thing that
i can say
and it's negative because it's easier to
say what creativity
isn't a bit like the sculptor who when
asked how he had sculpted a very fine
elephant
explained that he'd taken a big block of
marble and then
knocked away all the bits that didn't
look like an elephant
now here's the negative thing creativity
is not a talent it is not
a talent it is a way of operating
so how many actors does it take to screw
in a light bulb
answer thousands only one to do it but
thousands to say
i could have done that how many jewish
mothers does it take to screw in a light
bulb answer
don't mind me i'll just sit here in the
dark nobody cares about
how many surgeons you see when i say a
way of operating what i mean is this
creativity is not an ability that you
either have
or do not have it is for example and
this may surprise you
absolutely unrelated to iq
provided you're intelligent above a
certain minimal level that is but
mckinnon showed in investigating
scientists
architects engineers and writers
that those regarded by their peers as
most creative were in no way whatsoever
different in iq from their less creative
colleagues
so in what way were they different
well mckinnon showed that the
most creative had simply acquired a
facility
for getting themselves into a particular
mood
a way of operating which allowed their
natural
creativity to function in fact ken and
mckinnon describe this particular
facility as
an ability to play
indeed he described the most creative
when in this mood
as being childlike for they were able to
play with ideas
to explore them not for any immediate
practical purpose but
just for enjoyment play for its own sake
now about this mood i'm working at the
moment with dr robin skinner on our
successor to our psychiatry book
families and how to survive them we're
comparing the ways in which
psychologically healthy families
function and then
the ways in which such families function
with the ways in which the most
successful corporations and
organizations function and we become
fascinated by the fact that we can
usefully
describe the way in which people
function at work in terms of two modes
open and close
so what i can just add now is that
creativity
is not possible in the closed mode
okay so how many american
network tv executives does it take to
screw in a light bulb answer
does it have to be a light bulb
how many doorkeep well let me explain a
little bit
by the close mode i mean the mode that
we are in
most of the time when we're at work we
have inside us a feeling that there's
lots to be done and we have to get on
with it if we're going to get through it
all it's an
active probably slightly anxious mode
although the anxiety can be exciting and
pleasurable
it's a mode in which we're probably a
little impatient if only with ourselves
it has a little tension in it not much
humor
it's a mode in which we're very
purposeful and
it's a mode in which we can get very
stressed
and even a bit manic but not
created by contrast the open mode is a
relaxed
expansive less purposeful mode
in which we're probably more
contemplative
uh more inclined to humor which always
accompanies a wider perspective and
consequently more playful
it's a mood in which curiosity for its
own sake can operate
because we're not under pressure to get
a specific thing done
quickly we can play and that
is what allows our natural creativity to
surface
now let me give you an example of what i
mean
when alexander fleming had the thought
that led to the discovery of penicillin
he must have been in the open mode the
previous day he'd arranged a number of
dishes
so that culture would grow upon them
on the day in question he glanced at the
dishes and he discovered that on one of
them
no culture had appeared now if he'd been
in the closed mode
he would have been so focused upon his
need for dishes with cultures grown upon
them
that when he saw that one dish was of no
use to him for that purpose he would
quite simply have thrown it away
thank goodness he was in the open mode
so he became curious about
why the culture had not grown on this
particular dish and that curiosity as
the world knows
led him to the nightbot i'm sorry to to
penises
now in the closed mode an
uncultured dish is an irrelevance
in the open mode it's a clue
now one more example
one of alfred hitchcock's regular
co-writers
has described working with him on
screenplays he says
when we came up against a block and our
discussions became very heated and
intense
hitchcock would suddenly stop and tell a
story that had nothing to do with the
work at hand at first
i was almost outraged and then i
discovered that he did this
intentionally
he mistrusted working under pressure he
would say we're pressing
we're pressing we're working too hard
relax
it will come and says the writer
of course it finally always did but
let me make one thing quite clear we
need to be
in the open mode when we're pondering a
problem but
once we come up with a solution we must
then switch to the close mode to
implement it because once we've made a
decision
we are efficient only if we go through
with it
decisively undistracted by doubts
about its correctness for example if you
decide to leap a ravine
the moment just before takeoff is a bad
time to start reviewing alternative
strategies
when you're attacking a machine gun post
you should not make a particular effort
to see the funny side of what you're
doing
humor is a natural concomitant of the
open mode but it's a luxury
in the closed one no once we've taken a
decision
we should narrow our focus while we're
implementing it and then
after it's been carried out we should
once again switch back to the open mode
to review the feedback arising from our
action
in order to decide whether the course
that we have taken is successful or
whether we should continue with the next
stage of our plan
whether we should create an alternative
plan to correct any an
error we perceive and then
back into the close mode again to
implement that next stage and so on
in other words to be at our most
efficient we need to be able to switch
backwards and forwards between the two
rows
but here's the problem
we too often get stuck in the closed
mode
under the pressures which are all too
familiar to us we tend to maintain
tunnel vision at times when we really
need
to step back and contemplate the wider
view
this is particularly true for example
politicians the main
complaint about them from their
non-political colleagues
is that they become so addicted to the
adrenaline
that they get from reacting to events on
an hour-by-hour basis
that they almost completely lose the
desire
or the ability to ponder problems in the
open mode
so as i say creativity
is not possible in the closed mode
and that's it
well 20 minutes to go so how many
women's livers does it take to change a
light bulb
answer 37 one to screw it in
and 36 to make a documentary about it
how many psychiatrists does it take to
change a light bulb the answer only one
but the light bulb has really got to
want to change
oh there is one just one
other thing that i can say about
creativity there are
certain conditions which do make it
more likely that you'll get into the
open mode
and that something creative will occur
more likely you can't guarantee anything
will occur you might sit around for
hours as i did last tuesday and nothing
zilch butt kiss not
a sausage nevertheless i i can at least
tell you how to get yourselves into the
open mode
you need five things one
space two time
three time four confidence
and five a 22-inch waist
sorry my mind was wondering
getting into the open mode too quickly
server
instead of a 22-inch waist read humor i
do beg your pardon okay let's take space
first
you can't become playful and therefore
creative
if you're under your usual pressures
because to cope with them you've got to
be in the closed mode right
so you have to create some space for
yourself
away from those demands and that means
sealing yourself off
you must make a quiet space for yourself
where you will be undisturbed
next time it's not enough to create
space
you have to create your space for a
specific
period of time you have to know that
your space will last until
exactly say 3 30 and that at that moment
your normal life
will start again and it's only by having
a specific moment when your space starts
and an equally specific moment when your
space stops
that you can seal yourself off from the
everyday closed mode in which we all
habitually operate
and i'd never realized how vital this
was until i read a historical study of
play
by a dutch historian called johann
heisinger
and in it he says play is distinct
from ordinary life both as to locality
and duration this is its main
characteristic
it's secludedness it's limitedness
play begins and then at a certain moment
it is over otherwise it's not
play so combining the first two factors
we create an oasis
of quiet for ourselves
by setting boundaries of space and
of time
now creativity can happen
because play is possible when we're
separate from everyday life so
you've arranged to take no calls you've
closed
your door you've sat down somewhere
comfortable you take a couple of deep
breaths and if you're anything like me
after you've pondered some problem that
you want to turn into an opportunity for
about 90 seconds
you find yourself thinking oh i forgot
i've i've got to call jim
and i must tell tina that i need the
report on wednesday and
not thursday which means i must move my
lunch with joe and damn
i haven't called paul's about getting
joe's daughter an interview and i must
pop out this afternoon to get will's
birthday present and those plants need
watering and none of my pencils are
sharpened and right i've got too much to
do
so i'm going to start by sorting out my
paper clips and then i shall make 27
phone calls
and i'll do some thinking tomorrow when
i've got everything out of the way
because as we all know it's easier to do
trivial things that are urgent
than it is to do important things that
are not urgent
like thinking and it's also easier to do
little things we know we can do
than to start on big things that we're
not so
sure about so
when i say create an oasis of quiet
know that when you have your mind will
pretty soon
start racing again but you're not going
to take that very seriously
you just sit there for a bit tolerating
the racing and the slight anxiety that
comes with that
and after a time your mind will quieten
down again
now because it takes some time
for your mind to quieten down it's
absolutely no use
arranging a space-time oasis
lasting 30 minutes because just as
you're getting quieter and getting into
the open mode
you have to stop and that is very deeply
frustrating so you must allow yourself a
good chunk of time i'd suggest about an
hour and a half
then after you've gotten to the open
mode you'll have about an
hour left for something to happen if
you're lucky
but don't put a whole morning aside
my experience after about an hour and a
half you need a break
so it's far better to do an hour and a
half now and then an hour and a half
next thursday and maybe an hour and a
half week after that
than to fix one four and a half hour
session now
and there's another reason for that and
that's factor number three
time yes i know we've just done time but
that was half of creating
our oasis now i'm going to tell you
about how to use
the oasis that you've created why do you
still
need time well let me tell you a story
i was always intrigued
that one of my monty python colleagues
who seemed to be
to me more talented than i was did never
produce scripts as original as mine
and i watched for some time and then i
began to see why
if he was faced with a problem and
fairly soon saw a solution
he was inclined to take it even though
i think he knew the solution was not
very original
whereas if i was in the same situation
although i was sorely tempted to take
the easy way out and finish by five
o'clock
i just couldn't i'd sit there
with the problem for another hour and a
quarter and by sticking at it
would in the end almost always come up
with something
more original it was that simple my work
was more creative than his
simply because i was prepared to stick
with the problem longer
so imagine my excitement when i found
that this was exactly what mckinnon
found
in his research he discovered that the
most creative professionals always
played with the problem
for much longer before they tried to
resolve it
because they were prepared to tolerate
that slight discomfort and anxiety
that we all experience when we haven't
solved a problem you know what i mean
if we have a problem and we we need to
solve it until we do
we feel it inside us a kind of internal
agitation attention or uncertainty
that makes us just plain uncomfortable
and we want to get rid of that
discomfort so in order to do so we take
a decision
not because we're sure it's the best
decision but because taking it
will make us feel better well
the most creative people have learned to
tolerate that discomfort for much longer
and so just because they put in more
pondering time
their solutions are more creative
now the people i find it hardest to be
creative with the people who need
all the time to project an image of
themselves
as decisive and who feel that
to create this image they need to decide
everything very quickly and with a great
show of confidence
well this behavior i suggest sincerely
is the most
effective way of strangling creativity
at birth
but please note i'm not arguing against
real decisiveness i'm a hundred percent
in favor of taking a decision
when it has to be taken and then
sticking to it while it's being
implemented
what i'm suggesting to you is that
before you take a decision
you should always ask yourself the
question when does this decision have to
be taken
and having answered that you defer
the decision until then in order to give
yourself
maximum pondering time
which will lead you to the most creative
solution
and if while you're pondering somebody
accuses you
of indecision say look baby cakes
i don't have to decide till tuesday
and i'm not chickening out of my
creative discomfort by taking a snap
decision before then that's too easy
so to summarize the third factor that
facilitates creativity is time
giving your mind as long as possible to
come up
with something original now
the next factor number four is
confidence when you're in your
space-time oasis getting into the open
mode
nothing will stop you being creative so
effectively
as the fear of making a mistake
now if you think about play you'll see
why to play
is experiment what happens if i do this
what would happen if we did that what if
the very essence of playfulness is an
openness to anything that may happen a
feeling
that whatever happens it's okay
so you cannot be playful if you're
frightened
that moving in some direction will be
wrong
something you shouldn't have done when
you're either
free to play or you're not
as alan watts puts it you can't be
spontaneous within reason
so you've got to risk saying things that
are silly
and illogical and wrong and the best way
to get the confidence to do that is to
know
that while you're being creative nothing
is wrong
there's no such thing as a mistake and
any drivel
may lead to the breakthrough and now
the last factor the fifth humor
well i happen to think the main
evolutionary significance of humor is
that it gets us from the closed mode
to the open mode quicker than anything
else
i think we all know that laughter brings
relaxation and that humor makes us
playful yet how many times have
important discussions been held
where really original and creative ideas
were desperately needed to solve
important problems but where humor was
taboo because the subject being
discussed was
so serious this
attitude seems to me to stem from a very
basic misunderstanding of the difference
between
serious and solemn
now i suggest to you that a a group of
us could be sitting around
after dinner discussing matters that
were extremely serious like the
education of our children or our
marriages or the meaning of life and i'm
not talking about the film
and we could be laughing and that would
not make
what we were discussing one bit less
serious
solemnity on the other hand i mean i
don't know what it's
for i mean what is the point of it
the two most beautiful memorial services
that i've ever attended
both had a lot of humor and it somehow
freed us all
and made the services inspiring and
cathartic
but solemnity it serves pomposity
and the self-important always know at
some
some level of their consciousness that
their egotism
is going to be punctured by humor that's
why they
see it as a threat and so
dishonestly pretend that their
deficiency
makes their views more substantial
when it only makes them feel bigger
no humor is an essential part of
spontaneity an essential part of
playfulness
an essential part of the creativity that
we
need to solve problems no matter how
serious
they may be so
when you set up a space-time oasis
giggle all you want and there
ladies and gentlemen are the five
factors
which you can arrange to make your lives
more creative
space time time confidence
and lord jeffrey archer
so now you know how to get into the open
mode the only other requirement
is that you keep your mind gently
round the subject your pondering
your daydream of course but you just
keep bringing your mind back
just like with meditation because and
this is the extraordinary thing about
creativity if you just
keep your mind resting against the
subject in a friendly
but persistent way sooner or later
you will get a reward from your
unconscious probably in the shower later
or at breakfast the next morning but
suddenly you are
rewarded out of the blue a new thought
mysteriously
appears if
you've put in the pondering time first
so how many cecil parkinsons does it
take to change a light bulb answer two
want to screw it in one to screw it up
how many
how many account executives does it take
to screw in a light bulb answer can i
get back to you on that
how many norwegian oh sorry how many
yugoslav
how many mult how many dutch
i'm out of jokes oh one thing
looking at you all reminds me i think
it's
easy to be creative if you've got other
people to play with
i always find that if two or more of us
throw ideas backwards and forwards
i get more interesting and original
places than i could ever have got to on
my own but there is a danger
a real danger if there's one person
around you
who makes you feel defensive you
lose the confidence to play at its
goodbye creativity so always make sure
your play friends are people that you
like
and trust and never say anything to
squash them either never say no
or wrong or i don't like that always be
positive and build on what's been said
would it be even better if i don't quite
understand that can you just explain it
again go on
what if let's pretend try to establish
as free atmosphere as possible and you
know sometimes i wonder
if the success of the japanese isn't
partly due to their instinctive
understanding of how to use groups
creatively you know westerners are often
amazed
at the unstructured nature of japanese
meetings
but maybe it's just that very lack of
structure
that absence of time pressure that frees
them
to solve problems so creatively and how
clever of the japanese sometimes to plan
that
unstructuredness by for example
insisting that the first
people to give their views are the most
junior
so that they can speak freely without
the possibility of contradicting what's
already been said by somebody more
important
four minutes left ah how many irish
oh sorry sorry sorry well
look the very last thing that i can say
about creativity is this it's like humor
in a joke the last comes
at a moment when you connect
two different frameworks of reference in
a new way example
there's the old story about um a woman
doing a survey into sexual attitudes who
stops an airline pilot and asks him
amongst other things
when he last had sexual intercourse he
replies
1958 now knowing airline pilots
the researcher is surprised and queries
this well says the pilot
it's only 21.10 now
we laugh eventually at the moment
the moment of contact between two
frameworks of reference the way we
express what euro it is in the 24-hour
clock now having an idea a new idea is
exactly the same thing
it's connecting two hitherto separate
ideas
in a way that generates new meaning now
connecting different ideas isn't
difficult you can connect cheese with
motorcycles or moral
courage with light green or bananas with
international cooperation
you can get any computer to make a
billion random connections for you
but these new connections or
juxtapositions are significant only
if they generate new meaning right so as
you play you can
deliberately try inventing these random
juxtapositions and then
use your intuition to tell you whether
any of them
seem to have significance for you that's
the bit the computer can't do
it can produce millions of new
connections but it can't tell which one
of them
smells interesting and of course
you'll produce some juxtapositions which
are absolutely ridiculous
absurd good for you
because edward de bono who invented the
notion of lateral thinking
specifically suggests in his book
poe beyond yes and no that you can try
loosening up your assumptions
by playing with deliberately crazy
connections he
calls such absurd ideas
intermediate impossibles
and he points out that the use of an
intermediate impossible
is completely contrary to ordinary
logical thinking in which you have to be
right
at each stage it doesn't matter
if the intermediate impossible is right
or absurd it can nevertheless be used as
a stepping stone
to another idea that is right another
example of how
when you're playing nothing is wrong
so to summarize if you really don't know
how to start or if you've got stuck
start generating random connections and
allow your intuition to tell you
if one might lead somewhere interesting
well that
really is all i can tell you
that won't help you to be creative
everything
and now in the two minutes left i can
come to the important part and that is
how to stop your subordinates becoming
creative too which is the real threat
because believe me no one appreciates
better than i do
what trouble creative people are and how
they stop
decisive hard-nosed bastards like us
from running businesses efficiently i
mean
we all know we encourage someone to be
creative
the next thing is they're rocking the
boat coming up with ideas and asking us
questions now if we don't nip this kind
of thing in the bud
we'll have to start justifying our
decisions by reasoned
argument and sharing information the
concealment of which gives us
considerable advantages in our power
struggles so
here's how to stamp out creativity in
the rest of the organization and get a
bit of respect going
one allow subordinates no humor it
threatens your self-importance
especially your omniscience
treat all humor as frivolous or
subversive
because subversive is of course what
humor will be in your setup
as it's the only way that people can
express their opposition
since if they express it openly you're
down on them like a ton of bricks
so let's get this clear blame humor for
the resistance that your way of working
creates
then you don't have to blame your way of
working this is important
and i mean that solemnly your dignity is
no
laughing matter second
keeping ourselves feeling irreplaceable
involves cutting everybody else down to
size so don't miss an opportunity to
undermine your employees confidence
a perfect opportunity comes when you're
reviewing
work that they've done use your
authority
to zero in immediately on all the things
you can find
wrong never never balance the negatives
with positives only criticize just
as your school teachers did always
remember
praise makes people uppity
third demand that people should always
be actively doing things if you catch
anybody pondering
accuse them of laziness and or
indecision
this is to starve employees of thinking
time because that leads to
creativity and insurrection so
demand urgency at all time use lots of
fighting talk
and war analogies and establish a
permanent atmosphere of stress
of breathless anxiety and crisis in a
phrase
keep that mode closed
now in this way we no nonsense types can
be sure that the
tiny tiny microscopic
quantity of creativity in our
organization will all be
ours but
let your vigilance slip for one moment
and you could find yourself
surrounded by happy enthusiastic and
creative people whom you might never be
able
completely to control ever again so be
careful
thank you and good night
you
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