Day in the Life of a Japanese Game Illustrator

Paolo fromTOKYO
25 Nov 202217:04

Summary

TLDRRuby, a 30-year-old game illustrator in Tokyo, shares her daily life in this insightful video. From her spacious 1LDK apartment to the bustling Square Enix headquarters, Ruby's journey showcases her passion for character design, her creative process, and the vibrant world of video game development. With a blend of remote work and office meetings, Ruby's story offers a glimpse into the dynamic life of a Japanese artist, balancing work, creativity, and play.

Takeaways

  • 😀 Ruby is a 30-year-old Japanese game illustrator living in Tokyo.
  • 🏠 She lives in a 1LDK apartment with her pet, which is spacious for a single person in the city.
  • 🎨 Ruby has been working as a video game illustrator for six years and has a passion for drawing since childhood.
  • 🏫 She initially studied a different field in university but later pursued character design at a professional trading college.
  • 🚄 Ruby's commute to work is 20-25 minutes by train, but she moved closer to the office to avoid a longer commute.
  • 🏢 She works at the Square Enix headquarters, a top video game developer known for titles like Final Fantasy and Kingdom Hearts.
  • 🔍 Ruby works on multiple projects concurrently, managing her time and collaborating with various team members.
  • 📝 The process of creating an illustration involves concept sketching, feedback, and detailed adjustments to character design.
  • 🍽 Ruby enjoys the company cafeteria benefits, which offer reduced-price set meals.
  • 👥 She is part of the Chocobo GP team, attending meetings to discuss design and development tasks.
  • 🎮 Ruby's job involves not only character illustration but also designing costumes, weapons, and items for game worlds.
  • 🌙 She often works from home due to remote work options but visits the office for meetings and collaborative tasks.

Q & A

  • Who is the main character of the video?

    -The main character of the video is Ruby, a 30-year-old Japanese game illustrator living in Tokyo.

  • What does Ruby's living situation look like?

    -Ruby lives in a 1LDK apartment in the heart of Tokyo, which she finds spacious for a single person and suitable for housing all her work equipment during the pandemic.

  • What is Ruby's professional background?

    -Ruby has been working as a video game illustrator for six years. She initially pursued a different field in university but later studied character designs at a professional trading college, which led to her dream job.

  • How does Ruby's daily commute to work look like?

    -Ruby's commute to work by train takes about 20 to 25 minutes. Initially, she lived in Kanagawa with her parents and had a longer commute, but she moved closer to her office to reduce travel time.

  • Which company does Ruby work for and what is it known for?

    -Ruby works at Square Enix headquarters, one of the top video game developers in Japan, known for creating popular titles such as Final Fantasy and Kingdom Hearts.

  • What is Ruby's typical work routine when she is not working remotely?

    -When not working remotely, Ruby checks her emails, replies as required, and then quickly gets to work on her current illustration projects. She also has meetings with her team and collaborates with various team members to complete projects.

  • What is the process for creating an illustration according to Ruby?

    -The process starts with a concept sketch that Ruby completes in one day. She then gets feedback, adjusts the characters' poses and facial expressions, and pays close attention to their unique personality and background.

  • What additional tasks does Ruby perform besides character illustration?

    -Besides character illustration, Ruby also designs costumes, weapons, and items found in each specific game world. She creates detailed spreadsheets of each design, including how it moves and functions.

  • What does Ruby's lunchtime routine look like at the company cafeteria?

    -Ruby eats with her co-workers at the company cafeteria, which is part of the staff benefits program offering set meals at reduced prices. In the video, she has a set meal with fried flounder.

  • How does Ruby handle creative slumps in her work?

    -When Ruby hits a creative slump, she continues to draw even more to further develop new ideas instead of stopping.

  • What does Ruby do after work to unwind?

    -After work, Ruby plans to play an online game with her friends, has a drink or two with a light meal, and chats with friends. She usually plays until around 10 PM, then takes a bath and goes to sleep around midnight.

Outlines

00:00

🌆 Day in the Life of a Japanese Game Illustrator

Ruby, a 30-year-old game illustrator living in Tokyo, begins her day in her spacious apartment, which she moved into during the pandemic to accommodate her work equipment. With a background in a different field, Ruby pursued her passion for drawing and studied character design at a professional trading college, leading to her dream job at a renowned company. Her work commute is manageable, and she enjoys the flexibility of remote work. Ruby's daily routine includes checking emails, working on multiple illustration projects, and collaborating with her team. The creative process involves concept sketches, feedback, and adjustments to reflect characters' personalities. Ruby's work environment is dynamic, with the option to work from home or the office, and her day is filled with meetings and creative tasks.

05:05

🎨 Behind the Scenes at a Game Developer's Office

Ruby's work at the Square Enix headquarters involves not only character illustrations but also designing costumes, weapons, and items for video games. She attends meetings with game directors and collaborates with 3D modelers to ensure her designs are accurately implemented. The office environment is equipped with state-of-the-art facilities, including a chocobo-themed meeting room and soundproof recording spaces. Ruby enjoys the company cafeteria's benefits and the camaraderie with her co-workers. The creative atmosphere at the office is palpable, with employees encouraged to freely imagine and bring their ideas to life, making work feel more like play.

10:13

🚗 Exploring the Creative Side of Game Development

Ruby's role extends beyond illustration as she participates in the Chocobo GP team's meetings, discussing design and development tasks. She faces the challenge of generating new ideas, especially during creative slumps, by drawing even more to develop fresh concepts. Ruby's work also includes motion capture sessions, where she dons a suit to contribute to the animation process. Her designs are brought to life through detailed feedback from art directors, such as the creator of mini Chocobo. The process of creating game assets, like a Chocobo record soundtrack cover, is meticulous and time-consuming, involving a month of work and a rigorous approval process.

15:14

🌙 Wrapping Up the Day with Gaming and Relaxation

After a productive day at work, Ruby looks forward to unwinding by playing online games with friends. She prepares a light meal, such as a peach mozzarella dish, and enjoys a couple of drinks while chatting and gaming. Her evening routine includes a relaxing bath before going to sleep around midnight. The video concludes by highlighting the enjoyable and fulfilling lifestyle of a Japanese game illustrator, inviting viewers to like, subscribe, and explore more content related to Japan and the gaming industry.

Mindmap

Keywords

💡Japanese game illustrator

A Japanese game illustrator is a professional artist who creates visual content for video games, often specializing in character designs, environments, and other game assets. In the video, Ruby is a 30-year-old Japanese game illustrator living in Tokyo, showcasing her daily life and work routine in the gaming industry.

💡Remote work

Remote work refers to the practice of working from a location outside the traditional office setting, such as from home. Ruby had to find a bigger apartment during the pandemic to accommodate her work equipment, which allowed her to work remotely and manage her projects from home.

💡Square Enix

Square Enix is a renowned Japanese video game developer and publisher known for creating globally popular titles like 'Final Fantasy' and 'Kingdom Hearts'. Ruby's office is located at the Square Enix headquarters, indicating the high-profile nature of her workplace and the company's significant role in the gaming industry.

💡Character design

Character design is the process of creating the visual appearance and personality of a character in various forms of media, including video games. Ruby's job involves character design, where she sketches and refines characters, paying close attention to their unique traits and backgrounds, as seen in her work process described in the script.

💡Concept sketch

A concept sketch is a preliminary drawing that serves as a rough visual representation of an idea or design. In the video, Ruby creates a concept sketch for an illustration, which she then refines based on feedback, demonstrating the iterative nature of the creative process in game illustration.

💡Illustration project

An illustration project refers to a specific assignment or task that involves creating visual artwork, often for a book, magazine, or in this case, a video game. Ruby is shown working on multiple illustration projects concurrently, highlighting the multitasking and organizational skills required in her role.

💡Motion capture

Motion capture is a technology used to record and digitally reproduce human movements. It is often used in video game development to create realistic character animations. The script mentions Ruby visiting a motion capture studio, indicating the use of this technology in the games she works on.

💡Chocobo

Chocobo is a recurring creature in the 'Final Fantasy' series, known for its distinctive appearance and role as a mount for characters. Ruby is part of the Chocobo GP team and works on designs related to this iconic element of the game, as evidenced by her meeting with the art director about a Chocobo illustration.

💡Creative slump

A creative slump refers to a period of reduced creativity or difficulty in generating new ideas. Ruby mentions that the hardest part of her job is coming up with ideas and that she combats creative slumps by drawing even more to develop new concepts.

💡Online gaming

Online gaming is the act of playing video games over the internet, often with other players. Ruby plans to play an online game with her friends after work, illustrating the social aspect of gaming and how it can be a leisure activity outside of her professional role as a game illustrator.

💡Final Fantasy

Final Fantasy is a highly popular series of role-playing video games developed by Square Enix. The script mentions Ruby working on a 'Final Fantasy' illustration, which is significant as it ties her work directly to one of the most well-known franchises in the gaming world.

Highlights

Ruby, a 30-year-old Japanese game illustrator, lives in Tokyo and has a spacious 1LDK apartment for her and her pet.

During the pandemic, Ruby needed a bigger apartment to accommodate her work equipment for remote work.

Ruby has been working as a video game illustrator for six years, following her childhood passion for drawing.

She studied character designs at a professional trading college after realizing prestigious companies offered illustration jobs.

Ruby's daily commute to the Square Enix headquarters takes 20 to 25 minutes.

Square Enix, known for games like Final Fantasy and Kingdom Hearts, is Ruby's workplace.

Ruby often works remotely due to safety measures, but today she has meetings with her team.

Ruby's work involves managing multiple projects concurrently and collaborating with various team members.

The process of creating an illustration includes concept sketching, feedback, and adjusting character details.

Ruby also designs costumes, weapons, and items, creating detailed spreadsheets for each design.

Ruby's designs are brought to life by 3D modelers, and she checks if they match her vision in meetings with game directors.

Ruby enjoys the perk of seeing her designs come to life before the rest of the world.

She has lunch with co-workers in the company cafeteria, part of the staff benefits program.

Ruby is passionate about her work and is often told to stop working due to her dedication.

Ruby is part of the Chocobo GP team, attending meetings to discuss design and development tasks.

When facing a creative slump, Ruby draws more to develop new ideas rather than stopping.

Ruby sometimes performs tasks outside of illustration, such as feedback sessions with art directors.

She is currently working on a Chocobo Record soundtrack cover for the Final Fantasy series.

Ruby's day ends with playing online games with friends, having a drink, and preparing a light meal.

Transcripts

play00:00

this is a day in the life of a Japanese

play00:01

game illustrator

play00:03

[Music]

play00:18

[Music]

play00:30

this is Ruby 30 years old living in the

play00:32

heart of Tokyo and she's just waking up

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for work

play00:35

[Music]

play00:37

she lives with her cute pet in this 1lk

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apartment quite spacious for a single

play00:42

person in the city she says that she

play00:43

used to live in a much smaller apartment

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nearby but she needed to find a bigger

play00:47

place during the pandemic to house all

play00:49

of her equipment so she could work

play00:50

remotely

play00:53

so how long do you spend on makeup

play00:58

that's quick

play01:07

so Ruby has been working as a video game

play01:09

illustrator for six years now even as a

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little girl she loved to draw but

play01:13

growing up couldn't Envision a proper

play01:15

career where she could pursue her

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passion so she entered University

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majoring in a completely different field

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but when her job hunting started she

play01:22

discovered that there were prestigious

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Japanese companies offering illustration

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jobs recognizing the opportunity she

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convinced her parents to let her study

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character designs at a professional

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trading College ultimately leading to

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her dream job at our current company are

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you good on time

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so do you wake up the same time when you

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work remotely

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[Music]

play01:51

I guess she hits yoga with nuts jam and

play01:54

blueberries looks healthy

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[Music]

play02:16

[Music]

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Ruby's current work commute by train

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takes about 20 to 25 minutes but when

play02:24

she first started her job she was still

play02:26

living in Kanagawa with her parents a

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common situation for new Japanese

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graduates entering the workforce But as

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time went on the hour plus commute every

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day was a bit too much so she decided to

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move closer to the office

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[Music]

play02:40

good morning y'all I'm back with another

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day in the life you guys don't even know

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the Hoops I had to go through to get

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this one done but we're here we're doing

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it and I'm super excited and pumped Ruby

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should be coming on the next train let's

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wait for her now

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good morning

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did you sleep well

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um

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Ruby's office is just a quick one minute

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walk from higashi Shinjuku station and

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here it is the Square Enix headquarters

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one of the top video game developers in

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Japan creating Ultra popular titles

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known worldwide such as Final Fantasy

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and Kingdom Hearts and making it all

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happen 3700 hardworking employees but

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these days due to safety measures many

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employees have the option to work

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remotely which is why the office is

play03:30

relatively quiet

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[Music]

play03:35

Ruby also often works from home but

play03:38

today she has a few meetings with her

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team

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the first thing she does is check her

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emails and reply to them as required

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once complete she quickly gets to work

play03:52

on her current illustration projects so

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what are you working on Facebook

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[Music]

play04:04

can you finish it today

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tonight

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actually she's been working on this

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illustration now for two weeks but not

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just this alone and she must manage

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multiple projects concurrently while

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also collaborating with various team

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members to complete each one

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so what else do you work on other than

play04:23

this

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it is

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[Music]

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so what's the process for creating an

play04:35

illustration

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this is the concept sketchy Drew in one

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day which is already rather impressive

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from here she gets feedback and adjusts

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the characters poses facial expressions

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Etc paying close attention to their

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unique personality and background it's

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quite a detailed process Ruby can I see

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your past work

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everybody you do that

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was it difficult to draw foreign

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foreign

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so it looks like Ruby is going to be

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illustrating for just a little bit

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longer so while she's doing that let's

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see if he can game around this place

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let's see what's down this Hall here

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oh look this room is open that's pretty

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cool it's a chocobo meeting room

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okay so what is going on in this room

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here

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[Music]

play06:03

excuse me what's this room

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Foreigner during recordings and ask them

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to step closer or further as needed also

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during the recordings you'll need to

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make adjustments in order to produce a

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consistent sound

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wow this is amazing can you hear that

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there's no echo in here so do you have

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any messages for the viewers

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oh you guys are hiring exclusions

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thank you

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[Music]

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hi what are you doing

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what character foreign

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nice talking to you

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now she has a meeting with a game

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director

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in addition to character illustration

play07:50

she also designs costumes weapons and

play07:52

items found in each specific world

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creating detailed spreadsheets of each

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design including how it moves and

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functions she's already submitted her

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design to the 3D modeler to be brought

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to life and this meeting is a check if

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what she designed has been implemented

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as she imagined

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holy pixels she designed that vehicle

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I guess one of the perks is that you get

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to see her designs come to life before

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the rest of the world

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I don't understand

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what are you doing now

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[Music]

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yay lunchtime today she's eating with

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her co-workers at the company cafeteria

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within the building it's called shashoku

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in Japanese and it's part of the

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company's staff benefits program as the

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set meals here are offered at reduced

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prices what an awesome place to eat

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[Music]

play08:54

and Ruby is having the set meal with

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fried flounder

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so what do you do oh

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which game did you make

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awesome by the way it's okay to style

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your hair any way you want here

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so how long have you been with the

play09:20

company

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cool and what do you do

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this

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cool what's the best part of your job

play09:37

cool what do you do

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oh so all of you do the same thing

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are you ever told you can't do something

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foreign

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makes sense how'd you get this job okay

play10:04

so today

play10:13

do you have a favorite character

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oh I guess you can go forever about the

play10:30

character it's easy to tell that they

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love what they do they even told me that

play10:34

they're so passionate about what they

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create and that they're always trying to

play10:37

find ways to improve the quality that

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they're often told to stop working I

play10:40

suppose when you're in an environment

play10:42

where you can freely imagine and then

play10:44

are given the tools to turn those

play10:45

imaginations into reality everyday work

play10:47

seems more like play

play10:58

[Music]

play11:03

so she's also part of the Chocobo GP

play11:06

team and so she attends regular meetings

play11:08

to discuss the progress of current

play11:09

design and development tasks as well as

play11:11

future planning

play11:14

[Music]

play11:16

how was it is

play11:23

Ruby has a few hours until the next

play11:25

meeting so she's gonna work a little

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more on her illustrations

play11:28

oh she's working on something else

play11:30

what's that

play11:32

Halloween Halloween

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so what do you like about this one

play11:43

that's fun apparently she says that the

play11:46

hardest part of her job is to

play11:48

continuously come up with ideas but when

play11:49

she does hit a creative slump rather

play11:51

than stop drawing she draws even more to

play11:54

further develop new ideas can I see

play11:56

other stuff you designed

play12:03

foreign

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[Music]

play12:31

with multiple teams she sometimes needs

play12:33

to step outside of her illustrations and

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perform other tasks

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cool I guess he managed to get an open

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spot looks like she's going back now but

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since we're already here let's see what

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this place is all about

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hi this place is amazing can I see

play12:50

inside

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damn look at all these cameras so what

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kind of games do you capture here

play12:57

they make final fantasies

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oh don't you use a suit

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of course this is awesome he's bringing

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out one of the suits right now wow

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that's dope can I see it

play13:14

yes please okay so I'm in the studio

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right now and we're gonna change real

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quick just to see what it's like okay

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here it is and there you go look at that

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I'm wearing a motion capture suit so

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look at this I am wearing the suit here

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in the studio but I don't think I have

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all the time in the world so let's go

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move on and see what else is going on

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wow and look at all of these weapons

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interestingly most of the weapons are

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fairly light and the animators will

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later add weight and length to it in the

play13:48

motion capture data to suit the world

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it's being used in what's the most

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challenging part about motion capture

play14:01

[Music]

play14:13

thank you

play14:15

[Music]

play14:18

oh that's the guy I met earlier

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apparently he's an art director and Ruby

play14:23

needs his feedback on her Chocobo

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illustration and what better way to get

play14:27

feedback than from the man who created

play14:29

mini Chocobo himself almost 30 years ago

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has Chocobo changed over the years

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hmm I guess I can see that

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now they're working on a chokable Record

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soundtrack cover from the final fantasy

play14:51

series he says he needs to illustrate a

play14:54

two-page spread since the covering cases

play14:56

two records

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it took him about a month to draw this

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the approval process must have been

play15:15

insane

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how's the Final Fantasy illustration

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going

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on

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so are you done

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[Music]

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yay finally done she says that she could

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probably work a little longer but

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tonight she has plans to play an online

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game with her friends so she decided to

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call it a day

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[Music]

play15:51

when she plays online she usually has a

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drink or two with a light meal while

play15:55

chatting with friends so before the game

play15:57

starts she prepares her dinner do you

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have any specialties

play16:01

foreign

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oh I guess she's making a peach

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mozzarella dish looks good

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[Music]

play16:13

so that's all you're eating tonight

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oh it seems like your friends are online

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now

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oh you stopped talking to them

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[Music]

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that's fun I guess so it looks like Ruby

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is going to be playing this game until

play16:41

10 with their friends enjoying and then

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after that probably take a bath and then

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probably go to sleep at 12. that's

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pretty much a day in the life of a

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Japanese game illustrator if you guys

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like this video definitely help me out

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and hit that like button if you guys

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want to help me with the channel check

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out the Tokyo merch and if you guys want

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to see more videos like this or anything

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related to Japan hit that subscribe

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button in the button I'll catch you guys

play17:02

in the next one

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الوسوم ذات الصلة
Game IllustratorJapanese CultureRemote WorkTokyo LifeCreative ProcessIllustration ArtVideo Game IndustryCharacter DesignWork-Life BalanceArtistic Passion
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