How to use Logic Pro X's Drum Machine Designer

Splice
12 Sept 202010:55

Summary

TLDRIn this tutorial, Mr. Calderon from Splice delves into the revamped Drum Machine Designer in Logic Pro 10.5. He guides viewers through creating custom drum kits by dragging and dropping samples from Splice, utilizing the intuitive interface and sequencer. The video also covers adding effects and third-party plugins, micro-editing tools for sound shaping, and saving custom kits for easy access. Calderon concludes by demonstrating how to incorporate these kits into music production, showcasing the tool's fun and powerful capabilities.

Takeaways

  • 🎶 Mr. Calderon introduces the new features of Drum Machine Designer in Logic Pro 10.5, highlighting its revamped capabilities.
  • 🔄 Dragging and dropping samples from Splice is a key workflow in creating custom drum kits within the Drum Machine Designer.
  • 🛠️ The Quick Sampler engine is the primary engine for the Drum Machine Designer, allowing for extensive sound editing and tweaking.
  • 📚 The script demonstrates how to add effects and stock or third-party plug-ins to the drum pads for enhanced sound design.
  • 🎵 Mr. Calderon shows how to assemble a drum kit by dragging samples directly into the drum pads.
  • 🔍 The browser within Logic Pro can be used to select and drag samples to the drum pads for kit creation.
  • 🔑 Micro editing tools are available for detailed sound shaping, accessible through the track header and the drum machine designer interface.
  • 🌐 The ability to add plug-ins directly to individual drum sounds for further sound development is a notable feature.
  • 🎤 Live samples can be recorded directly into a pad, offering a dynamic approach to creating custom drum sounds.
  • 💾 Saving custom drum kits is made easy through the library, allowing for quick access and use in future projects.
  • 🔄 The sequencer in Drum Machine Designer is intuitive and allows for pattern creation and editing, demonstrated with a baseline example.

Q & A

  • Who is the presenter of the tutorial discussing the new drum machine designer?

    -The presenter of the tutorial is Mr. Calderon, representing Splice.

  • What software update is Mr. Calderon discussing in the tutorial?

    -Mr. Calderon is discussing the latest version of Logic 10.5 update.

  • What are the main features of the Drum Machine Designer in Logic 10.5 that Mr. Calderon covers?

    -The main features covered include dragging and dropping samples from Splice, creating custom drum kits, saving the kits, exploring the intuitive interface, and using the sequencer.

  • How can samples be added to the Drum Machine Designer in Logic 10.5?

    -Samples can be added by dragging and dropping them into the pads, using the browser to select samples from the desktop, or by dragging samples directly to the track header.

  • What is the 'Quick Sampler' and how is it used in the Drum Machine Designer?

    -The 'Quick Sampler' is the primary engine of the Drum Machine Designer, used for adding samples to the pads and for micro-editing tools to shape the sound.

  • Can effects and plug-ins be added to the Drum Machine Designer, and if so, how?

    -Yes, effects and both stock and third-party plug-ins can be added by clicking on the '+' button to create a new instrument and then selecting the desired effect or plug-in from the track header.

  • How can a live sample be recorded directly into a pad in the Drum Machine Designer?

    -A live sample can be recorded by selecting the '+' to create a new track, choosing 'Quick Sampler', going to the 'Recorder' option, selecting the input source, and then recording the sample by lowering the meter threshold.

  • What is the process for saving a customized drum kit in the Drum Machine Designer?

    -To save a customized drum kit, one needs to go to the library by pressing 'Y', double-click on the instrument slot for Drum Machine, go into the bank, and select 'Save' to name and save the kit.

  • How can a saved drum kit be accessed and used in a new track?

    -A saved drum kit can be accessed by going to the 'User Patch' under the library, selecting the saved instrument, and then creating a new software instrument track with the Drum Machine Designer.

  • What is the purpose of the sequencer in the Drum Machine Designer and how is it used?

    -The sequencer in the Drum Machine Designer is used for creating and editing drum patterns. It can be opened by control-clicking in the workspace and selecting 'Create Pattern Region', and patterns can be edited by tapping in the sequencer grid.

  • How does Mr. Calderon suggest incorporating custom drum kits into music production?

    -Mr. Calderon suggests using the custom drum kits by creating pattern regions in the sequencer and combining them with other elements like basslines to develop a full music production.

Outlines

00:00

🎶 Introduction to Drum Machine Designer in Logic Pro 10.5

In this introductory paragraph, Mr. Calderon, representing Splice, sets the stage for a discussion on the revamped Drum Machine Designer feature in Logic Pro 10.5. He outlines the agenda, which includes exploring the process of dragging and dropping samples from Splice to create custom drum kits, saving these kits, and understanding the interface and sequencer. He also promises to demonstrate how to incorporate these custom kits into music production, hinting at the versatility and power of the tool.

05:00

🔧 Building Custom Drum Kits with Drum Machine Designer

This paragraph delves into the technical aspects of constructing custom drum kits using Drum Machine Designer. Mr. Calderon explains how to assign the software instrument, use the Quick Sampler engine for dragging in samples, and add effects and plug-ins to these sample pads. He also discusses micro-editing tools for sound shaping and the ability to add third-party plug-ins for further sound development. The paragraph includes a step-by-step guide on initiating a kit, selecting samples, and using the track header for more in-depth editing and sound enhancement.

10:04

🎤 Live Sample Recording and Saving Custom Kits

In this segment, Mr. Calderon introduces the capability of recording live samples directly into a pad, which is particularly useful for beatboxers and those looking to incorporate live instrumentation. He demonstrates the recording process, including setting the input, adjusting the meter threshold, and editing the captured sample. Following this, he guides viewers on how to save their customized kits for easy access in Drum Machine Designer, detailing the steps to navigate the library, save the kit, and later retrieve it for use in new tracks.

🚀 Advanced Techniques and Final Thoughts on Drum Machine Designer

The final paragraph wraps up the tutorial with advanced techniques such as creating pattern regions and using the sequencer to develop drum patterns. Mr. Calderon shows how to create and manipulate drum patterns, adjust the number of steps in the sequencer, and integrate these patterns with a baseline. He also emphasizes the vast potential of Drum Machine Designer, acknowledging that the tutorial has only scratched the surface of its capabilities. The paragraph concludes with a call to stay tuned for more Logic Pro 10.5 features, a subscription reminder, and thanks to Splice and the audience.

Mindmap

Keywords

💡Drum Machine Designer

The Drum Machine Designer is a software instrument in Logic Pro X that allows users to create custom drum kits. In the video, Mr. Calderon explains how to drag and drop samples from Splice to build unique drum kits, showcasing the tool's interface and features.

💡Splice

Splice is a platform that offers a vast library of samples, loops, and plugins for music production. Mr. Calderon uses Splice to source drum samples, demonstrating how to integrate these into Drum Machine Designer to create custom drum kits.

💡Quick Sampler

Quick Sampler is the primary engine in Drum Machine Designer, enabling detailed sample manipulation. The video highlights how Quick Sampler allows users to shape and edit individual drum sounds within their custom kits.

💡Samples

Samples are audio snippets used to create music tracks. Mr. Calderon discusses how to import and use samples from Splice in Drum Machine Designer, emphasizing the ease of dragging and dropping these samples onto pads to build drum kits.

💡Pads

Pads in Drum Machine Designer act as placeholders for individual drum sounds or samples. Mr. Calderon demonstrates how to assign samples to these pads, which can then be triggered and manipulated during production.

💡Channel Strip

The Channel Strip corresponds to a track in Logic Pro X and includes settings for volume, pan, and effects. Mr. Calderon shows how to access and configure the Channel Strip for tracks created with Drum Machine Designer.

💡Effects

Effects are audio processes applied to sounds to alter their character. In the video, Mr. Calderon explains how to add stock and third-party plugins to samples in Drum Machine Designer, enhancing the sounds with effects like reverb.

💡Sequencer

The Sequencer in Drum Machine Designer allows users to create and arrange drum patterns. Mr. Calderon demonstrates how to use the sequencer to program drum patterns, showcasing its intuitive interface and functionality.

💡Live Sample Recording

Live Sample Recording enables users to record audio directly into a pad in Drum Machine Designer. Mr. Calderon illustrates this feature by recording beatbox sounds into the software, showing how live recordings can be integrated into custom drum kits.

💡User Patch

A User Patch is a saved configuration of sounds and settings in Logic Pro X. Mr. Calderon walks through the process of saving and loading custom drum kits as user patches in Drum Machine Designer, making them easily accessible for future projects.

Highlights

Introduction to the new drum machine designer in Logic Pro 10.5.

Discussion of workflow around the revamped drum machine designer.

How to drag and drop samples from Splice into the drum machine designer.

Creating custom drum kits and saving them in the new interface.

Exploration of the intuitive interface and sequencer of the drum machine designer.

Demonstration of incorporating custom drum kits into music production.

Using the quick sampler engine for adding samples and effects.

Adding stock and third-party plug-ins to the drum machine designer.

Building a drum kit by dragging samples into pads.

Using the browser to select and drag samples for the drum kit.

Pro tip for initiating a kit using the track header.

Micro editing tools available for sound shaping in quick sampling.

Accessing channel strip and audio effects for individual drum sounds.

Ability to add plug-ins directly to individual drum sounds.

Recording live samples directly into a pad for beatboxing or live instrumentation.

Saving custom drum kits for easy access in the library.

Using saved custom drum kits in new tracks and projects.

Creating pattern regions and using the sequencer for drum programming.

Incorporating the sequencer for creating drum patterns with different sounds.

Final thoughts and thanks to Splice for the tutorial.

Transcripts

play00:02

what's up everyone my name is mr

play00:04

calderon and on behalf of splice

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i'll be discussing my workflow around

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the new drum machine designer

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it was recently revamped in the latest

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version of logic 10.5 update

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in drum machine designer we're going to

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go over dragging and dropping samples

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from splice creating your own custom

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drum kits

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and then learning how to save it also

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we'll explore its intuitive interface

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along with this cool sequencer last but

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not least i'll demonstrate to you

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how i incorporate my own custom drum

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kits for my production

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all right with all that being said let's

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get to it software instrument that i'm

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about to create

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and to the left we have our channel

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strip corresponding to the track

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we're gonna go to the instrument slot

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and assign drum machine designer

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now the drum machine designer as you can

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see here the window

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looks exactly like his previous

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iteration but under the hood

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you have quick sampler which is his

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primary engine

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aside from dragging and dropping samples

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into these pads

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which serve as placeholders you can also

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add effects

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and stock plug-ins as well as

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third-party plug-ins

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if you wanted to trigger instruments

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from within these pads which is really

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cool

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so let's get started let's show you how

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to start building a drum kit

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i'm going to go ahead and drag over our

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splice app here

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and i'm just going to go ahead and drag

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in

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a couple of samples just to show you how

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easy it is to start assembling

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your kit now that's one way to

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[Music]

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initiate a kit the other way i'm going

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to tap on the letter f

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and that's going to open our browser

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here in the top

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right corner and from the browser i have

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a few samples on the desktop i'm going

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to go ahead and actually choose

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a couple of these here

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all right that's good enough i'm going

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to drag

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to a pad and drop and there you have it

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go ahead and tap on f to hide the

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browser and

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i'm going to close the strum machine

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window

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and i want to show you another way this

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is sort of like the pro tip way

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and i'm going to tap on f again and i'll

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choose couple more

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batch here out of the list

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i'm gonna go over and drag it over to

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the track header

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and what happens is a window appears

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indicating what type of track do i want

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to create i'm going to choose drum

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machine designer

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this is another way of initiating

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a kit in a drum machine

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now that i have all these

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kits here as i mentioned before you have

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the quick sampler engine in drum machine

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for example we have this kick that's

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selected

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and right underneath we have this sub

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window where we have these

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micro editing tools that are part of

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quick sampling now if i wanted to dive a

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little deeper

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in shaping this kick i can go ahead

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refer to my track

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header where i have the drum machine

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designer set up and as i uh mentioned

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earlier

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these pads represent subtracts

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so every instrument that's on a pad is

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an individual subtract

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and we see that represented here on this

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list by the track header

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i'm going to select the kick and then

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i'm going to double click

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on the instrument slot and here is

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the quick sampler window with far more

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editing tools to shape

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and tweak your sound the other aspect of

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it which i mentioned before

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is the ability to actually add a plug-in

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so for example if i click on this plus i

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create a new instrument

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and i'm going to refer to the track

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header here instrument 15

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just like instrument 15 that we have

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here in the channel strip

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i'm going to go to the instrument slot

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and add

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drum synth so

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i can go ahead and shape and develop

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my kicks right from here or snares or

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percussions hats and cymbals

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that's pretty cool you can also do that

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with a third-party plug-in as well

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one more thing that i wanted to show you

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that if we go to any instrument doesn't

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matter which one it is let's

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choose the snare i can refer to

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the track here on the track header and

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the reason why i'm going there is to be

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able to access the channel strip

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and i'm going to go to the audio effects

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slot and i'll add

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let's say space designer reverb here and

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let's trigger that sound

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there you go so that's our snare with

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the reverb

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all right as i mentioned before you also

play04:55

have the capability of

play04:57

recording a live sample directly into a

play04:59

pad

play05:00

if you're a beat boxer and you have

play05:02

ideas to perform with live

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instrumentation

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you can record it and capture it with

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your mic right into a pad so i'm going

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to go ahead and actually select this

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plus

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and it's going to create a new track and

play05:13

that's track

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16 or instrument 16 i'm going to go

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ahead and select it here

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and go to the instrument slot and choose

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quick sampler

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in our window pane underneath here we're

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going to go to recorder

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and we're going to choose the input as

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input 1 that's where my mic

play05:31

is plugged into and we're going to lower

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this

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meter threshold here to trigger the

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recording and i'm gonna go ahead and

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start recording some things

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so let's uh audition those sounds

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i think i like the middle one so i'm

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going to grab this anchor and trim

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the starting point and i'm going to go

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to the anchor on the bottom

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right cut the end point

play06:02

of the sample let's hear what that

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sounds like i can also

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pinch out with my fingers on the

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trackpad

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to zoom in and let's hear what that

play06:13

sounds like

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all right sounds good okay so now let's

play06:18

talk about how to

play06:20

save your kit that you've customized

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and you want to get it all accessible

play06:27

from drum machine designer so we're

play06:29

going to go over

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to the library if we

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tap on the letter y the library opens up

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and we're going to go ahead and double

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click on the instrument slot

play06:41

for drum machine once we do that

play06:45

it's going to take us into the bank

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for drum machine designer and on the

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bottom right we're going to select save

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and we're going to name it

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house kit let me actually minimize this

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and then we're going to save it all

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right so now

play07:08

let's go ahead and delete all the tracks

play07:10

here

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then we're going to choose a software

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instrument

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now we're going to go over and look for

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the instrument that we saved in drum

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machine designer i'm going to go ahead

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and

play07:27

select that again for the track

play07:30

i'm gonna select the letter v to hide

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this window because we don't need that

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open right now

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go over here to the user patch under

play07:37

library

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and there it is so let's go ahead and

play07:41

open up a new track

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command option or alt n

play07:47

create a new software instrument let's

play07:49

go to this

play07:50

instrument slot choose drum machine

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designer

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go to my library on the left

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choose the user patch splice synth wave

play08:03

the custom patch that i created and i

play08:05

have some regions here

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[Music]

play08:10

baseline

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okay so i'm gonna grab the new

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instrument

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with the drum machine and i'm going to

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control click in my workspace here

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and create pattern region that opens up

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my sequencer

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once i have it open i can also tap on e

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to hide it

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e to display it again so here my drums

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on the left on the upper right hand

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corner you have your steps

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and that can be changed i'm just going

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to leave it 16 for now

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for the sake of showing you guys how to

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get started so with that baseline i kind

play08:49

of hear four on the floor

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let me go ahead and tap in my patterns

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here

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i'm going to solo it

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[Music]

play09:06

all right so notice how it ended i'm

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going to highlight

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my region command minus

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tap on the letter u to create a cycle

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let's play that back

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[Music]

play09:20

all right so let's hear that with the

play09:21

base

play09:23

[Music]

play09:33

i'm gonna hold down option and drag

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and i create another pattern here and

play09:39

within the pattern

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we're looking at it down here i'm going

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to

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use close hats let's see what that

play09:50

sounds like

play10:04

[Music]

play10:26

i hope everyone enjoyed this topic as

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you can see from the tutorial

play10:31

we barely tap the surface to such a fun

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and powerful tool

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in drum machine design stay tuned to

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splash channel

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for videos related to logic pro 10.5

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latest features

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also make sure to subscribe i want to

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take the opportunity to thank splice

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for having me i'm mr calderon thank you

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all for watching

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until next time

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الوسوم ذات الصلة
Logic ProDrum MachineTutorialWorkflowMusic ProductionDrum KitSamplingCustom KitsAudio EffectsSequencerQuick Sampler
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