Sony Hates Bloodborne
Summary
TLDRThe speaker expresses frustration with constant speculation about a Bloodborne remake, remaster, or sequel, firmly believing it will never happen. Despite being a massive fan of the game, they argue that Sony has no interest in revisiting the IP, likely due to financial concerns and the closure of Japan Studio, a key player in the original's development. They predict that while fans may bring Bloodborne to PC, Sony will likely let the game fade, though a potential TV show adaptation remains a possibility.
Takeaways
- 💧 Bloodborne will not get a remake, remaster, PC port, or sequel, according to the speaker's belief.
- 🕹️ Fans are still hoping for Bloodborne announcements at every major gaming event, especially as its 10-year anniversary approaches, but the speaker thinks these hopes are in vain.
- 💻 The closest fans will get to an improved Bloodborne experience is through fan-made PC projects with enhanced visuals and frame rates.
- 🎥 There is a possibility that Bloodborne could be turned into a show since many games are getting TV adaptations recently.
- 🎮 Bloodborne is one of the speaker's favorite games, tied with Elden Ring, but despite its popularity, Sony seems to have no plans to revisit the IP.
- 🛑 The shutdown of Sony's Japan Studio, which played a major role in Bloodborne's development, is speculated to be a significant reason for the lack of any new projects related to the game.
- 💰 The speaker believes Sony is only interested in projects that guarantee huge financial returns, citing examples like Horizon Zero Dawn's remake, which sold 20+ million copies.
- 👎 The speaker points out that Sony remade Demon's Souls, which wasn’t initially as successful as Bloodborne, making their decision even more baffling.
- 📉 There’s a chance that Sony is skeptical about Bloodborne's potential for success despite its loyal fanbase, referencing past games that didn’t sell well despite demand.
- 🤔 The speaker theorizes that Sony might simply not care about Bloodborne anymore and will continue to let it fade away, although there is always a chance this prediction could be wrong.
Q & A
What is the main argument made in the transcript regarding a Bloodborne sequel, remake, or remaster?
-The main argument is that Bloodborne will never get a remake, remaster, or sequel. The speaker believes that despite fan speculation and anticipation at every major gaming event, Sony will not revisit the Bloodborne IP.
Why does the speaker think Sony is reluctant to develop a Bloodborne sequel or port?
-The speaker suggests Sony may lack faith in the Bloodborne IP. They believe that since Bloodborne has sold 7 million copies, which is good but not on the scale of other Sony successes like Horizon, Sony might not see it as financially viable to invest in a new Bloodborne project.
How does the speaker compare Bloodborne to Armored Core 6 in terms of sales and success?
-The speaker notes that Armored Core 6 sold 3 million copies and was considered a success because it did not have a massive budget. In contrast, Bloodborne would require a significant financial investment, and while it sold 7 million copies, it may not meet Sony’s high expectations for returns.
What impact did Japan Studio’s closure have on Bloodborne’s future, according to the speaker?
-The speaker speculates that the closure of Japan Studio, which played a major role in the development of Bloodborne, could be a key reason Sony has not pursued further development of the franchise.
What does the speaker suggest is the closest thing to a new Bloodborne project?
-The speaker mentions that the closest thing fans might get is fan-made improvements to the game on PC, such as enhanced visuals and frame rate, since Sony is unlikely to release an official remake or port.
Why does the speaker believe a Bloodborne show could be more likely than a new game?
-The speaker believes Sony may be more willing to license Bloodborne for a show or series since many video game properties are being adapted into shows, and Bloodborne still has a strong fan following. This could be a safer investment for Sony compared to a new game.
How does the speaker describe their personal feelings about Bloodborne?
-The speaker expresses that they are a massive Bloodborne fan and considers it tied with Elden Ring as their favorite game. Despite their love for Bloodborne, they are resigned to the belief that Sony will not revisit the franchise.
What argument does the speaker make about fan demand not always translating to sales?
-The speaker mentions examples like the Prince of Persia: The Lost Crown, which was highly requested by fans but failed to sell well. They argue that while a vocal fanbase may want a game, it doesn’t always guarantee commercial success.
What role does the speaker believe Sony’s business model plays in their reluctance to revisit Bloodborne?
-The speaker believes that Sony’s focus on massive financial returns and willingness to only invest in projects they see as certain blockbusters (like Horizon, which sold 20 million copies) is a key reason why they have not pursued another Bloodborne project.
How does the speaker address their own track record with predictions about games?
-The speaker acknowledges their track record of being wrong with predictions, such as with Elden Ring, which released sooner than they expected. They humorously suggest that by predicting no new Bloodborne game will ever come, they might ‘jinx’ it into existence.
Outlines
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