Researchers Examine Video Gaming's Impact On Brain
Summary
TLDRThe script discusses the widespread impact of video games on American society, with 60% of players gaming daily. It highlights the story of Adam, whose gaming addiction led to academic failure. The segment also addresses the growth of e-sports in colleges and raises concerns about potential physical and mental health risks. Researchers at Ohio State University are conducting EEGs and stress tests on e-sports athletes to understand the effects of gaming. The script suggests that gamers may have enhanced cognitive abilities, better attention spans, and are adept at multitasking.
Takeaways
- 📈 Video games are increasingly popular, with over 150 million Americans playing and 60% doing so daily.
- 🎓 Gaming can have negative impacts on academic performance, as exemplified by Adam Brooke's story.
- 🧠 Researchers are investigating how gaming affects the brain, including cognitive abilities and stress levels.
- 🏫 E-sports are growing on college campuses, raising concerns about long-term physical and mental health.
- 🔬 Ohio State University researchers are conducting EEGs and stress tests on e-sports athletes to understand gaming's effects.
- 📊 Gaming can increase stress levels and heart rates, according to preliminary research findings.
- 👨🎓 High school students with anxiety, depression, learning disorders, or difficulty stopping gaming are at higher risk in college.
- 🚫 Recognizing the need for change is crucial for individuals like Adam, who struggled with gaming addiction.
- 🔄 After military service, Adam returned to college, hoping more research will help prevent gaming addiction.
- 💡 Preliminary research suggests that gamers may have enhanced cognitive abilities, attention spans, and multitasking skills.
Q & A
How many Americans are reported to play video games daily?
-More than 150 million Americans are reported to play video games, with 60% of them doing so every day.
What was Adam Brooke's experience with gaming during his freshman year in college?
-Adam Brooke failed his freshman year in college after his gaming spiraled out of control, leading him to skip classes and focus solely on playing video games.
What was Adam's mother's initial reaction to his gaming addiction?
-Adam's mother was not initially concerned about his gaming addiction because he excelled academically in high school, and she thought college would cure him of his hobby or addiction.
What concerns do researchers have about the growth of e-sports on college campuses?
-Researchers are concerned about the long-term physical and mental health impacts of e-sports on college students.
What methods are researchers at Ohio State University using to study the impact of gaming?
-Researchers at Ohio State University are conducting EEGs and stress tests on e-sport athletes to determine what happens during gaming.
What preliminary findings have been observed in the research on gamers?
-Preliminary research shows that gamers might have higher cognitive abilities, better attention spans, and are good at multitasking.
Which group of high school students is identified as most at risk of developing gaming issues in college?
-High school students who suffer from anxiety, depression, learning disorders, or have had a hard time turning the game off are most at risk in college.
What changes has Adam Brooke made after leaving the Army?
-After five years in the Army, Adam Brooke is back in college, hoping that more research will prevent others from falling prey to video games as he did.
What are the observed physical responses during gaming according to the research?
-During gaming, researchers have observed that stress levels and heart rates can go up a little higher.
What is the significance of the research on the impact of gaming on the brain?
-The research is significant as it aims to understand the cognitive and physiological effects of gaming, which can inform strategies for preventing gaming addiction and promoting healthy gaming habits.
What is the potential positive outcome for gamers according to the research?
-The research suggests that gamers might have certain cognitive advantages such as higher cognitive ability, better attention span, and multitasking skills.
Outlines
🎮 Impact of Video Games on the Brain
This paragraph discusses the widespread popularity of video games in the United States, with over 150 million Americans playing, and 60% doing so daily. It highlights the concern of researchers who are investigating the impact of gaming on the brain. The narrative focuses on Adam Brooke, a young man whose gaming addiction led to academic failure in college. His mother's initial lack of concern due to his high school success contrasts with the severity of his addiction. The paragraph also touches on the rise of e-sports in colleges, which raises questions about long-term physical and mental health. Researchers at Ohio State University are conducting studies on e-sports athletes, using EEGs and stress tests to understand the effects of gaming. They observe increased stress levels and heart rates during gaming. The paragraph concludes with a note on the risks faced by high school students with anxiety, depression, learning disorders, or difficulty disconnecting from games, and Adam's return to college after a stint in the army, hoping for more research to prevent others from falling into the same trap as him. Preliminary research suggests that gamers might have enhanced cognitive abilities, better attention spans, and are adept at multitasking.
Mindmap
Keywords
💡Viral
💡Gaming
💡Addiction
💡E-Sports
💡EEG
💡Stress Tests
💡Cognitive Ability
💡Attention Span
💡Anxiety
💡Depression
💡Learning Disorders
Highlights
150 million Americans play video games, with 60% doing so daily.
Researchers are investigating how gaming impacts the brain.
Adam Brooke, a 26-year-old, failed his freshman year due to gaming addiction.
Adam's mother wasn't initially concerned as he excelled academically in high school.
E-sports have grown significantly on college campuses, raising health concerns.
Researchers at Ohio State University are conducting EEGs and stress tests on e-sports athletes.
Stress levels and heart rates are observed to increase during gaming.
High school students with anxiety, depression, learning disorders, or difficulty stopping gaming are at risk in college.
Adam, after five years in the Army, is back in college hoping more research will prevent gaming addiction.
Preliminary research suggests gamers may have higher cognitive abilities, better attention span, and are good at multitasking.
The gaming industry's growth is highlighted by its viral spread on social media.
The potential negative impact of gaming on academic performance is discussed.
The role of e-sports in colleges and the associated physical and mental health concerns are examined.
The use of advanced scientific methods like EEGs to study the effects of gaming is mentioned.
The vulnerability of certain student groups to gaming addiction is emphasized.
The personal story of Adam Brooke illustrates the real-life consequences of gaming addiction.
The potential benefits of gaming, such as improved cognitive functions, are explored.
The importance of further research in understanding and preventing gaming addiction is underscored.
Transcripts
HAS NOW GONE VIRAL ON FACEBOOK
MORE THAN 150 MILLION
AMERICANS ARE SEPIMENT TODAY
PLAY VIDEO GAMES.
60% OF THEM, DO SO EVERY DAY.
NOW, RESEARCHERS WANT TO KNOW
HOW GAMING IMPACT THE BRAIN.
HEALTH REPORTER, STEPHANIE
STAHL, HAS SOME MORE.
Reporter: TWENTY-SIX YEAR
OLD ADAM BROOKE ERR FAILED HIS
FRESHMAN YEAR IN COLLEGE AFTER
HIS GAMING SPIRALED OUT OF
CONTROL.
I WOULD BE LAYING IN BED, I
WOULD BE LIKE OH, MY GOSH,
LIKE I JUST, I CAN'T.
I JUST CAN'T DO IT.
I CAN'T GO TO CLASS.
I'M JUST GOING TO PLAY VIDEO
GAMES.
ADAM'S MOTHER WASN'T
CONCERNED BECAUSE HE EXCELLED
ACADEMICALLY IN HIGH SCHOOL.
I THOUGHT COLUMN WEDGE CURE
HIM FROM HIS HOBBY OR HIS
ADDICTION, BUT IT DIDN'T CURE
HIM T MATE IT WORSE.
E-SPORT HAVE EXPLODED ON
COLLEGE CAMPUSES, RAISING
LONG-TERM PHYSICAL AND MENTAL
HEALTH CONCERNS.
PUT --
TO LEARN MORE ABOUT THE
IMPACT RESEARCHERS AT OHIO
STATE UNIVERSITY ARE WIRING E-
SPORT ATHLETE UP, PERFORMING
EEG'S AND STRESS TESTS, TO
FIND OUT WHAT HAPPENS DURING
GAMING.
WE SEE SOME OF THE STRESS
LEVELS GO UP LITTLE HIGHER.
WE SEE THEIR HEART RATES GET
UP LITTLE HIGHER.
THE HIGH SCHOOL STUDENT WHO
SUFFER FROM ANXIETY,
DEPRESSION, LEARNING DISORDERS
, OR HAVE HAD A HARD
TIME TURNING THE GAME OFF ARE
MOST AT RISK IN COLLEGE.
I KNEW THAT SOMETHING WAS
WRONG.
I WAS LIKE I CAN'T KEEP DOING
THIS, AND THEN THE NEXT DAY, I
WOULD WAKE UP, AND DOT SAME
THING AGAIN.
AFTER FIVE YEARS IN THE
ARMY ADAM IS BACK IN COLLEGE.
HI, I'M ADAM.
HE IS HOPING MORE RESEARCH.
WILL PREVENT THOSE AT RID
BEING TO FALLING PRAY TO VIDEO
GAMES LIKE DID HE.
SOME OF THE PRELIMINARY
RESEARCH SHOWS THAT GAMERS,
MIGHT HAVE HIGHER COGNITIVE
ABILITY, BETTER ATTENTION SPAN
AND ARE GOOD AT MULTI THAT IS
CENTS KING.
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