DON'T WASTE RESOURCES! Relic Reroll & Crafting Tips for 3.0 (Variable Dice & Wishful Resin Overview)
Summary
TLDRIn the 3.0 update of the game, new relic and crafting systems were introduced, offering players more control over their gear. Self-modeling resin allows users to pick a main stat for relics, while the addition of Wishful resin lets players choose substats. However, the conversion rates for these items are high and limited, making them scarce. While the new system offers benefits, such as guaranteeing two substats, the cost of items like the variable dice and self-modeling resin is steep. For whales, these systems provide faster progression, but free-to-play players are still able to succeed without spending money. Despite its flaws, the update is generally a positive step for the game.
Takeaways
- 😀 The 3.0 update introduces significant quality-of-life improvements, including the new relic and crafting systems.
- 😀 Self-modeling resin allows players to choose the main stat when crafting relics, a highly anticipated feature.
- 😀 Self-modeling resin can be obtained from multiple sources like events, exploration, and the battle pass, though it's still limited.
- 😀 Wishful resin, a new item, allows players to select two substats when crafting relics, expanding customization options.
- 😀 Wishful resin is obtained through self-modeling resin conversions, relic remains, or possibly through events or exploration, but it's still rare and expensive.
- 😀 Players can synthesize Wishful resin using relic remains, but this process requires salvaging 80 five-star relics, limiting the amount available each month.
- 😀 The conversion rates for Wishful resin and dice (for rerolling substats) are seen as costly and inefficient, making it a rare commodity for players.
- 😀 Variable dice allow players to reroll substats and choose between keeping the old or new substats, but the costs associated with them are considered excessive.
- 😀 While rerolling with dice offers the chance to improve substats, the odds are low, making it a risky option for most players.
- 😀 The new crafting system is a positive step forward but could use refinement, especially regarding the cost and availability of resources like Wishful resin and dice.
- 😀 Pay-to-win options are available in the store, allowing whales to purchase self-modeling resin and wishful resin directly, which offers a significant advantage over free-to-play players.
Q & A
What is the main benefit of the self-modeling resin introduced in the 3.0 update?
-The main benefit of the self-modeling resin is that it allows players to choose the main stat on a relic when crafting, which was previously not possible. This helps players create specific relics, such as a crit damage piece, even if they have been farming for a long time without obtaining the desired stats.
How is self-modeling resin obtained in the game?
-Self-modeling resin can be obtained through multiple ways such as from the battle pass, events, exploration, and it is available for purchase during each shop reset.
What new feature does the Wishful resin add to the self-modeling resin system?
-Wishful resin allows players to choose substats for their crafted relics in addition to the main stat. This feature gives players more control over the stats they get, enabling them to select up to two substats for their relics.
How do you acquire Wishful resin in the game?
-Wishful resin can be obtained by converting self-modeling resin, though the conversion is limited to a certain number per month. It can also be synthesized using Relic remains, which requires salvaging relics.
What is the conversion rate between self-modeling resin and Wishful resin?
-The conversion rate requires one self-modeling resin to create one Wishful resin, but this is a limited process, and players can only convert a specific amount per month.
What is the significance of Relic remains in acquiring Wishful resin?
-Relic remains are used to synthesize Wishful resin. To create one Wishful resin, players need to salvage 80 five-star relics. This is a limiting factor, as players can only synthesize up to two Wishful resins per month.
How do variable dice function in the relic crafting process?
-Variable dice allow players to reroll the substats of a relic. They enable players to choose whether to keep the existing substats or roll for new ones. However, the cost is high, requiring three self-modeling resins for one variable dice, and it’s a risky endeavor.
Is it worth using variable dice on relics with already good substats?
-It is generally not recommended to use variable dice if you already have three good substats. The odds of improving the relic with the dice are low, and continuing to reroll could lead to worse outcomes.
What is the main downside of the new crafting system involving self-modeling resin, Wishful resin, and variable dice?
-The main downside is the high cost of the items involved. Self-modeling resin is scarce, and using it for Wishful resin or variable dice is expensive. Additionally, the dice conversion rates are poor, making it a risky investment for players.
What impact does the inclusion of paid packs in the shop have on the game’s economy?
-The paid packs allow players to purchase self-modeling resin and Wishful resin directly, which can significantly speed up the process of crafting desirable relics. While this offers whales and heavy spenders an advantage, it creates a potential imbalance in the game's economy, making it harder for free-to-play players to compete.
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