Top 5 BEGINNER Countries in Victoria 3 (That Aren't Great Powers)
Summary
TLDRDans cette vidéo tutorielle de Victoria 3, découvrez les cinq meilleurs pays à jouer pour les débutants, en excluant les grandes puissances pour une expérience plus équilibrée. Explorez les particularités de chaque nation, comme la Japon qui offre un défi économique isolé, la Belgique pour ses ressources et sa capacité à 'monter en hauteur', la Perse avec ses richesses en ressources, la Sardaigne-Piémont pour sa quête d'unification, et enfin l'Espagne, un choix idéal pour apprendre le jeu avec ses ressources et sa facilité d'accès à l'industrialisation. Cette vidéo vous guide à travers les avantages et les défis de chaque pays, pour une expérience de jeu enrichissante et instructive.
Takeaways
- 🎮 Le tutoriel de Victoria 3 recommande cinq pays à jouer pour les débutants, en excluant les grandes puissances pour des raisons de complexité et d'apprentissage.
- 🚫 Les pays avec beaucoup de discrimination sont évités, car cette mécanique peut être difficile à comprendre pour les nouveaux joueurs.
- 📈 Les pays proposés ont des ressources abondantes, ce qui permet aux joueurs de ne pas avoir à s'expansionner pour trouver des ressources.
- 🏰 Le Japon est suggéré pour son intérêt particulier en raison de sa grande population et de son isolement, offrant une expérience de gestion économique interne.
- 🏙️ La Belgique est un choix intéressant pour 'monter en hauteur', avec des ressources variées et une excellente technologie de départ.
- 🏴 L'Espagne est la première recommandation pour son approche 'sandbox', avec des ressources solides et un objectif clair de former l'Ibérie.
- 👑 La Perse offre une expérience de rattrapage technologique et législatif, avec des ressources exceptionnelles par densité de population.
- 🇮🇹 La Sardaigne-Piémont est bien positionnée pour la formation de l'Italie, avec des ressources intéressantes et la possibilité de jouer avec les unions douanières.
- 🤝 Les objectifs nationaux sont importants pour donner un sens à la partie, comme la restauration honorable au Japon ou la formation de l'Italie.
- 🛠️ Les compagnies comme John Cochrell et Comp Dongo sont mentionnées comme étant parmi les meilleures du jeu, renforçant l'aspect de construction de Victoria 3.
- 🔄 L'importance de la réforme des lois et de la technologie est soulignée pour chaque pays, offrant aux joueurs un défi de développement.
Q & A
Pourquoi les grandes puissances ne sont-elles pas incluses dans la liste des meilleurs pays à jouer pour les débutants dans Victoria 3 ?
-Les grandes puissances sont exclues car elles ont souvent de nombreux éléments à gérer et peuvent être difficiles à maîtriser pour un débutant. Elles ne permettent pas de ressentir la progression de la puissance, étant donné qu'elles sont déjà très puissantes au départ.
Quels sont les critères retenus pour choisir les pays à jouer dans le tutoriel de Victoria 3 ?
-Les critères incluent l'absence de discrimination importante, l'accès à de nombreuses ressources, l'absence de menaces immédiates, et la présence d'un objectif ou d'une particularité locale qui motive la jouabilité.
Pourquoi le Japon est-il un choix intéressant pour les débutants dans Victoria 3 ?
-Le Japon offre une expérience unique avec une grande population, l'accès à toutes les ressources nécessaires et une situation d'isolement qui oblige à gérer l'économie de manière autonome. Cela permet d'apprendre à réformer les lois et à industrialiser sans dépendre du commerce extérieur.
Quels sont les défis spécifiques au Japon dans Victoria 3 ?
-Le Japon doit gérer son économie en isolement, réformer ses lois et technologies qui sont initialement arrières, et faire face à la pression extérieure pour ouvrir ses marchés, principalement de la part des puissances européennes.
Quelle est la particularité de la Belgique en termes de ressources dans Victoria 3 ?
-La Belgique a une excellente base de ressources avec l'état de Wnia qui offre toutes les ressources nécessaires pour une économie verticalement intégrée, ce qui facilite la croissance et la construction.
Pourquoi la Belgique pourrait-elle être risquée pour les débutants dans Victoria 3 ?
-La Belgique court le risque d'être attaquée par la France, qui a souvent une entrée de journal pour reprendre ses terres. Il faut donc être prêt à faire face à cette éventualité.
Quels sont les avantages de la Perse en tant que pays à jouer dans Victoria 3 ?
-La Perse dispose de ressources exceptionnelles, notamment en minéraux, ce qui lui permet de se développer sans avoir besoin d'expansion extérieure, ainsi que d'un potentiel d'expansion dans des régions à faibles défis.
Quel est l'objectif principal de la Sardaigne-Piémont dans Victoria 3 ?
-La Sardaigne-Piémont a pour objectif principal la formation de l'Italie, en réalisant une unification majeure qui peut être entreprise de manière diplomatique ou militaire.
Quels sont les défis auxquels la Sardaigne-Piémont est confrontée dans Victoria 3 ?
-La Sardaigne-Piémont doit gérer les relations avec les autres États italiens et l'Italie autrichienne, qui peuvent être défensives, et peut être confrontée à la France et à l'Autriche lors de la formation de l'Italie.
Pourquoi l'Espagne est-elle le meilleur choix recommandé pour les débutants dans Victoria 3 ?
-L'Espagne offre une expérience de jeu sandbox avec des ressources solides, une population importante et l'objectif de former l'Ibérie, ce qui la rend attrayante pour les joueurs souhaitant apprendre à jouer sans les défis spécifiques aux grandes puissances.
Quels sont les objectifs à long terme possibles pour l'Espagne dans Victoria 3 ?
-Outre le développement industriel et la réforme des lois, l'Espagne peut viser à former l'Ibérie en intégrant le Portugal, offrant ainsi un objectif à long terme et une puissance significative.
Outlines
🎮 Débuter avec Victoria 3 : Sélection des 5 meilleurs pays
Ce paragraphe introduit la vidéo-tutoriel de Victoria 3 en se concentrant sur les 5 pays les plus recommandés pour les débutants. L'objectif est de présenter des pays qui offrent des défis intéressants sans être des grandes puissances, facilitant ainsi l'apprentissage du jeu. Les critères de sélection incluent l'absence de discrimination complexe, l'accès à des ressources abondantes, et l'évitement de conflits immédiats. Le dernier pays mentionné sera le meilleur choix.
🇯🇵 Le Japon : Gérer une économie en isolation
Le Japon est présenté comme un pays fascinant pour les débutants, offrant une expérience d'isolationnisme et un défi de développement économique interne. Avec une grande population et un accès complet aux ressources, le Japon permet aux joueurs de s'engager dans la réforme de lois et de technologies. Cependant, l'agressivité des puissances européennes et les défis de la réforme politique sont des aspects à prendre en compte.
🏙️ La Belgique : Excellence dans la 'tall' stratégie
La Belgique est décrite comme l'idéal pour les joueurs cherchant à implémenter la stratégie 'tall', bénéficiant d'un état, la Wnia, avec des ressources variées. La petite population mais la technologie de pointe et des lois avancées la rendent attrayante. Les défis incluent la menace de la France et la nécessité de préparer à une éventuelle confrontation.
👑 La Perse : Ressources abondantes et défis géopolitiques
La Perse est un choix pour les joueurs cherchant une expérience de rattrapage technologique et de réforme législative, avec des ressources exceptionnelles et une base solide pour l'industrialisation. Les relations avec la Russie représentent un défi, mais offrent également des opportunités stratégiques pour l'expansion et la consolidation du pouvoir.
🇮🇹 La Sardaigne-Piémont : L'unification de l'Italie
La Sardaigne-Piémont est un choix stratégique pour les joueurs intéressés par l'unification d'Italie, offrant des défis diplomatiques et militaires. Les ressources locales et la possibilité de former des alliances sont des avantages, tandis que la nécessité de gérer des relations avec la France et l'Autriche ajoute des complexités.
🇪🇸 L'Espagne : Un sandbox riche en ressources
L'Espagne est recommandée comme le meilleur choix pour apprendre et jouer, offrant une expérience sandbox avec des ressources abondantes et un objectif clair de formation de l'Ibérie. Les avantages incluent des lois et une technologie solides, ainsi que la possibilité de créer un empire colonial puissant en incorporant le Portugal.
📢 Conclusion et appel à l'action pour les abonnés
Le script se termine par une invitation aux téléspectateurs à aimer, commenter et s'abonner pour soutenir la chaîne et influencer l'algorithme de YouTube, offrant ainsi un encouragement à l'engagement de la communauté.
Mindmap
Keywords
💡Victoria 3
💡débutant
💡pays
💡ressources
💡discrimination
💡isolationniste
💡industrialisation
💡réforme
💡unification
💡soutien diplomatique
💡défense
💡population
💡compagnies
💡cheese
Highlights
Introduction to the top five countries to play as for beginners in Victoria 3.
Exclusion of great powers from the list for beginners to experience growth.
Avoidance of countries with complex discrimination mechanics for easier learning.
Focus on countries with abundant resources for self-sufficiency.
Recommendation to avoid countries facing immediate significant threats.
Highlighting Japan's large population and resource access despite isolationist laws.
Japan's unique play pattern due to managing an entire economy under isolationism.
Belgium's suitability for 'playing tall' with its excellent state in Wnia.
Belgium's strong starting tech and reasonable laws for less reforming.
Risk of France claiming Belgium's land as a challenge for beginners.
Persia's rich resources and the need to catch up technologically and legally.
Sardinia-Piedmont's goal to form Italy through diplomatic or military means.
Sardinia-Piedmont's good starting resources for smooth industrialization.
Spain as the top recommendation for beginners with a sandboxy feel and strong resources.
Spain's potential for forming Iberia and challenging for the top great power spot.
Summary of recommended countries and their unique aspects for beginner players.
Transcripts
hello and welcome back today we will be
continuing our Victoria 3 tutorial
series and we are going to be talking
about the top five countries to play as
a beginner now for this we are going to
first kind of do a little bit of
background ideas and then we're going to
go into the five the first four are in
no particular order where we're kind of
giving a specific reason for wanting to
play this country um that might be
attractive and as well as some pitfalls
and this sort of stuff the last one is
going to be the very top suggestion now
for this list we have uh you know
several things in mind the first is
we're not including any great powers on
this list not because they're terrible
for learning on but I feel like usually
when people ask hey I'm a beginner I'm
just learning the game what should I
play they're usually looking to not play
one of the very strongest countries in
the game for a couple of reasons first
there could be a lot of moving parts or
a lot to keep track of the bigger the
country gets the more there is to
micromanage uh but second of all they
want to kind of uh you know come on up
and feel the sense of grow Growing Power
which is hard if you start off with as
the very number one power and so um
because of this we are going to be
excluding these not because they are uh
bad to learn on they're pretty
universally good to learn on some have
their own unique challenges but for the
most part you could see your way through
it second of all we're going to be not
we're going to be looking at countries
that do not have a lot of discrimination
discrimination is a mechanic that's a
little bit hard to get your head around
and so a country like the British East
India Company which would be well these
guys are huge as well so maybe not a
good choice but they have an enormous
amount of discrimination which makes
them hard to play so does you know the
Dutch East Indies or a country like
transval and if you don't know what's
going on with discrimination it can be a
very frustrating mechanic we're also
looking for countries that in particular
have really good resources um and have
access to as much resources as possible
that way you don't necessarily have to
expand in order to find these resources
um we also are looking for countries
that are not facing super significant
threats or have to fight immediately and
so a country like Egypt or Mexico who is
the AI is pretty well scripted to want
to fight you um very very early on into
the game we are not going to be
suggesting countries like these Egypt
also has poor resources but Mexico would
otherwise be a reasonable choice if not
for the fact that the USAA is going to
try to manifest their Destiny through
you know Mexico's guts and finally we
are looking to find uh five countries
that have at least a little bit of local
flavor or some sort of higher goal in
mind that you can have for your first
run um so that you can feel like you are
playing towards something you know
specific and so without further Ado
let's get into the
list first up we have Japan which is a
very interesting country it boasts a
very large population it has access to
every resource uh that you are going to
need in the early game including both
silk and dyes so you will not have to
trade in order to get these which is
very good because Japan starts off with
the isolation M law and they start off
with a very backward set of laws and
isolationism makes it so you cannot
trade which means you have to internally
organize your entire economy without
being able to trade with others now in
later patches or more recent patches the
AI is a lot more aggressive towards
Japan and this is uh something that will
be a little bit of a struggle for Japan
um because they will be trying to open
your Market but Japan boasts an
interesting play pattern in that you
will be learning how to you know manage
an entire economy what all the inputs
are for everything uh because you will
have to Source all of it yourself while
you are on isolationism and so this play
pattern is quite interesting and also
because they are backward both
technologically speaking and in terms of
their laws you will have a lot of
opportunity to reform the laws and so
this is kind of going to be where you're
getting your satisfaction from uh in
terms of of figuring out a way to try
and get off of monarchy and autocracy
you have some unique interest groups uh
in flavor that make this harder and so
it is more of a challenge um you know
because you will be having Samurai which
have unique ideologies such as bakufu
which is going to make them more
oriented towards some of these
repressive laws and so this will provide
a bit of an interesting play pattern on
top of you know you're just going to Eco
up by yourself kind of and chill uh in
terms of the economy I don't recommend
this for expansion the European powers
will s against you very aggressively if
you are attacking other people as long
as you have this isolated Market which
is something you want to overcome
there's some cheese you to do to
overcome it quicker but if you're a
newer player this might be an
interesting experience the Europeans
might come for you this is just a little
bit of a warning and you also have quite
a bit of local flavor for Japan in terms
of you are going to have stuff like the
Tera Coya system you're also going to be
trying to in terms of what you are
trying to do uh as uh you know a goal
for the run or at least your initial
thing is the national or sorry The
Honorable restoration event chain or
journal entry which is going to help you
to bring your nation from being backward
and oriented you know towards this
monarchy serfdom autocracy and move it
more in the direction of industrializing
and so this makes Japan an interesting
and fun play uh for a newer player
especially if you kind of just want to
you know build and chill and start to
like learn how all the various systems
in terms of production methods and
managing different stuff
works next up we have Belgium now a lot
of times when people are looking for a
country they want to play one of the
questions they might ask is hey I want
to play tall who's good for playing tall
and the notion of playing tall doesn't
quite fit into Victoria 3 for a variety
of reasons but if there were to be a
country that would be best for playing
tall it would be Belgium because they
have this absolute excellent state in
wnia which is going to have kind of
Rainbow Resources in the sense that they
have every color of resource which is
going to be very good because you care
about having vertically integrated
economies because of a mechanic known as
local pricing which we're not going to
get into but having everything in one
place is really good and so half your
states have basically every resource in
Bonia and so building tall in wona will
be quite strong your capital is here in
Flanders and you have just two states a
relatively low population but for that
you are you start out with the very best
tech in the game which is very very very
nice and you also start off with Prett
pretty reasonable laws and so a ton of
reforming will not necessarily be
necessary and so this is your kind of
your strength one of the weaknesses of
Belgium is going to be the fact that
France will often get a journal entry
for taking your land and so you will
have to you know sort of prepare
yourself for this eventuality this might
break the run this is one of the more
riskier starts but you will still learn
while playing as Belgium and trying to
figure this out one of the easier ways
to get defense or help uh you know in an
eventual war with France um and this is
something you can also be thinking of
when you are trying to build up your
economy is joining the United Kingdoms
Market which is going to have uh several
nice effects well first of all they are
very likely to help you diplomatically
but second of all if you are inside
their Customs Union you can siphon off
migrants from them as long as they are
accepted um and so this will be a way
for you to increase your population and
still be able to keep building uh you
know kind of in your two little States
you can expand fairly well as Belgium
you do have a little bit of a starting
Navy and uh Army um the fact that you
have the best mil AR Tech is going to be
nice for that but that's not really what
they're for a long-term plan for Belgium
or a long-term goal for Belgium can also
be the formation of the United
Netherlands if we jump into the cultures
Tab and Nation formation you will see
that they can form the United
Netherlands they can also form Central
Europe uh but that is probably a bit
much for a newer player but if you
subjugate uh eventually you know uh the
Netherlands uh you know either take one
state from them in one war this will
cost a lot of infamy and then do
something like try and protectorate them
and then following that reduce their
autonomy once you will be able to click
up form the United Netherlands and have
this nice Colonial Empire um in the form
of the Dutch East Indies as well uh
where there will be you know plenty of
stuff like dyes and silk and so you will
have this nice uh base for kind of
building up as well as you know some
goals in terms of Belgium and at the
very start you will just be for the most
part building stuff in wallonia and so
it's fairly straightforward and being in
ins of a customs Union is also uh
something that can make the game a lot
easier because when you're inside of a
customs Union you don't necessarily have
to Source everything yourself like you
would with Japan and so playing Belgium
inside the Customs Union it's still a
way to learn but it's kind of a lot
different than the how you would be
learning the game playing on Japan I
also wanted to point out that Belgium
has two of the very best companies in
the game in uh the society on however
this is pronounced John cochrell and
comp Dongo go this probably being the
very best wood company in the game and
this probably being the very best tool
company in the game which helps you for
you know that building tall type of
feel next up we have the only other
unrecognized country on this list in
addition to Japan uh which is Persia now
Persia you are going to get the same
sort of feel for you know starting
relatively backward in technology and
having to you know catch up in addition
to also being uh kind of backward in the
laws you will not have the enormous
population base that Japan has but what
you will have is some of the very best
resources in the game in fact on a you
know per density basis uh or per
population per density basis you
probably have the best resources in the
game having access to a ton of mineral
resources which means you really won't
have to expand anywhere else for
anything except for rubber you have a
ton of oil that will appear in the
western portion of your country and you
can build dyes cotton silk and even
opium you will have access to all of
this uh as Persia and so this will give
you a very very strong base you won't
necessarily have to go out in order to
get anything um and you will be able to
build everything locally you will also
have pretty soft spots you can expand
into and unlike Japan you have normal
looking interest groups and so this will
give you a more sandboxy feel where you
will have you know good options for
expansion good options for just chilling
chilling and building um the one
struggle you will have is countries will
sometimes come for you in particular
Russia will often be aggressive towards
you they start with poor relations and
so this is going to be an obstacle to
overcome and so you will definitely want
to try and improve relations with Russia
and try and you know play nice with them
but you will have a very very nice seat
of power here in Persia the only
resource you're kind of lacking in other
than the rubber is the fact that you
don't have a ton of logging uh but this
will give you a nice sort of generic
sandboxy uh type of play there aren't
like special journal entries for Persia
you just have really really nice
resources and a lot to get done in terms
of catch- up on technology as well as
law passing to reform your country and
so this is an interesting play or an
interesting country to play from that
perspective next up we have Sardinia
Piedmont which of course will be looking
to form Italy as its primary objective
this is going to be the more interesting
aspect of them where you can go for what
is a major unification which means you
can do it diplomatically and so in order
to do this you will have to be playing
around with the notion of pulling all of
these other Italian States into your
Customs Union uh and improving relations
with them in order to do it
diplomatically you can of course do it
militarily as well uh the minor
unifications always going to be military
the major unifications you can do them
diplomatically and so this will be a fun
little experience where you try and
improve relations increase volume of
trade with these other countries in
Italy Maybe looking to gobble up the
Italian ones or sorry not the Italian
ones the smaller ones yourself one
important thing to note is that if they
are in Austria's Customs Union which a
few start in Austria's Customs Union
Austria will almost always defend them
so you don't want to necessarily attack
them militarily uh but this will be a
fun play you also start off with really
really nice resources in both Piedmont
and Sardinia uh which is going to make
uh you know industrializing nice and
smooth you can Source most stuff
yourself you don't have access to the e
Eastern um sorts of Agriculture very
much but you can always import it uh and
you will be wanting to do a lot of trade
and make money moves one of the
challenges you will face with Sardinia
Piedmont is not going to be in the way
of you know either your starting laws
which are fairly reasonable or your
starting Tech which is pretty middling
but instead uh France is going to
generally want back seavoy um or they
will want to reincorporate this you can
just give it to them it's not too big a
deal uh but if you're looking to keep on
to this um this might present a little
bit of of a challenge but if you manage
to form Italy and make some friends uh
this will be a little bit easier for you
you'll also maybe have to fight Austria
over the fact that there will be
secessions of San Marco in uh Northern
Italy uh that will fight Austria you
will have the option to help them and so
this will present a challenge uh in
addition to forming Italy in terms of
trying to get all of the Italian states
uh you know in terms of the Italian
strategic region uh as a bit of an
objective and so this will give you a
nice play through and the good resources
you start with uh will make stuff
relatively smooth uh in in comparison to
you know the other Italian states uh
that you could start with only Sardinia
Piedmont has uh in particular really
good resource States um uh to look
towards um you know well I think there's
one that's kind of okay here in two
sicilies but for the most part yeah it's
in calibria this one's kind of okay but
it will be much much easier and
straightforward U for a beginner player
to be playing Sardinia Piedmont if you
are looking to form Italy and this major
unification play will be fun and
interesting and it is a lot less complex
than doing it as Prussia for forming
Germany and mega Germany uh which will
present more challenges and is a little
bit more complicated sardini Piedmont is
going to be a better learner Nation for
these major unifications which are very
satisfying you know to click the button
and uh form Big
Italy finally we are going to have Spain
which is my number one recommendation
for people who want to learn the game
and play on a country and don't want to
play a great power Spain in particular
is going to have a very sandboxy feel
much like Persia you have pretty strong
resources not quite as good as Persia uh
but the important thing is you have a
lot of states with both coal and iron
which is going to be the main important
uh pair to have for the process of
industrialization one of these states
even has an iron mine bonus which is
very rare and towards that end of
industrializing you actually have two
two very strong companies in Duro e
compa and Altos Hornos deis Kaya um
these will allow you to have a very very
nice come up uh and in addition to you
know a very pretty pretty good siiz
population to exploit um this will allow
you to grow pretty reasonably and look
to challenge the GPS in a relatively
good order and I think this kind of
ability to come on up uh gives uh Spain
a nice feel uh in addition to having you
access to uh sufficient resources kind
of everywhere I'm pretty sure they have
a state with sulfur uh yeah here is the
sulfur State and so you will have access
to everything and be reasonably strong
one of the other objectives you can go
for with Spain um uh and just want a
quick note this think here you have
really strong laws or relatively strong
laws at the start of the game and you
have a reasonable kind of European is
Tech not being The Cutting Edge but back
to the point one of the things you can
go for with Spain that is going to be
pretty nice is going to be the forming
Iberia which is going to give you uh a
lot of power this is a minor unification
which means you will have to militarily
subjugate uh Portugal in order to get
this off uh but what you can do to that
end is you can uh do a little bit of
cheese and we're going to show how this
cheese works just very briefly is um the
UK will almost always s with Portugal
cuz they have a defensive pack I don't
think you should go with Portugal uh go
after Portugal at the very beginning of
the game but one of the things you can
do is you can Portugal uh you can
protectorate them but before you do it
uh you just join a play on the side of
the UK which will make it so they are
not allowed to join against you which
will effectively invalidate Portugal's
uh defensive pacta uh that they have
with the UK UK will not be able to join
them and so what we can do is we can
just protectorate them after we
protectorate them we only need to reduce
autonomy on them once and then also I
believe we need to have pan nationalism
in in order to form Iberia here
and so this will give you a nice
long-term goal now as you could see
France doesn't like this a lot of other
countries will s against you if you try
and do this but you can at least uh make
it so that the UK cannot side against
you so this would not be a winnable War
at the start but this could be a
long-term goal for you to do as Spain um
you know in terms of an objective is
forming Iberia and trying to chase the
number one GP spot I think that Spain uh
is reasonable to become the number one
GP uh over the course of you know kind
of a medium to long siiz run for a
beginner player especially if you're
able to form Iberia if we just swap to
Portugal and then back down we can show
you just how powerful you know Spain
will be uh with both of these combined
actually no we can't form the nation
until we have pan nationalism so this
won't quite work but it does give a good
idea of an objective for you to go for
for Spain that's going to give you a lot
of power um you know kind of in the
longer term Portugal has a decent
population and when you incorporate
Portugal
uh which has you know around 62 million
pops here uh you will also gain access
to all of its Holdings in Africa
allowing you to create a nice Colonial
Empire um you know starting a Spain and
have kind of a clear plan and just try
and come up uh as strong as you can in
terms of challenging these GPS uh and I
think this will be a relatively Fun Run
and a good one to learn on uh because
Spain does not have any unique
challenges that are like unique to that
country and specific in strange uh like
some of the GPS even have um you know
everything feels relatively vanilla and
so I think it's a good experience for
learning game and so just to quickly go
back through uh kind of the countries we
recommended um and kind of give a brief
reason for each of these I think Japan
is interesting uh specifically because
it's isolationist allowing you to come
on up they also have a lot of population
and so the process of industrialization
in addition to having the uh doing
wanting to do The Honorable restoration
and having some journal entries I I
think Japan is a pretty fun one I think
Persia is a very nice for sandboxy feel
they have tremendously strong resources
and if you particularly wanted to go
after reforming a whole bunch of laws
they start with really backward laws and
so this experience can be fun and
interesting uh to you know explore I
think Belgium's really good for playing
tall uh they in particular have some of
the best companies in the game they have
this really nice state in wnia they have
really good Tech um and you can form the
United Netherlands your struggle will be
France can come after you and that is a
little bit spooky and then uh finally in
addition to Spain we have sardini
Piedmont which is going to be very well
posed for forming Italy uh in particular
they have nice States in both Piedmont
and uh Sardinia uh which are going to be
pretty nice and you can do a uh major
Nation formation with them allowing you
to kind of uh play around with the games
Customs unions and such you can do this
with any country but in particular you
will get the eventual very nice payoff
of forming Italy if you can get all of
these other Ian into your Customs Union
uh and that will feel pretty good and be
uh something that is fun to play anyways
I hope you enjoyed this video if you did
please feel free to give it a like
comment subscribe you know do the
YouTube algorithm thing and have a good
day
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