Is MVCI & Beyond in trouble?

Maximilian Dood
1 Sept 202415:03

Summary

TLDRThe video discusses the cancellation of a multiplayer mod for 'Modern Warfare Remastered' called 'h2m' due to a cease and desist order from Activision. The mod aimed to enhance the game's features, resembling 'Modern Warfare 2'. The speaker compares this situation to their own modding project for 'Marvel vs. Capcom: Infinite', emphasizing the difference in how companies like Activision and Capcom handle mods. They stress the importance of respecting intellectual property rights and the potential impact of mods on a game's monetization, suggesting that their project aims to promote, not detract from, the original game's sales.

Takeaways

  • 🎮 A multiplayer mod called h2m was in development for Modern Warfare remastered on PC, aiming to enhance the game's features and graphics to resemble Modern Warfare 2.
  • 🚫 The mod developers received a cease and desist order from Activision, preventing the mod's release and distribution.
  • 💸 Activision's action might be linked to the mod's potential disruption of their monetization strategies, particularly concerning in-game cosmetics and centralized game hubs.
  • 🤔 The speaker expresses understanding of Activision's protective stance over their intellectual property, drawing parallels to Nintendo's past actions.
  • 🆚 The speaker contrasts their own modding project for a different game with the h2m situation, emphasizing that their project does not interfere with the current monetization of the base game's publisher.
  • 🚫 The speaker acknowledges the legal rights of game publishers like Activision, Capcom, and Marvel to protect their intellectual property, including taking down mods and user-generated content.
  • 🛑 The speaker mentions past instances where Nintendo aggressively pursued content creators and modders, highlighting the potential risks involved in modding.
  • 💰 The speaker clarifies that their modding project is not intended to generate revenue or alter the game's monetization, aiming instead to promote and support the original game.
  • 👍 The speaker expresses a desire to grow the community and player base for the game they are modding, hoping to encourage more people to buy and enjoy the original game.
  • 🙏 The speaker hopes that their efforts will be viewed positively by Capcom and Marvel, aiming to enhance the reputation and enjoyment of the game rather than detract from it.

Q & A

  • What was the purpose of the h2m mod for Modern Warfare remastered on PC?

    -The h2m mod aimed to effectively turn Modern Warfare remastered on PC into a Modern Warfare 2 remastered experience by upgrading the weapons, movement, and overall multiplayer experience, providing fans with a visual boost and additional enhancements.

  • Why did Activision issue a cease and desist order for the h2m mod?

    -Activision issued a cease and desist order likely because the mod was seen as an interruptor to their monetization model, which relies on the sale of cosmetics and in-game items. The mod could potentially divert players from engaging with and spending money on Activision's current monetized content.

  • How does the speaker relate the h2m mod situation to his own project?

    -The speaker relates the h2m mod situation to his own project by drawing parallels between the potential impact on the game developers' revenue streams. He acknowledges that while his project is similar in nature, it does not disrupt the cash flow of Capcom or Marvel Games, which he believes is a significant factor in the different treatment of mods by game companies.

  • What is the speaker's stance on the legality of game mods?

    -The speaker acknowledges that game companies like Activision, Capcom, and Marvel Games are within their legal rights to take down mods and content related to their intellectual properties, and that creators of mods and content must be aware of the risks involved.

  • Why does the speaker believe his project might not face the same issues as the h2m mod?

    -The speaker believes his project might not face the same issues because it does not interrupt the cash flow of Capcom or Marvel Games, and instead encourages people to buy and engage with the original games, which aligns with the interests of the game companies.

  • What are the two general principles the speaker is following with his mod project?

    -The two general principles the speaker is following are: not making any characters naked, and not selling the mod or accepting any form of payment for it, ensuring that the project remains non-commercial and respectful of the original game's intellectual property.

  • What is the speaker's goal with his Marvel vs. Capcom mod project?

    -The speaker's goal with his Marvel vs. Capcom mod project is to promote the game, encourage more people to buy and play it, and enhance the community experience by providing a visually improved and potentially more engaging version without disrupting the game's monetization.

  • Why does the speaker mention Monster Hunter: World's Iceborne mod?

    -The speaker mentions Monster Hunter: World's Iceborne mod to illustrate that Capcom has allowed a significant mod to exist without taking it down, suggesting that Capcom may be more open to mods that enhance the community and gameplay experience without directly impacting their revenue.

  • What historical example does the speaker provide regarding Nintendo's approach to game mods?

    -The speaker provides the historical example of Nintendo in the mid-2010s, where they aggressively pursued creators of gameplay videos and mods, particularly targeting the Project M mod for Super Smash Bros., to illustrate how companies can protect their intellectual property aggressively.

  • What does the speaker suggest is the key difference between his mod project and the h2m mod in terms of company response?

    -The speaker suggests that the key difference is that his mod project does not interrupt the cash flow of Capcom or Marvel Games, unlike the h2m mod which was seen as a disruption to Activision's monetization strategies, making it more likely for his project to be tolerated.

Outlines

00:00

🎮 'H2M' Mod Shutdown by Activision

The paragraph discusses the cancellation of 'H2M', a multiplayer mod for Modern Warfare remastered on PC, which aimed to replicate the experience of Modern Warfare 2. The mod was highly anticipated as it promised to enhance the visuals and gameplay of the original game. However, Activision issued a cease and desist order to the mod creators, preventing the mod's distribution. The speaker speculates that this action was taken because the mod could potentially disrupt Activision's monetization strategies, such as skin sales and the promotion of newer titles. The speaker also contrasts this situation with their own modding project, emphasizing the difference in how intellectual property is handled by different game companies.

05:02

📚 Legal Ramifications of Modding

This paragraph delves into the legal aspects of modding games, particularly focusing on the DMCA and how it can be used by game companies like Activision and Nintendo to protect their intellectual property. The speaker shares personal experiences with Activision's legal team and discusses the challenges faced by modders and content creators. The paragraph also touches on Nintendo's past aggressive stance against modding and streaming of their games, highlighting the potential consequences for those who create and share modded content.

10:02

🛠️ Modding for Community and Game Sales

The final paragraph emphasizes the speaker's intentions with their modding project for Marvel vs. Capcom: Infinite (MVCI). The goal is to boost the game's community and sales by offering a free, non-monetized mod that enhances the game's appeal. The speaker contrasts this with other mods that have been taken down due to monetization conflicts with game companies. They also mention the Monster Hunter: Iceborne mod as an example of a mod that has coexisted with its publisher, Capcom, without legal issues, suggesting that their mod aims to do the same for MVCI. The speaker acknowledges the legal rights of game companies to protect their intellectual property but expresses hope that their project will be seen as beneficial to the game's community and sales.

Mindmap

Keywords

💡Multiplayer Mod

A 'Multiplayer Mod' refers to a modification made to a video game that alters its multiplayer aspect, often to enhance or change the gameplay experience. In the video, the speaker discusses an expansive multiplayer mod for 'Modern Warfare Remastered' on PC, which was intended to upgrade the game's features and aesthetics, effectively turning it into a 'Modern Warfare 2 Remastered' experience.

💡Cease and Desist

A 'Cease and Desist' order is a legal directive issued by a party to another party to stop certain activities that are claimed to be potentially harmful or damaging. In the context of the video, the mod creators received a cease and desist from Activision, which halted the release and distribution of the mod, as it was seen as a potential infringement on Activision's intellectual property.

💡Intellectual Property (IP)

Intellectual Property refers to creations of the mind, such as inventions, literary and artistic works, designs, and symbols, names, and images used in commerce. The video discusses how large companies like Activision and Nintendo protect their IP aggressively, often leading to the takedown of mods and fan-made content that use their properties without permission.

💡Monetization

Monetization in the context of video games refers to the strategies used by companies to generate revenue from their products, often through in-game purchases like skins and cosmetics. The speaker mentions that Activision's aggressive protection of its IP is tied to its monetization model, which focuses on selling in-game items and maintaining a centralized hub for these transactions.

💡DMCA

The Digital Millennium Copyright Act (DMCA) is a United States copyright law that criminalizes production and dissemination of technology, devices, or services intended to circumvent measures that control access to copyrighted works. The video touches on the DMCA's role in protecting IP holders' rights, allowing them to take down content they deem infringing, which can be a contentious issue for modders and content creators.

💡Modding Community

The 'Modding Community' refers to a group of individuals who create and share modifications for video games. The video discusses the challenges faced by this community when their mods are seen as threats to the original game developers' revenue streams, leading to legal actions and the suppression of mod distribution.

💡Game Hub

A 'Game Hub' is a centralized platform where players can access various games, services, and content related to a specific game or franchise. The video mentions Activision's efforts to create a Game Hub to encourage players to engage with their newer titles and make in-game purchases, which can be disrupted by mods that draw players' attention away from these monetized platforms.

💡Cosmetics

In video games, 'Cosmetics' refer to visual enhancements or alterations that do not affect gameplay, such as character skins or weapon designs. The speaker discusses how game companies like Activision encourage players to purchase cosmetics as part of their monetization strategy, which can be undermined by mods that alter the game's appearance without cost.

💡Project M

Project M is a well-known mod for the game 'Super Smash Bros. Brawl' that aimed to improve and expand upon the game's mechanics and content. The video uses Project M as an example of a mod that faced legal challenges due to IP infringement, illustrating the broader issues modders face when their creations conflict with the interests of game publishers.

💡Marvel vs. Capcom

Marvel vs. Capcom is a series of crossover fighting games featuring characters from both Marvel Comics and Capcom's video game franchises. The video discusses the speaker's own mod project for 'Marvel vs. Capcom: Infinite' (MVCI), aiming to enhance the game's appeal and community without disrupting Capcom's or Marvel's monetization efforts.

💡Capcom

Capcom is a major video game developer and publisher mentioned in the video. The speaker contrasts the potential reactions of Capcom and Marvel to their mod projects, emphasizing the importance of not disrupting their monetization strategies and maintaining a positive relationship with the companies whose games they are modding.

Highlights

An expansive multiplayer mod called h2m was in development for Modern Warfare remastered on PC, aiming to enhance the game similar to Modern Warfare 2.

The mod was about to release but was cease and desisted by Activision, preventing distribution.

Activision's action was seen as a protection of their intellectual property and monetization model, which the mod could potentially disrupt.

The mod required players to own Modern Warfare remastered, still supporting Activision financially, but this was not enough to prevent the cease and desist.

The speaker expresses understanding of Activision's stance due to the potential impact on their revenue streams from in-game purchases.

Comparison is made to Max's project, which also involves modding but for a different game, raising questions about potential legal challenges.

The speaker discusses the history of Nintendo's aggressive IP protection, which has since moderated but remains a cautionary tale for modders.

The speaker emphasizes the importance of respecting IP holders' rights and the potential legal battles that can arise from DMCA claims.

A distinction is made between mods that support the original game's sales and those that detract from the IP holder's monetization efforts.

The speaker shares their goals for their mod project, which is to enhance and promote the Marvel vs. Capcom game without interrupting Capcom's or Marvel's revenue.

The speaker clarifies that their mod will be free, avoiding any direct monetization that could antagonize the IP holders.

A comparison is made to the Monster Hunter Iceborne mod, which has not been taken down and may have even benefited Capcom by selling more copies of the game.

The speaker outlines two principles to avoid angering Capcom: not making characters inappropriate and not monetizing the mod.

The speaker hopes that their mod will promote positive community health and encourage people to buy and enjoy Marvel vs. Capcom games.

The speaker acknowledges the legal rights of Capcom and Marvel to shut down their project if they see fit, but expresses optimism that their intentions are positive for the franchises.

Transcripts

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let's

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[Music]

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go for those that don't know what's

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going on there is a uh there was a

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really expansive multiplayer mod coming

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out for Modern Warfare remastered on PC

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called h2m effectively turning a modern

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warfare remastered on PC Call of Duty

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into Modern Warfare 2 remastered weapons

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like everything movement the game was

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effectively getting turned into from

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fans a huge visual boost and a ton of

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other stuff uh upgrade kind of the

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Modern Warfare 2 multiplayer that we

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were looking for instead of like new

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Modern Warfare 2 multiplayer which was

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in MW3 which was fine but not great so

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it looked really exciting like wow we

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get the the craziness of MW2 finally

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with a good looking package and and all

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of this [ __ ] that's really cool so it

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was about to come out and had been

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teased and people have been testing and

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all of this stuff was happening and

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right as it was about to come out the

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makers of the mods got cease and

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desisted from Activision telling them to

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pull it and not distribute it at all and

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that's weird because it was still

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requiring you to buy Modern Warfare

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remastered it was still requiring you to

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pay Activision money to get a game but

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it was the fact that that game was going

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to be modified right so I've had a lot

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of people want to hit me up because hey

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Max is doing the exact same thing

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I'm doing the exact same thing for a

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different kind of game on the opposite

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end of the spectrum uh so I respect that

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I mean thank you but here's here's my

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understanding of this whole situation

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not everything is black and white when

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it comes to this stuff not everything is

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like this way or that way Activision and

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the way it's handled their intellectual

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IP because they are so big is very

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specific they sort of have like a

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similar pamil approach that it comes to

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like like Nintendo properties it sort of

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worked the same way why am I not

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surprised I'm going to tell you granted

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not not advertising it all that kind of

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stuff I get it I get it but still a lot

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of people were pretty excited and

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granted you know don't get me wrong I'm

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99% sure you can find it in some way on

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a mass level distribution probably not

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available why am I not surprised and why

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when I saw that was I so surprised that

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oh wow you're will willing to mod Call

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of Duty that's crazy here's what was in

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my head and I didn't want to say

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anything at the time because these

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things were entering my my head that

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seems scary to me because modern Call of

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Duties if not also Modern Warfare

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remastered have worked on a specific

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monetization and distribution model that

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engaged skin buying that engage the

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purchase of cosmetics and all of this

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kind of stuff Call of Duty has actively

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gone out of their way for the past

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fiveish years to try to get you to

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engage with a centralized Hub of

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information and a centralized Hub like a

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Game Hub where all of these skins and

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everything are shared between stuff

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they're trying to like fortnite it right

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so why am I not surprised that h2m was

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taken down because this literally is an

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interruptor to their money flow there is

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a good chance that a ton of people that

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would be really really big fans of old

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school Modern Warfare people like me

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which is why I'm I'm excited about it

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would have gone out and been like hey

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you know [ __ ] a I want to check that

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out in Activision's mind that is

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actively taking money away from them

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they want you to not engage with their

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older Call of Duties as much they want

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you to engage with their other stuff

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that is recently monetizable and their

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skins and everything like that right

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they've done stuff like this before as

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well so when I heard that it was taken

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down it was more like God damn it cuz it

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did look really exciting but I'm not

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surprised because this was actively an

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interruptor to their cash flow and don't

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get me wrong like I think you still

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needed to buy Modern Warfare which still

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gives them money but they want more

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money than the asking price of a game

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you have to get you have to understand

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the point of this stuff is that they

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want you to go into to their current

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games and buy skins and [ __ ] and then

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they want to release a new version of

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that game and take away all your skins

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so that you have to buy new skins all

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over again that is actually how their

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[ __ ] works so getting a huge amount of

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the player base or at least a chug

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10,000 people whatever a few thousand

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people away from their current

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monetization practices seems like oh

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that yep that's what they would do

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that's exactly what they would do

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granted I absolutely do not know what

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the situation is right now but but I

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guarantee you you can probably play it

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but streaming it making content of it

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actively engaging with a community of

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some kind and like building that

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community and stuff you are going to get

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[ __ ] attacked by Activision so I

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can't stream it I can't really make any

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videos on it the literally come after us

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Project M style because that encourages

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people to go out and find the files and

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download it they nuked it dude and

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that's what's [ __ ] is that it'll

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it'll be aggressively hard to build

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communities and make videos and do that

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kind of stuff cuz it is impacting their

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intellectual property granted when all

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this other stuff happens when mods get

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pulled down did it prevent everybody

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from playing Project M 10 years ago no

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people were still playing it you can

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still play it but could you stream it

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could you make videos of it no dude

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Nintendo was down your [ __ ] throat

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couldn't even play it on Twitch without

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people literally getting banned off the

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site it was like wa that's the kind of

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situation we're in right now I have

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dealt with Activision legal before I'm

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not getting into that [ __ ] again it's

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all complete [ __ ] it's absolute ass

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because they were still making money I

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was about literally go buy Modern

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Warfare remastered on PC I was about to

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go buy it bringing this back around why

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is this relevant to me polish well uh

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hey we're doing the exact same [ __ ]

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thing to a different game we're quite

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literally doing the exact same thing on

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the opposite end of the Spectrum in the

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gaming sphere so a lot of people as soon

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as this was cancelled immediately were

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hitting me up and saying oh there goes

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Max's project too it's over and I would

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say that yes yes on a on an outside

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level uh it would be kind of scary that

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like our shit's going to get taken down

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but as I said uh these projects are not

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black and white one gets taken down the

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others get taken down y Yad y there's

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one big difference we are not

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interrupting the cash flow of Capcom or

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Marvel games we're not in fact I've been

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trying to emphatically tell people you

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need to go buy mvci you got to go buy it

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you have to go buy the DLC you have to

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go buy the base game you need to you

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need to purchase the core game of NBCI

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if you want to enjoy our mod uh and a

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lot of people have you know a lot of

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people have there is no discernable

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active monetization on Old Marvel versus

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Capcom games anymore there really is it

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you can either just buy it or not buy it

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in my head when we were first talking

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about how we would distribute this mod

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and how it would work granted the things

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I'm saying could suddenly be complete

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horseshit and not true and we can get CN

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DED at any time however I would also

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like to tell you that any videos I make

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about any video game anytime I stream

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any video game anybody streams any video

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game anybody makes content about [ __ ]

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anything I'd like to tell you that the

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people that own the properties and are

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the IP holders of all of that [ __ ] are

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complete with completely within their

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legal right to take you down anything

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you make literally anything you make

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which is the problem with dmca which is

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why it's old AR archaic [ __ ] from the

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'90s that you make anything you just

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create a a general game playay they are

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completely within their legal right to

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take you to court and take your [ __ ]

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down you can go back to court and argue

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it and argue fair use but you have to

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convince a jury that the fair use

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actually applies here and not all the

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time does that [ __ ] win not all the time

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does that eventually go through

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ultimately a lot of these companies stay

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away from that and I'd like to remind

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people that there was a company that did

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this [ __ ] to its audience early in the

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mid-2010s in the mid-2010s a company was

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aggressively going after everyone that

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was making gameplay videos or any kind

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of gameplay featuring characters from

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their properties and they were

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absolutely huge yes I'm glad I'm not the

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only one that forgot this it was

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Nintendo Nintendo you could not make

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videos of Nintendo games at the time

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Nintendo had an agreement where you

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became like a Nintendo partner and you

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would share Revenue with them of their

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IPs and stuff any kind of videos

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anything that featured that stuff that

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still can happen mind you that still

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could happen but you had to be a partner

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and you got a portion of the revenue

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that video earned for anybody that

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doesn't know that didn't fly super well

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it did not go over in in a in a very

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good way so they kind of like steered

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away from that and and didn't go as hard

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at the exact same time they were also

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going nuts over Project M trying to take

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everything Project M down so whatever

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the hell was happening at NOA or

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Nintendo Japan around that time frame 10

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years ago they were were going super

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hard on their intellectual IP properties

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protection people were really like oo

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we're coming after you type [ __ ] it's

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like whoa okay and Nintendo is still

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very weary about this stuff all over the

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place they're still not like you know

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easy to work with in this regard but at

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least you can put up videos of Smash BRS

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and [ __ ] and modded Smash and be fine

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with it again I have to remind people

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about something smash mods I have to

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remind people that this [ __ ] exists and

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like uploaded literally daily over the

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past year multiple years the era of

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people playing Smash Brothers and having

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severely modified Smash Brothers either

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on their own Hardware or through

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emulation has been a thing that has been

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going on for so goddamn long it will

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blow your mind 1.1 million views from

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the Smash Brothers mod that will destroy

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your Wii like this is a thing that has

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been going on for a very long time did

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Nintendo take all of this [ __ ] down they

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didn't this is just existed for the

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longest time Nintendo knows this [ __ ]

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existed this is something that I have to

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remind people of all we're doing with

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our relationship with Capcom and Marvel

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all I want to do with my relationship to

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Marvel versus Capcom with mbci as well

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as the people that own the properties in

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these games Marvel and Capcom all I want

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to do is sell copies of your game that

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is the goal I want to build the mvci

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community that is so poultry and small I

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want to get more people playing their

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game buying their game buying the DLC

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for their game and get them online

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fighting each other that is the whole

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point and I also have to remind people

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that another mod exists for a Capcom

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game that has been around for a very

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long time and that mod sely changes the

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way the whole game works the way the

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entire game Flow exists and is also a

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mod that only works online with other

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people that have the same mod and is for

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capcom's best best selling game of all

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time it's Monster Hunter world and it's

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called Monster Hunter ice mod it is

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still distributed it has never been

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taken down it just runs guess why it

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just runs because icod might have

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actually sold more copies of the game it

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might actually be making Capcom money in

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the long run so again capcom's gotten a

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lot of flack for their mod stuff but

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there's two general rules that I I am

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following with this project as well as

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how I understand Capcom mods to work I'm

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not making any characters naked I'm

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sorry and I have no plans to sell this

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[ __ ] we don't have a patreon I am

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funding everything of anyone doing any

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work myself and when it's distributed

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it's going to be completely free so no

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money involved no Chun Ley naked no

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Marvel characters naked all those things

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are very important because when you

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suddenly have naked Capcom characters

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and their own IPS showing up oh that

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pisses people off in Japan really hard

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so anyway those are two general

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principles that as I understand are the

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stuff that have pissed Capcom off in the

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past when modders go out and they're

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like hey you got to pay me pay me pay me

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pay me you got to do this you got to do

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this I have a patreon for Capcom mods

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Capcom mods specifically to make naked

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characters that's where Capcom goes what

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what are you doing you are taking money

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from people to change the way our

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characters look in our game and mass

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Distributing it excuse me that [ __ ] will

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will immediately grab the attention of

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Capcom Big Wigs across seas and locally

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what I'm trying to explain is that these

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situations are not the same and I truly

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hope that I'm not stepping on the toes

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and really pissing people off at Capcom

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or Marvel I'm I really hope I would like

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to think that they would look at someone

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like me and a project like this and this

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just benefits positive outlook and good

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health for Marvel versus Capcom as a

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franchise in the whole that's that's all

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I hope my goal is just to get people to

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like every facet of MVC I love Marvel

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versus Capcom it is my it is my baby

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next to Killer Instinct you know so all

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I want is for people to love MVC games I

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like them I like them to play the old

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ones we're getting that Capcom is

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literally giving us that Marvel 3 cap

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dude Marvel 3 modding scene has existed

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for five plus years and they've added

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like 50 to 100 characters to the game

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dude so if they're going to take our

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thing down they would have taken that

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down ages ago that would have gone away

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ages ago we're adding new Marvel

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characters to it and [ __ ] Marvel's not

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cool with that but it still exists EXs

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all this is doing is promoting good

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Community Health all it's doing is

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promoting people to go buy copies of

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Marvel 3 so again compared to h2m these

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are very different situations these

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games are not actively monetized in a

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modern-day situation I would like to

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think that Capcom and Marvel games would

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be thrilled they would just be thrilled

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that more people are buying their

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properties and looking at the stuff that

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they made and finding more people find

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getting enjoyment out of its gameplay

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systems and the cool stuff that's my

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whole goal man my whole goal is to make

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mvci [ __ ] cool my whole goal is to

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remind you guys hey this game was

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actually kind of sick it didn't look

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great but what if it looks great maybe

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you'll actually see that it's kind of

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sick and it's already happening okay

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it's already happening so all I have to

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say at the end of this entire thing is

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that Capcom and Marvel games are

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completely within their legal right to

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take my [ __ ] down and to stop us from

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working on this project immediately they

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absolutely can they also have the right

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to stop me from streaming their games

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they also have the right to stop me from

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making videos of their games as well as

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every other company that distributes

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anything they are completely in their

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legal right to stop me from making

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videos about their stuff and I would

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have to go to court to argue that I'd

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like to say I think we're going to be

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[Music]

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okay a

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Gaming ModActivisionIntellectual PropertyCommunity ImpactCease and DesistMonetization ModelCall of DutyContent CreationLegal RightsModding Scene
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