The Pathetic State of Modern PlayStation
Summary
TLDRThe video script discusses the challenges faced by Sony's PlayStation 5, including high costs for consoles and accessories, a lack of exclusive games, and a perceived decline in variety and innovation in Sony's game offerings. It criticizes Sony's business model, suggesting it's unsustainable, and points out the company's slow response to market needs. The script also laments the loss of the creative spirit that once defined PlayStation, urging Sony to rethink its approach and re-engage with fans by providing more diverse and budget-friendly gaming experiences.
Takeaways
- đ PlayStation is facing financial struggles and layoffs, with a noticeable decline in the success of AAA game studios.
- đź The PlayStation 5 is criticized for having a limited number of exclusive games, leading to consumer dissatisfaction.
- đž Sony's pricing strategy for the PS5 ecosystem, including games and accessories, is seen as expensive, potentially alienating casual consumers.
- đčïž The variety of games released by Sony is perceived as lacking, with a heavy focus on a few franchises and a formulaic approach to game design.
- đ Development cycles for PlayStation's AAA titles are lengthy, contributing to the slow release of new exclusive games.
- đ High budgets for game development at Sony may be unsustainable, with games like 'Spider-Man 2' costing over $300 million to produce.
- đ Sony's business decisions, such as the acquisition of Bungie, are questioned in light of the financial struggles and lack of clear benefits to consumers.
- đ There's a call for Sony to restructure their approach, including investing in smaller, creative games to bring variety and maintain consumer interest.
- đ The video expresses a sentiment of disappointment and nostalgia for the 'old PlayStation', indicating a loss of faith in the current direction of the brand.
- đź The gaming industry is in a transitional period, and changes in major publishers like Sony could significantly alter the gaming landscape in the coming years.
Q & A
What is the main issue discussed in the video script regarding PlayStation 5?
-The main issue discussed is the financial struggles of PlayStation 5, including high costs of products, lack of exclusive games, and a perceived decline in the variety and quality of game releases.
Why does the script mention that PlayStation 5 is being compared to a Netflix box?
-The comparison is made because the script criticizes the lack of game availability on the PS5, suggesting that its primary use for some consumers might be streaming services like Netflix, rather than playing games.
What is the significance of the layoffs mentioned in the script in relation to PlayStation's financial problems?
-The layoffs are significant as they indicate that PlayStation is facing severe financial challenges, which has led to cost-cutting measures and a reduction in their workforce.
How does the script suggest that Sony's approach to game pricing is affecting PlayStation's market position?
-The script implies that Sony's high pricing for games and accessories is making the platform less attractive to consumers, potentially leading to decreased sales and interest.
What is the 'give up mentality' mentioned in the script, and how does it relate to Sony's business strategy?
-The 'give up mentality' refers to Sony's perceived lack of effort in addressing the PS5's shortcomings and declining sales, instead of quickly moving towards the next generation of consoles without resolving current issues.
Why does the video script criticize the variety of games coming from Sony Studios?
-The script criticizes the lack of variety because it sees a predominance of sequels, remasters, and similar game genres coming from Sony, which it argues is reducing the overall appeal and innovation of PlayStation's offerings.
What is the script's stance on the development cycles and budgets of PlayStation's AAA games?
-The script is critical of the long development cycles and high budgets of PlayStation's AAA games, suggesting that these factors contribute to the platform's financial struggles and lack of game diversity.
How does the script evaluate the impact of the COVID-19 pandemic on PlayStation's game releases?
-While not explicitly stated, the script implies that the pandemic's timing with the PS5's release may have exacerbated Sony's challenges, as it mentions the console's launch coinciding with a globally difficult period.
What historical comparison does the script make regarding PlayStation's current situation?
-The script compares PlayStation's current struggles to the early era of the PS3, noting that both periods involved initial success followed by significant challenges that Sony had to overcome.
What does the script suggest as a potential solution for PlayStation's current issues?
-The script suggests that Sony should focus on creating a more diverse lineup of games, including smaller-budget titles and revisiting older franchises, to re-engage consumers and improve the platform's value proposition.
Outlines
đ PlayStation's Struggles and Financial Downturn
The paragraph discusses the challenges faced by PlayStation, particularly the Sony Interactive Entertainment, as they transition from one gaming generation to the next. It highlights the financial difficulties many AAA game studios are currently experiencing, including layoffs and unmet sales expectations. The focus is on Sony's recent struggles, such as the announcement of no major game releases for the rest of the year and the PlayStation 5 console entering a later stage of its life cycle after failing to meet sales expectations. The paragraph suggests that these issues have led to a downward spiral for the PlayStation brand, causing confusion and concern among gaming fans.
đž High Costs and Lack of Exclusives on PlayStation
This paragraph addresses the high costs associated with PlayStation products and the perceived lack of value due to a limited number of exclusive games. It provides a hypothetical scenario to illustrate the financial burden on consumers, including the cost of the console, additional controllers, games, and necessary subscriptions. The paragraph criticizes Sony for pricing strategies that make the PlayStation ecosystem less accessible, and it questions the value proposition of the platform given the small number of exclusive titles available, especially when compared to the investment required.
đčïž Limited Variety and Overemphasis on AAA Titles
The paragraph critiques Sony for a perceived lack of variety in their game releases, with a focus on remasters, remakes, and sequels rather than original IPs. It points out that many of the recent games from Sony's studios are similar in design, leaning towards cinematic third-person action-adventure games with serious narratives and realistic graphics. The paragraph argues that this narrow focus diminishes the excitement and uniqueness of PlayStation's offerings, contrasting with a more diverse lineup in previous generations. It calls for a return to a broader range of creative and original games to reinvigorate the platform.
đ Slow Development Cycles and High Budgets
This paragraph discusses the long development cycles and high budgets associated with PlayStation's AAA game releases. It suggests that these factors contribute to the slow pace of exclusive game releases for the PS5, which is already considered to be in the later half of its life cycle. The paragraph also touches on the impact of these long development times on Sony's ability to maintain a consistent stream of new and engaging content for players. It highlights the need for Sony to consider a more diverse approach to game development, including smaller-scale projects that can be produced more quickly and provide variety to the platform.
đ Sony's Business Model and Future of PlayStation
The final paragraph reflects on Sony's business model and the future of PlayStation. It suggests that the company's current approach, which focuses on high-budget, long-development games, is unsustainable and has led to recent financial struggles, including layoffs. The paragraph criticizes Sony for not adapting to the changing gaming landscape and for not providing a consistent stream of exclusive, varied, and engaging content. It calls for a reevaluation of Sony's strategy, including a potential return to smaller, more creative projects and a commitment to delivering a broader range of exclusive titles to rekindle consumer interest and ensure the platform's longevity.
Mindmap
Keywords
đĄPlayStation 5
đĄGenerational Transitions
đĄAAA Game Studios
đĄExclusive Games
đĄSales Expectations
đĄCasual Consumers
đĄGame Development Cycles
đĄLive Service Gaming
đĄBusiness Model
đĄLayoffs
Highlights
PlayStation emphasizes generational transitions and the benefits of moving to the next generation console.
There's a noticeable pattern of financial struggles among AAA game studios, including layoffs and unmet sales expectations.
Sony Interactive Entertainment, the publisher of PlayStation, is facing significant challenges.
PlayStation 5 is entering a later stage of its life cycle after failing to meet sales expectations.
The high cost of PlayStation products is a growing concern for consumers.
PlayStation ecosystem entry can be expensive, with the console, games, and additional costs like controllers and subscriptions.
The quantity of PlayStation 5 exclusive games is surprisingly small for a console that has been out for over three years.
The variety of games from Sony Studios is at an all-time low, with a focus on remasters, remakes, and sequels.
Sony's development cycles for their games are long, contributing to the slow release of exclusive titles.
Sony's business model, focusing on high-budget games, may be unsustainable in the long term.
Sony's acquisition of Bungie for a large sum has not yet provided clear benefits to PlayStation fans.
PlayStation's high game budgets, like the $315 million for Spider-Man 2, raise questions about cost-effectiveness.
Sony's response to poor sales includes layoffs and a lack of major game releases, indicating a 'give up' mentality.
The video suggests Sony should restructure their business model to include more consistent and varied exclusive releases.
The lack of innovation and reliance on the same franchises are causing PlayStation to lose its unique appeal.
The video concludes with a call for Sony to change their approach and recapture the spirit of what made PlayStation great.
Transcripts
welcome to PlayStation 5 at PlayStation
we believe in generational Transitions
and we put years of work into making
them happen we want you to enjoy the
unique benefits of moving from one
generation to the next I literally I
have one I have one there's no games
there's no games on it it's a it's a
Netflix box there's nothing if you've
been around the gaming social media
landscape for the last month you may
have been noticing a very alarming
pattern going on with many AAA game
studios as of late that pattern being
that they are struggling big time from
employees being laid off to game
releases failing to meet sales
expectations to even said game releases
simply failing to be you know actual
good video games basically besides for a
couple of exceptions like Nintendo and
epic games pretty much nearly every
Master AAA developer and publisher you
can think of is going through real
financial problems right now with one of
these mive Publishers being arguably the
most infamous among the rest that one
gaming publisher being none other than
Sony interactive entertainment AKA
PlayStation there's been a lot of
recently revealed news about the
foreseeable future of PlayStation that
shows that they are currently going
through a rough time right now from the
aformentioned layoffs to the
announcement of no major game releases
for the rest of this year to even the
announcement of the PlayStation 5
console now entering the later stage of
its life after failling to meet sales
expectations there's simply no sugar
coating it the PlayStation brand is
currently going in a downward spiral
naturally with all of these shocking
announcements coming from the actual
company itself this has caused a lot of
confusion and justifiable eyebrow races
among General gaming fans how is
PlayStation a brand that felt like it
was on Top of the World by the end of
the last generation only a few years ago
now suddenly in a position where they
had to let go of 900 of their employees
well unfortunately the answer to that
question isn't exactly a simple one
while it would be so easy for me to
basically summarize this entire video as
haha the PS5 has no games and that's why
no one is buying it thank you for
watching my video subscribe for more the
simple truth is that there is way more
to the situation besides that I mean the
Wii U definitely had games for its time
and yet you saw what happened to the
that thing instead what I believe is
going on is a combination of small
problems that have been plaguing
PlayStation for years now small problems
that have been getting worse and worse
and are now all coming back
simultaneously to bite Sony back and
that is what I want to talk about today
let's take a look at the issues that are
currently ruining PlayStation and
explain how I feel like PlayStation has
been really taking us and their fans for
granted as of late I guess I should
structure this video by going through
these issues one by one I'll even add
the Inception noise in between the
transitions to make it funny issue
number one why is everything you make
for PlayStation so expensive now Sony
you know for the longest time I always
thought Nintendo was the worst of the
big three gaming companies when it came
to giving their products the most
egregious and ridiculously high prices
you can think of $100 for an extra
switch stock like yeah no thank you but
honestly the way Sony has been handling
the prices for PlayStation products in
this generation has gone to the point
where they are now just as bad if not
worse than Nintendo let's pin a scenario
we're in the United States let's imagine
that I want to get into the PlayStation
ecosystem and I have two stupid kids who
want to play play the latest EA Sports
Game together because they're kids and
they're stupid so how much would I have
to Fork over well there's the console
itself for $500 an extra controller for
$70 and the latest EA soccer game for
another $70 which means that even before
tax this would already cost me
$640 and that's only for the bare
minimum for my example I can
theoretically keep going such as what if
one of my kids wants to play their game
online you can't play this game online
without an active subscription to
PlayStation Plus so you know what that
means there are a lot of annoying
factors that play when it comes to
saying how much PlayStation Plus cost so
let's just go with a monthly
subscription to PlayStation Plus extra
which is $15 on initial purchase but
what if I or my kids are sick of playing
this multiplayer game and want to get
some kind of single player experience
well time to pick up a copy of
Spider-Man 2 to get her fix of that
which now adds another $70 to the total
however we then notice just how much
space these games are taking up and the
PS5 is shipped with only so much storage
at our disposal so it's highly advised
that we get ourselves an SSD which is
the only storage format that the PS5 can
use to play PS5 games from so picking
one up that is the recommended amount of
2 tabt is going to be around
$180 and since we're going to have two
controllers lying around we might as
well have a way to easily charge both of
them it would be annoying to remember
needing to hook up a cable for each
controller and it would absolutely suck
if one of the kids picks up a dead
controller which is a likely scenario
because the battery left for Sony
controllers absolutely sucks it might as
well include the official charging dock
for $30
more keep in mind that my scenario is
only taking into consideration just how
much all of this costs right now here in
the United States the results from my
scenario can possibly be even more
expensive whether it be the console
costing way more in other regions around
the world or Sony deciding to once again
raise the price of PlayStation Plus for
like the fifth time this generation
basically it feels like this console
only gets more and more expensive as
time goes on which is like completely
backwards to how it should be I know
this problem is incredibly subjective I
know what may seem expensive to the eyes
of one person may be seen as chump
change compared to the eyes of another
but for casual consumers the fact that
stuff like the games are now so
expensive means that the opportunity for
those people to continuously spend more
and more on games is getting smaller and
smaller and like don't you want your
consumer base to continuously and
consistently spend on your platform
isn't that like the goal for every
single game platform ever but hey at the
very least the high prices are worth it
aren't they maybe it's just an expensive
gateway to a platform of many exclusive
experiences that has to be the case
right issue number two dear Sony where
are are the games even though I said at
the beginning of the video that the PS5
having very little exclusives isn't
exactly the only problem that's going on
with PlayStation it's still nevertheless
a huge problem many people have been
noticing as of late how even though the
PS5 has been out in the market for over
3 years the quantity of exclusive
experiences to be had on the console is
still shockingly very small it's so bad
to the point that it's basically been a
giant meme to look at the Wikipedia page
of exclusive games on PS5 and look at
just how small the list is with some
people on Twitter even even adding
insult to injury by comparing the
Wikipedia page to other similar
Wikipedia pages but for other less
successful consoles and while some of
these comparisons are definitely done
hyperbole I mean the page of exclusive
Wii U games does contain more games than
the PS5 one but that's not taken into
consideration that one of those games in
the list is [Â __Â ] mean run the
original argument of these post still
stands for how long the console has been
out the quantity of exclusive games the
PS5 has is embarrassingly small and I
don't think you have to have a very high
IQ to understand that not a lot of
people are going to be content with
paying hundreds of dollars on a console
that doesn't offer a lot of unique
experiences and I know some of you will
argue that a big reason for why this is
the case is that Sony made the choice to
make their last couple of game releases
cross gen releases for both PS4 and PS5
and that only now are Sony finally going
to go fully in on making PS5 only games
and look I get it the PS5 is release
couldn't have been more poorly timed
even if they tried as Sony pretty much
released that console at the time when
the world pretty much ended so I will
say it wasn't morally good decision from
Sony to have their big releases from
2020 to now come out for both their
eighth gen system and their ninth gen
system but I don't know I think they
waited too long to now start making
every game A PS5 exclusive in their own
words the PS5 is now in the later half
of its life cycle which means that they
only have like four more years to make
games for the PS5 before the ps6 comes
out which I don't think is going to be
enough time to grow a large lineup of
exclusive games from Sony for reasons
that I'll get into later in this video
but you know what let's just say that
regardless if they are exclusives or
cross gen releases at the very least the
recent game releases from Sony are still
very unique
experiences is what I would say if it
weren't for issue number three where is
the variety I legitimately cannot be the
only one who feels like the variety of
games that are coming from Sony Studios
are now at an all-time low the games
that we've been getting recently from
them as well as the diversity between
IPS has all felt very semi and formulaic
here is what I mean I decided to go to
playstation.com go to the game section
then PS5 and just simply count how many
of the presented games from their
internal studios are either remaster SL
remakes sequels or originals and here
are the results I found out that out of
the 15 total first- party games that the
page had six of them were remasters or
remakes six of them were sequels and
only three of them were original games
that certainly is a ratio all right I
should stress as now that it isn't
exactly the quantity of remakes or
sequels that necessarily bother me if it
did I'd probably not be a massive fan of
Nintendo a company who pretty much have
been using the same characters over and
over and over again instead what really
irks me with these large amount of
recent PlayStation sequels and remakes
is that a grand majority of these are
from franchises nips that either
originated from the PS4 era or were very
prominent in the PS4 era Spider-Man
Horizon and the last of us are very good
examples of this it always bothered me
how certain people online would complain
about how Nintendo never focuses on
their smaller IPS in favor of only using
their big IPS but and I can't believe I
need to say this Nintendo has actually
improved a lot in resol in this issue in
this generation but more importantly
Sony is now just as guilty of this
problem if not much worse during the
switch Nintendo have made sequels
remasters and remix for games from
across a variety of their generations
with the oldest one being from the
stinking famicom meanwhile Sony can only
dig as deep as the PS3 era to create a
remake for this generation I really
think Sony choosing to pay attention to
a few select game franchises and only
those few select game franchises sort of
ended up making any new releases from
them feel much less special in a way
it's kind of sad to say but there was a
time where it was incredibly hyped to
see Spider-Man or Kratos on the screen
in game trailers but now I can't be
bothered to necessarily care that much
anymore because it feels like that's all
that we've been getting now for this
generation it especially doesn't help
that nearly all of the represented IPS
now feature games that are very similar
to each other third person action
adventure games that push for a
cinematic approach in their design with
serious and usually hard gripping
stories with overly realistic Graphics
but the only thing that really
differentiates them being their primary
gameplay Loops this isn't meant to diss
on each game that goes for this approach
I actually do like a few of them but
what made Playstation so great to me is
that they did have such a VAR lineup of
ips and franchises many generations ago
it is honestly incredible that Sony were
able to provide such a great lineup of
first party and exclusive third party
games back in the PS1 considering that
unlike Nintendo during that generation
Sony had to basically start from nothing
this very lineup of games would also be
carried over to the PS2 generation where
we would also see more IPS get
introduced really it wasn't until the
PS4 generation where Sony saw the
critical and financial success of games
like Uncharted 2 and The Last of Us from
the last generation and went hey let's
just make more games like that this
wasn't necessarily a bad thing back in
the PS4 generation since there was still
some variety when it came to the game
releases from that era but now it's just
gotten much worse in this generation and
sadly it looks like this is going to be
one of those problems that's not looking
to be resolved anytime soon especially
when by now you've all probably seen the
leaked Insomniac Games road map from a
few months ago look how lame this is
they basically been relegated to a
glorified licensed Marvel game studio
now I seriously cannot be the only one
who feels incredibly depressed just by
looking at this besides Marvel they're
also working on making another Ratchet
and Clank game which I'm certain will be
made as a PlayStation 6 technical
showcase and no actual new IPS from them
until the
2030s cool so cool but you know what I
would accept this change of variety from
Sony actually no that's a lie i' still
[Â __Â ] about it I would tolerate this
change a variety from Sony if it weren't
for Issue Number Four Sony you're so
slow due to the nature of Sony's current
games always pushing to use the highest
end Graphics it means that pretty much
every game from PlayStation now has
extremely long development Cycles it's
pretty common to have each game from
PlayStation's big studios now take years
on top of years to complete which plays
a huge Factor as to why the PS5 has yet
to have such a huge catalog of exclusive
games this is also why I don't think
Sony has the time now to even try to
build a large catalog of exclusive games
for the PS5 once again Sony has
confirmed themselves that the PS5 is
life cycle is already halfway done I
don't think that roughly four years is
going to be enough time for Sony to make
more exclusive games on PS5 besides the
couple of ones that they've already
announced as well as some very played
safe guesses I think Sony was hoping
that third party developers could help
and alleviate the problem by releasing
their games in the meantime that they
make their big chungus games kind of
like how they did back in the PS4
generation but now some of those studios
are also investing equally long
development times for some of their big
game releases just look at Kingdom
Hearts Mainline Persona the Final
Fantasy 7 remake or literally every
major game release from Rockstar Games
after Grand Theft Auto 5 I got some
jelly be but you know what I'll give
those third party Publishers this in the
meantime that those big game releases
get made they also released smaller and
less ambitious titles in the meantime
that those games get made Playstation
can't really say that for themselves for
god sakes even the other two major
console Publishers get this memo
Nintendo and Microsoft also produced and
released smaller skill games so they can
give something for their fans to play
while they work on their more humongous
games and these smaller games can not
only be really good but they can also
sometimes be better than the big game
releases with the long development
Cycles here's a really good example
Bethesda published three games last year
and Microsoft were betting their cards
on Starfield being the biggest success
of the three because it was in fact the
biggest game and well let's just say
that the actual best game of the three
ended up winning last year anyways going
back on topic I really think PlayStation
needs to go back and have Studios that
are in involved with making smaller
games with some kind of creative
originality in them because having all
of their Workforce make these large
scale games and only large scale games
really limits how many great exclusive
games the PS5 could have emphasis on go
back in that sense because they actually
used to have one studio in the previous
generation who did that Japan Studio
this was the studio that was responsible
for some of the most creative and
experimental games across PlayStation's
history they were also always my
personal favorite Studio from
PlayStation a studio like them can be
really beneficial in the current ERA of
PlayStation it's just unfortunate that
Sony decided that the best course of
action on handling a studio that they
needed more than ever is to shut them
down early in this
generation I also think that Sony being
incredibly slow with their game releases
also ties alongside some of their recent
questionable business decisions as well
like I remember around early on in the
PS5 generation Sony really wanted to
focus on making multiplayer games to
capitalize on the live service gaming
crates at the time but because Sony's
game releases are as consistent and as
frequent as my Youtube upload schedule
the life service cze has now crashed and
burned before Sony could even release
any major multiplayer games because of
this a good amount of online multiplayer
game projects that were in the works at
Sony have now gone cancelled including
the previously announced Last of Us
online game by Naughty Dog and also a
multiplayer game that would have been
based on Insomniac Spider-Man this one
wasn't even announced At All by the time
we found out about it the project had
already been canned so yeah cool and hey
I guess while I'm on the topic of Sony's
game releases now being only large scale
projects issue number five why are you
spending so much money Sony while I'm
definitely sure that Sony has spent
Millions on top of Millions on the
budgets of their games for years I think
now it's gone to the point where these
games are so ridiculously expensive to
make now this is mostly due to AAA games
needing much more resources to make than
ever before as well as just everything
in general being much more expensive
than ever before while the budgets given
to PlayStation's AAA game releases
aren't exactly given out as public
information from Sony we can still make
a safe guess because of that massive
insomnia games League from a while back
a ton of information about insomniac's
game releases have been made available
to the public which includes the budgets
and even the sales numbers of their
games so let's take a look at the game
entries from insaniac on PS5 so we can
take a rough guess as to how much money
Sony invests into an average PS5 game
not like this will take long though it's
only like two games it's been confirmed
that Ratchet and Clank Rift apart was
barely able to make a profit return for
PlayStation which is shocking to hear
since the game sold a total of nearly 4
million copies but it was apparently not
good enough for Sony since the game
costed them $81 million to make now that
sounds like a lot of money but like
strap in it gets worse now with
Spider-Man 2 that game would obviously
cost way more to make than Rift apart
simply because the visuals of that game
are way more intensive and the game
itself is also just way bigger with all
that being said this game had a budget
of
$315
million that's just completely
outrageous I refuse to believe that it
cost them this much money just to make
the exact same game again only was
slightly prettier visuals and a slightly
bigger map where did most of that budget
go towards did it go into Venom and all
of his 19 in that's the only answer I
will accept in all seriousness though I
feel pretty confident in saying that
Sony spending this much money on making
games like Spider-Man 2 is most likely
the big reason as to why PlayStation
stuff in general is now as expensive as
it is a game publisher and developer
choosing to make super expensive games
that require years to make isn't a
problem in it of itself but the fact of
the matter is that in the meantime those
types of games get made that publisher
developer is simply not going to be
making any money unless they have
external revenue streams Rockstar Games
is so damn lucky that so many people
have spent their life savings and
probably the grandparents inheritance on
[Â __Â ] Shard cards because now they're
in a position where they can focus
entirely on making big budget game
releases and not necessarily worry on
their release states which is both a
blessing and an absolute curse at the
same time in the case of PlayStation
their external Revenue sources outside
of game sales are console sales and
PlayStation Plus subscriptions and
whatever amount of money that Sony is
making from those it's clearly not not
enough for them because despite
Spider-Man 2 selling 10 million copies
in the holiday of 2023 which is really
good for any video game it still wasn't
good enough to prevent massive layoffs
within Sony interactive this all looks
even worse when you start looking at
games like power world which cost way
less to make yet sold nearly the same
amount of copies of Spider-Man 2 or how
about Super Mario Brothers Wonder a game
that sold equally well as Spider-Man 2
despite that game being released in
what's supposed to be the Twilight years
of the switch's life and once again was
much cheaper to produce than Spider-Man
2 this isn't an issue that could be
pinned onto to Consumers becoming
disinterested in the PS5 because it's
getting older this is an issue of a
business model simply being
unsustainable also why did you acquire
Bungie and why for that much money that
acquisition was nearly 2 years ago did
PlayStation fans get any benefit from
this serious question so just to reflect
on everything we covered thus far we
have a console that cost a lot of money
to purchase with accessories games and
subscriptions that also cost a lot of
money to purchase with the console
itself barely featuring any kinds of
exclusive experiences to be had on it by
the third year Mark with no signs of any
sort of consistent new game releases
happening anytime
soon well GE golly gosh I sure wonder
why sales expectations weren't met
actually you know what let's talk about
this because this has really grinded my
gears throughout this entire video I'm
going to go into issue number six Sony's
give up mentality I think it really
shows just how much Sony doesn't care
and trying to make the PS5 the best it
could possibly be when the moment that
the console has met with one
disappointed Financial year is to
basically say oh it's just the console
entering the later half of its life
people are losing interest because the
console is getting older it just means
we need to release the PS5 Pro or ps6 to
renew people's interest but that's not
the root of the problem ultimately
there's no one to put the blame on why
the PS5 isn't meeting Sony's
ridiculously high expectations besides
the higher-ups of that very company who
have been making these dumb business
choices that have negatively affected
the way people see this brand thinking
that it won't matter because they think
people will buy into the platform
regardless because it's the PS5 you love
the PS4 so you got to buy the PS5
PL honestly all of this really does
remind me of that time when Sony was
really struggling during the early era
of the PS3 both that era and this era
were bad for Sony for entirely different
context but they both started in a very
similar way Sony making dumb choices at
the beginning of the generation after
being super successful from the last
generation and not realizing the
significance of their problems until it
hits them right in their wallet but at
least with the early PS3 generation when
Sony realized that they royally screwed
up they put in the Rive effort to fix it
making the console cheaper giving it an
entire Rebrand releasing a new marketing
campaign and actually beginning to
release games that people would want to
play and buy the console over and in the
end they ended up saving themselves and
saving the PS3 from being a complete
flop you want to know what I think
modern PlayStation would do if they were
in the exact same position as they were
in the early life of the PS3 I'll tell
you what they do they would just give up
just look at what happened to the
PlayStation vaita platform receives a
report of stagnant sales once and Sony
immediately folds Sony really needs to
step back and restructure the way they
handle their business model with
PlayStation primarily try to find a way
to have players be engaged in your
platform by having consistent exclusive
releases bring something new to the
table or bring back forgotten IPS that
could really use the spotlight again
even if those games would need to be
made on a smaller budget or not fit in
that well with the AAA game releases
just give it a chance it would bring
more exclusives it would bring much
needed variety and you really wouldn't
have much to lose but possibly much to
gain if one of those smaller skills
games become successful even when it was
ultimately met with failure in the end
Nintendo still tried to make the Wii U
worth it by giving it an admittedly
pretty good and very lineup of games for
its time even when the company was in
financial troubles it was never taken
out on the employees and thanks to a
change of approach early on in the
switch generation Nintendo has now
clearly proven that you can get people
to buy and still be invested in a
console even in its Twilight gears let
alone in the middle of its life cycle
and the way they were able to do that is
providing exclusive unique and
creatively filled games consistently
throughout its entire life even if there
were some hiccups along the way and then
there's Sony who after announcing that
console sales didn't meet their
expectations last year decided that the
best idea to go with is to fire a huge
amount of their employees while also
announcing to their fans to expect no
big releases from them this year are you
seriously punishing your employees your
consumers the people who actually give
you money for not giving you more well
I'm sorry that people don't want to
invest $500 plus dollars on a platform
that has no exciting games in the
foreseeable future very little value to
it and the little value that it does
have can just be experienced on other
better platforms is this a joke do you
seriously expect me and other players to
be content waiting for two plus years
just so I can play the exact same games
again only with different most likely
shittier stories how do you expect an
increase in sales of your console when
there's nothing for people to look
forward to on it besides more of the
same [Â __Â ] as well as continue to invest
your money on ways that don't make your
platform any better at all hey guys
please buy our $200 glorified Wii U gam
pad and while you're added please buy
our PlayStation earbuds go watch The
Last of Us TV show and please watch our
Uncharted movie where Nathan dck is
played by MCU Peter Parker and stay
tuned for the $700 PS5 Pro where we
would release even more [Â __Â ]
remasters of the same two Last of Us
games for an additional price
each I I think I'm done honestly at the
end of the day it's just really
depressing to see how much PlayStation
is struggling right now I can't deny the
fact that Sony's business model in the
PS4 era was definitely a huge success in
the short term for them for making the
PS4 as successful as it was but that's
just it it was something that worked in
the short term a business model that
simply isn't built to last in this
current day of age to give Sony some
benefit of the doubt perhaps the massive
layoffs can possibly be a wakeup call
for them to finally change things up
especially since this would be the month
where Jim Ryan would step down as CEO of
Sony interactive after being in the
position since 2019 but I'm not holding
my breath I'm tired of hoping for this
brand I'm sorry if this video was much
more of a debut downer than what I
usually make but it's something that's
been frustrating me for years now the
reasons for why I fell in love with
PlayStation to begin with all those
years ago are just no longer valid in
this current ERA of the brand and that
just makes me sad I've got a feeling
that most people will just pass this
video off as me being just a hater or
being a dumb nintend drone or something
like that that's fine that won't bother
me I'm confident that anyone with actual
brains will at least know where I'm
coming from we're currently living in a
very transitional period of gaming
there's a good chance that a game
publisher that you knew for years is
possibly going to change and adapt into
something much different in only a
matter of a few years which hey maybe a
good thing or a bad thing who knows as
of now we'll just have to wait for all
of it to settle and see where all of
this goes in the meantime I'll just
continue to enjoy gaming on the
platforms that I enjoy doing it the most
all the while I occasionally remember to
look at my PS5 sitting on the floor
collecting dust constantly having its
dim orange rest mode LED light strip on
for weeks at a time and simply say to
myself I miss the old PlayStation I miss
them a
lot anyways tune in for next time where
I will be talking about a bunch of
stupid Mario Party games my endurance to
create original content truly is a
laborious
[Music]
[Applause]
[Music]
one I'm telling you now I have plans
that I cannot share with you right now
because the haters will sabotage me I
have plans that I cannot
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