I'm quitting competitive yugioh
Summary
TLDRThe speaker announces their departure from competitive Yu-Gi-Oh, citing a loss of excitement due to game design changes and increasing RNG dependence. They express frustration with the power level of new cards, lack of player care in terms of prizing, and a decrease in community hype. Despite continuing casual play and content creation, they predict a negative impact on the player base unless drastic changes occur.
Takeaways
- 🃏 The speaker is quitting competitive Yu-Gi-Oh and many other favorite players are doing the same.
- 💭 Personal reasons for quitting are being shared, emphasizing the desire for a discussion on the state of the game.
- 🎲 Disenchantment with the direction of game design, feeling that the game has lost its excitement due to overpowered cards and increased RNG reliance.
- 🚫 The speaker will continue to create content but will not attend or compete at events post-hiatus.
- 🏆 Issues with the power level of new cards, such as the 'FI Smith' engine, leading to less consistency among top players.
- 📉 A perceived lack of interest or hype around major events, such as the European championships, compared to previous years.
- 💰 Frustration with the prizing structure, feeling that the rewards do not match the effort and investment put into the game.
- 🏆 Comparisons to other card games that offer better prizing and recognition for competitive players.
- 🤝 A sense of community within Yu-Gi-Oh but also a recognition of the negativity and unwelcoming aspects that can affect players.
- 🎁 The feeling that local tournaments offer more rewarding experiences than large-scale events due to better prizing.
- 🔄 The speaker believes that irreparable damage has been done to the player base, and the game may be heading in a bad direction without drastic changes.
Q & A
Why is the speaker quitting competitive Yu-Gi-Oh?
-The speaker is quitting competitive Yu-Gi-Oh due to a combination of personal reasons, dissatisfaction with the game's design direction, increasing RNG dependence, and feeling unrewarded despite the effort put into the game.
What changes in game design have led to the speaker's disinterest in Yu-Gi-Oh?
-The speaker mentions increased blanket effects, charmies, and powerful cards like Fiend Smith that make the game more RNG-dependent, reducing the excitement and motivation to play.
How has the power level of new cards affected the consistency of top players in tournaments?
-The introduction of powerful cards like Fiend Smith has led to a decrease in the consistency of top players doing well in tournaments, as these cards can auto-win games, making the outcome more dependent on luck.
What is the speaker's view on the current state of the Yu-Gi-Oh community?
-The speaker feels that the community has a lot of negativity and is not as welcoming as other card game communities, which adds to the discouragement of playing competitively.
Why does the speaker feel that the current prizing structure is frustrating?
-The prizing structure is frustrating because it does not feel rewarding for the hundreds of hours of gameplay and testing. Even winning significant tournaments may result in prizes that do not cover the cost of travel or feel like adequate compensation.
What impact has the lack of hype and excitement around events had on the speaker?
-The lack of hype and excitement around events, such as the European Championships, has contributed to the speaker's disillusionment with the game and the feeling that the community and organizers do not care about the players.
What does the speaker plan to do with their content creation after quitting competitive play?
-The speaker plans to continue creating content but will shift the focus to be more personalized and less about competitive Yu-Gi-Oh, focusing on their personal experiences and interests.
How does the speaker compare the rewarding feeling of playing in local events versus large tournaments?
-The speaker finds it more rewarding to play in local events because the prizing feels more substantial and satisfying compared to the disappointment of placing highly in large tournaments with minimal rewards.
What are some of the other card games that players are switching to, according to the speaker?
-Players are switching to other card games like Magic: The Gathering, Pokémon, and One Piece, where they feel the prizing is better and the companies seem to care more about their players.
What is the speaker's final assessment of the current state of Yu-Gi-Oh and its future?
-The speaker believes that while Yu-Gi-Oh may not be dying, irreparable damage has been done to the player base. They think that unless something drastically changes, the game is heading in a very bad direction.
Outlines
🚫 Quitting Competitive Yu-Gi-Oh: Personal Reasons and Game Design Concerns
The speaker announces their decision to quit competitive Yu-Gi-Oh, a sentiment shared by many top players. They express their love for the game's mechanics over the past decade but are disappointed with the current direction of card design, which has led to an increase in blanket effects and powerful cards like Fiend Smith. This shift has made the game more reliant on luck, reducing the motivation to compete at a high level. The speaker also mentions the lack of hype and interest in major events, such as the European Championships, and criticizes the prize structure, which does not reward the extensive time and effort put into preparing for tournaments.
😔 Frustration with Prizes and Lack of Player Care in Yu-Gi-Oh
The speaker continues to discuss the frustration stemming from the prize structure in Yu-Gi-Oh, feeling that Konami does not care about the players. They compare the rewards of winning at a large tournament to those of a small local event, highlighting the disparity and lack of incentive to compete at a higher level. The speaker also points out that other card games, such as Pokémon and Magic, have better prize systems and recognition for top players, making them feel more valued. They recount their personal experience of reaching the top eight at the World Championships only to walk away empty-handed, which left a bitter impression of the company's attitude towards its players.
💔 The Decline of Yu-Gi-Oh and the Impact on the Player Base
In the final paragraph, the speaker reflects on the broader implications of the issues they've raised. They believe that the game has reached a critical point where the player base has been irreparably damaged, with many players leaving Yu-Gi-Oh for other games. They acknowledge that while the game has faced challenges before, the current situation feels different, and they express doubt that the game can recover without significant changes. The speaker concludes by stating that they will continue to play Yu-Gi-Oh casually and create content, but their interest in the competitive scene has been lost.
Mindmap
Keywords
💡Competitive Yu-Gi-Oh
💡Game Design
💡Power Level
💡RNG Dependence
💡Prizing
💡YCS
💡Content Creation
💡Community Negativity
💡Player Base
💡Casual Play
💡Local Tournaments
Highlights
The speaker is quitting competitive Yu-Gi-Oh due to various personal reasons and will not be attending or competing at events.
Many favorite players are also quitting the game, indicating a broader trend.
The speaker will continue to create content but will focus on non-competitive aspects of Yu-Gi-Oh.
The direction of game design is a significant factor in the decision to quit, with the game becoming less exciting and complex.
Card design is criticized for increasing blanket effects and power levels, leading to a more RNG-dependent game.
The introduction of powerful cards like Fiend Smith has affected the consistency of top players' performance.
The speaker feels discouraged by the increasing reliance on luck in the game, reducing motivation to play at a high level.
A lack of interest or hype around major events like the European Championships is noted.
Prizing is a major frustration, with the speaker feeling undervalued for the time and effort invested in the game.
Comparisons are made to other card games where players feel more rewarded and cared for by the companies.
The speaker topped the World Championships but felt unrewarded, highlighting a lack of support from the company.
A preference for playing local events over major tournaments due to better prizing and rewards.
The speaker will not stop playing Yu-Gi-Oh entirely but will transition to a more casual and personalized approach.
Negative aspects of the Yu-Gi-Oh community, such as hostility and negativity, are cited as discouraging factors.
The speaker believes that irreparable damage has been done to the Yu-Gi-Oh player base due to these issues.
Despite the current situation, the speaker does not believe that Yu-Gi-Oh is over but acknowledges a very negative direction.
Transcripts
I am quitting competitive Yu-Gi-Oh and
so are half of or most of your favorite
players and there's a bunch of reasons
for this I'm going to go through my
personal
reasons and yeah we'll have a bit of
discussion because I think there's a lot
of things that would need to change to
get me back to playing this
game and yeah I'd like to cify very
quickly I am still don't going to be
doing content stuff when I'm back from
my little like Hiatus break I will be
back doing content but I will not be
attending or competing at events I will
not be at ycs bolognia I will not be at
ycs Lil and I will be at any Confessor
events unless something drastically
changes which I highly highly
doubt right so why is everyone quitting
and why am I
quitting I guess I'll go from a personal
perspective I've got a I've got a bunch
of reasons I haven't so this is
unscripted
J we're just going raw because I feel
like that's the best way to get my
perspective
across let's go through it
so the direction of game design I've
played for 10 years and the reason I've
played for 10 years is I love this game
mechanically it was really complex the
hard pool there was so many like
interesting things I felt like I could
do and discover and yeah it excited me
it I enjoyed the game a lot and I kept
playing and
it doesn't excite me
anymore with the way card design is
going like increased like more blanket
effects like more charmies like
dimensional shifter spooky Dogwood and
spooky dog with time rules as like a
whole
thing it just doesn't appeal to me and
then when you combine that with the
increasing power level so the first big
point I have is to do with power level
with cards like fi
Smith so the FI Smith engine recently
released we saw it in play at North
American Nationals and European
championships
and we also noticed the consistency of
top players doing well decreased
massively um in especially for European
championships we saw hardly any of our
like big top players actually in the top
cut of that event and I think that's
because of the power level because we
have the blank the blanket cards just
auto win like dimensional
shifter and
the power level of CES like fiend
Smith making the game so RNG depend like
making game more and more RNG
dependent it discourages you from trying
as hard to be honest ores me from trying
as hard
because if you're getting if you're the
more I know everyone always makes the oh
Yu-Gi-Oh is super luck based but like if
a game is becoming more and more luck
based and it becomes harder and harder
to top
consistently it reduces motivation to
play because you could be the best
player ever but you're less and less
likely to do well because that's just
how the game is and how the game feels
like it's becoming
also there's a bunch of other things um
I think that goes hand inand with a
couple of other points such as prizing
and Euros European championships is was
a huge one for me because it felt like
there was no interest whatsoever in the
tournament like if you look on I looked
online after the tournament or like the
morning after and there is just no
interest or hype about the event
everyone's just okay shift will try
me no one like Ori Smith
stuff the hype is gone I es especially
in comparison until last year or even
not European championships even events
like GS bolognia the hype was just there
people were excited about the game
people liked what they saw and just all
the hype and excitement is gone and on
top of that prizing prizing is the like
prizing is one of the most frustrating
ones because it feels like Konami don't
care the format is becoming increasingly
bad and I don't like the direction of
car design and the direction that we're
heading heading in and if you combine
that with the fact that I can put
hundreds of hours into a like perfecting
my deck for a YC
s do like go like 111 let's say in Swiss
lose first round of Top Cut and I get a
playmat that's impossible to sell or
let's say I do go to a ycs and I do win
the first I top and I win the first two
rounds of Top Cut I'm in top
eight got a Nintendo switch which
doesn't even cover the cost of travel
and definitely does not compensate me or
make me feel cared about for the
hundreds of hours of gameplay and
testing I put in to be prepared for this
event it just feels like I'm not cared
about as a player and I think a lot of
people feel like
that um we can see players quitting in
their masses and switching to other card
games like loana Pokemon Magic One Piece
because the pricing is better it does
feel like the company cares a bit more
and then on top of that even outside of
pricing you have things like Pokemon
promote their World Championships like
World Championship players like more
like the world decks post worlds magic
have the Hall of
Fame and just systems like that where it
feels
like you're encouraged to be competitive
and in Yu-Gi-Oh it feels like you're not
encouraged to be competitive because you
don't you're not rewarded for being good
at the
game like they don't care if you're good
at the
game like I guess one of the examples
that pushes it for me is I topped the
World Championships last year I made top
eight and then I lost first round of top
eight I walked out
empty-handed I made it to the highest
level if you can make it to the highest
level of the
game and then top the event at the
highest level of the game and walk
empty-handed it does leave a bit of a
sour taste about how the company cares
about their
players there are other reasons of
course there's a couple um actually one
point one ycs is it feels more rewarding
to play
locals like spending hundreds of pounds
and hundreds of hours to go to a
ycs top and where where I could go to a
10-man
locals and it feels more rewarding to do
well at that because of the
prizing
like that
sounds
ridiculous that coming top
32 in a 2,500 player event feels worse
than getting first at a 10man
event like come on
I'm not going to be stopping playing
Yu-Gi-Oh entirely
um I'm still going to play Yugo casually
it's still mechanically the game that I
fell in love with but I'm done
competitively um I'll making some
content about Yu-Gi but I'm also going
to make my content a bit more
personalized when I come back to it so
it'll be more focused on well me rather
than competitive Yu-Gi-Oh because i'
I've l all interest like they've lost
me um there are other factors as well
things like ha and negativity in
community Yu-Gi-Oh is notorious for it
and it does take its toll I think in
comparison to other card games where
other card games just feel more
welcoming to to
players I don't get me wrong I love the
E community and espect like I have had
had an amazing year and I'm super
grateful to everyone who supported
me and my
community but yeah seeing the general
negativity within yuoh is another
discouraging
Factor but yeah so to
conclude design and cards becoming so
powerful that r that the game is
becoming more and more RNG dependent
and players able to top less
consistently add to that prizing so
you're not encouraged to top in the
first place and just generally being
yeah like you're not being encouraged to
do well in the first
place the combination of those factors
and then it feels more rewarding to
enter
locals
it that is the reason that myself and
many many Yu-Gi-Oh players are just
leaving the
game and I think although Yu-Gi-Oh has
always had these dooming moments where
it's like oh the game's over links are
going to kill the game I think I don't
think right now is going to kill the
game but I
think I think irreparable damage has
already been done to the player base
like I thought thought I'd always be
like the last man
standing for Yu-Gi-Oh
because even when people were dooming
about other factors I still love the
game
but they've gotten me
so who knows we'll have to see I don't
think this is the end of Yu-Gi-Oh but I
think this
is unless something drastically
changes I do think this is a step in a
very very bad
Direction anyway that's it from me I
look forward to seeing everyone in
future content
and yeah stick around
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