The REAL one Block Challenge
Summary
TLDRЯ бюджетный монах и это моя серия невозможного Sky Block. В этом мире нет дерева, сундука, блоков или других островов, кроме одного блока. Моя цель в первом эпизоде - получить второй блок, а затем больше блоков, чтобы расширить наш мир. Для этого мне нужно, чтобы зомби с лопатой появился на единственном доступном блоке. Это требует сложной стратегии и множества попыток. После долгих усилий и множества неудач я, наконец, смог получить лопату и создать первый снежный блок, удвоив размер моего мира и дав Арнольду друга.
Takeaways
- 🎮 В серии 'Impossible Sky Block' игроки начинают с одного блока травы в мире, состоящем почти полностью из пустоты.
- 🌲 В этом мире нет деревьев, сундуков, других блоков и островов, кроме одного начального блока.
- ❄️ Цель первой серии - получить второй блок, который является снежным блоком, который можно получить, собрав из четырех снежных шаров.
- 🕊️ Для получения снежных шаров требуется снег, который выпадает в снежных биомах, и лопата, которую может уронить зомби с лопатой.
- 🔄 Чтобы получить лопату, нужно умереть в определенном 'сладком месте' между 24 и 128 блоками от точки спавна, чтобы зомби мог спавнить на единственном блоке травы.
- 🤔 Для того чтобы зомби мог спавнить, игрок должен уменьшить здоровье до двух сердечек, что можно сделать, голодая.
- 🌙 Игра начинается с обедающего игрока, который должен ждать ночь, чтобы начать процесс спавна зомби.
- ⏱️ Игрок проводит месяц, пытаясь спавнить зомби, делая более тысячи попыток, прежде чем увидит результат.
- 💀 После долгих мучений игрок наконец видит зомби с лопатой, что подтверждает, что его методы работают.
- 🛠️ Игрок получает лопату, убивает зомби и начинает собирать снег, чтобы создать второй блок.
- 🏰 В конце серии игрок создает второй блок из снежных шаров, увеличивая размер своего мира вдвое и давая своему первому блоку травы 'друга'.
Q & A
Что делает Бюджетный Монах в серии 'Impossible Sky Block'?
-Бюджетный Монах стремится взять мир Minecraft до предела, играя на одном блоке без деревьев, сундуков, других блоков и островов.
Какой является первоначальной целью в серии 'Impossible Sky Block'?
-Первоначальная цель - получить второй блок и на основе этого принципа в будущем получать больше блоков, чтобы расширить мир.
Какой блок является теоретически доступным для Бюджетного Монаха в мире 'Impossible Sky Block'?
-Снежный блок, который можно получить, создав его из четырех снежных шариков.
Чему требуется Бюджетному Монаху, чтобы получить снежные шарики?
-Для получения снежных шариков нужно собрать снег с вершин блоков, что возможно в снежной тигровой биоме, где идёт снег.
Каким образом Бюджетный Монах может получить лопату?
-Лопату можно получить от зомби, который держит её в руке и дропает её при убийстве.
Какова оптимальная дистанция для появления зомби?
-Оптимальная дистанция между игроком и местом появления зомби - между 24 и 128 блоками.
Каким образом Бюджетный Монах может уменьшить здоровье до двух сердечек?
-Он может это сделать, голодовав, то есть путем увеличения скорости голода, прыгая и подпрыгивая.
Как долго Бюджетный Монах провел на попытке получить первый зомби?
-Он провел около трех часов в первый вечер и около месяца, делая по 30 минут до трех часов каждый день.
Какой был первый монстр, появившийся после тысяч попыток?
-Первым монстром был скелет.
Какой предмет Бюджетный Монах наконец получил от зомби?
-Он получил лопату.
Какой блок станет вторым в мире 'Impossible Sky Block'?
-Вторым блоком станет снежный блок, который будет получен из снежных шариков.
Какой прогресс Бюджетный Монах сделал в течение месяца?
-Он получил лопату, снежные шарики и смог создать второй блок - снежный блок, что удвоило размер его мира.
Outlines
🌟 Начало невозможного Sky Block
В этом видео скрипте 'Budget Monk' представляет серию 'Impossible Sky Block', в рамках которой он планирует выложить мир на грани возможного. Мир состоит из одного блока травы, без деревьев, сундуков и других островов. Цель первого эпизода - получить второй блок, который теоретически доступен в виде снежного блока, который можно создать из снежных шаров, собираемых с верхней части снежных блоков. Для этого требуется лопата, которая может быть найдена у зомби, который держит ее в руках, но для этого нужно место для спавна зомби, что возможно только на одном травяном блоке. Игрок должен сделть расстояние от точки спавна, уменьшить здоровье до двух сердечек и умереть в 'сладком месте' между 24 и 128 блоками от точки спавна.
❄️ Стратегия получения снежных шаров
Второй параграф описывает процесс получения снежных шаров, которые необходимы для создания снежного блока. Игрок должен ждать ночь, чтобы увидеть солнце и луну, чтобы определить время суток, что важно для спавна зомби. Игрок испытывает трудности из-за снегопада, который затрудняет видимость. После долгих ожиданий и неудачных попыток, игрок вдруг видит, что солнце село, и начинает прыгать, чтобы уменьшить здоровье и умереть в нужное время ночи. В результате, игрок устанавливает систему экспериментов с падением в пустоту, сохранением игры и перезагрузкой для получения мобов.
🕒 Долгая дорога к спавну зомби с лопатой
В третьем параграфе игрок продолжает свои попытки получить зомби с лопатой, который может спавнится на его блоке. Игрок проводит часы, прыгая и умертвяясь, но не получает желаемых результатов. Он проверяет свои настройки и уровень в тестовом мире, чтобы убедиться, что мобы должны спавниться. После трех часов и более 1000 попыток, игрок останавливает свои попытки на ночь, чувствуя себя разочарованным. В течение почти месяца, игрок повторяет свои попытки, но без удачи, пока в один день, после восьми мобов, он не видит скелета, а затем второго мобa, что подтверждает, что его метод работает.
🔨 Получение лопаты и продолжение проекта
В четвёртом параграфе, после долгих месяцев попыток, игрок наконец видит зомби с лопатой. Он осторожно убивает зомби, получает лопату и продолжает свой проект. Игрок стремится умертвить зомби на блоке, чтобы он не сгорел от солнца, и сохраняет игру перед тем, как зомби сгорит. Игрок использует лопату для сбора снежных слоев и в конце параграфа собирает достаточно снежных шаров, чтобы создать второй блок в мире.
❄️ Создание второго снежного блока
В заключительном параграфе игрок собирает снежные шары и создаёт второй снежный блок, который удваивает размер его мира. Он призывает зрителей дать имя второму блоку в комментариях и рассматривает идею сохранить первый и второй блокы в виде манекена в память об этом историческом событии. Игрок радуется своему достижению и с нетерпением ждёт дальнейших разработок своего проекта.
Mindmap
Keywords
💡Sky Block
💡Biome
💡Shovel
💡Zombie
💡Spawn
💡Starvation
💡Void
💡Snow Layer
💡Snowball
💡Grinding
Highlights
Budget Monk introduces an 'Impossible Sky Block' series where the world starts with only one dirt grass block.
The challenge involves obtaining a second block and expanding the world from there.
The only accessible block initially is a snow block, which requires snowballs obtained from snow layers.
Snow layers are obtained by having snow fall on the single grass block in a snowy Tiger Biome.
A shovel is needed to collect snow layers, which can be acquired from a zombie that drops it.
The player must manage their health and position to spawn a zombie on the grass block from a suitable distance.
The 'sweet spot' for mob spawning is between 24 and 128 blocks from the spawn location.
The player must reduce their health to two hearts by starving to die within the sweet spot.
The first mob, a skeleton, finally spawns after over a thousand attempts.
A second mob, another skeleton, appears, showing the method is effective.
The third mob is a zombie without a shovel, requiring further attempts.
After a long grind, a zombie with a shovel spawns, marking significant progress.
The player discovers a grace period post-respawn where mobs won't attack immediately.
The first snow layer is obtained after a month of gameplay, signifying a major milestone.
The second block is crafted from snowballs, officially doubling the world's size.
The player plans to preserve the first and second blocks as a memorial to the world's beginnings.
The community is asked to suggest a name for the second block, emphasizing the importance of player engagement.
The entire process from start to obtaining the second block takes approximately a month of real-time gameplay.
Transcripts
yo I'm budget Monk and this is my
impossible Sky Block series in this
series I plan to take this world to its
absolute limits it's just like a regular
Sky Block world except there's no tree
no chest no blocks and no other Island
but we do have block this is the real
vanilla one block
[Music]
challenge why are we still
here just to
[Music]
suffer
[Music]
um all righty guys Welcome to our brand
new world here a world which is composed
almost entirely a
void so starting from square one I
suppose
literally uh this is our world composed
of one dirt grass block all righty guys
so the goal here for first episode is to
obtain a second block and to extrapolate
that principle in the future obtain more
blocks and use them to flesh out our
world so that block that is
theoretically accessible right now is
the snow block and in order to obtain a
snow block you need to craft it out of
four snowballs in order to obtain
snowballs we need to pick up snow layers
on top of blocks which requires it to
snow we are in a snowy Tiger Biome so it
does snow and it requires you of course
to have a shovel now a shovel is
accessible without crafting it via a
zombie who has a shovel in hand dropping
that shovel but in order to obtain that
shovel we need a shovel zombie which
means we need a location for the zombie
to spawn and that zombie can spawn on
the only spawnable Block in our world
which is our one grass block in order to
achieve this we're going to need to make
distance between ourself and this spawn
location by jumping off of the block the
issue is however that if you are within
24 blocks of the spawn location no Min
Hostile Mobs will spawn and if you are
Beyond 128 blocks from the spawn
location then anything that may have
spawned will despawn so The Sweet Spot
is in between these two numbers and in
order to actually fall off the block and
die within this sweet spot we're going
to need to reduce our health down to two
or so Hearts the only way that we can
potentially do that is by starving
ourself so we have our first objective
and task of jumping up and down until
hunger kicks in an increased
rate
[Music]
[Music]
n
wow so guys I just unpaused the game I
was about to show you guys where the
Moon is located and talk about how it's
coming up on 24 hours in game one
Minecraft day so uh because the moon is
going down so the timing on my
starvation is bad because if I was to um
keep jumping we would starve during the
day time so I'm going to slow it down
meanwhile as soon as iused the game it
it actually started snowing for the
first time we are in a a snowy Tiger
Biome which is crucial to this world but
um with the exception of the Horizon
like that glowing up uh we actually
can't see the location of the Moon and I
believe the Sun as well during a sort of
snowstorm like this
so therefore that does actually make
this a little bit awkward and it looks
like I'm going to be spending the day um
well trying not to lose my sanity here
while we just wait until the next night
uh if I get an indication that the sun
is beginning to go down I'll keep
jumping and the timing should be right
in that case
so we're going to be waiting and then
jumping again
[Music]
if I wasn't bewildered enough guys uh I
thought the sun was going down but as it
turns out it's just lightning so it's
gotten a little bit more dim uh it would
be awfully awkward if I was to get
struck by
lightning just because I've been here
for probably over 20 minutes now with
the jumping and then waiting for the
next night myself and my dirt block are
shivering here in the cold and um we're
definitely not losing our marbles we're
not going crazy uh the two of us but I
believe I mean just judging by timing uh
the sun should be going down shortly and
I still have two hunger I'm just going
to there it is there it is I see that is
actually the sun setting so I'm going to
start jumping there we go I'm down to
1.5 hunger that times out pretty well um
hopefully the snow lets up during the
the night so that I can see the location
of the Moon to give a determination as
to what time it is but it really doesn't
matter too much um about timing as long
as it's
nighttime no way and the snow lights up
beautiful okay right as the sun goes
down the moon comes up that's perfect so
now I have my wits about
[Music]
me well here we are and the moon has
just gone past the peak of the sky which
means you know it's slowly moving
towards daytime or morning here
and uh I do want the timing to be pretty
good where the sun's coming up soon but
it's not crucially important so I'm
going to start jumping uh my concern
guys uh is that by the time I starve the
sun is coming up that would be really
awkward so on the Quest for our first
checkpoint here which is going to be at
low health during the night we're going
to finish this up by starving
ourself
boom there it is so I believe basically
the first tick of the Void does two
hearts so I should die as soon as I make
contact with the void I probably take
half a heart or so from starvation as we
fall down but I'm going to go ahead and
save this here guys and I'm going to
make a backup and then we can just
reload the game and fall again and again
from this point I had the realization
that if I actually jump
off and then if I make a save file here
uh when I load the save file I will
actually already be
falling so by cutting out that couple
seconds um it just means a second or so
from every single time I I load the game
so I'm actually going to make a safe
file here so I load full respawn exit
out load full respawn
[Music]
Etc
so after getting into a good Rhythm and
a good routine I found that it took
approximately 10 seconds per attempt so
I would fall down save and exit transfer
save file reopen the game fall down and
check if there's a mob there and so on
and so forth each one took about 10
seconds once I got into it and that
means that I was doing roughly six per
minute and therefore 60 * that is an
hour right which is
360 per hour now let's be conservative
so we know my math I'm kind of
underestimating it and just you know
take into account the fact that I might
take a momentary break just rest my hand
stand up stretch whatever and let's say
that I was doing 333 or
334 per hour that means after 3 hours
roughly I'm doing in surplus of 1,000
attempts now the reason I'm using 3
hours as sort of a benchmark is because
I can tell you right now that on the
first night I did this straight for
three hours and how many mobs do you
think spawned within that period the
answer is zero I never knew it would be
this bad zero mobs in 3 hours of
grinding guys I went through a total of
5 hours on that initial night I resorted
to actually going to a testing world to
just do a little bit of a simulation
here you can see that this level where
these zombies are is -61 and that is
actually the same level as my block
within my impossible Sky Block World and
if I fall into the void but I just
started flying here I uh slowly descend
in order to basically just simulate the
fact that I would die on the first tick
of void damage because my health is so
low so I I just slowly lowered myself in
then I would find that the zombies in
fact are still here whereas I just fall
completely then they would despawn as
I'll simulate here in a second um but
therefore that meant that I could rest
assured that um they were not actually
spawning and I was not receiving the
results due to the fact that I did a
simulation here so it just meant that in
fact they were not spawning and with
that being said I do have hindsight now
and one thing I did realize is if my WI
access was a little bit higher then that
would give a small window and we're
talking about a fraction of a second per
drop of extended duration in which the
mobs could spawn now there are reasons
why my world is so low and one of which
is that we avoid Phantoms we need to be
below the world in the negative to avoid
Phantoms but there are many other
reasons I could explain as to why we are
low on the y- axis and therefore um if I
could do it over I would be a little bit
higher but at the end of the day it it
would be a fairly trivial contribution
to increase the likelihood after falling
for about 3 hours without seeing any
results I basically gave up for that
night but I certainly was incredibly
demoralized guys and what I did is I
basically did in between about 30
minutes to 3 hours every day for almost
a month and what you're about to see are
the highlights the results of that after
a while I stopped recording because
honestly I had actually given up on the
project overall but the fact is I just
had tons and tons of daa of failed Falls
and I just stopped recording at that
point but after what was actually like
the eighth mob I came back that day and
I decided I would hit record so you're
about to see what
happens no way there's a
skeleton oh my gosh it's been like uh
it's a skeleton so the first mob well
that's awkward I just fell immediately
off
um oh my gosh wow I mean that's proof
that it works it's been can't tell you
how long well over a thousand attempts
but they gave me a huge shock all I do
is like pause and save and exit again
so um
yeah I guess that's proof that it works
but what a
grind okay wow that's the second mob
um that's mob number two now uh I got
such a shock I I almost jumped or walked
directly off of the block I've got to
make sure that doesn't happen that
didn't take too long compared to the
first one guys maybe a couple hundred um
wow mod number two
okay oh my gosh first
zombie oh my gosh let's
go uh how do I tell if he has a shovel I
mean obviously he not likely to but um
this is the third mob guys uh that took
a long really long time
maybe almost a thousand since the the
second one but it's a zombie uh I I have
done some testing guys um I think you
get a little grace period here let let
me just check if oh I stayed on yeah
nice okay well no shovel
obviously um okay speaking of which
let's just play around with this a
little bit here um I'm going to pretend
he does now can I yeah there's a grace
period there you see that uh when you
respawn they don't don't hit you for
like a second or
so mob number three guys mob number
three so this is something that I just
need to plug away at and just hope to
get
lucky
no
there is no
way I can't believe
this there this zombie shovel I need to
fix it out and uh make a save file but
uh this is the ninth mob guys I think I
stopped recording because
uh I can't believe it this this is like
the third zombie in
total oh my gosh I'm so lucky
dude I can't even believe my eyes a
shovel zombie wait I made it the F check
one let's go oh my
[Music]
gosh still can't believe I need to die
on
the okay so close one more hit one more
hit so the next checkpoint is to die on
the Block uh without getting knocked off
if I get knocked off I can actually get
knocked off if I'm low health because
then he wouldn't reset if he's on top
but we both need to stay on the Block
I'm dead on the Block and then I hit
wait uh until the sun comes up before
heading respawn so that's the next
checkpoint it's going to take many
attempts dang
it one two oh yes okay I
fell uh I'm going to assume we're good
yeah we're good we're good I mean I can
hear him yes
dude that was too bad two attempts
so I imagine if I'm editing I'm going to
cut the stuff out guys the like I said
the objective is to uh wait until he
starts
burning respawn and make a save file
there
[Music]
it's
daytime wow so
good so good
okay okay I'm going to make a safe all
here the ideal is that I can get into a
position where he's one hit from Death
so I just load in punch him one
time right he took a lot of damage one 2
3
4 6 six okay I think there's a way I can
cheese this uh it seems like when you
open and close the game there's a grace
period as
well one
two three four
okay try that again maybe no jumping
this
time oh it seems like I do need a jump H
we'll
see there it
is oh my gosh let's go I've got a save I
jump and punch as soon as loading in
it's time to farm my zombie shovel let's
go my shovel my shovel and then we'll
have our first snow L
[Music]
here why are we still
here just to
[Music]
suffer
[Music]
there it is
guys about a months of grinding in the
making woohoo and our first snow layer
which has been waiting for us ever since
the first night it snowed
boom there we
go get rid of the zombie flesh uh yeah
all I need to do is to wait until it
snows again and we're going to have our
first friend for Arnold I just paused it
guys I was tapped out but I just notic
it's finally started snowing again uh
we're about to obtain our second third
and hopefully fourth layer which is
going to give us our second Block in the
entire game oh man I can't wait and of
course obtaining a friend for Arnold
guys so I went a little bit crazy here
with the ups and downs dropping the
grinds here over the course of a month
um and Arnold has been my best friend
it's just been me and him uh hanging out
together uh but he's a little bit lonely
and he deserves a friend so I'd really
like suggestions guys if you could name
the second block that we're ever going
to place down in this world leave a
comment down below and the one that gets
the most uploads will officially be the
name of our snow block our first snow
block and as this is obviously going to
be the center of our world guys the
grass block I hope that one day I have
more dirt blocks more grass blocks and I
will to preserve our first and second
block ever as like mannequins or
something like that Arnold at his friend
as a memory for this historic occasion
so let's go lay number
two just needed to update here our one
block it's not their likely it takes a
while we just need it to update two more
times and I'm for three one
more and there it is the
fourth snowball oh my gosh what a
magnanimous occasion this is the first
time I've crafted anything in this world
and it is our
second
block let's go and just like
that the size of my world
has
doubled and Arnold has a
[Music]
friends I can't see the end but we'll
see it
[Music]
through
get
on
we on top of the
[Music]
world dangerous times don't fly too
[Music]
high be sure to keep the
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⭐ ВАШ САЙТ СКУЧЕН? ЭТОТ ЭФФЕКТ В ELEMENTOR ЗАСТАВИТ ПОСЕТИТЕЛЕЙ ВОСХИЩАТЬСЯ | УРОКИ WORDPRESS
StatQuest: Histograms, Clearly Explained
Эндрю Тейт на русском hustlers university. Громов. Часть2. Смотри бесплатно в телеграме: arrrtlife
Взрослый разговор с собой.
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Das Rezept stammt von meiner Urgroßmutter! Die ganze Familie liebt dieses Reisrezept!
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