HUGE FROST VORTEX BUFFS - NEW WEAPON PATCH NOTES - ONCE HUMAN
Summary
TLDRIn this video, M covers significant updates to various weapons in the game, particularly focusing on Frost Vortex and Abyss Glance. Frost Vortex now has optimized spawn locations, reduced damage delays, and a new limitation to only one spawn per world. Abyss Glance triggers Frost Vortex instantly with each bullet, while several other weapons like Silent Anabasis, Icy Rain, and Raining Cash also receive notable changes. Key updates include buffs, nerfs, and rebalances to damage output, cooldowns, and elemental effects, along with mod changes to enhance gameplay. Stay tuned for detailed guides on these updates.
Takeaways
- 😀 Frost Vortex now spawns in midair, with optimized locations and instant damage, but only one can be active per world.
- 😀 Abyss Glance triggers Frost Vortex immediately with a 7-second cooldown, but frost damage against players is reduced to 30%.
- 😀 Silent Anabasis gets a minor nerf, with a 3% reduction in frost vortex trigger chance per bullet hit.
- 😀 Icy Rain sees a balance change with a 10% reduction in frost vortex trigger chance but gains a 5% reload bonus from frost vortex triggers.
- 😀 Frost Tactical Vest is buffed, now scaling up to 130% instead of 100%.
- 😀 Cryoblast's effect changes to stack frost vortex damage by 4% per stack, up to 20%.
- 😀 Vortex Multiplier becomes Cryo Catalyst, which no longer affects frost vortex count but gives a 5% damage boost on triggering Frost Construct.
- 😀 Obliteration is renamed to Frost Wave Wither, providing 30% frost vortex final damage, with a decreasing bonus over time.
- 😀 Polar Jelly is buffed, increasing its damage from 640% to 800% and improving its vulnerability debuff and ice spike damage.
- 😀 Raining Cash gets a massive rework, adding Fortress Warfare trigger on reload or weapon swap, and auto-reloading bullets up to 10 bullets for an 80% damage bonus.
- 😀 Doombringer receives a slight buff with an 8% reload efficiency bonus, stacking up to three times with each pellet hit on non-meta units.
- 😀 Corrosion's power surge crit damage is nerfed in PvP, now only triggering from non-meta units, with up to 5 stacks instead of being effective against metahumans.
- 😀 Wolf gets a small buff with a 1.5% increase in personal damage (up to 1500%) and a stronger weapon damage vulnerability debuff, now at 50% instead of 43%.
Q & A
What changes are being made to the Frost Vortex in the patch?
-The Frost Vortex will now have optimized spawn locations, including midair, and its damage delay between spawn and effect will be reduced, making it deal damage instantly. Additionally, only one Frost Vortex can be active in the world at a time, though it now deals more damage (400% instead of the previous 360%).
How does the Abyss Glance change with this update?
-Abyss Glance will now trigger Frost Vortex immediately upon hitting an enemy, with a 7-second cooldown. Each bullet hit will reduce this cooldown by 0.5 seconds. Frost damage dealt to players will only be 30% of the normal damage, and the frequency of Frost Vortex damage is doubled (now every 0.25 seconds).
What is the impact of the nerf to the Silent Anabasis?
-Silent Anabasis will have a slight 3% decrease in its chance to trigger Frost Vortex per bullet hit. However, the main effect is the new limit of only one Frost Vortex being able to spawn in the world, which will be more significant.
How has Icy Rain been rebalanced in the patch?
-Icy Rain now has a 10% lower chance to trigger Frost Vortex per hit but gains a 5% reload bonus upon triggering Frost Vortex. Additionally, it now grants a 30% bonus to Frost Vortex elemental damage instead of being able to have an extra Frost Vortex spawn in the world.
What update is being made to the Frost Tactical Vest?
-The Frost Tactical Vest will now scale up to 130% instead of 100%, offering more enhanced protection or damage mitigation.
How is the Cryoblast mod being changed?
-Cryoblast's effect is now changed from vulnerability and speed debuffs to stacking Frost Vortex damage (4% per stack, up to 20%). This modification makes Cryoblast more focused on increasing Frost Vortex damage instead of debuffing enemies.
What is the change to the Vortex Multiplier mod?
-The Vortex Multiplier mod is renamed to Cryo Catalyst, and it no longer increases the maximum Frost Vortex count. Instead, it now provides a 5% damage increase for each Frost Vortex triggered by Frost Constructs.
How is the Obliteration mod (now Frost Wave, Wither) being adjusted?
-Frost Wave, Wither will no longer give a damage bonus based on the number of enemies inside the Frost Vortex. Instead, it will give a straight 30% bonus to Frost Vortex final damage, decreasing by 8% per second over time.
What changes are being made to the Polar Jelly mod?
-Polar Jelly will see a significant buff: its own damage will increase from 640% to 800%, its vulnerability debuff will rise by 3.2%, and the additional ice spikes will now deal 250% damage (up from 215%).
What adjustments are being made to the Raining Cash weapon?
-Raining Cash will now trigger Fortress Warfare after the first hit following a reload or weapon swap. It also features an auto-reload mechanic where each bullet hit will reload one additional bullet for the next shot, up to a maximum of 10 bullets, with a damage bonus of up to 80% depending on the number of bullets loaded.
What changes are coming to the Doombringer weapon?
-The Doombringer will now gain 8% reload efficiency, stacking up to three times, every time it hits a non-meta enemy with its pellets. This will help reduce reload times.
What is the nerf to Corrosion in PvP mode?
-The Corrosion mod will no longer trigger a 40% power surge crit damage bonus for hitting metahumans. Instead, the bonus will only apply when hitting non-meta enemies.
How is the Wolf weapon being improved?
-The Wolf weapon's personal damage will be increased from 1,500% to 1,800%, and its weapon damage vulnerability inflicted on enemies will rise from 43% to 50%.
Outlines

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