10 Habits That Are Secretly Ruining Games For You
Summary
TLDRIn this video, the speaker discusses 10 bad gaming habits that can detract from the enjoyment of playing video games. These habits include juggling too many games, not knowing when to stop, expecting to win on the first try, sticking to familiar play styles, overlooking the artistic beauty in games, overindulging in competition, following gaming discourse too closely, relying too much on the internet for help, only playing new and popular games, and binging without balance. The speaker shares personal experiences and offers insights on how to overcome these habits to enhance the gaming experience.
Takeaways
- đ§ Bad gaming habits can develop due to our brain's tendency to prioritize immediate rewards over long-term benefits, forming a 'cue, craving, response, reward' loop.
- đź Juggling too many games at once can lead to a lack of fulfillment and make it difficult to get immersed in any single game.
- đ« Knowing when to stop playing a game that has become a chore is crucial to maintaining a healthy gaming-life balance.
- đ It's important to embrace the challenge in games and not expect to win everything on the first try to truly enjoy the learning process.
- đ Experimenting with different play styles can significantly enhance the gaming experience and keep it fresh.
- đš Appreciating the artistic and aesthetic elements in games can elevate enjoyment beyond just gameplay mechanics.
- đ Overindulging in competitive gaming can lead to emotional rollercoasters and detract from the overall gaming experience.
- đŁïž Following gaming discourse too closely can influence personal opinions and potentially cause missing out on enjoyable gaming experiences.
- đ Relying too much on the internet for help in games can diminish the satisfaction of overcoming challenges independently.
- đ± Focusing solely on new and popular games can lead to a cycle of dissatisfaction and prevent the discovery of older, quality games.
- đ« Binging video games without balance can lead to addiction and a decrease in dopamine-driven pleasure, necessitating regulation or abstinence.
Q & A
What is the main focus of the video script?
-The main focus of the video script is to discuss the bad habits that can develop in gaming and how they can detract from the enjoyment of playing video games.
How does the author describe the formation of bad habits in relation to gaming?
-The author explains that bad habits form due to the brain prioritizing immediate rewards over long-term benefits, often leading to mindless behavior that can sap the fun from gaming.
What is the 'cue, craving, response, reward' loop as it relates to gaming?
-The 'cue, craving, response, reward' loop is a behavioral pattern where a cue (e.g., approaching a risky situation in a game) triggers a craving (e.g., for safety and control), leading to a response (e.g., quicksaving) and resulting in a reward (e.g., relief from knowing actions have no permanent consequences).
Why does the author believe it's important to commit to a single game at a time?
-The author believes committing to a single game helps find satisfaction in gaming because it allows for deeper engagement and prevents the feeling of being overwhelmed by juggling multiple games.
What does the author suggest doing if limiting oneself to a single game at a time feels too restrictive?
-If limiting oneself to a single game feels too restrictive, the author suggests compartmentalizing play into explicit settings or moods, such as having one multiplayer game, one travel game, and one primary single-player game at a time.
How does the author view the idea of not finishing every game?
-The author believes not every game deserves to be finished and that players should recognize when continuing to play is causing more harm than good, suggesting it's okay to stop playing a game if it starts to feel like a chore.
What is the significance of the author's experience with 'Tales of Arise'?
-The author's experience with 'Tales of Arise' illustrates the point that commitment to a game can go too far, leading to playing out of obligation rather than enjoyment, and missing the point that sunk costs should not influence decisions to continue playing.
Why does the author encourage embracing defeat in games?
-The author encourages embracing defeat because it is an opportunity for learning and growth, and overcoming challenges that initially seem impossible can be one of the most rewarding experiences in gaming.
What is the author's opinion on experimenting with different play styles in games?
-The author believes that experimenting with different play styles can breathe new life into a game and is a great way to find more enjoyment, as it was in his experience with 'Elden Ring' when he tried a different character build.
How does the author suggest appreciating the artistic beauty in games?
-The author suggests taking time to look at and appreciate the art direction, design, and music in games, as these elements can elevate the enjoyment of gameplay.
What is the potential downside of overindulging in competitive multiplayer games according to the author?
-The potential downside of overindulging in competitive multiplayer games is the emotional rollercoaster it can create, with highs of winning and lows of losing, which can lead to frustration and a negative gaming experience.
Why does the author warn against following the gaming discourse too closely?
-The author warns against following the gaming discourse too closely because it can lead to missing out on games that might be personally enjoyable, as opinions can become the defacto viewpoint and influence personal decisions about games.
What is the author's view on using the internet for help in games?
-The author views using the internet for help as beneficial but cautions against an unhealthy reliance on it, as it can prevent the rewarding feeling of solving problems independently and reduce the highs of gaming.
How does the author feel about only playing new and popular games?
-The author feels that focusing solely on new and popular games can lead to a cycle of churning through releases without finding satisfaction, suggesting that older games can also provide great experiences.
What advice does the author give for maintaining a balance in gaming habits?
-The author advises maintaining a balance by setting rules for gaming consumption, such as only playing after completing important daily tasks, to ensure that gaming remains a rewarding experience and doesn't lead to addiction or imbalance in life.
Outlines
đź Understanding Gaming Habits
The speaker begins by acknowledging that everyone has bad habits, including those related to gaming. They explain that these habits can form in unexpected areas and share their personal experiences with gaming habits over the years. The goal of the video is to identify and discuss 10 such habits that can detract from the enjoyment of gaming. The speaker introduces the concept of 'cue, craving, response, reward' loop as a way to understand how these habits form, using 'save scumming' as an example. They emphasize the importance of recognizing these habits to overcome them.
đčïž Juggling Too Many Games
The speaker discusses the first bad habit of juggling too many games at once, which can lead to a lack of focus and fulfillment. They suggest committing to one game at a time or, at the very least, organizing gaming time around specific settings or moods to avoid feeling overwhelmed and to enhance the gaming experience.
đ Not Knowing When to Quit
The second habit discussed is the difficulty in knowing when to stop playing a game that has become monotonous or unenjoyable. The speaker recounts a personal experience with 'Tales of Arise' and advises viewers to be open to the idea of moving on from a game when it no longer brings joy, considering the time already spent as a sunk cost.
đź Expecting Immediate Success
The speaker addresses the common expectation of winning or mastering games right from the start, which can lead to frustration when the game's difficulty increases. They encourage embracing the learning process and the satisfaction that comes from overcoming challenges, rather than letting initial failures affect the overall gaming experience.
đĄïž Experimenting with Different Play Styles
The fourth habit is the reluctance to experiment with different play styles, such as character classes or strategies. The speaker shares their preference for magic-based characters and how trying a different build in 'Elden Ring' enhanced their enjoyment. They encourage stepping out of comfort zones to find new ways to engage with games.
đš Appreciating Artistic Elements
The speaker emphasizes the importance of appreciating the artistic and aesthetic elements of games, such as art direction, design, and music. They recount their experience with 'Kunitsu-Gami: Path of the Goddess' and how it made them more aware of the game's beauty, suggesting that taking time to appreciate these aspects can elevate the gaming experience.
đ Overindulging in Competition
The sixth habit discussed is the overindulgence in competitive gaming, which can lead to emotional highs and lows. The speaker shares their experience as a competitive player and how they had to accept their limits over time. They advise being mindful of the emotional impact of competitive gaming.
đŁïž Following Gaming Discourse Too Closely
The speaker warns against relying too heavily on the gaming community's discourse to form opinions about games. They recount their experience with 'Battlefield 2042' and how initial negative reactions might have deterred them from enjoying the game. They encourage forming independent opinions and not letting external discourse dictate personal gaming experiences.
đ Relying on Internet for Help
The seventh habit is the overreliance on the internet for help with games, which can diminish the satisfaction of solving problems independently. The speaker reflects on the use of strategy guides in the past and how they provided useful information while also potentially reducing the sense of achievement. They suggest finding a balance between seeking help and figuring things out on one's own.
đ Focusing Solely on New Releases
The eighth habit discussed is the focus on playing only new and popular games, which can lead to a cycle of constantly seeking novelty without finding lasting satisfaction. The speaker recommends exploring older games and engaging with communities that appreciate classic titles, suggesting that age does not equate to a lack of quality in gaming.
đ« Binging Games Without Balance
The ninth habit is binging video games without maintaining a balance in life, which can lead to addiction and compulsive behavior. The speaker discusses the neurological effects of excessive gaming on dopamine levels and suggests strategies like dopamine fasting or self-binding to regulate gaming habits and maintain a healthy balance.
đ Seeking More Strategies
In conclusion, the speaker invites viewers to share their own struggles and strategies for overcoming bad gaming habits in the comments. They express hope that the video has raised awareness about these habits and encourage ongoing discussion to help gamers improve their experiences.
Mindmap
Keywords
đĄBad Habits
đĄMindless Behavior
đĄImmediate Rewards
đĄSunk Cost
đĄOvercoming Challenges
đĄComfort Zones
đĄArtistic Beauty
đĄCompetitive Multiplayer
đĄDiscourse
đĄStrategy Guides
đĄDopamine
Highlights
Bad habits can form in unexpected places, including video games.
Mindless behavior towards video games can lead to the formation of bad habits.
Bad habits often go unnoticed and can diminish the enjoyment of gaming.
The first step to breaking a bad habit is recognizing its existence.
Bad habits form due to the brain's prioritization of immediate rewards over long-term benefits.
The 'cue, craving, response, reward' loop is a common pattern in habit formation.
Save scumming is an example of a gaming habit that can diminish long-term enjoyment.
Juggling too many games at once can lead to a lack of fulfillment.
Committing to a single game can increase satisfaction.
Knowing when to stop playing a game is crucial to maintaining enjoyment.
Not every game deserves to be finished, and players should decide when to move on.
Setting unrealistic expectations early in a game can lead to frustration.
Learning through defeat is a key aspect of many games.
Experimenting with different play styles can enhance gaming experiences.
Appreciating the artistic beauty in games can elevate enjoyment.
Overindulging in competitive gaming can lead to emotional rollercoasters.
Following gaming discourse too closely can influence personal gaming choices negatively.
Relying too much on the internet for help can diminish the satisfaction of solving problems independently.
Playing only new and popular games can lead to a cycle of constant dissatisfaction.
Binging video games without balance can lead to addiction and compulsive behaviors.
Strategies like dopamine fasting or self-binding can help regulate gaming habits.
The video aims to raise awareness of common bad gaming habits to improve overall enjoyment.
Transcripts
If thereâs one thing Iâm certain of, itâs that we all have some bad habits in our livesâI know Â
I do. But bad habits arenât just limited to the areas we typically think of, like diet, Â
fitness, and relationships. They can also develop in unexpected places.
For most of my life, I thought of video games as an escape: Â
an activity I could engage in mindlessly as a way to detach from the rest of the Â
world. But as Iâve come to realize, that is far from the ideal way to enjoy games.
Just like with anything else in life, mindless behavior toward video games Â
risks the formation of bad habits. And in this video, I wanna shine light Â
on 10 of those habits that Iâve personally struggled with over the last couple decades.
Often, these habits can go completely unnoticed, Â
slowly sapping the fun from an activity we used to find enjoyment in. Itâs my hope that Â
this video can help you identify some of your own tendencies when it comes to gamingâbecause Â
the first step to kicking a bad habit is figuring out that it exists at all.
Before we jump into the list, I do wanna quickly talk about where bad habits come Â
from. The simplest explanation is that they form because our brains prioritize immediate rewards Â
over long-term benefits, which are often less tangible and therefore difficult to quantify. Â
This short-term bias makes it really tempting for us to repeat behaviors that feel good or Â
avoid pain in the moment, even if theyâre not constructive for us in the long run. In Â
Atomic Habits, James Clear defines this as the âcue, craving, response, rewardâ loop.
To put it in gamer terms: imagine this loop for save scumming. The cue for Â
that behavior would be approaching any potential conflict, decision, Â
or risky situation. The craving is the desire for safety and control within that situation, Â
the response to that craving would be deciding to open up the menu and quicksave, and finally, Â
the reward is the immediate relief you feel from knowing that your actions now have no permanent Â
consequencesâif you need to, you can simply reload that save and try again for your desired outcome.
Although save scumming rewards you with relief in the moment, Â
over the long term you may miss out on a lot of the tension that makes games exciting to play.
Alright, now that we have a little background on how these habits form, Â
letâs look at the ones that have given me the most trouble so far in my gaming career
#1 - Juggling too many games at once
Iâm a firm believer that weâre living in a golden age of video games right Â
now. There are literally thousands of amazing titles, accessible in an instant Â
thanks to the magic of the internet. Which is great, but itâs also f*****.
If you find it difficult to stay committed to a single game at a time, you are not alone my Â
friend. Iâve struggled with this on and off for a long time, and itâs only become more Â
difficult as Iâve accumulated more consoles and enrolled in more subscription services. I Â
talked about this in my very first video on the channel, but I believe that our best chance to Â
find satisfaction in games is to commit to them unless they give us a legitimate reason not to.
Whenever Iâve tried to rotate between 3 or 4 or 5 different games without fully Â
committing myself to any of them, itâs left me feeling unfulfilled. Not only does it Â
require a lot of energy to decide which of those Iâm gonna play on any given night, Â
but it also makes it tough to get in the groove with any of them.
If limiting yourself to a single game at a time is a terrifying thought for you, Â
at least consider compartmentalizing your play into explicit settings or moods. For instance, Â
itâs much easier to sustain one multiplayer game, one travel game, and one primary single Â
player game at time, compared to three 70+ hour RPGs that youâre trying to play all at Â
once. I wonât lie to you and say that itâs easy to maintain this kind of discipline, Â
but if you try it for yourself I think youâll come to the same conclusion that I have.
#2 - Not knowing when to put a game down
In the last habit, we talked about commitment being a key ingredient to finding satisfaction Â
in games. This is the other side to that coin. Commitment can go too farâto the point where you Â
fail to realize that spending more time with a game is actually causing more harm than good.
I fell victim to this when I was playing through Tales of Arise a few years ago. I Â
thought this was a good game overall, but like many JRPGs, the combat was starting Â
to get pretty repetitive as I neared hour 40, 50, 60. That was just too much Tales of Arise for me, Â
but after putting that much time in, I did wanna see how the story played Â
out in the end. So I put my head down and trudged through the last 20 hours.
Looking back on that experience, I should have stopped playing as soon as the game started Â
to consistently feel like a chore. I could have easily watched the last few cutscenes on YouTube, Â
and I would have saved myself almost two weeks of mostly disinterested gaming.
Not every game deserves to be finished, and that assessment has to come from you Â
personally. You are the only one who can decide when itâs time to move onâso keep an open mind, Â
and remember that your time spent with the game already is 100% a sunk cost. So you Â
should never consider that time in your decision about whether to keep playing.
#3 - Expecting to win everything on the first try
In any game with challenging bosses, tactical battles, Â
or head scratching puzzles, thereâs often a temptation for us to set expectations for Â
our future performance within the very first couple hours of the experience.
The problem with that is most games have a difficulty curve that continues to slope up Â
over time. In other words, the beginning of the game is usually the easiest part. Despite Â
knowing this, I canât count the number of times Iâve gotten irrationally frustrated Â
after the first so called âskill checkâ in a game, and I know Iâm not the only one.
When you start a game effortlessly defeating every enemy or clearing stages with perfect execution, Â
that first difficulty spike is like a shock to the system. In the moment, Â
it can feel a little crappy to realize that you are not, in fact, infallible. But the mistake Iâve Â
often made is letting the frustration of that defeat linger. This is especially problematic Â
because the entire premise of many fantastic games is learning through defeat. Instead, Â
you should welcome the opportunity to develop mastery over a challenging situation. Because Â
overcoming something that first seemed impossible is one of the greatest payoffs in gaming.
#4 - Not experimenting with different play styles
We all have our comfort zones when it comes to gamesâthese are the character classes, Â
weapon choices, and strategies that come most naturally to us. Maybe you tend to Â
gravitate toward big swords over bows and knives, or you like to over-prepare Â
for situations rather than rushing in and seeing what happens. Personally, Â
Iâm a sucker for a good spell. Magic based characters often have strong AOE potential, Â
and I can usually cast spells while keeping some space between me and my enemies.
Iâve played mages in a lot of different fantasy RPGs, but if Iâm being objective, Â
itâs not always the most enjoyable experience. In my Elden Ring playthrough, Â
I started with a strict intelligence build. Even by level 40 or 50, I was still just Â
running around poppin off Glintstone shards at anything that moved. It was around that point Â
I finally admitted to myself that Iâd probably have more fun if I just tried a different build.
This can be a daunting proposition depending on how attached you are to your play style, Â
and I do have to subtract a few points from Elden Ring for making it not that Â
accessible to players. But after tossing away the comfort of a familiar play style, Â
I have not once regretted my decision to try something new. It is, without a doubt, the easiest Â
way to breathe new life into a game. I do wanna shout out Capcom in this segment, because in my Â
experience they do a great job encouraging players to try different tactics in their games. Dragonâs Â
Dogma 2 has a really fluid vocation system, and the Monster Hunter series is constantly tempting Â
you to learn a new weaponâŠand then inevitably spend 20 more hours optimizing a build for it.
#5 - Not appreciating the beauty in games
Video games are the most dynamic form of media. Theyâre interactive, yeah, Â
but theyâre also rich with artistic beautyâand this medium gives players a unique way to engage Â
with those elements. If you let the credits roll on a big AAA game, itâs not uncommon to Â
see hundreds or even thousands of names who contributed to that final product, Â
with many of them responsible for parts of the game that go unrecognized and uncelebrated.
A mistake Iâve made too many times in the past is focusing on just Â
gameplay. I get so caught up in the mechanics, trying to win and have fun, Â
that I completely blind myself to all the other amazing elements of the package.
Iâve been playing through Kunitsu-Gami: Path of the Goddess recently, and let me tell you: Â
this is a game that makes it hard for you to ignore its beauty. There are so Â
many aesthetic flourishes that donât really serve any purpose, Â
other than to just exist and be nice to look at. Walking around the camps, Â
changing your equipment, viewing the different models of enemies or Japanese dessertsâit all Â
makes for a wonderful context within which the mechanical elements of the game can operate.
But not every game is so upfront with its presentationâso the next time you load into your Â
favorite game, take a few minutes to just look at stuff, appreciate the art direction, the design, Â
listen to the sounds, and immerse yourself in the music. I guarantee it will elevate your enjoyment.
#6 - Overindulging in competition
With my dominant play personality being a competitor, I have at many points in my life, Â
felt the intoxicating draw of competitive multiplayer games. Thereâs no feeling quite Â
like outmatching another real playerâwhen your reflexes are dialed in and nothing Â
can get in your way, itâs hard to imagine any other gaming experience topping that.
But as anyone whoâs played these kinds of games knows, youâre signing up for a rollercoaster Â
every time you log in. With those highs, so come the lows. Even if youâre performing at Â
the peak of your skill level, these games will eventually pit you against opponents Â
who are even better. And if you get a few of those matches in a row, itâs a recipe for a spazz out.
In an era when most kids these days have grown up on FPS games, Â
the standard multiplayer experience is already at the sweatfest level. At my age, Â
Iâve had to accept that I simply cannot keep up anymore. I can handle a little Â
bit here and there, but if I overextend myself I always ended up regretting it.
#7 - Following the discourse too closely
Many of you are likely looped in to the general video game discourse. Whenever new games come out, Â
or a big update ships, or thereâs some juicy industry news, the community always has something Â
to say about it. Usually, the big content creators will put out videos with their own Â
reactions or reviews, and often those opinions end up becoming the defacto point of view on a game.
This can definitely be a positive thing, if theyâre calling out legitimate problems Â
or singing the praise for a lesser known title thatâs worth checking Â
out. But if youâre always looking to the discourse to make your decisions for you, Â
thereâs a good chance youâll miss out on some things you may have otherwise enjoyed.
As a longtime fan of the Battlefield games, I remember vividly when BF2042 launched a Â
few years ago, to almost universal mockery. The game was factually busted on release, Â
with some of the jankiest graphical bugs we had seen since Cyberpunk. If I had taken those Â
initial impressions from the community and solidified my opinion on the game, Â
I would have never tried it. But to Diceâs credit, they did turn the game around. By the time it came Â
to EA Play and I could download it via Gamepass Ultimate, the game was legitimately fun. Was Â
it my ideal battlefield game, hell no. But I was having a great time playing the franchise again, Â
and thatâs because I didnât let the discourse permanently taint my opinion of BF2042.
#8 - Relying too much on the internet for help
Growing up, there wasnât much better than a trip to Gamestop. Even if I didnât walk away with a new Â
game, I still enjoyed browsing the shelves and checking out all the various gaming accessories Â
and peripherals. One of the more interesting items youâd find the were so-called âstrategy Â
guidesâ for recently released games. If youâre not familiar, or youâre too young to know what Â
Iâm talking about, these were essentially printed wikis. They were bound like a thick magazine Â
and usually featured full-color pages about everything you might need to know in a game.
Conceptually, these guides had utilityâespecially for younger players. I remember reading through Â
the one for Animal Crossing on Gamecube and discovering that you could plant a money bag Â
in those shiny holes and would sprout a f****** money tree. There was no way my Â
8 year old brain would have figured that out. And yet, I gotta wonder, Â
what if I did? Wouldnât it have felt so much more satisfying to find that on my own?
Today, with intricate fan wikis, YouTube, and Reddit, the answer to any question about Â
a game is at our fingertips. Get stumped on a shrine in Zelda? Within seconds, you can find Â
the step-by-step solution. I do believe that, just like with strategy guides, having this information Â
be accessible to players is a good thing. But whatâs not good is developing an unhealthy Â
reliance on it. If youâre immediately reaching for your phone at any point you feel lost in a game, Â
youâre completely closing yourself off to the potential for that rewarding sensation of solving Â
the problem on your own. Without any friction, the highs of gaming become disappointingly muted.
Big shout out to my friend Richie for helping me realize this oneâI used to look stuff up a Â
lot more often before he showed me his ways, and I am very thankful for that.
#9 - Only playing new and popular games
The excitement of downloading a newly released game, especially one thatâs been hyped up by a Â
bunch of marketers and content creators, is always thrilling. Getting to experience something at the Â
same time as thousands of other players around the world can really make you feel connected to Â
the community. But itâs also a slippery slope. Novelty is alluring, but often fleetingâif Â
itâs the sole attribute youâre seeking, you may be setting yourself up for a detrimental Â
cycle of churning and burning through every notable release.
Not only will this be taxing on your wallet, itâll deprive you of finding Â
any real satisfaction in games, as your mind will quickly wander from Â
focusing on whatever you *are* playing to whatever is next around the corner.
If this is something you struggle with, I would definitely recommend having a browse through the Â
r/patientgamer subreddit. There are tons of great conversations there about old games, Â
where players are finally getting around to modern classics like Dark Souls or Bioshock. Thanks to Â
that community, I recently got hooked on this game called Mobile Golf for the gameboy color, Â
which was a sequel to Mario Golf that never got a western release. Itâs just a fantastic, Â
streamlined 2D golf game, and it came out 23 years ago. Old does not mean bad.
#10 - Binging video games without adequate balance in your life
This one is where we get a little serious. If youâre watching this video, thereâs a good chance Â
you spend a lot of your free time playing games, just as I do. Whatâs critical to acknowledge about Â
video games is that they are a highly streamlined, precisely tuned tool for delivering dopamine.
This, of course, is one of the primary âfeel goodâ neurotransmitters in our Â
brain. Dopamine drives pleasure, motivation, and rewardâŠbut it also plays a central role Â
in addiction and compulsive behaviors. As Dr. Anna Lembke explains in her book, Â
Dopamine Nation, our brains seek to maintain a sort of equilibrium when it comes to dopamine. Â
If we continuously expose ourselves to potent, dopamine-producing activities like gaming, Â
the brain will actually respond by decreasing dopamine activity, which can lead to feelings Â
of withdrawal or emptiness, often followed by cravings and increased pleasure-seeking behavior.
And over the long term, chronic consumption of video games will Â
build up a tolerance in your brain. That means youâll need more games, Â
or more stimulating games, to feel that same pleasure response that you crave.
To break this cycle, some form of abstinence or regulation is needed. Youâve probably heard Â
of dopamine fasting, which is essentially taking an extended break from high pleasure Â
activities. But you could also try various forms of self-binding, as Lembke calls them, Â
which are basically rules you set for your own consumption behavior. For example, during the Â
week I donât let myself play games unless Iâve finished all my important tasks for the day, Â
which usually includes making dinner, exercising, working on my next video, Â
and other admin stuff. This self-binding strategy helps me maintain a strong level Â
of motivation throughout the day, because I use gaming as my reward for accomplishing my tasks. Â
And that balance ensures that the dopamine spike from gaming continues to feel good.
For those of you who are really struggling with this, I would strongly recommend Â
checking out Dopamine Nation, which Iâve linked in the video description. Thereâs Â
a ton more great insight from Dr. Lembke that I just canât fit into this video.
And there we have itâ10 bad gaming habits. As I mentioned at the top, these are all things Iâve Â
struggled with in the past, or continue to struggle with today. So just remember, Â
if any of these 10 felt especially targeted toward you, you are most certainly not alone.
I do sincerely hope that I was able to bring awareness to some of these Â
habits that can easily fly under the radar. At the end of the day, Â
I want everyone to be able to get the most enjoyment out of gaming.
So let me know in the comments: what gaming habits do you struggle with? Do you have any Â
strategies or suggestions that might be able to help out other players? Based on what I Â
couldnât cram into this video, Iâm pretty sure there will be a part 2 at some point, Â
so Iâll definitely keep an eye out in the comments for your thoughts.
As always, thank you so much for watching, and if you learned something or you enjoyed the video, Â
donât forget to leave a like on the way out. See you guys in the next one!
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