I tried the Apple Vision Pro as a Developer - VS Code in VR!

Adrian Twarog
28 Jul 202414:34

Summary

TLDRIn this video, the developer explores the Apple Vision Pro's usability for daily tasks such as coding in VS Code and designing in Figma. They discuss the intuitive user interface, the convenience of eye-tracking and finger gestures, and the flexibility of the virtual workspace. However, they also encounter minor technical difficulties and question the practicality of the device for intensive tasks like programming and design work. The video concludes with the developer appreciating the Vision Pro's potential but acknowledging its limitations and high cost for everyday use.

Takeaways

  • 😀 The Apple Vision Pro offers a clear user interface with familiar Apple menu navigation and eye-tracking hover effects.
  • 🔍 The device supports multi-tasking with the ability to resize and position windows for an immersive workspace.
  • 🖥️ The Vision Pro can be used as a secondary monitor for a laptop, both at home and on the go, even without being on the same Wi-Fi network.
  • 🛠️ The build quality is praised as futuristic, but there are concerns over the proprietary connector and the battery pack's design.
  • 👀 The device features a magnetic grip that can be easily dislodged, which may cause issues with handling the expensive device.
  • 🎥 The user can enjoy a virtual environment for focused work or entertainment, with the ability to dim or block out the real world.
  • 💻 The Vision Pro can replicate the experience of using a large monitor or multiple monitors, but with some blurriness and focus issues.
  • 👁️ The device's eye-tracking feature allows for hands-free navigation and selection, but may require adjustment for precise tasks.
  • 🔄 The user can switch between different virtual environments and workspaces with ease, promoting flexibility in work setups.
  • 👓 Despite the high price tag, the Vision Pro may not offer a significant advantage over traditional monitors for tasks like coding and design.
  • 🤔 The script raises questions about the practicality of using the Vision Pro for everyday work, suggesting it might be more of a novelty or occasional-use device.

Q & A

  • What is the main purpose of the video?

    -The video aims to demonstrate the day-to-day usability of the Apple Vision Pro for tasks such as programming in VS Code, designing in Figma, and general user interface navigation.

  • How does the user interface of the Vision Pro work?

    -The user interface of the Vision Pro is clear and uses eye-tracking for hover effects, with selection possible through finger tapping. It has a familiar menu similar to Apple products.

  • What are the advantages of using the Vision Pro for browsing and window management?

    -The Vision Pro allows users to bring screens closer, scroll with fingers or eye-tracking gestures, and resize windows by dragging corners or using eye tracking, creating a flexible and immersive browsing experience.

  • What issues did the reviewer encounter with the physical design of the Vision Pro?

    -The reviewer found the proprietary connector difficult to use, the cable often got in the way, and the magnetic grip was prone to coming off, which could potentially lead to dropping the device.

  • How does the Vision Pro handle virtual environments and window positioning?

    -The Vision Pro allows users to position windows in a 3D space around them, though it was noted that windows sometimes go out of focus and require careful positioning.

  • What was the reviewer's experience using the Vision Pro for coding?

    -The reviewer found it difficult to focus on code within the VR environment, making it less practical than using a physical monitor, despite the ability to have additional screens and a flexible workspace.

  • How does the Vision Pro function as a second monitor with a laptop?

    -The Vision Pro can connect to a laptop and display the desktop in a virtual space, providing a larger, customizable workspace that can be used in various environments.

  • What challenges did the reviewer face when using the Vision Pro for design work?

    -The reviewer experienced blurriness and a 'halo' effect around the screen, making it less effective for detailed design work compared to using a traditional monitor.

  • What was the reviewer's opinion on the portability and social acceptance of using the Vision Pro in public?

    -While the reviewer enjoyed the portability of the Vision Pro, they noted that it might be perceived as strange by others, although most people ignored it or pretended not to notice.

  • How does the Vision Pro compare to other VR devices in terms of resolution and usability for work?

    -The reviewer found the Vision Pro to have a slightly higher resolution than the Meta Quest but found programming on it difficult due to focus issues and preferred using a monitor for work.

  • What was the reviewer's conclusion on the practicality of using the Vision Pro for daily work?

    -The reviewer concluded that while the Vision Pro has potential for a flexible and customizable workspace, it was not as practical for daily work as a traditional monitor due to focus issues and the potential for headaches from prolonged use.

Outlines

00:00

😎 Apple Vision Pro: A Developer's Day-to-Day Experience

The script details a developer's exploration of the Apple Vision Pro, focusing on its usability for daily tasks such as programming in VS Code, designing in Figma, and general navigation. The user interface is praised for its clarity and familiarity, with eye-tracking and finger taps facilitating navigation. Despite some technical issues like the cumbersome cable and battery, the portability and flexibility of the device are highlighted, allowing for use in various environments. The script also touches on the immersive experience provided by the device, such as the ability to create a virtual workspace or escape to a tranquil scene.

05:02

🤖 Flexibility and Challenges of the Apple Vision Pro in a Work Environment

This paragraph delves into the practicality of using the Apple Vision Pro as a secondary monitor and its compatibility with both Apple and Windows devices. The user tests the Vision Pro's ability to connect to a laptop, resize and position screens in virtual space, and replicate the experience of working on a physical display. While the flexibility to craft personalized work environments is noted, the script also points out the challenges of using VR for coding and design tasks, such as the difficulty in maintaining focus and the blurriness of the screen when not perfectly aligned with the user's gaze.

10:03

🛠 A Developer's In-Depth Test of the Apple Vision Pro for Design and Programming

The developer conducts an in-depth test of the Apple Vision Pro for design and programming tasks, comparing the experience to using traditional monitors. The script discusses the use of the Vision Pro with a Windows machine via the Duet app and the replication of a desktop screen in VR. The developer finds the text on the Vision Pro difficult to focus on and the experience less practical than using a monitor, despite the novelty of the VR environment. The potential benefits of the Vision Pro, such as the ability to open multiple monitors and customize the workspace, are acknowledged, but the developer concludes that the device might not be suitable for daily use due to its complexity and the discomfort it can cause.

Mindmap

Keywords

💡Vision Pro

Vision Pro is a hypothetical advanced VR device being tested in the video. It represents the core technology that the video's narrative revolves around. The device is used to perform various tasks, such as programming, browsing, and designing, and it is evaluated for its usability and convenience in a day-to-day setting. For instance, the script mentions using the Vision Pro for programming inside of Visual Studio Code and creating designs in Figma.

💡User Interface

The user interface is the point of interaction between the user and the Vision Pro device. It is described as clear and intuitive, utilizing eye-tracking technology for navigation and selection, which is reminiscent of Apple's design philosophy. The script illustrates this with the ease of selecting elements on the screen by looking at them and using finger taps for interaction.

💡Eye Tracking

Eye tracking is a technology that allows the Vision Pro to detect where the user is looking, enabling a hands-free interaction method. It is integral to the device's operation, as seen when the user selects items or navigates through the interface by merely looking at them. The script describes how this feature is used for tasks such as scrolling through a window or resizing it.

💡Safari

Safari is a web browser that the user of the Vision Pro interacts with during the video. It is used to demonstrate the device's capabilities in a familiar application context. The script mentions how the user can manipulate and resize the Safari window using both finger gestures and eye tracking.

💡Virtual Space

Virtual space in the context of the video refers to the simulated environment created by the Vision Pro, where the user can place and interact with digital objects, such as windows and screens. The script describes arranging these virtual screens around the user's environment and using them for various tasks, like watching videos or coding.

💡Magnetic Grip

The magnetic grip is a feature of the Vision Pro that allows the user to physically grab and move the device. However, the script points out that it is easy to disengage accidentally, which could lead to dropping the expensive device, highlighting a potential design flaw.

💡Figma

Figma is a design tool used in the video to showcase the Vision Pro's capabilities for design work. The user mentions creating and editing designs within Figma, indicating how the VR device can be used for more than just browsing or coding, extending its utility to creative tasks.

💡Virtual Reality (VR)

Virtual reality is the technology that powers the Vision Pro, providing an immersive, computer-generated environment that the user can interact with. The script discusses the potential of VR for work and leisure, comparing the Vision Pro's VR experience to other devices like the Meta Quest.

💡Resolution

Resolution refers to the clarity and sharpness of the images displayed on the Vision Pro. The script mentions that while the device has a high resolution, it may not always be practical for tasks that require fine detail, such as coding or design work, where text and elements can appear blurry.

💡Duet Display

Duet Display is an app mentioned in the script that enables the Vision Pro to act as a second monitor for a Windows computer. This demonstrates the device's flexibility and compatibility with different systems, allowing users to extend their desktop environment into the VR space.

💡Headset

The headset is the physical device worn by the user in the video, which in this context is the Vision Pro. It is the primary means through which the user experiences and interacts with the virtual environment. The script discusses comfort, build quality, and some issues with the headset's design, such as the proprietary connector and the strap.

Highlights

User interface is very clear with eye-tracking for hover effects and finger taps for selection.

Menu design is familiar, similar to Apple products, offering an intuitive user experience.

Ability to adjust window distance and close windows with simple gestures.

Safari browser allows for screen resizing and finger or eye-tracking gestures for scrolling.

Vision Pro's cable and battery can be cumbersome, causing potential handling issues.

Portable design enables use in various environments, enhancing flexibility.

Virtual keyboard appears for input, with options to tap, reposition, or select letters by looking.

Windows can be dragged into floating new windows, creating a dynamic environment.

Some windows may go out of focus or fade, requiring careful positioning.

Vision Pro can block out the environment and transport users to a selected virtual scene.

Windows stay in place when moving, allowing for flexible screen positioning.

Vision Pro can be used as a second monitor with a laptop, even on different Wi-Fi networks.

Resolution when using as a second monitor may not be as good as the actual screen.

Vision Pro's virtual space is highly flexible, allowing for personalized workspace setups.

Mouse and keyboard inputs from a laptop are recognized in the virtual space.

Vision Pro's strap design is visually appealing but functionally inadequate, prompting a swap to an alternative.

Magnetic grip is prone to coming off, posing a risk for the expensive device.

Vision Pro's cover functions like a sleeping mask, providing protection for travel.

Using Vision Pro for coding inside Visual Studio Code is not as practical as using a physical monitor.

Vision Pro's VR environment can be used with a web browser for coding, though typing remains a challenge.

Vision Pro allows for multitasking with additional screens and background apps.

Using Vision Pro for an extended period may cause discomfort, such as headaches.

Vision Pro's ability to create additional monitors and custom workspaces is a significant benefit.

Vision Pro can be used with Windows machines through apps like Duet, providing a desktop replica on the VR device.

Designing in Figma within Vision Pro is less effective than using a physical monitor due to text clarity issues.

Vision Pro's high price point may not justify its use for everyday tasks when compared to traditional monitors.

Transcripts

play00:00

as a developer I wanted to see what the

play00:02

Vision Pro is like for day-to-day work

play00:04

so things I'll try in this video are

play00:07

things like programming inside of vs

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code creating designs inside of figma

play00:11

and just testing the Vision Pro

play00:13

generally the user interface is very

play00:15

clear anything I look at uses eye

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tracking to have a hover effect and then

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I can select it tapping with my fingers

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having used Apple products the menu is

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very familiar and I felt right at home

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selecting the bar at the bottom let me

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bring Windows closer or further away and

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selecting the circle closed the window

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next I headed to Safari I had this

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window here of YouTube which I was

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browsing through what's cool is that I

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can bring the screen closer together and

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I can use my fingers to actually scroll

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or I can use the eye tracking with my

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fingers to gesture as well I can resize

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the window by grabbing the bottom right

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corner and pulling it out or using ey

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tracking to do the same then I can place

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it up against my wall so it looks like a

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super massive screen unfortunately the

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short cable and massive battery that

play00:57

comes alongside the Apple Vision Pro

play01:00

always got in my way and I almost

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dropped it due to this magnetic grip

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which is kind of easy to come off

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however while these are minor technical

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difficulties what I did enjoy is the

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fact that I can use this anywhere I want

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this means I can sit back relax and

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learn some CSS from one of my favorite

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people Kyle from webdev simplified

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whenever I click on any inputs like the

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search here at the very top of the

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screen I also get this popup keyboard I

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can use my fingers to tap reposition it

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or just select the letters by looking at

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them I can then search up videos and

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drag the tabs into new windows that are

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floating all around my environment now

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this is pretty cool this is one of the

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things that I thought was very

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interesting but one of the things you'll

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notice is that some of the windows

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sometimes go out of focus as well as

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they go a little bit faded so you do

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need to position them carefully around

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your environment as well here I was

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looking up free code camp and I decided

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that rather than having the windows very

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far away from me I would bring them

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closer almost like a laptop screen well

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one with three screens which would be

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amazing but doesn't exist in real life

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and being able to just browse through it

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in this fashion I can also block out my

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environment there's a little swipe at

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the top of the headset and when I turn

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this everything goes a little bit darker

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and Fades into a scene of my selection

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in this case I've selected this nice

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lake with a forest back set and this

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allows me to almost escape the reality

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I'm in and enter a brand new one that's

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definitely something I would like to try

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out on an airplane most of the windows

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also stay in place here I've positioned

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one close to where my TV normally is if

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I was to stand out and exit this room

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I'll see that it stays in this position

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I can also resize the screens and take

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them with me all I have to do is look at

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this Bottom bar and tap to hold it as I

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do the screen comes with me I can select

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to place it next to my coffee machine

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and create a coffee while continuing to

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watch the program here on asynchronous

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programming I also don't recommend

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wearing the Vision Pro 24/7 while it's

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not that easy to eat while wearing them

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the main reason is the strap so let me

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get into the actual build quality Apple

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have done a fantastic job at making this

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feel like a piece of technology out of

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the future yet despite all that there

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are a few problems that I was

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encountering I already mentioned the

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battery pack but what I didn't mention

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is this proprietary connector here which

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you connect on this side it's not that

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easy to get in and then it's always got

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this cable sticking out and then there's

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this strap at the back of the Vision Pro

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this strap visually looks so good the

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material is soft to the touch and this

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style lets me tighten or loosen it at

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any point but functionally it doesn't do

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the job it should so I actually swapped

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to the alternative strap removing the

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straps was very easy you just pull this

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little orange tag and they come off

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instantly then the alternative strap

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comes with this band that goes above

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your head as well as that back of the

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head and this provided so much better

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support for me when I was wearing it I

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think I've already mentioned but this

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magnetic grip kept coming off whenever I

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went to grab it it also feels like it's

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in a spot where it's easy to just simply

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fall off which filled me with Terror

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whenever I went to pick up this $6,000

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device Apple also provides this cover

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for the Vision Pro and this cover kind

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of sits on top of the glass which I was

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worried might break if I throw in my

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backpack however this this fits in

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snuggly and it's almost like a little

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sleeping mask and works perfectly if I

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do need to travel with it the next thing

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I wanted to try was actually using it

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with my laptop I heard that it can work

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almost like a second monitor where you

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see the monitor in Virtual space and I

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thought this would be a very cool thing

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to test out for day-to-day working as

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soon as I open up my laptop I get this

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little connect button above it which I

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can select and it opens up a screen of

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my desktop in Virtual space it also

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darkens my current screen so no one else

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can see what I'm working on I did this

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at home where both my laptop and The

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Vision Pro were on the same Wi-Fi

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however later when I was at a cafe it

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worked just the same even though both

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devices weren't on the same Wi-Fi next I

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tested resizing the actual screen

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placing it on top of my laptop I thought

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this was pretty cool because it meant

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that I was almost working on my laptop

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though the resolution wasn't as good as

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looking at the actual screen itself so

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in that case I probably wouldn't

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recommend VR if this is how you're going

play05:28

to use it just use your laptop normally

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then I move the virtual space on top of

play05:32

my Apple Studio display I know I'm a

play05:34

little bit silly but this was just

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something I had to try after playing

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around with its position and its size I

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was able to replicate it and for me it

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looked almost exactly the same as if I

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had the display on itself though I don't

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think this was the intended use case for

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The Vision Pro still it gives you an

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idea of just how flexible this virtual

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space is you can really craft your own

play05:56

scenes however you wish and in this case

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this is what I I was wishing to do but I

play06:01

assume people would prefer larger

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monitors I can actually resize this

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screen placing it on top and making it a

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lot bigger I heard there's an Apple OS

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update that'll actually make it curved

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and even wider if that's what people

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prefer as someone working inside of

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Visual Studio code though this is

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probably just enough I wouldn't want a

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larger screen otherwise I really

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wouldn't be able to see everything

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without constantly turning my head

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another thing I could do is open up

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additional apps side by side with my

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desktop itself so this means I could

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have a YouTube running on a screen on

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the right hand side while I have my

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coding environment at the very Forefront

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for some all these additional screens

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and things playing in the background

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might be distracting but if for example

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you're watching a coding tutorial and

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you're trying to follow along it could

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be useful I also discovered that the

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mouse and keyboard from my laptop

play06:49

actually carried across to the virtual

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space it's another example of Apple

play06:53

adding in some smarts which just work

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another thing I liked was that I could

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move these spaces to wherever I wanted

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so for example if I simply wanted to

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change desks I can move this screen

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across to my other desk and start

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working on there instead and while I

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would have to also move my laptop so

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that I can actually use the mouse and

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keyboard it does allow me to do some

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very interesting things meaning I'm

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never locked into exactly where I'm

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sitting and this incentivizes me to move

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a little bit more because otherwise I

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might be sitting in the same spot for

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hours on end however if you're someone

play07:27

looking to code Direct ly inside of the

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Vision Pro I didn't find any VSS code

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that is a native app you can download

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and use however if that's something you

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really want to do you can always use

play07:39

GitHub and use it through the web

play07:41

browser through code spaces where you

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get a vs code instance running in the

play07:45

browser though I'm not sure exactly how

play07:47

you would type unless you've also

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brought a keyboard along with you which

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in that case I would say it's just

play07:52

easier to bring your laptop but who

play07:55

knows maybe if you're reviewing code you

play07:57

want to do it with your own hands quite

play07:59

literally for the Apple Vision Pro I

play08:01

thought one of the advantages of having

play08:03

a VR device is that you can wear it

play08:05

anywhere so I tried a few different

play08:07

settings I enjoyed being able to lie

play08:09

down but another thing I tried was

play08:11

heading over to a cafe and just

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pretending I'm a completely normal

play08:15

person who just happens to need some

play08:17

additional visual aids for the most part

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A lot of people didn't look at me as

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funny as I thought they would and they

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just pretended that I'm probably just

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some weirdo and I don't know how to work

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in society but that's okay because I am

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a little bit like that so I opened up my

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laptop and tried what it is like inside

play08:35

of the Vision Pro just out and about

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during a regular day I was able to

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connect to my laptop immediately and I

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didn't even set up my Personal Hotspot

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yet but I did check to make sure that I

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could run the personal hotspot as well

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as this virtual screen at the same time

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and I could I also think that it is kind

play08:52

of smart that Apple made my eyes

play08:54

actually appear at the front of the

play08:55

screen so that people can see if I'm

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looking at them this makes it so though

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that if I am interacting with people it

play09:01

doesn't look like I'm completely zoned

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out and I can actually see what they're

play09:05

doing however I still don't think this

play09:07

will stop people from thinking inside

play09:09

their head that you're kind of strange

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there was another feature I really liked

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about the Vision Pro there's a dial at

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the very top of the device that lets you

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swap into a virtual environment of your

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own choosing it was brilliant I really

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enjoyed being able to escape the mundane

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surroundings I was in and being able to

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focus 100% on the window and work I was

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doing but it makes makes me think well

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wouldn't it just be easier to head to an

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office or work from home if that's my

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goal either way it's a very neat trick

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with the Vision Pro it also lets you Dim

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your environment which is what I'm doing

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here where you're not completely passing

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it through to the virtual space but just

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halfway more or less the Apple Vision

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Pro is also meant to be the best VR

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device better than the meta quest which

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I've owned for the last year and I

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haven't particularly used that much and

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while the Apple Vision Pro might have a

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slightly higher resolution I found them

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very similar and in terms of work

play10:00

actually programming on this device is

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kind of difficult because when I'm

play10:04

looking at actual code on a screen it's

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kind of hard to see what I'm focused on

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sometimes I like to view the whole

play10:11

screen and everything isn't in Focus

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usually only the thing I'm looking at in

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terms of design when I'm trying to move

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different elements around I can't use

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the hand tracking in the end I need to

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use a mouse and a keyboard and so I

play10:24

might as well just be using a monitor

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I've only really had a shallow test of

play10:28

using it for Pro programming and design

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so today I thought I would actually give

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it a proper test by using it for most of

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the day to do the kind of task that I

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normally do when it comes to creating

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websites and designing them firstly to

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test out designing a website I decided

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to continue using my laptop as I found

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this the easiest way to interact with

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the Vision Pro especially when I was

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working I use it as a main large screen

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that just hovers in front of my desk I'm

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building out this 3D website for an

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upcoming tutorial on my other channel

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community and you can see here that I'm

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using it just like you would normally a

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screen which makes for the question is

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it really worth having a Vision Pro for

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$6,000 when it's just replicating what a

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computer screen normally does personally

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I find the ability to move my face

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closer to a screen and see all the

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pixels actually beneficial over using a

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Vision Pro which makes everything a

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little bit blurry if you're not focusing

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it in just the perfect way all these

play11:25

examples so far have been using Apple

play11:27

but what if you have a Windows machine I

play11:29

downloaded an app called Duet which

play11:31

allows you to connect to your computer

play11:34

through Wi-Fi and I was able to get it

play11:37

up and running on the Vision Pro

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natively which is great so instead of

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opening up my laptop screen I now have a

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replica of my desktop screen it's even

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running the same resolution though I do

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have a giant black bar here at the

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bottom I resized the screen so it' be

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super wide similar to the Asus monitor

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I'm currently running it was so similar

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in fact that when I overlaid it on top

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it almost look like the exact same

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monitor I think this is kind of

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hilarious and similar to the Apple

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display that I replicated earlier and I

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really like doing this for some reason

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though this means that I can now move

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about this screen and position it

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wherever I wish which I decided to do in

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front of my desk kind of similar to how

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I normally have my monitor anyway I

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headed into figma to see what that was

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like as well as editing a couple of the

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designs and as I mentioned earlier it

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was in fact easier to use a monitor than

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this screen while here on camera it does

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look like it's doing a pretty good job

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for your eyes looking at the actual

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pixels themselves they do kind of end up

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a little bit blurry and there's a bit of

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a Halo happening if the screen is too

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bright as well as for programming

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normally the way I code is to have

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Visual Studio code on the left hand side

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with a project I'm working on often in

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reactjs but sometimes it's also plain

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HTML CSS and JavaScript then I have my

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figma reference file on the right hand

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side I often try to replicate a lot of

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The Styling and components from the

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figma file in my code here in reactjs

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components while doing so in VR on the

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Vision Pro was very familiar to how I

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would normally do it on my monitor I did

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have a few issues firstly the text was

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hard to focus on as I mentioned earlier

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anything in focus is only what you're

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looking at exactly I tried to bring the

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monitor a little closer to myself in

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order to see the text a little bit

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clearer but that didn't work as well as

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I wish it did though it looked looked

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really cool it wasn't as practical as I

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wanted it to be the other thing I tried

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was increasing the font size of vs code

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but if I'm going to do that I might as

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well just have a monitor additionally

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after working like this for about a

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period of an hour I did also have a

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headache which might be just because I'm

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not used to VR but it's something I took

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note of especially if I was considering

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to use this every day for actual work I

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think the potential is there being able

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to open up additional monitors and set

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up your workspace however you wish is

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probably the most beneficial part of

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having a Vision Pro but at the same time

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it does get crowded personally I've

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always liked the Moto less is more and

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for me this was just a bit overwhelming

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when I tried to get it to all work

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together I can't really see what I would

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use this for and yet it's still a lot of

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fun I'll tell you that so it's a very

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expensive Gadget that I love showing off

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to other people giving a tech demo to

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but realistically I don't think I'd be

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using this every day or every week but

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maybe once a month

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