I Spectated A CHEATING Bastion With Absolutely NO SHAME in Overwatch 2

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25 May 202312:53

TLDRThe video script narrates an unsettling Overwatch 2 gaming experience where a player spectates a Bastion character that appears to be cheating with high sensitivity and aim cheats. The cheater is unashamed and dominates a ranked Control game, causing frustration among the other players. The script also humorously describes an AI in a player versus AI game that seems to exploit a game-breaking mechanism, leading to a discussion on whether AI behavior can be reported. The video ends with the narrator attempting to replicate the AI's actions, concluding that it is not replicable, providing a mix of outrage and amusement.

Takeaways

  • ๐Ÿ˜ก The video discusses a cheating Bastion player in Overwatch 2 with no shame, causing a negative experience for others.
  • ๐Ÿ•ต๏ธโ€โ™‚๏ธ It's suggested to use the in-game group invitation feature to determine if players are part of a group or boosting each other.
  • ๐ŸŽถ The use of aim cheats and wall hacks is prevalent, and it's implied that if a player has one, they likely have the other.
  • ๐Ÿคฎ The cheating player is described as being extremely high sensitivity and shameless, even in a ranked match.
  • ๐Ÿ˜Ÿ Some players on the opposing team were trying to win despite the cheating, showing a lack of sportsmanship.
  • ๐Ÿšซ The narrator expresses frustration and disgust at the blatant cheating, which they believe should be caught by anti-cheat systems.
  • ๐Ÿค” There's a discussion about the hitbox size of certain characters making them easier targets for cheaters.
  • ๐Ÿ˜ The video also humorously describes the AI in a game mode discovering a way to 'cheat' by clipping under the map.
  • ๐Ÿค– It's questioned whether the AI's behavior is reportable and if it's a bug that needs to be addressed.
  • ๐Ÿ˜‚ The narrator finds humor in the AI's actions and hopes the Overwatch developers will also find it amusing.
  • ๐Ÿ›‘ The video ends with the narrator attempting to replicate the AI's actions but finding it not replicable, which is good news for fair gameplay.

Q & A

  • What does the speaker describe as making them feel 'gross'?

    -The speaker describes feeling 'gross' after witnessing a player using aim cheats and wall hacks in a ranked Overwatch 2 game, which is considered cheating and is against the spirit of fair play.

  • What is the 'Unwritten rule' mentioned in the transcript?

    -The 'Unwritten rule' mentioned in the transcript refers to the common occurrence that if a player has aim cheats, they likely also have wall hacks, implying that cheaters often use multiple types of cheats simultaneously.

  • How can one tell if players are in a group during a ranked match in Overwatch 2?

    -During a ranked match, if you invite a player to a group and the game indicates that the player can't be invited because they're in ranked or already in a group, it suggests that they are playing with a group rather than solo.

  • What does the speaker find particularly disturbing about the cheating player's behavior?

    -The speaker finds it particularly disturbing that the cheating player has extremely high sensitivity settings, is shameless about their cheating, and is proud of their actions, even in a ranked game.

  • What is the significance of the speaker mentioning 'rage hacking'?

    -The term 'rage hacking' is used to describe the act of cheating in a game out of frustration or to dominate other players, often characterized by an aggressive and unfair playstyle.

  • Why does the speaker feel bad for the opposing team?

    -The speaker feels bad for the opposing team because they are being unfairly defeated by a cheater, which ruins the gaming experience and the spirit of competition.

  • What does the speaker suggest as a potential solution to the cheating problem?

    -The speaker suggests that anti-cheat systems should be able to detect and deal with such blatant cheating immediately, implying that better detection mechanisms are needed.

  • What is the context of the AI game mode mentioned in the transcript?

    -The AI game mode is a feature in Overwatch 2 where players can play against AI-controlled characters. The speaker describes an instance where the AI seemed to be 'cheating' by exploiting a game mechanic in a way that was not intended by the game developers.

  • How does the speaker react to the AI's unexpected behavior in the game?

    -The speaker is initially shocked and amused by the AI's behavior, considering it a bug or an unintended exploit. They express a mix of disbelief and humor, even considering reporting the AI or trying to replicate the behavior.

  • What is the speaker's final conclusion about the AI's behavior?

    -After further investigation, the speaker concludes that the AI's behavior was not replicable and likely not a deliberate cheat or bug, but rather an odd occurrence in the game.

  • Why does the speaker believe it's important to share this experience?

    -The speaker believes it's important to share this experience because it highlights an unexpected and humorous moment in the game, and it might also serve as feedback for the game developers to improve the AI's behavior.

Outlines

00:00

๐Ÿ˜– Cheating in Ranked Matches and Game Awareness

The first paragraph discusses the frustration of encountering cheating in a ranked game, specifically with a player using aim cheats and wall hacks. The speaker provides a tip on how to identify if someone is being boosted or cheating by inviting them to a group during a match. The summary also touches on the blatant nature of the cheating, where a Sombra player is shot out of invisibility, and the speaker's disbelief and disgust at the situation. It ends with the speaker's decision to report the cheater, hoping that anti-cheat systems will catch such behavior.

05:02

๐Ÿ˜” The Dilemma of Cheating and the Impact on Teammates

The second paragraph focuses on the impact of cheating on teammates and the moral dilemma faced by players when they suspect foul play. It describes a scenario where some teammates are still trying to win despite the cheating, and the speaker empathizes with the opposing team. The summary highlights the blatant cheating, such as shooting a player out of fade before it ends, and the speaker's strong negative reaction to it. It also includes a humorous anecdote about an AI in a practice game discovering a way to exploit the game mechanics, leading to a surprising and amusing situation.

10:03

๐Ÿ˜ณ Encounter with a Cheating AI and the Quest for a Solution

The third paragraph narrates an encounter with an AI that appears to be cheating in a game mode, leading to a discussion about whether AI behavior can be reported and if it's a replicable bug. The speaker humorously ponders the idea of an evil developer at Blizzard Entertainment responsible for the AI's behavior. The summary describes the AI's aggressive tactics, the speaker's attempts to find a safe place in the game, and the realization that the AI's actions are not replicable. It ends with a note of relief that the issue does not persist and a light-hearted jab at the chat for not being able to replicate the incident.

Mindmap

Keywords

Cheating

Cheating in the context of the video refers to the act of using unauthorized methods to gain an advantage in a video game, such as using aimbots or wallhacks. The video discusses a player who is suspected of cheating, as evidenced by their ability to hit opponents who are invisible or out of sight, which is not possible without cheating.

Overwatch 2

Overwatch 2 is a first-person shooter game developed by Blizzard Entertainment. The video is based on the player's experience in this game, where they encounter a cheater and discuss the implications of cheating in the game's competitive environment.

Game Awareness

Game awareness refers to a player's ability to understand and react to the state of the game, including the positions and actions of teammates and opponents. In the video, the term is used to contrast between legitimate game awareness and the unfair advantage provided by cheating.

Ranked Match

A ranked match is a competitive game mode where players are matched against others of similar skill level and can earn a rank to reflect their performance. The video highlights the frustration of encountering cheating in a ranked match, where the stakes and the desire for fair competition are higher.

AFK (Away From Keyboard)

AFK stands for 'Away From Keyboard' and is used to describe a player who is not actively participating in the game. In the script, some players go AFK in an attempt to concede the match due to the presence of a cheater.

Boosting

Boosting is the act of a higher-ranked player helping a lower-ranked player to increase their rank, often against the rules in competitive gaming. The video suggests that one player might be boosting another, which is another form of cheating.

Sensitivity

Sensitivity in gaming refers to the input settings that determine how quickly the in-game cursor or camera moves in response to a player's physical movements. The video mentions 'extremely high sensitivity' as a potential indicator of cheating, as it can be used to quickly and accurately target opponents.

Solo Queue

Solo queue is when a player participates in a multiplayer game mode without a team, competing against other individuals or teams. The video discusses how to identify solo players versus those in a group, which can be relevant when trying to determine if cheating or boosting is occurring.

Aim Cheats

Aim cheats are software that automatically aim a player's weapon at opponents in a game, giving the cheater an unfair advantage. The video suggests that if a player has aim cheats, they likely also have wall hacks, which allow them to see through obstacles.

Wall Hacks

Wall hacks are a type of cheat that allows players to see through solid objects in a game, giving them information about the positions of opponents that they should not have. The video discusses the use of wall hacks in conjunction with aim cheats as a form of cheating.

AI Game Mode

AI game mode refers to a game setting where players compete against artificial intelligence (AI) opponents rather than other human players. The video humorously describes an encounter with an AI-controlled Bastion character that appears to be 'cheating' by exploiting a game mechanic.

Highlights

The player describes feeling gross after witnessing a cheating Bastion in Overwatch 2 with no shame.

Sombra is fully invisible but gets blasted, indicating game awareness rather than cheating.

A tip is given on how to suspect and identify if someone is being boosted or cheating in a game.

The player discusses the impossibility of drawing control in a ranked game and the blatant cheating observed.

An enemy player goes AFK to try to let the opposing team win, but the cheating continues.

The player expresses disgust at the cheating player's high sensitivity settings and lack of fear.

A player in the game is suspected of using aim cheats and wall hacks simultaneously.

The player laments the lack of anti-cheat detection for such obvious cheating.

The player sympathizes with the opposing team and the difficulty of dealing with a rage hacker.

The player humorously comments on the AI in a versus AI game discovering how to break the game.

The player questions whether the AI's cheating behavior is reportable and considers it a bug.

The player finds it evil that the AI is hunting players as they spawn in the game.

The player humorously suggests standing on the cart is the only safe place due to the AI's cheating.

The player shares a laugh about the AI's behavior and hopes the Overwatch developers find it amusing.

The player attempts to replicate the AI's cheating method but finds it not replicable.

The player concludes that while the AI's behavior was wild and cool, it did not negatively impact gameplay.