How We Made This Insane AI Trailer
Summary
TLDR视频团队与CapCut合作,利用AI技术制作了一部疯狂的复古科幻预告片。他们首先创作了旁白,选择了适合复古科幻风格的声音,并添加了音效。接着,他们制作了音乐,作为预告片的骨架。通过在Mid journey中创建AI图像,并在Photoshop Beta中进行编辑,他们精心制作了每一帧画面。此外,通过在CapCut中添加动态效果和声音设计,他们增强了预告片的吸引力和沉浸感。最终,通过添加特效和风格化的色彩分级,完成了这部作品,展示了即使没有好莱坞背景,也能通过这些工具将创意变为现实。
Takeaways
- 🎬 制作了一个复古科幻风格的预告片,使用了AI技术。
- 🗣 为了获得复古科幻的氛围,编写了符合设定世界的旁白脚本,并选择了适合的经典科幻风格的声音。
- 🎵 音乐是预告片的骨干,通常会在制作其他内容之前完成。
- 📌 制作过程中使用了占位符,包括文本和图像,以清晰规划最终视觉效果。
- 🖼️ AI生成的图像经过精心选择和编辑,以确保每个镜头的质量。
- 🌐 使用Photoshop Beta的生成填充功能来调整和增强图像。
- 🎞️ 通过关键帧动画和VFX技术,为静态图像添加动态效果,如模拟摄像机移动和特效。
- 🔊 强调声音设计的重要性,通过添加适当的音效和音乐来增强预告片的感染力。
- 🎥 利用Capcut内置的特效和功能,如电影颗粒、颜色效果和镜头灰尘等,来提升视觉效果。
- 🎨 对整个预告片进行了风格化的颜色分级,并添加了8mm电影颗粒效果以完善最终成品。
- 🚀 即使是没有好莱坞大工作室背景的人,也可以利用这些工具将创意变为现实。
Q & A
这个视频是如何制作的?
-这个视频是通过与CapCut合作,使用AI技术制作每一个镜头来完成的。
视频中的旁白是如何创造的?
-旁白是通过11 Labs选择的Atom声音,并添加了一些声音效果,如回声和混响,来创造复古科幻风格。
视频中的音乐是如何挑选的?
-音乐是在其他所有工作之前制作的,选择了一个介于Michael Gino的《星际迷航》2009重启版主题和其他复古60年代中世纪现代作品之间的风格。
制作团队是如何规划AI生成的图像的?
-制作团队首先在Mid Journey中创建了AI生成的图像,然后使用Photoshop Beta的生成填充功能来调整和优化图像。
在视频中,制作团队如何给静态图像添加运动?
-制作团队通过在CapCut中对图像进行关键帧动画处理,模拟相机移动,如缩放、平移等,来给静态图像添加运动。
声音设计在视频中扮演了什么角色?
-声音设计在视频中非常重要,它通过添加高潮部分的提琴和滚奏,以及其他音效,增强了视频的感染力和沉浸感。
视频中使用了哪些特效来增强视觉风格?
-视频中使用了CapCut内置的多种特效,如电影颗粒、颜色效果、镜头灰尘等,以及动画化的胶片条效果。
视频中的颜色分级是如何完成的?
-颜色分级是通过在CapCut中添加风格化的颜色调整和8mm电影颗粒效果来完成的,以增强复古电影的感觉。
制作团队是如何确保每个镜头都符合预期的?
-制作团队在开始拍摄或创建AI生成镜头之前,会进行预视觉化,通过文本或图像占位符来规划整个项目,确保每个镜头都符合预期。
视频中提到的'soul killer'是什么?
-视频中的'soul killer'是制作团队创造的一个虚构世界,用来展示他们的视频制作技术和AI生成内容的能力。
观众如何自己尝试使用CapCut?
-观众可以通过视频描述中的链接尝试使用CapCut,即使没有与大型好莱坞工作室的联系,也可以利用这些工具将自己的想法变为现实。
Outlines
🎬 制作复古科幻预告片
本段介绍了与CapCut合作制作复古科幻风格预告片的过程。首先,创作了符合复古科幻氛围的旁白,并选择了适合该风格的原子声音。接着,通过添加声音效果,如老化和回声,增强了旁白的传达效果。然后,创建了CapCut桌面项目,并制作了音乐,作为整个预告片的骨架。在制作AI生成的镜头前,通过预视觉化(如文本或图片占位符)编辑整个项目,以节省时间并清晰规划项目外观。最后,通过Mid Journey生成AI图像,并使用Photoshop Beta的生成填充功能进行调整,添加了动态效果和VFX,如模拟相机移动、爆炸和流星,以及声音设计,包括高潮部分的增强,来提升预告片的整体感观。
🌌 完成预告片的后期制作
这一部分讲述了预告片后期制作的细节,包括添加电影胶片效果来创建字幕框,并通过关键帧动画增强视觉效果。还对整个预告片进行了风格化的颜色分级,并添加了8mm电影颗粒效果以完善最终作品。最后,提到了即使没有大型好莱坞工作室的资源,人们也可以通过CapCut将自己的想法变为现实,并邀请观众通过描述中的链接尝试CapCut。
Mindmap
Keywords
💡AI
💡Retro Sci-Fi
💡CapCut
💡Narration
💡Sound Design
💡VFX
💡Placeholders
💡Generative Fill
💡Color Grading
💡Film Grain
💡Letterbox
Highlights
与CapCut合作制作了一部疯狂的复古科幻预告片,每一帧都使用了AI技术。
为了获得复古科幻的氛围,编写了一个完美的剧本,并选择了11实验室的Atom声音。
通过添加声音效果,如回声和混响,增强了叙述的最后一句话“那个人是灵魂杀手”的传递效果。
在CapCut桌面版中创建了一个新的项目,并将其作为音乐的起点。
制作音乐时,通常将其作为整个预告片的骨架。
在生成AI图像之前,通过预视觉化编辑整个项目,以避免不必要的镜头。
使用Mid journey生成图像,并将其作为时间线中的占位符,以清晰地了解镜头的样子。
AI图像的创建是最耗时的部分,因为每个镜头都力求完美。
使用Photoshop Beta的生成填充功能来扩展图像或添加/删除元素。
通过VFX和模拟相机移动,为静态图像添加动态效果。
声音设计是提升作品吸引力的关键步骤,尤其是在没有视觉的情况下。
在紧张序列的结尾添加提升器(Riser),以标记场景的高潮。
CapCut内置了许多难以置信的效果,可以一键添加到镜头中。
添加了如电影颗粒、颜色效果、镜头灰尘等效果,增强了影片的风格。
使用关键帧动画创建了一个美丽的信箱效果,并在整个影片中添加了风格化的颜色分级。
最终,通过添加最后的修饰,完成了影片的制作。
即使是没有好莱坞大工作室联系的人,也可以通过CapCut和这些工具将自己的想法变为现实。
Transcripts
we teamed up with capcut to make this
insane retro sci-fi trailer using AI for
every shot if you want to see the full
trailer click here then you can come
back to this video afterwards where
we're going to show you exactly how we
did it so you can do it
too let's
go the first thing we created was the
narration we wanted a retro sci-fi Vibe
so we wrote a script that perfectly
encapsulated the world we created for
soul killer we then went to 11 labs and
chose the atom voice which is perfect
for that classic Sci-fi Style it is said
that long ago the Galaxy was once a
peaceful and prosperous place we added
some vocal effects to make it sound old
and slightly distorted as well as some
Echo and Reverb to maximize the delivery
of the final line that man is soul
killer then we created a new project
inside capcut on desktop and dropped it
in the next thing we created was the
music we almost always make the music
before we do anything else especially
with trailers because we often use it as
the backbone of the entire thing we
wanted to a piece that felt right at
home between Michael Gino's revamped
Star Trek theme from the 2009 reboot and
other retro 60s mid-century modern
pieces like the theme from lupon thei a
woman called Fuji com once we had the
soul killer theme completed we dropped
it into our timeline and cap cut so it
started right after the narration then
it was on to
placeholders every time we do a project
we do some sort of previsualisation
whether it's full-on previs storyboards
animatics or most often just
placeholders we actually edit the entire
project before we start shooting or in
this case before we created the AI
generated shots we typically do this in
two ways one is just adding text to the
timeline of what each shot is going to
be and the other is actually adding
placeholder images to give us a clearer
idea of what the shots will look like
you can do this by using film stills
from other projects as placeholders or
you can just create a sort of moving
storyboard or animatic by generating
images on Mid journey and dropping those
into your timeline where you want them
to go this will save you a ton of time
by making sure you don't get or make
shots you don't need and it'll also help
you have a crystal clear idea of what
your project will look like early on so
you can make adjustments as necessary
before getting too deep into
it next it was time to create all the AI
imagery this part took the longest
because we wanted every shot to be great
we hopped in mid journey and started
prompting away there's a few example
prompts down in the description if you
want to try them out yourself many of
the shots we just upscaled using pixel
cut but for a lot of them we wanted to
widen the shots remove things or add
things so we brought them into photo sh
beta to use generative fill if you click
the crop tool and extend the boundaries
to any size you want your image to be
then click generate it will create that
for you with a few different options and
you can generate as many times as you
need to get what you're looking for you
can also press the select tool then draw
a box around something click generative
fill and type in what you want like
remove person or another prompt and it
will remove add or replace things in
your scene once we add all our images we
either drop them into the timeline above
their respective placeholders or prep
them for VFX
this is the main difference that really
helps take the project to another level
we didn't want to just drop in a bunch
of stale images completely devoid of
movement into our project and just cut
them together so we added a ton of
movement to the shots from simulated
camera moves in fog to VFX assets like
explosions and meteors a great way to
simulate camera movement is to just key
frame your clip's position click on an
image clip drag the timeline marker to
the beginning of that clip and set a key
frame on the scale then move to the end
of the clip increase the scale a little
B bit and it should automatically set
another key frame when you play it back
the camera will look like it's slowly
zooming or tracking in or alternatively
you can increase the scale in an image
and in cap cut you can just click and
drag it to one side then go to the
beginning of that clip and set a key
frame on position move the timeline
marker to the end of the clip then drag
the image to another area of the shot it
will automatically set another key frame
for you this will simulate a pan or tilt
making a static shot look a lot more
real and engaging one trick is to keep
these types of movements relatively
subtle to increase their believability
as well as how cinematic they actually
look the next thing we did with sound
design this is probably the most
underrated step great sound design can
sell a piece better than almost anything
else in fact try listening to the
trailer again with your eyes closed if
you still get the same feels and Vibes
without even seeing the visuals that's
how you know it worked our favorite
trick is to just add a riser at the end
of any intense sequence this helps Mark
the climax of a scene and helps to
perfectly frame your biggest moments
another thing we did was add a tempany
roll after the narration that also
served as a sort of Riser leading into
the song to give it even more velocity
and impact finally we added fley like
the nuke explosion and the dinosaur roar
all in key moments to help sell the
entire thing even
more to solidify the style we were going
for we went heavy on effects cap cut has
tons of unbelievable effects already
built in that you can just add to your
shots with a click of a button we added
things like film grain color effects
Distortion lens dust the works one of
the features we added is the film strip
this creates a letter box over your
footage we then animated this using key
frames just go to the beginning of the
clip with the film strip effect applied
and set a key frame next to size then go
to the end of the clip and just drag the
letter box out of the frame this will
automatically create a new key frame and
this beautifully animated letter box
effect we then added some stylistic
color grading to the whole thing and a
beautiful 8 mm film grain to finish it
all
off after adding the finishing touches
the only thing left to do was
export it is said that long ago the
Galaxy was once a peaceful and
prosperous place ever since the fall it
has descended into chaos Warlords
slavers Pirates all manner of Horrors
now plague these lands a select few were
chosen by the old ones for one reason to
Resto you can see the full trailer here
with cap cut and these tools even people
would connections to Big Hollywood
Studios can bring their ideas to life if
you want to try out cap cup for yourself
click the link in the description and
we'll see you in the next
one
関連動画をさらに表示
How to Produce a Massive Vocal Wall of Sound | Devin Townsend
AI Vocals: The Music Revolution Begins
Aputure Amaran 150c Review and Real World Demo
不露脸YouTube新手做什么类型视频最好!28个低调的网上赚钱视频领域大揭秘,自媒体拍什么类型的视频比较好?看完你就有答案
Unreal Engine 5 RPG Tutorial Series - #4: Assassinations
Simple Inventory (PART 1: Adding Items to Player Inventory)
5.0 / 5 (0 votes)