NEW Zelda Echoes of Wisdom Details, Including HERO MODE!

Nintendo Prime
1 Sept 202411:53

Summary

TLDR在Pax West上,《Echoes of Wisdom》的演示吸引了众多玩家。视频讨论了游戏的可玩性,确认了Link角色的可操作性,并介绍了游戏控制方式,如ZL键用于目标锁定,R键用于旋转攻击。游戏故事涉及一个冒充海拉鲁国王的冒名顶替者,以及Impa角色的介绍。此外,游戏将提供“英雄模式”,从游戏开始即可选择,特点是双倍伤害、无心形掉落,以及某些配件效果失效。视频还提到了游戏地图的新功能,以及在演示中未发现明显的帧率下降,预示着游戏的流畅体验。

Takeaways

  • 🎮 在Pax West上展示了《Echoes of Wisdom》的试玩版本,但视频制作者未能获得足够多的游戏画面。
  • 🔗 视频制作者提到了Andress Restart的视频,强调了其在制作本视频时的参考价值。
  • 👑 游戏开始时玩家可以扮演林克,并且游戏中有剑术技能的提示。
  • 🎮 游戏控制方面,ZL键用于目标锁定,R键用于旋转攻击,可以加速移动。
  • 🗺️ 游戏地图允许玩家放置多达30个标记,与《塞尔达传说:荒野之息》类似。
  • 📖 游戏剧情中,因帕(Impa)解释了塞尔达(Zelda)被监禁的原因,以及出现了一个冒充海拉尔国王的冒牌货。
  • 👻 游戏中的冒牌国王计划执行塞尔达,这在塞尔达系列中是一个较为黑暗的元素。
  • 🧚‍♀️ 因帕(Impa)还提到,她无法看到或听到特里(Tear),这可能与塞尔达与三角力量的联系有关。
  • 💪 游戏提供“英雄模式”作为难度选项,玩家可以从游戏一开始就选择这个模式。
  • 📊 游戏在试玩中表现出良好的帧率稳定性,没有明显的帧率下降。
  • 🏆 视频制作者认为《Echoes of Wisdom》有可能成为年度游戏的竞争者。

Q & A

  • 在Pax West的演示中,游戏《Echoes of Wisdom》有哪些新发现?

    -演示中发现《Echoes of Wisdom》有英雄模式,并且玩家可以从游戏开始就选择这个模式。此外,游戏的控制方式也得到了确认,包括ZL用于目标锁定,R键用于旋转攻击等。

  • 《Echoes of Wisdom》中英雄模式的特点是什么?

    -英雄模式中,玩家会受到双倍伤害,没有心形碎片掉落,并且一些配饰可能不会起作用。

  • 在《Echoes of Wisdom》中,玩家是否可以扮演林克?

    -是的,玩家在游戏开始时可以扮演林克,并且会有一个菜单项提示如何使用剑。

  • 游戏《Echoes of Wisdom》的故事中提到了哪些关键元素?

    -故事中提到了一个冒充海拉尔国王的冒名顶替者,他企图执行包括塞尔达在内的人物。此外,英帕(Impa)提到她无法看到或听到特里(Tear),这为游戏的背景和理论提供了线索。

  • 《Echoes of Wisdom》的地图功能有哪些更新?

    -玩家可以在地图上放置多达30个图钉,这是对《塞尔达传说:荒野之息》中功能的延续。

  • 在《Echoes of Wisdom》的演示中,有关于游戏性能的报道吗?

    -演示中没有明显的帧率下降,这与《林克的觉醒》重制版中的情况相比是一个积极的改进。

  • 视频作者提到了哪些其他内容创作者对《Echoes of Wisdom》的分析?

    -视频作者提到了Andress Research和Bot Talk Games,他们对游戏进行了分析并提供了一些游戏演示的片段。

  • 视频作者对《Echoes of Wisdom》的总体评价是什么?

    -视频作者认为《Echoes of Wisdom》可能是年度游戏的有力竞争者,并且对游戏的演示和预告片给出了积极的评价。

  • 视频作者提到了哪些即将发布的媒体预览?

    -媒体预览预计将在9月的第二周发布,这些预览将提供比演示更深入的游戏体验。

  • 视频作者在视频中提到了个人生活中的哪个事件?

    -视频作者提到了他儿子的九岁生日,并且他穿着超级马里奥的T恤来庆祝。

Outlines

00:00

🎮 游戏《智慧之回声》PAX West演示及英雄模式介绍

本段讲述了《智慧之回声》在PAX West的演示情况,以及对游戏内容的初步探索。提到了游戏演示的局限性,以及对游戏内容创作者的依赖。视频中提到了对Andress Restart视频的引用,并强调了英雄模式的引入,这是游戏中的一个新特性。同时,还提到了游戏开始时玩家可以扮演林克,以及游戏控制方式的一些细节,如ZL用于目标锁定,R键用于旋转攻击等。此外,还探讨了游戏故事的一些元素,包括与ImPa的对话,揭示了游戏中的冒牌国王以及其对塞尔达的威胁,这为游戏增添了一些黑暗元素。

05:00

🔍 《智慧之回声》难度设置与游戏细节揭秘

这段内容主要讨论了《智慧之回声》的难度设置,特别是英雄模式的引入,玩家可以在游戏一开始就选择这一模式。提到了英雄模式下的特点,如双倍伤害、没有心之容器掉落以及一些配件可能无法使用。此外,还提到了游戏地图的新功能,允许玩家在地图上放置多达30个标记。讨论了游戏的帧率问题,指出在演示中没有明显的帧率下降,这与《林克的觉醒》的重制版相比是一个进步。最后,提到了游戏可能获得的正面评价和媒体预览,以及对游戏未来表现的乐观预期。

10:01

🎉 庆祝与期待:《智慧之回声》的期待与PAX West的遗憾

在这段内容中,视频制作者表达了对《智慧之回声》的期待,并分享了个人生活中的一些趣事,比如庆祝儿子的生日。同时,表达了对未能亲自参加PAX West的遗憾,并计划将来每年都要参加。视频制作者对观众表示感谢,并承诺会带来更多关于《智慧之回声》的内容。最后,以一段音乐结束了视频。

Mindmap

Keywords

💡Pax West

Pax West是一个游戏展览会,视频中提到了在Pax West上进行的演示活动。这个关键词与视频主题相关,因为它是游戏演示发生的地点,也是观众获取游戏信息的重要来源。

💡Echoes of Wisdom

Echoes of Wisdom是视频讨论的主要游戏,它可能是一个即将发布的新游戏。这个关键词是视频的核心,因为整个讨论都是围绕这个游戏的内容、特性和玩家体验进行的。

💡Demo

Demo指的是游戏的演示版本,通常用于展示游戏的特定部分或特性。在视频中,Demo是玩家和观众了解Echoes of Wisdom游戏内容的主要方式。

💡Playable Link

Playable Link指的是游戏中玩家可以控制的角色Link。在视频中,提到了Link作为可玩角色的确认,这是对游戏角色控制和游戏玩法的一个重要揭示。

💡ESRB

ESRB是娱乐软件评级委员会的缩写,负责对游戏内容进行评级。视频中提到了ESRB,暗示了游戏的评级信息,这通常与游戏内容的适宜性有关。

💡Hero Mode

Hero Mode是游戏中的一种难度设置,通常意味着更高的挑战性。视频中提到Hero Mode是游戏的一个特性,表明玩家可以从游戏一开始就选择更高难度的游戏体验。

💡ZL and R Trigger

ZL和R Trigger指的是游戏控制器上的特定按钮,用于游戏中的不同操作。视频中提到了这些按钮的功能,如ZL用于目标锁定,R用于旋转攻击,这些是游戏控制机制的关键部分。

💡Imposter King

Imposter King是视频中提到的一个故事情节元素,指的是一个冒充者声称自己是海拉尔国王的角色。这个关键词与游戏的叙事和剧情发展紧密相关,为玩家提供了游戏世界观的一部分。

💡Frame Rate Drops

Frame Rate Drops指的是游戏运行时帧率的下降,这通常会影响游戏体验的流畅性。视频中提到了玩家对游戏帧率的担忧,以及在Demo中没有明显帧率下降的积极反馈。

💡Nintendo

Nintendo是知名的电子游戏公司,视频中提到了Nintendo,可能是因为Echoes of Wisdom是由该公司开发或发布的。这个关键词与视频内容相关,因为它涉及到游戏的出版和发行。

💡Game of the Year

Game of the Year指的是年度最佳游戏的奖项,通常由游戏媒体或行业奖项颁发。视频中提到了Echoes of Wisdom可能成为年度最佳游戏的竞争者,这表明了对游戏质量的高度期待和评价。

Highlights

在PAX West上进行了游戏演示,但未能获得足够多的游戏画面。

视频制作者感谢Andress Restart的视频,因为其中包含了一些有用的信息。

游戏中包含英雄模式,并且可以从游戏开始时就选择。

游戏开始时玩家可以扮演林克,并且有剑术技能。

ZL键用于锁定目标,R键用于旋转攻击,可以割草并加速移动。

游戏的视角可以通过右摇杆轻微移动,增加了探索的灵活性。

游戏故事中提到了假冒的海拉鲁国王,他想要处决塞尔达。

英帕(Impa)角色在游戏中解释了假冒国王的情况,以及塞尔达为何被囚禁。

游戏中只有塞尔达能看到特里(Tear),这可能与三角力量有关。

英雄模式下,玩家会受到双倍伤害,没有心之容器掉落,一些配饰将不起作用。

玩家可以在地图上放置多达30个标记,方便探索和导航。

游戏地图的设计在演示中得到了展示,虽然不是完全清晰,但比之前的预告片更加详细。

在游戏演示中,玩家没有遇到明显的帧率下降问题。

游戏《Echoes of Wisdom》可能会成为年度游戏的有力竞争者。

媒体预览将在9月的第二周发布,届时会有更深入的游戏体验和反馈。

视频制作者因个人原因未能参加PAX West,但计划将来每年都参加。

视频制作者庆祝了儿子的九岁生日,并在视频中提到了这一点。

Transcripts

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well folks it's about time we talk about

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Echoes of wisdom from over the weekend

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after all there has been a demo going on

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at paxwest and well I was waiting to

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make this video so I could get some more

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footage of the game it looks like I'm

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just not going to be able to get my

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hands on as much footage as I was hoping

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so we're going to have to rely on a lot

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of people a lot of content creators

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uploads anyways of the footage any

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footage that you do see in here that we

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use from the demo we will link to those

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sources down below I also want to make

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sure that for part of this video that I

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give credit to Andress restart cuz I did

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actually watch his video he put out

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today before making this one and while

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we have some additional tidbits in here

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and information a lot of the stuff said

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in here will feel a little bit

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repetitive if you've seen his video but

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again we have some new information as

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well including some really exciting

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stuff on hero mode that's right hero

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mode is in the game and we got to talk

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about that we even have a screenshot of

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it for you guys pretty exciting stuff uh

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but I I just want to make sure that I

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give proper credit to everything

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involved in this both the research that

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Andre restar did since I saw his video

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first combined with you know people like

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bot talk games are going to end up using

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a smidge of his footage and others as

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well again everything will be linked

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down below but I want to go ahead and

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Dive Right In and we're first going to

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get get into um this whole thing about a

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playable link we've been wondering how

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link is going to be playable Zelda has a

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sword ability right we learned that in

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the last trailer so with Zelda having

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assort ability what does this mean for

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the rest of the game well how about the

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fact that link is supposed to be

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playable according to the ESRB well

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Botox games did this thing he wasn't

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supposed to do and I've done this at

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demo events as well he went to the menu

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and decided to create a new game uh and

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created a new game it actually did start

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the game at the very beginning showing

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that these demos might have actually

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just been literally the entire game with

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a save file loaded anyways uh when he

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started that new game of course the rep

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there was going to shut him down and get

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him back to the normal demo and all that

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but for a brief moment we saw that you

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actually start the game as link so you

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do start the game as link you do get to

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play them we see uh a little menu item

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pop up telling you how to use the sword

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so like yeah we get to start the game

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playing as link so absolutely link is

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playable at the beginning of the game we

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don't know if he's going to be playable

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any other part of the game but we do

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know he's playable at the very beginning

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so that's kind of cool just to have that

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confirmed rather than just an assumption

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I credit the botox games for being that

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risky one knowing that hey you know what

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I'm going to try to do something that

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probably don't want me to do I did that

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by the way with what was it Pokemon

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let's go Pikachu Eevee back in the day I

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went to the menu and then I just started

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messing around with stuff and the rep

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started freaking out so can't imagine

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how the rep was acting uh for Bo in that

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situation anyways that's pretty cool now

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I want to get to the next segment here

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and this is really just about the

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controls uh look how does this game

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control we have an idea now you can use

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ZL is your Z targeting not really a

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surprise that that is z targeting but

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it's just good to confirm that we do

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have Z targeting in the game your R

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trigger the R button is a spin move you

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can actually use to cut grass it also

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makes you move a little bit faster it's

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sort of like the old roll ability we

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have seen in Prior Zelda games and that

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means like even when you're swimming

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yeah it does help you move a little bit

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faster and yes you can move the camera

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with the right stick slightly to see

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more in front of you which is kind of

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interesting I don't know that I'm going

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to use it that much uh but I might use

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it here and there it seems like

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something that I would use kind of

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sparingly but it's just nice to have it

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there as an option uh now one thing

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that's really cool here is we got into

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the story a little bit uh and we get

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most of the story elements from impa

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because at one point in the demo you

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meet impa and you talk to impa impa

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explains that Zelda uh that there is an

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impostor who has appeared to be as the

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king of Hyrule uh since the original

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King fell into the rift who is issuing

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commands uh which is why Zelda was in

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jail and that's you know why Zelda has

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wanted posters all over that we've seen

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in Prior footage and official art

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uh and what's really interesting is the

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impostor King according to impa is

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talking about execution you know

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executing Zelda Etc which is a pretty

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dark thing to have in a Zelda game let

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on a Zelda game that has this kind of

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art style like we've seen some pretty

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dark stuff in Twilight Princess Majora's

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Mask but to have that sort of stuff be

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in this style of art like with the art

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Direction shows that the art Direction

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doesn't seem to be playing any role in

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the story they want to tell if they want

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to have this dark ominous person

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controlling all the soldiers uh and and

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being like hey you know we we want to

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execute Zelda and others well they're

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just going to do it so that that's

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actually pretty interesting impa also

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indicates that she can't see or hear

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from try and that that's actually

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probably true for everyone else in

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Hyrule uh this leaves a lot of theories

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open up for try and I'm not going to

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dive too deep into theories we're just

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getting into uh fact-based information

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in this video but you can go watch

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Andress resarch video if you want he has

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some pretty good theories about uh why

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people can't see try and a little bit of

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background on TR because TR does at one

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point explain that other people like try

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like you know other fairies like try

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have uh dealt with riffs in the past

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suggesting that there's a whole group of

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these uh fairies out there but for some

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reason only Zelda can see try uh does

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that have something to do with the

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connection to the Triforce or something

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else who the hell knows but uh you know

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and resar dies a little bit into that if

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you want to go check out his video link

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down in the description to that uh but I

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just thought it was kind of kind of

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interesting to uh to note there since it

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is Story related now this is where we

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can get into the difficulty setting so

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man nintend deals has been crushing it

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over on Twitter and he provided an

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actual screenshot of the difficulty

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setting that you can access from the

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menu including hero mode hero mode is

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available from the very start of the

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game by the way you don't have to beat

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it uh and we learned that information

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from stealth 40K over on Twitter link to

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uh his tweet about it down below but but

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you get double damage no heart drops and

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some accessories won't work now we don't

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know what these accessories do so you

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know like some of the abilities and

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tears of the kingdom and breath of the

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wild we would get from accessories well

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apparently that stuff uh some of that

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stuff won't work here whether it's like

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electrical damage or fire damage

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reduction or whatever you know being

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cold or hot maybe some of that stuff

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doesn't work we we'll have to wait and

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see uh gosh knows that when I start up

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the game well you guys know we're going

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straight to Hero mode right like if we

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have hero mode available from the

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beginning you guys know we live stream

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this bad boy day one we're going to

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right into hero mode we're just going to

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set it to the top difficulty and go from

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there because it's going to be harder

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but you know what it's going to be fun

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hey I got to prove myself on hero mode

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right it's actually kind of crazy we

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didn't get it in tears of the Kingdom

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but still really glad to see hero mod is

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back maybe the most exciting thing we

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learned from the demo uh pretty awesome

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stuff now we have a couple other nuggets

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I want to get into here uh one of them

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is uh this interesting thing we learned

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from nintend deal you can place up to 30

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pins on the map now this is a

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continuation of stuff we could do in

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breath of the wild tears of the Kingdom

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uh this seems pretty standard fair at

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this point I feel like Nintendo is just

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going to let us do this pin thing for a

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long time we also get a nice look at the

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map several different videos and

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different screenshots out there give us

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a a whole like really nice look at the

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map itself it's not like the unveiled

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map of course it's just kind of that

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blurrier image we had from a trailer

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earlier just now not blurry so that's

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kind of cool and then uh this is one

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thing people were concerned about fre

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frame rate drops because in links

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Awakening there actually is a number of

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times when the frame rates dropped the

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links Awakening remake which is the

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engine and graphical style being used

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for this game and people are pretty much

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happy to report that at least in

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gameplay uh nobody has had any

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discernable frame rate drops now it is

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noticeable of course this is just a

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little slice of the game and you know

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that's not going to determine the entire

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game but I I do think that we're going

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to see pretty much no frame rate drops

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in game playay now that doesn't mean we

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won't see see like frame rate drops with

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when there's screen transitions or cut

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scene transitions or something like that

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maybe there's a drop here or there uh

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but it does appear that while you're

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actively in gameplay no one seems to be

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able to trigger any sort of noticeable

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frame rate drop it doesn't mean doesn't

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exist obviously you got to have the

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tools to measure that but I I think

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that's pretty good uh that's really all

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I want to see is just no noticeable

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frame rate drops in links Awakening

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there seem to be a few hiccups at times

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and at least so far again it's just a

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demo guys this is a representative of

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the final game necessarily uh but no one

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seems to be noticing frame rate drops

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that's really good uh that's what you

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want to hear you want to hear nothing

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but positive things about the game and

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that seems to be all we're getting right

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now it's nothing but positives I put out

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over the weekend after seeing some of

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the footage seeing the new trailer that

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I thought that this is a game of the

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year contending game and I sort of Stand

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by that I we'll see when I play the game

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if my opinion changes but I truly do

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think Eko of wisdom could be nominated

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for game of the year is it going to win

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well you know it's got to be things like

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Wukong and and Final Fantasy rebirth and

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others that potentially might still make

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the the game of the year list especially

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at Jeff Key's game awards but I do think

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it's going to be a highly reviewed game

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I do think it's going to sell well I

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think fans seem to be happy with it I

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mean look they just got their go handson

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and we're hearing nothing negative

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that's maybe like the big thing a bunch

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of fans have gone Hands-On in person

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with this game and nothing negative has

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come out and then obviously we have

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media previews coming in the media

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previews it sounds like they got to play

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an even deeper demo than this one not

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just like a 15minute limited time demo

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they got to go even deeper and those

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previews seem to be dropping I know I

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said next week turns out they're

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probably dropping the second week so uh

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the second week of September seems to be

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when they're dropping I I actually know

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the exact day but I haven't been given

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you know like explicit permission to

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reveal what that day is so unless

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somebody who's doing the previews is

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going to say it publicly I can't reveal

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that exact day to you but I can tell you

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it's in the second week of uh early in

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the second week of September so we're

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not going to expect to see actual

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previews of echo of wisdom this week but

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that's okay because uh that just helps

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build some anticipation uh for what

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we're about to see and have direct feed

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footage and all of that of a much longer

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demo session for previews coming up in

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the second week of September anyways

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guys I want to thank you so much for

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being here I hope you really enjoy this

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everyone look I know that you know you

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see me here on camera for the first time

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wearing my my Super Mario shirt we

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celebrated my son's ninth birthday today

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happy uh couple day late birthday to my

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son uh he's he's just a a bundle of joy

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right now he's he's uh actually at a

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farm right now jumping on Hay Bales

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while I make this while I make this

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video so I want to thank you guys for

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being here it's been uh a real fun time

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talk about echo of wisdom we have so

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much more echo of wisdom coverage to

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come I'm so excited uh and I'm really

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sorry guys that I didn't get to go to

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paxwest myself uh believe me when I

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found out the demos were there my gosh I

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looked at my bank account and I just I I

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I literally just shook my my head oh man

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I just I can't go I can't go so uh we're

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going to have to figure this out for

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next year I'm going to start planning to

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go to Pax West every single year from

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now on because Nintendo just keeps

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bringing demos this is two years in a

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row by the way that you know Pax West or

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at least related the Pax West Nintendo

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live last year had major Nintendo demos

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so yeah we're look it's in Nintendo

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headquarters backyard so we're just

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going to plan to go to Pax West now

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every single year for the foreseeable

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future so there we go thank you guys so

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much for tuning in I am n robojet from

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Nintendo and I'll catch you guys in the

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next video

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[Music]

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智慧之回声英雄模式游戏特性可玩性链接ZeldaNintendoPaxWest游戏演示游戏控制游戏难度
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