Flutter Crash Course #6 - Widgets
Summary
TLDRThis Flutter tutorial introduces the fundamental concept of widgets, which are the building blocks of any Flutter application. It explains that everything in Flutter is a widget, with the root widget being the starting point passed to the runApp function. The script delves into the distinction between stateless and stateful widgets, the importance of the build method in defining widget behavior, and the structure of a widget tree. It also touches on the use of pre-built widgets for UI elements and the creation of custom widgets for specific functionalities, like the example of a 'Footer' widget. The lesson aims to clarify the basics of widget-based UI development in Flutter.
Takeaways
- 📚 Flutter apps are primarily built using widgets, which form a widget tree.
- 🌟 The root widget is the main entry point of the application, passed into the runApp function.
- 🔄 Widgets can be either stateless or stateful, with stateless widgets not containing any changing state or data.
- 🏗️ The 'build' method in a widget class is responsible for constructing and returning the widget or widget tree.
- 🎨 Flutter provides a wide range of pre-built UI widgets for common elements like text, images, and layout features.
- 🛠️ Developers can create custom widgets by defining a class with a build method that returns a widget tree.
- 📦 Custom widgets allow for reusability, similar to components in React, and can be inserted into any widget tree.
- 📝 The 'Material App' widget is a built-in widget used for building the app's structure, which will be explored in more detail in subsequent lessons.
- 🔑 Understanding the concept of widgets is fundamental to developing in Flutter, as most UI elements are represented as widgets.
- 🔍 The script provides an example of a 'My App' widget and a 'Footer' widget to illustrate the creation and use of custom widgets.
- 🚀 The lesson emphasizes the importance of recognizing that widgets in Flutter are essentially classes that can be instantiated as needed.
Q & A
What is the fundamental concept discussed in the Flutter lesson?
-The fundamental concept discussed in the Flutter lesson is the idea of widgets, which are the building blocks for most things in Flutter.
What is the root widget in a Flutter application?
-The root widget is the top-level widget in a Flutter application that is passed into the runApp function. It is the starting point of the widget tree.
What does the term 'stateless' in 'StatelessWidget' signify in Flutter?
-The term 'stateless' in 'StatelessWidget' signifies that the widget does not contain any state or data that changes over time or in response to user interactions.
What is the purpose of the 'build' method in a Flutter widget class?
-The 'build' method in a Flutter widget class is responsible for constructing the widget and defining what is displayed on the screen. It must return a widget or a widget tree.
What is a widget tree in the context of Flutter?
-A widget tree in Flutter is a hierarchical structure where widgets are nested within each other, forming the user interface of the application.
How are built-in widgets different from custom widgets in Flutter?
-Built-in widgets are pre-made widgets provided by the Flutter framework for common UI elements, while custom widgets are created by developers using a class with a build method that returns a widget tree for specific needs.
Why might a developer create a custom widget in Flutter?
-A developer might create a custom widget in Flutter to encapsulate a specific UI pattern or component that can be reused across the application, providing consistency and reducing code duplication.
Can you provide an example of a built-in Flutter widget mentioned in the script?
-Examples of built-in Flutter widgets mentioned in the script include the Text widget for displaying text, the Image widget for displaying images, and the Container widget for layout purposes.
What is the relationship between the 'MyApp' widget and the 'MaterialApp' widget in the script?
-In the script, the 'MyApp' widget is a custom widget that extends 'StatelessWidget' and its build method returns a 'MaterialApp' widget, which is a built-in Flutter widget used for the application's material design scaffolding.
How does the script relate the concept of widgets to a previous lesson?
-The script relates the concept of widgets to a previous lesson by mentioning that the argument passed into the 'runApp' function, which is the 'MyApp' widget, was discussed as the root widget in the previous lesson.
What is the significance of the 'Column' and 'Row' widgets in the script's explanation of widget trees?
-The 'Column' and 'Row' widgets are used in the script to demonstrate how widgets can be nested within each other to create a vertical or horizontal layout, contributing to the overall structure of the widget tree.
Outlines
📚 Introduction to Widgets in Flutter
This paragraph introduces the fundamental concept of widgets in Flutter, emphasizing that everything in Flutter is considered a widget. The root widget, passed into the runApp function, is explained as the starting point of the application. It is a class that extends StatelessWidget, which means it doesn't contain any changing state. The paragraph also touches on the build method, crucial for constructing the widget and defining the UI. Additionally, it mentions the existence of both pre-built and custom widgets, which can be nested to form a widget tree that represents the user interface.
🏭 Building Custom Widgets and Widget Trees
The second paragraph delves into the process of creating custom widgets by packaging built-in Flutter widgets into reusable components. It draws a parallel to React's reusable components, highlighting the modularity and reusability of widgets in Flutter. The paragraph explains that while most widgets are pre-made for common UI elements, developers can also create custom widgets using a class with a build method that returns a widget tree. The example of a 'Footer' widget is given to illustrate this concept. The paragraph concludes by reinforcing the idea that Flutter apps are constructed from a combination of pre-built and custom widgets, which are instantiated as needed.
Mindmap
Keywords
💡Widgets
💡Root Widget
💡StatelessWidget
💡Stateful Widget
💡Build Method
💡Widget Tree
💡Custom Widget
💡Pre-built Widgets
💡Flutter Framework
💡Material App
💡Constructor
Highlights
Flutter apps are built using the concept of widgets, which can be thought of as the building blocks of the user interface.
The 'runApp' function's argument is known as the root widget, which is the topmost widget in the widget tree.
Widgets in Flutter are essentially classes that inherit functionality from either 'StatelessWidget' or 'StatefulWidget'.
Stateless widgets do not contain any state or data that changes over time, unlike stateful widgets.
The 'build' method within a widget class is responsible for constructing the widget and its content.
The 'build' method returns a widget or a widget tree, which is a nested structure of widgets.
Flutter has pre-built widgets for various content and layout features, such as text, image, container, column, and row.
Custom widgets can be created when pre-built widgets do not meet specific requirements.
A widget tree is a hierarchical structure where widgets are nested within other widgets.
The root widget can have child widgets, which can in turn have their own children, forming a complex structure.
Built-in widgets like 'Container', 'Text', 'Image', 'Column', 'Row', etc., are used to create the UI.
Custom widgets are created by defining a class with a 'build' method that returns a widget tree.
Custom widgets can encapsulate multiple built-in widgets to create reusable components.
The 'MaterialApp' widget is a built-in widget used for building the overall app structure.
Understanding the widget tree is crucial for creating complex and dynamic Flutter applications.
The process of creating custom widgets involves packaging built-in widgets into a new structure.
Flutter's widget system is similar to React's reusable components, allowing for modular UI development.
The 'MyApp' widget in the example is a custom widget that returns a 'MaterialApp' widget tree.
Pre-built UI widgets are instances of classes created by passing named arguments to their constructors.
The fundamental concept of Flutter apps is the use of widgets, which are instantiated classes for UI elements.
Transcripts
okay then gangs so in this lesson I
mainly want to talk about a key Concept
in flutter before we actually start
coding anything and that is the idea of
widgets and you can think of most things
in flutter as being a widget now I
mentioned in the last lesson that the
argument we pass into the run app
function this my app thing is a widget
and this widget whatever it might be
that we pass into the runapp function is
known as the root widget of the
application so if we take a look at that
my app widg where we Define it down here
we can see that it's actually just a
class and that's all widgets are in
flutter at the end of the day they're
just classes and you can see that this
class extends the stateless widgets
class meaning that it inherits all of
the special functionality that a widget
in flutter should have the stateless
part basically means that this widget
won't contain any state or data which
changes over time or in response to
something like user clicking on a button
for that we have stateful widgets but
we're going to talk more about those
later in the course
anyway you can see also that we have a
method in this class called build and
we're overriding this method because
it's also defined in the stateless
widget class we inherit from but this
build method is what's responsible for
building this widget and is ultimately
also responsible for what we see on the
screen because inside this build method
we have to return some kind of template
or content in the form of a widget or a
widget tree meaning a bunch of widgets
nested within each other now this widget
or widget tree that we return is the
material app widget in this case which
we're going to learn about in the next
lesson but built into flutter there's
also widgets for pretty much any kind of
content or layout feature that we might
need to display on the screen so if we
want to Output some text we could use a
pre-built text widget if we want to
Output an image we'd use an image widget
if we need a container for a layout then
we'd use a container widget or we'd use
a column widget if we wanted to Output a
bunch of stuff in a column so pretty
much anything we ever want to display to
the screen there's going to be a widget
for it and if there's not one already
built into flutter for something you can
just make your own custom widget as well
so then a flutter application is
primarily built from a bunch of these
different widgets which come together to
form a widget tree right now the root
widget is the one that sits at the very
top of this tree it's the one that we
pass into that run app function that we
just saw in the main do file now the
root widget could be called whatever you
want for example my app like it's named
in the start project but it could be
something else and that root widget will
have a child widget which could be a
container widget for layout purposes
maybe within that we might have a column
widget as a child to display a column of
different things on a screen now a
column widget can have multiple children
and they could be a text widget to
display some text an image widget to
display an image and maybe a row widget
to display a row of other things so the
row widget just like the column widget
can also have multiple children which
all widgets themselves so for example
another text widget and maybe a text
button widget and then finally we might
have a fo widget at the bottom of the
column as well so you can see now
following this pattern of widgets within
widgets we're building up a tree likee
structure of widget so in other words a
widget tree all right and on on a screen
this widget tree might look something
like this we have the root widget my app
then inside that a container widget with
some padding maybe around it the column
with text and image widgets inside it
and then we have a row widget below that
with some more text and a button and
then finally a footer widget at the
bottom of the column so when you're
making a flutter app you're essentially
going to be making a widget tree like
this made up of a bunch of different UI
widgets now most of the those widgets
are going to be pre-made widgets built
into the flutter framework like the
container Widget the text Widget the
image widget column row Etc there's
loads and loads of built-in widgets like
this that we can use but sometimes
you'll also need to make your own custom
widgets which themselves will probably
return a widget tree for example this
root widget my app isn't a built-in
widget it's a custom widget that we
create by using a class that inherits
the stateless widget class and that
class contain contains a build function
which returns a widget tree made up of a
few different widgets nested within each
other also in our example here we have a
footer widget now that's not a built-in
flutter widget that's just something I
made up for this example and I would
made that widget in my code using a
class much like the my app widget we saw
before and that class for the footer
widget is going to have a build method
that returns another widget tree that
might look something like this it could
be a row widget with three children
text an image and maybe a logo widget as
well so all I'm really doing is kind of
packaging three built-in flutter widgets
into my own custom widget and then I can
just drop that widget into any other
widget tree where I need it does that
make
sense if you've ever used react before I
guess this is a little bit like making a
reusable component right that can be
then dropped into the template wherever
we need it so we're just making these
kind of custom widgets anyway the
takeaway points here are that one we
make flutter apps by using widgets which
form a widget tree okay two most of
those widgets will be built-in pre-made
widgets for things like text images form
fields and layout features like
containers rows and columns and three
some of the widgets might be customade
widgets that we create by using a class
with a build method which also returns
its own widget tree okay now don't worry
too much if that third point is a little
bit foggy for now we're going to be
looking at that in more detail as we go
forward but just know that we can make
these custom widgets using a class when
we need to all right so now we know a
little bit more about what widgets are
let's have a quick look at this St code
again just to see if we can spot any
widgets in action so first up we've got
this root widget being passed into the
Runa function we've seen that already
and we can see that this root widget is
actually a custom widget because we're
making it right here using a class that
extends stateless widget and it also has
a build method which returns a widget
itself and this is the way that custom
widgets are made right using a class
with a build method that returns a
widget or a widget Tree in this case it
returns a widget called material app now
this is a built-in widget and we're
going to learn a little bit more about
that in the next lesson but if we scroll
down the file a little bit you're going
to see that we also have another widget
called my homepage nested within it
right here and again we can see that
this is a custom widget because we're
using a class to make it which contains
a build method again to build and return
another widget tree now we don't want to
go through every single bit of code in
this data project because in the next
lesson we're actually going to be
stripping this right back and starting
from scratch because I think it's much
easier to introduce and practice new
Concepts and new features that way but
just very quickly if we scroll right
down we're going to see a bunch of
built-in UI widgets like the appar
widget for example the center widget we
also have a column widget text widgets
an icon widget
Etc so all of these widgets are
pre-built widgets that we can just drop
into The Code by the way these pre-made
widgets are all originally made using
classes right just like the custom ones
that we make and each of these widgets
is just us making an instance of that
class and passing in some named
arguments right in turn that class runs
its Constructor takes in those arguments
and it makes us an instance of that
class that widget right and that's all
there is to it so if you remember just
one thing from this lesson it should be
that flut apps are made using widgets
which are just dark classes which we can
instanciate whenever we need them
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