Is Scouting ALWAYS Worth It In College Football 25?

College Football Data Scientist
22 Jul 202406:40

Summary

TLDRThis video explores the efficiency of scouting in College Football 25 Dynasty mode. The creator analyzes a sample of recruits to determine whether it's worth investing time and resources into scouting players of different star ratings. Key findings include the recommendation to skip scouting five-star players due to their consistent quality, while advising careful scouting of three-star recruits due to their wide range of outcomes. The video aims to help players optimize their recruiting strategy by offering a statistical edge.

Takeaways

  • 📊 The video explores whether scouting is worth the effort in College Football 25 Dynasty mode.
  • 🎯 Scouting five-star recruits might be unnecessary because even a bust five-star player would still be a four-star, making them valuable regardless.
  • 💸 Scouting five-star players can be a waste of resources, especially when it takes a significant amount of points and time.
  • 🔍 Four-star recruits have a range of outcomes from three to four stars, making scouting more critical to determine resource allocation.
  • ⚖️ The speaker suggests prioritizing early recruitment of four-star players, and only scouting them if a recruiting battle occurs.
  • 📈 Three-star recruits have a broad range of outcomes, from two to four stars, making scouting essential to understand the potential risk and reward.
  • 🔄 The variability in three-star outcomes justifies the investment in scouting to avoid wasting time on a potential bust.
  • ⭐ One and two-star recruits are typically consistent with their ratings, making scouting them less valuable, especially for lower-tier schools.
  • ⏳ The speaker advises against spending time and resources on scouting one or two-star players due to their low variability and consistent performance.
  • 👍 The video emphasizes the importance of strategic scouting and recruiting to gain a statistical edge in College Football 25.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is to determine if scouting is worth it in college football 25 Dynasty mode.

  • How many recruits did the video creator sample for the analysis?

    -The video creator sampled 50 recruits from each category of one through five-star players.

  • What does a 'bust five-star' mean in the context of the video?

    -A 'bust five-star' refers to a player who is a four-star, indicating a less than ideal outcome for a five-star recruit.

  • Why does the creator suggest not spending time scouting five-star players?

    -The creator suggests not scouting five-star players because the range of outcomes is a four or five-star, which are both desirable, making the scouting effort inefficient.

  • How many points are required to scout each player and what is the creator's opinion on it?

    -It takes 50 points to scout each player, and the creator considers this a significant time investment that is often wasted.

  • What percentage of five-star recruits were 'normal' and 'busts' in one of the creator's samples?

    -In one of the samples, 75% were 'normal' and 25% were 'busts'.

  • What is the difference in the creator's approach to recruiting four-star vs. three-star players?

    -The creator prioritizes recruiting four-star players without scouting unless a battle occurs, while for three-star players, they scout to understand the range of outcomes before investing time.

  • What is the creator's strategy when a recruiting battle occurs for a four-star player?

    -The creator scouts to determine if it's worth investing significant resources and may back off if it's not a 'need' player or if the cost is too high.

  • Why does the creator believe scouting three-star players is worth the investment?

    -The creator believes scouting three-star players is worth it due to the large range of outcomes, from a two-star to a four-star player.

  • What does the creator suggest for one and two-star recruits in terms of scouting?

    -The creator suggests not spending any time scouting one and two-star players, as the return on investment of scouting hours is not worth it for lower-tier schools with limited resources.

  • What is the final recommendation for five-star recruits in terms of scouting?

    -The final recommendation is not to spend any recruiting hours scouting five-star recruits, as the outcome of a four or five-star is equally beneficial.

Outlines

00:00

🏈 Scouting Efficiency in College Football 25 Dynasty Mode

This paragraph discusses the efficiency of scouting in college football's Dynasty mode, focusing on the value of scouting five-star recruits. The speaker shares a sample analysis of 50 recruits across one to five-star categories, noting that a bust for a five-star is considered a four-star, thus questioning the necessity of scouting five-stars at all. The analysis suggests that the time and points spent on scouting five-stars might be wasted, as the outcome is either a four or five-star, which are both desirable. The speaker also highlights the variability in results across different samples, indicating that the percentages of normal, gem, and bust outcomes are not consistent but provide an approximation of what to expect.

05:02

📊 Strategic Scouting for Different Star Levels

The second paragraph delves into the strategic approach to scouting for different star levels in college football. The speaker emphasizes not scouting five-star recruits due to the minimal difference between a four and five-star outcome. For four-star recruits, the speaker suggests an initial focus on recruiting without scouting until a battle ensues, at which point scouting is used to determine investment. For three-star recruits, the speaker always scouts due to the significant variability and potential outcomes, which can range from a two-star to a four-star player. The speaker concludes that one and two-star scouting is not worthwhile, especially for schools with limited resources, and encourages viewers to like and subscribe for more content aimed at providing a statistical edge in the game.

Mindmap

Keywords

💡Scouting

Scouting refers to the process of evaluating and assessing potential recruits in College Football 25 Dynasty mode. In the video, scouting is discussed as a crucial aspect of determining the potential of players, from five-star to one-star recruits. The video emphasizes the importance of efficient use of scouting resources, particularly when deciding which players to focus on.

💡Five-star Players

Five-star players are considered the highest-rated recruits in College Football 25. The video explains that scouting five-star players might be unnecessary because their range of outcomes is narrow, typically between four and five stars. The speaker suggests that resources could be better spent elsewhere since these players are almost always desirable, regardless of whether they are at the lower or upper end of this range.

💡Four-star Players

Four-star players are recruits with slightly lower ratings than five-star players. The video highlights that the range of outcomes for four-star players can vary more significantly, from three to four stars. Scouting these players is recommended when a recruiting battle occurs, as it helps determine the level of investment needed to secure them.

💡Three-star Players

Three-star players are recruits with mid-level ratings in College Football 25. The video emphasizes that scouting three-star players is important due to their wide range of potential outcomes, which could result in them being either a bust (two-star) or a gem (four-star). This variability makes it crucial to scout these players to ensure wise resource allocation.

💡Bust

A bust refers to a recruit who does not live up to their initial rating, performing below expectations. In the video, the concept of a bust is used to describe players who, despite being highly rated (e.g., a three-star player), may actually perform at a much lower level (e.g., a two-star player). Identifying busts through scouting helps avoid wasting resources on underperforming recruits.

💡Gem

A gem is a player who outperforms their initial rating, exceeding expectations. The video discusses how scouting can help identify these hidden gems, particularly among three-star players, who might turn out to perform like four-star players. Finding gems can give a team a significant advantage, making scouting an essential tool.

💡Recruiting Battle

A recruiting battle refers to the competition between teams to sign a particular player. The video mentions that when a recruiting battle occurs, it's important to scout the player to determine how much effort and resources should be invested in securing them, especially for four-star players.

💡Recruiting Hours

Recruiting hours are the time and resources allocated to recruiting players in College Football 25. The video discusses strategies for managing recruiting hours efficiently, such as avoiding unnecessary scouting of five-star players and focusing on players where scouting can provide a strategic advantage, like three-star players.

💡Randomness

Randomness refers to the unpredictability in the outcomes of player performances relative to their initial star ratings. The video notes that even with scouting, there is a degree of randomness in the final outcomes of players, meaning that results may vary across different seasons and simulations, influencing the effectiveness of scouting strategies.

💡Return on Investment

Return on investment (ROI) in the context of the video refers to the value gained from the time and resources spent scouting and recruiting players. The video stresses that for lower-rated recruits, like one- and two-star players, the ROI may not justify the scouting effort, as these players usually perform at their expected levels, making the investment in scouting less worthwhile.

Highlights

The video explores the value of scouting in College Football 25 Dynasty mode.

The speaker sampled 50 recruits across different star ratings to analyze bust, normal, and gem outcomes.

A bust for a five-star recruit generally means the player will turn out as a four-star, making it less crucial to scout them.

The speaker suggests that scouting five-star recruits might be a waste of time and resources.

There is variability in the results from different samples, indicating that outcomes can change year to year.

For four-star recruits, the speaker observed 50% as normal, 22% as gems, and 28% as busts in their sample.

Scouting four-star recruits is recommended if a recruiting battle emerges to determine how much to invest.

Three-star recruits show a wide range of outcomes, making scouting essential to avoid busts.

The speaker found that 50% of three-star recruits in their sample were normal, 25% were busts, and 25% were gems.

The variability in three-star recruits makes scouting them worthwhile to avoid wasting time and resources.

For one and two-star recruits, the outcomes were consistent with their ratings, making scouting less necessary.

Lower-tier schools with fewer recruiting hours should avoid scouting one and two-star players.

The speaker recommends prioritizing the recruitment of four-star players at the beginning.

Scouting should be reserved for instances where recruiting battles occur, allowing for informed decision-making.

The video offers statistical insights to help players gain an edge in College Football 25 Dynasty mode.

Transcripts

play00:00

in this video we're going to dive into

play00:02

whether or not scouting is worth it in

play00:05

college football 25 Dynasty

play00:08

mode uh to get the graphs that you're

play00:10

seeing here I took a sample of 50 uh

play00:14

recruits from uh F you know one through

play00:18

five star players in each category I

play00:21

sampled them and I marked whether they

play00:23

were a bus normal or a

play00:26

gem um in this first uh section here in

play00:31

the F star one thing to note is if I

play00:34

understand the mechanics correctly a a

play00:36

bust festar would mean it's a four star

play00:39

so your range of outcomes for a five

play00:41

star is it's a four or a five star in

play00:45

which case I'm assuming you would want

play00:46

them on your team either way so why

play00:50

spend any time ever recruiting a

play00:53

five-star uh particularly you know once

play00:56

you're um you know lower level in terms

play01:00

of your recruiting and it takes five uh

play01:03

scouting uh for 10 points each or 50

play01:06

points to scout each player that's a ton

play01:10

of time in my opinion wasted so if you

play01:14

just stop scouting five stars and you'll

play01:16

be a lot more efficient with your

play01:18

money I do want to point out that these

play01:21

are just samples I've taken multiple

play01:23

samples across multiple dynasties and

play01:26

each time honestly the results were

play01:28

quite different for example example in

play01:30

the five-star category I had one sample

play01:34

that was 75% normal no gems 25% busts so

play01:40

these numbers may not be constant from

play01:42

year to year but they are an attempt to

play01:46

give a rough approximation for what we

play01:49

might

play01:50

expect and then you have your four

play01:53

stars uh in this sample of 50 I got uh

play01:59

50% % were four stars uh 22% were gems

play02:05

and 28% were Buss there is some

play02:07

Randomness because this is just a sample

play02:09

so maybe we'll say it's 50% and then 25%

play02:13

of each again for a fourstar your range

play02:16

of outcomes is a three or four star now

play02:20

you would want most likely a three or a

play02:23

four star on your team but the amount of

play02:28

resources you're willing to spend to

play02:29

recr recruit that player is vastly

play02:31

different for a four or a three star so

play02:36

what I've been doing is I just dive

play02:39

straight into recruiting the fourstar

play02:41

and a lot of the times I just jump ahead

play02:44

and I can sign

play02:46

them uh you know before any real

play02:49

recruiting uh battle happens and so for

play02:53

each time that that happens I save

play02:55

somewhere between 20 and 50 uh

play02:57

recruiting hours

play03:00

however if there is a recruiting battle

play03:03

that happens uh with a player I then

play03:05

have to decide if it's worth

play03:07

it if it's a luxury

play03:10

player um I may or may not pursue it but

play03:13

I will

play03:15

um do the scouting to determine if um

play03:20

it's worth spending that significant

play03:22

amount of money if it's not I'll back

play03:24

off and I'll uh you know let the other

play03:27

uh team win the recruiting battle it's

play03:29

not work the money if it's a need I'll

play03:32

probably put forth some effort um but

play03:36

that effort will be proportional to

play03:39

whether or not it's a three star or a

play03:41

fourstar the three star I think is the

play03:43

most interesting uh in this sample I got

play03:48

similar distribution as the fourstar I

play03:50

got 50% we normal uh let's say about 25%

play03:55

were boss 25% were Champs one way to

play03:58

think about this is

play04:00

there's a 75% chance in this sample that

play04:04

I didn't get a

play04:06

bust another way to think about it is

play04:09

there's a 50% chance that it's not a

play04:11

three star you know it's either a bus or

play04:13

a gem so and given that if we assume

play04:18

that a bus three star is a two star and

play04:21

a gem three star is a four star the

play04:23

range of outcomes for recruiting three

play04:26

stars is huge recruiting a two star

play04:29

versus a fourstar are dramatically

play04:33

different circumstances so I do think

play04:36

it's worth it to uh invest in scouting

play04:38

three stars to know upfront what you're

play04:42

getting yourself into before you spend

play04:44

weeks and weeks and weeks of time trying

play04:47

to

play04:48

recruit um interestingly in my

play04:53

um samples of two and one Stars uh

play04:58

almost always was it a two or one star

play05:02

um so to me if you're a lower tier

play05:05

school and you don't have a lot of

play05:07

recruiting hours available then why

play05:11

waste any time recruiting if 95% of the

play05:15

time it's going to be what you think it

play05:17

is uh you know the the return on

play05:19

investment of those hours just isn't

play05:21

worth it to recap five stars I don't see

play05:25

the point in ever spending any uh

play05:27

recruiting hour scouting them because a

play05:29

four or five doesn't matter you're good

play05:31

to go four stars I prioritize at the

play05:36

beginning uh recruiting them and only if

play05:39

a recruiting battle happens do I start

play05:41

scouting to determine how much I want to

play05:44

invest in that player and whether or not

play05:46

to get out relative to how much other

play05:48

teams are uh spending uh for three stars

play05:53

I will pretty much always recruit

play05:55

because the range of outcomes is so

play05:57

large and uh there's so much variability

play06:00

that it's worth knowing what you're

play06:02

investing in because investing in a gem

play06:05

versus a a bust at the three star level

play06:08

are very different players and then at

play06:10

the one and two star uh level they uh in

play06:14

the samples I took they were very

play06:16

consistent and the schools that would be

play06:18

recruiting those do not have a lot of

play06:20

resources so I would not spend any time

play06:24

scouting one or two star players um if

play06:27

this video was helpful uh please like

play06:29

and subscribe um and because I'm going

play06:31

to have more content like this that'll

play06:33

try and give you a statistical Edge when

play06:35

playing college football 25 see you in

play06:37

the next video

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الوسوم ذات الصلة
College FootballDynasty ModeRecruiting StrategyScouting EfficiencyPlayer RatingsFive-Star RecruitsStar CategoriesRecruiting BattlesStatistical AnalysisGameplay Tips
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