Eclipse vs Roar vs Xata. Which is the best? Practically all of them (Warframe)
Summary
TLDREste vídeo explora las diferencias entre Eclipse, Roar y Zada's Whisper en Warframe. Eclipse es un aumento multiplicativo de daño que se acumula con modos de Bane, mientras que Roar es un multiplicador de daño que actúa como Bane y no se acumula con él. Zada's Whisper combina características de ambos, añadiendo una burbuja de munición. El vídeo compara su eficacia en diferentes armas y situaciones, destacando que Eclipse es ideal para armas con Co multiplicativo, Roar para armas que infligen daño sobre el tiempo y Zada's Whisper para armas con modos de Bane y sin Co multiplicativo.
Takeaways
- 🌗 El Eclipse es un buff de daño multiplicativo que se acumula con los modos de Bane y multiplicativo de SEO.
- 🐾 Roar es un multiplicador de daño que actúa como un Bane, no se acumula con él, sino que es aditivo, mejorando la potencia de los modos de facción.
- 🔍 Zada's Whisper combina características de Roar y Eclipse, pero con menor efectividad y añade una burbuja de munición (mag bubble).
- 🔥 Los modos Galvanized Aptitude y Galvanized Shot son multiplicativos y pueden romper el juego cuando se combinan con Eclipse.
- 🎯 Para armas con multiplicativo de Co, Eclipse es mejor que Roar, mientras que para armas con daño por efecto (DoT), Roar es preferible.
- 🔍 Zada's Whisper es ideal para armas con modos de Bane en armas con daño aditivo, ya que duplica los beneficios de los modos de Bane.
- 🔫 Si tu arma tiene un daño aditivo, Roar o Eclipse son indiferentes, ya que no hay diferencia en el daño causado.
- 🎯 Zada's Whisper tiene sinergias con ciertas armas, como la SALTA, mejorando su velocidad de proyectil y potenciando el daño.
- 🔍 Eclipse puede beneficiar a ciertas armas como las glaves, aumentando el daño de explosiones al ser usadas con este mod.
- 🎲 El simulacro es una herramienta efectiva para mostrar diferencias de daño, aunque algunos pueden cuestionar su validez.
Q & A
¿Qué es Eclipse y cómo afecta a las armas con multiplicadores de daño?
-Eclipse es un multiplicador de daño multiplicativo que se acumula con los modos de Banes y multiplicadores de SEO. Funciona especialmente bien con armas que tienen multiplicadores de SEO y modos de Banes, como el Bane de Grineer, para infligir un daño significativamente alto.
¿Cómo se compara Roar con Eclipse y en qué situaciones es mejor usar uno u otro?
-Roar es un multiplicador de daño que actúa de manera similar a los modos de Banes, pero no se acumula con ellos, sino que es aditivo. Es ideal para builds que hacen daño sobre el tiempo (DoT), ya que multiplica tanto el daño inicial como el daño de las DoT. En situaciones donde no hay multiplicadores de Co multiplicativos, Roar y Eclipse son prácticamente iguales, pero para armas con multiplicadores de Co multiplicativos, Eclipse es preferible.
¿Qué es Zada's Whisper y cómo se diferencia de Eclipse y Roar?
-Zada's Whisper es una habilidad que combina características de Roar y Eclipse, pero con una eficacia menor y añadiendo un efecto de burbuja de munición. Se beneficia de los modos de Banes de la misma manera que Eclipse, pero también añade una instancia adicional de daño que se ve afectada por los modos de Banes y multiplicadores de Co.
¿Cuáles son las ventajas de usar Zada's Whisper en comparación con Eclipse y Roar?
-Zada's Whisper tiene la ventaja de 'doblar' los efectos de los modos de Banes, lo que significa que puede infligir un daño mucho mayor que Eclipse en situaciones donde los modos de Banes son relevantes. Además, su efecto de burbuja de munición puede ser especialmente útil para ciertos tipos de armas, como las que tienen un componente de proyectil que se beneficia de la velocidad y el impacto.
¿Cómo afecta Zada's Whisper a las armas que tienen un modificador de daño aditivo?
-Para armas con modificadores de daño aditivos, Zada's Whisper puede ser muy efectiva porque el efecto de burbuja de munición puede hacer que los proyectiles se atraigan al objetivo y causen múltiples instancias de daño, potencialmente superando el daño base de la arma.
¿En qué situaciones se recomienda usar Roar en lugar de Eclipse o Zada's Whisper?
-Roar es ideal para builds que se enfocan en hacer daño sobre el tiempo o tienen efectos de daño adicionales que se ven mejorados por multiplicadores de daño. También es la mejor opción cuando se usa una arma que no tiene multiplicadores de Co multiplicativos, ya que en esos casos, Roar y Eclipse son prácticamente iguales.
¿Cómo se determina si una habilidad de guerra es multiplicativa o aditiva en términos de daño?
-Las habilidades de guerra multiplicativas se acumulan con otros multiplicadores de daño, como los modos de Banes, mientras que las aditivas simplemente suman su bonificación al daño base. En el script, se menciona que Eclipse es multiplicativo y se acumula con modos de Banes, mientras que Roar es aditivo y se suma a ellos.
¿Qué es Galvanized Aptitude y cómo interactúa con Eclipse y Roar?
-Galvanized Aptitude es un modificador que transforma los efectos aditivos en multiplicativos, lo que significa que, en lugar de sumar valores, se multiplican. Esto interactúa con Eclipse y Roar de manera diferente; con Eclipse, se multiplica el daño adicional, mientras que con Roar, el daño inicial se ve multiplicado, lo que puede resultar en un daño mucho mayor en situaciones de DoT.
¿Cómo afecta el uso de Zada's Whisper a las armas que tienen un modificador de daño multiplicativo?
-Para armas con modificadores de daño multiplicativos, Zada's Whisper puede ser especialmente poderoso porque no solo se beneficia de los modos de Banes una vez, sino que también añade una instancia adicional de daño que también se ve afectada por los modos de Banes, lo que puede resultar en un aumento significativo del daño total.
¿Cuál es la importancia de la precisión al usar Zada's Whisper?
-La precisión es crucial al usar Zada's Whisper porque el efecto de burbuja de munición causa que los proyectiles se atraigan al objetivo y causen múltiples instancias de daño. Si no se logra un golpe certero, especialmente un golpe en la cabeza, se pierden los multiplicadores adicionales que podrían haberse aplicado con modos como Dead Eye, lo que reduce drásticamente el daño total.
Outlines
🔥 Comparación de Mods de Daño en Warframe
El vídeo comienza con una introducción al análisis de los mods de daño Zada's Whisper, Eclipse y Roar en el juego Warframe. Se explica que Eclipse es un buff multiplicativo de daño que se acumula con modos de Banes, y es ideal para armas con multiplicadores de daño. Se menciona que Zada's Whisper combina características de Eclipse y Roar, pero con una eficacia reducida y añade una burbuja de mag que puede ser beneficiosa para ciertos tipos de armas. Finalmente, se sugiere que Roar es un mod que funciona como un Ban, multiplicando la daño inicial y la daño por efecto secundario (DoT), lo que puede ser ventajoso para builds que infligen daño sobre el tiempo.
🎯 Análisis de Daño con Modos Multiplicativos
Este párrafo profundiza en la diferencia entre los mods multiplicativos y los que infligen daño por efecto secundario. Se muestra cómo Eclipse y Zada's Whisper pueden ser más efectivos para armas con multiplicadores de daño, mientras que Roar es más adecuado para builds que infligen daño de manera continua. Se presentan ejemplos de combate que demuestran cómo los diferentes mods afectan el daño causado, con un enfoque en cómo Zada's Whisper puede duplicar los efectos de Eclipse y cómo Roar puede incrementar significativamente el daño de DoT.
💥 Utilización de Zada's Whisper y Synergies con Armas
Se explora la eficacia de Zada's Whisper en comparación con Eclipse y Roar, destacando cómo este último puede ser especialmente útil para armas con modos de Ban multiplicativos. Se discute cómo Zada's Whisper puede ser beneficioso para builds que ya utilizan multiplicadores de daño, y cómo su efecto de burbuja de mag puede ser especialmente efectivo con ciertos tipos de armas. Se menciona que, aunque Zada's Whisper puede ser más difícil de manejar debido a su dependencia de la precisión, puede ofrecer un aumento significativo en el daño cuando se utiliza correctamente.
🚀 Conclusiones y Recomendaciones Finales
El vídeo concluye con una recapitulación de cuándo es mejor utilizar cada uno de los mods analizados. Se sugiere que Eclipse es la mejor opción para builds que ya están optimizados para infligir daño máximo, mientras que Roar es ideal para builds que infligen daño de manera continua. Zada's Whisper se presenta como una opción poderosa para armas con modos de Ban multiplicativos, pero que requiere mayor precisión. Finalmente, se agradece a la audiencia y se menciona la intención de realizar más videos sobre temas similares en el futuro.
Mindmap
Keywords
💡Eclipse
💡Roar
💡Zada's Whisper
💡Multiplicative Damage Buff
💡Bane Mode
💡Damage Over Time (DOT)
💡Galvanized Aptitude
💡Additive Damage
💡Synergy
💡Simulacrum
Highlights
Eclipse提供乘法伤害加成,与Bane模式和乘法SEO叠加。
Zada的耳语是结合了Roar和Eclipse的效果,但效果稍弱,并添加了Mag泡泡。
Roar是一个伤害乘法器,作用类似于Bane,不与Bane叠加,而是加性关系。
如果武器具有乘法CO,使用Eclipse会获得更高的伤害。
如果武器具有加性CO,Roar和Eclipse的效果相同,没有区别。
Zada的耳语在有Bane模式的加性武器上表现更好。
Zada的耳语可以叠加Bane模式的伤害,提供额外的伤害输出。
Roar在DOT(持续伤害)构建中提供巨大优势,尤其是与Hunter Munitions配合时。
Eclipse在某些情况下可以为某些武器提供双倍的UPS(每秒伤害输出)加成。
Zada的耳语与某些武器如Soma Prime有特别的协同效应,可以显著增加伤害。
使用Zada的耳语时需要更高的准确性,因为它依赖于头部射击的额外伤害。
Eclipse在某些特定构建中可能不如Roar或Zada的耳语有效。
Roar在没有乘法CO的武器上提供与Eclipse相同的效果。
Zada的耳语在有Bane模式的武器上提供了额外的伤害层,这在Eclipse中是不存在的。
在实战测试中,Eclipse在某些情况下可能不如Roar或Zada的耳语。
视频作者计划制作另一个关于乘法与加性CO的视频,以展示实际的伤害差异。
Simulacrum是展示伤害差异的最佳方式,尽管有些人可能对此有争议。
Transcripts
all right hello so today I'm going to go
I'm going to do a small Yap session for
zada's Whisper versus Eclipse versus
Roar somebody requested it to me in the
comments of the salta video I believe I
don't remember exactly which video it is
cuz I watched comments from every video
and I've lost track by how many there
are thank you for the support very much
um and um yeah so let's get right to it
so what are the differences between
Eclipse Roar and zada's Whisper so uh
eclipse is a multiplicative damage buff
that is stacked with Bane modes and
multiplicative SEO so if your gun has
multiplicative SEO which is a multiplier
and then your gun has a bane mode which
is also a multiplier like bane of
grineer these two will stack together on
this gun and do hella damage so right
now on the Sala which is multiplicative
Co and about multiplicative SE uh small
summary is Galvanized aptitude and
galvanized shot this two modes uh have
these that instead of being additive
like sertion it is Multiplied so it's uh
you know way way higher and knocks like
a bane mode on top of a bane mode and it
generally just completely breaks the
game um it's very few guns that have
this and there is a list I will leave
that in the description for anyone
interested and yeah any gun that has the
multiplicative Co from this multiplier
of this
stat will will do way better with
eclipse and and also every gun that you
use that is
abusing bane of grineer mode is also
better using Eclipse rather than Roar
and why is that well it's because Roar
is a damage multiplier that acts exactly
like Bane it doesn't even stack with
Bane it's additive to Bane so if I did
this and I got 105% row this would make
this Bane mode instead of 55% and
60% so instead of 1.5 55 Bane we have
160% Bane and basically that works for
any kind of faction mode that you may
have and anything like that so that's
for Roar uh this means in practice since
people don't know what how ban mods work
that your initial damage gets a small
multiplier and then your dots damage get
also multiplied by the initial
multiplier so if you do damage over time
or dot then you will get extra damage to
your Dot from actually dealing extra
damage and then your do also deals extra
damage because of the Bane mode which
means that adding Roar to your build is
going to give you a huge Advantage if
you have a build that does damage over
time so if we go a build with Hunter
Munitions for example uh we will have
way way better results running Roar than
if we run a build without Hunter
Munitions and with a bane of grenade
mode so this build would require Eclipse
to do the most damage by far so let's
showcase this first of
all 20 heavy gunners look
fine so eclipse is
118% for Target will be the same on both
results now that it's
sacked
621k 1.2 million with a Target is
stacked 4
million you know highest damage so far
at 4 million 3.6 million so you know
it's not uncommon to see those kind of
numbers with um with the clipse on the
STA especially and now if we go roar
instead we
will see a small
difference the RO also 118% cuz is now
Roar and Eclipse are the same stots so
first
kill pretty much the
same all right after the third kill we
see 256k damage 923k
damage 1.5 million on a stack Target 2.9
Million but as you saw the first kill we
were stacked and we didn't kill the
target
so we're missing around a million damage
compared to eclipse on good stacks on
the target so that is pretty much
showing that eclipse and then systems is
better than Roar now instead if we go
for a build that focuses let's say
on let me make a build real
quick I'll not waste your time I
swear so we need internal
bleeding and then we also need the
galvaniz oages so let me put sertion cuz
this was like a build I was testing with
and it didn't really work so this is
like something something uh internal
bleeding dot build so let's see what do
build does so the dot build We Care both
about what damage we're dealing and we
also care about the
actual damage over time that we will get
so let's kill the targets the target
will die a bit slower with this build
because you know this is focused around
dealing Dam much over
time now first
Target we see 22.3k
damage okay I missed
him that guy died that guy also died
generally multiplicative Co is just way
to insane for this target
so I might as well get some be fa boys
to test the
dot cuz these guys just aren't tank
enough so let's get some heavy gunner
eximus and test
this so let's say 130% Eclipse so it's
kind of unfair as well it's he still
just died in one
shot okay but this is just the Sala
being broken I will remove the Riven
mode
okay one 1 million okay well I mean
sorry let me remove the Riven
mode this is a merciless build as well
what the I'm not even running
deadhead all
right so obviously this is just me
trying to get killed for the stacks this
doesn't count at
all all right we should have some Stacks
so with stus broke we get
700k 1
million
300K 1.1
million 1.5 million and a load of
sacks 254k it's generally like all over
the place because of the galvanite seal
but generally highest one was 1.2
million so now let's see with
Roar we throw already the first one is
way way
stronger
so with one stack on the target we get
1.9 million
and
yeah
835k 1.4 million and bear in mind the
eclipse was 13% this Roar is 118%
Instead This should have favored Eclipse
but you know 2.1 million we can clearly
see that Roar is being heavily favored
by do damage so if you're running a beam
weapon if you're running something that
deals primarily heat primarily slash
damage primarily anything like that you
would want 100% want to run
Roar so that's about Roar and Eclipse
differences now let's talk about zada's
whisper and when Z's whisper is the best
so Z's whisper is like combining Roar
and eclipse in one having their
multiplier less uh Effectiveness and
adding mag bubble to it so it's a lot of
things to take in so this Stacks with
Bane modes and double dips them which is
crazy so this 91% uh extra damage works
exactly like eclipse's 105% extra damage
however um what Z's whisper also does is
it adds another instance of damage that
also benefits so it's not benefiting
once it's benefiting twice compared to
Eclipse but it doesn't benefit twice
from multiplicative Co which means that
if we go to this first build and we
compare Roar with a or Eclipse with
zada's whisper right now we will need B
T just for this
100% all right so this is nothing now
let's add
Z so we don't see a lot of differences
but there is an extra number that is
dealing damage if this guy survives so
our initial damage is not much
different but you saw on that guy there
was an extra 44,000 damage that was
dealt and for example if I body shot
this guy he's getting one shot right now
even three body
shots no Stacks body shots are on-
shoting
them so it's kind of harder to
understand Z's whisper and how that
works but just know this is an extra
damage uh like extra damage so it's like
adding 100% multishot to your weapon and
that 100% multishot instead of dealing
the normal damage of the weapon it deals
a percentage of the weapon damage which
can become more than the weapons damage
if you have enough strength so in our
case 180% 108% Zas whisper so that void
damage is then showed as a wide number
it cannot crit it cannot do anything but
it benefits with Bane modes while your
gun also benefits with pain mods as well
so this is why it's very strong now
let's go back to the eclipse build so if
it can actually deal with body shoting
these heavy
boys okay
my
b i misclicked it's whatever I'll patot
them cuz they are you
know they're primed they have lost
health and it's kind of unfair now first
Target if he dies from body shot
then as you see he didn't he needed the
explosion as well to die and the initial
hit wasn't enough to kill him so Z's
whisper gave us more damage than eclipse
and the the sense that we have added
this Bane mode so if this
build was like this instead and we only
had galvanized aptitude then Eclipse
would be better than Zas whisper so to
understand this a bit better
balls do you use
multi plus
Bane then you go Z do you use
multi no
Bane then you go Eclipse do you use
do then you go roar do you want the team
B Team white buff you also go roar so
this is kind of the thing so this this
is kind of how it goes in general
so if your weapon has additive seal then
you use roar or you use eclipse the
difference is literally nothing there is
no difference whatsoever either you use
eclipse or you use it's the exact same
thing so if you don't have a weapon like
the Sala the AAC or anything like that
then roar or Eclipse shouldn't be even a
consideration because using either of
them is literally the exact same as you
know like it doesn't make any difference
using either of them however that does
whisper if you have a bane mode on your
additive weapon then you do want to use
zeta's whisper for sure now one last
thing about Z's whisper is that it has
synergies since you had a MAG bubble
weapons like my stta right here I have a
build just for that where some people
you know kind of understood the gimmick
of it but it synergizes with salta's
projectile speed and punch so this means
that if we kill these
guys we'll get a Kill
and even on one stack it would just have
that as whisper now you see one bullet
is doing hella damage cuz you see three
numbers from each of those bullets three
to four numbers and this is because the
bullet attracts from the targets and
hits a Target again and again and again
from zada's whisper and this is why Z's
whisper plus this build deals so much
damage cuz as long as you hit the first
bullet head shot the target will not
survive whatsoever all of the bullets
will be attracted to their head and you
will just absolutely destroy them so
even though you need a bit of accuracy
with it uh Zas whisper 10 break guns
like this
too which means that you know on a build
like this where we have aptitude but we
don't have Zas whisper and we go eclipse
eclipse will not do nearly as much
damage as Zas whisper because Zas
whisper has the bubble effect
so one last thing if you have Synergy
with gun
Z and this is
big okay now RAR as you see has only one
instance that it's better than Eclipse
but this is only for a gun that has
multiplicative Co like the salta if I
went with the Baza Prime that is normal
SE and I added either eclipse or Roar we
would see Zero difference we might have
seen a bit of an advantage towards Roar
if our gun did some slash Brooks but
that's about it in general people saying
Eclipse dead is not really 100% true
it's dependent exactly on how you use
eclipse and also you have to remember
that Eclipse also buff UPS twice on some
stuff like the play Cath and
general you know Exodia contagion Z um
you can get twice or four times the
times the damage uh same with glaves
glaves get a huge damage upgrade from um
the for the initial damage when used by
Eclipse they get double proed on the
explosion which is a good argument to
use it instead of Roar if you're doing a
Max damage on hit build instead of dot
build like my zorus here on the zorus
this is not obviously optimal but I'm
running a full corrosive pure damage
build with corrup charge and 3X because
I can just go
eclipse and do
this that's
why
so you know it's not optimal all the
time it's depending on play style on
what you pick but since I play ala and
my main build was this it's or this my
bad in my M build is this eclipse is
always going to give me the most damage
out of this build If instead we went
ahead and we did Bane mode and we were
fighting grineer or if I did this and I
fought Orin then you know I would pick
Z's whisper because Z's whisper then
gives me the most damage
the only real thing that is a downside
about Z's whisper and that people don't
like it for that reason is that you need
to be accurate if you accidentally hit
an enemy and you don't hit them on their
head then your bullets are doomed to
never hit the enemy's head and you lose
out on the multipliers that you may have
added on your weapon like dead head
giving you 30% headshot multiplier so
that's about it uh I hope you learned
some stuff or two I will do another
video on multiplicative versus additive
Co just like this one unedited purely
simul stuff just showing in practice and
straight up numbers and obviously you
can call me a simulacrum warrior for
doing this but simulacrum is by far the
best way to Showcase damage differences
on stuff like this so once again thank
you very much for watching thank you
very much for the support in the latest
videos and I hope to see you on the next
one
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