ASSASSINS CREED 1 Explained
Summary
TLDRIn 2012, Desmond is held captive by Abstergo Industries, where he relives the memories of Altair, an assassin fighting the Templars for the powerful Piece of Eden. As Desmond navigates Altair's missions to eliminate key Templar figures, he discovers a complex web of motivations that blur the lines between good and evil. Meanwhile, Lucy, a secret assassin, helps Desmond escape. The narrative intertwines themes of control, freedom, and the moral ambiguities of both the Assassins and Templars, culminating in a dramatic showdown and a cliffhanger hinting at more artifacts yet to be discovered.
Takeaways
- 😀 Desmond is captured by Abstergo Industries, where he is forced to relive the genetic memories of his ancestor, Altair, through a machine called the Animus.
- 🔍 Altair is an assassin tasked with retrieving the Piece of Eden, a powerful artifact, while battling the Templars, led by Robert de Sable.
- 😓 After a series of failures, Altair is demoted by his mentor, Al Mualim, and must prove himself by hunting down a list of targets connected to the Templars.
- ⚔️ Throughout his missions, Altair learns that the targets he kills often have complex motivations, challenging his views on good and evil.
- 💡 The Assassins and Templars both seek to establish peace, but they differ fundamentally in their methods, with the Templars favoring control and oppression.
- 🧩 The Piece of Eden is revealed to be more than just a treasure; it has the potential to control human minds, influencing historical events.
- 🏰 The storyline emphasizes the political intrigue and manipulation between the Assassins and Templars during the Crusades.
- 👥 Lucy Stillman, Desmond's assistant, is secretly working to free him from Abstergo, revealing the duality of characters in the conflict.
- 📜 The narrative culminates in Altair discovering that Al Mualim has ulterior motives and is also involved with the Templars.
- 🌍 The story ends on a cliffhanger, suggesting the existence of more Pieces of Eden, setting the stage for future conflicts and explorations.
Q & A
What is the main premise of the story?
-The story revolves around Desmond, who is held captive by Abstergo Industries and forced to relive the genetic memories of his ancestors, particularly Altair, a member of the Assassin Brotherhood.
What does Desmond use to connect with his ancestors' memories?
-Desmond connects to his ancestors' memories through a machine called the Animus, which translates genetic memories into a simulated reality.
What artifact is Altair attempting to retrieve?
-Altair is trying to retrieve a holy artifact known as the Piece of Eden.
Who is Robert the Sabre?
-Robert the Sabre is the Grandmaster of the Templar Order and a key antagonist in Altair's mission.
What lesson does Al Mualim teach Altair?
-Al Mualim emphasizes the importance of following the Assassin's Creed and punishes Altair for breaking its rules.
How does Altair's mission evolve throughout the story?
-Altair begins with a simple task of assassinating nine targets but discovers that the targets are all connected to a larger conspiracy involving the Templars and their plans for the Piece of Eden.
What is revealed about Al Mualim at the end of the story?
-Al Mualim is revealed to be a Templar himself, manipulating Altair and using him to eliminate other Templars to secure power for himself.
How does Desmond's captivity relate to the larger conflict between Assassins and Templars?
-Desmond's captivity represents the modern-day continuation of the ancient conflict between the Assassins, who seek to promote free will, and the Templars, who aim to control humanity through order and obedience.
What does Desmond learn about the true nature of the conflict between the Assassins and Templars?
-Desmond learns that both factions seek peace, but their methods differ drastically, with the Templars believing that the end justifies the means.
What cliffhanger does the story end on?
-The story ends with Desmond having a vision of blood-written signs left by previous subjects, hinting at further mysteries and artifacts to be explored.
Outlines
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