Wuthering Waves NEEDS To Do These Things
Summary
TLDRThe video discusses community feedback and expectations for the game WN WS, highlighting desires for improved character designs, more engaging content, and deeper gameplay mechanics. Players express a need for additional skins, particularly for underdeveloped characters, and seek more varied enemy encounters and character backstories. The community is also vocal about wanting a shift from traditional gacha elements towards richer gameplay experiences. Overall, there’s a strong call for balance in character representation and narrative depth, reflecting a desire for a more dynamic and rewarding gaming environment.
Takeaways
- 😀 Echo variations and unique enemy designs could enhance gameplay depth and engagement.
- 😀 Introducing random event bosses would create unpredictability and excitement in combat encounters.
- 😀 Skins and character designs should be prioritized to meet player demand and capitalize on existing artwork.
- 😀 A need for more character backstories, especially for lesser-known characters, to enrich the narrative experience.
- 😀 Players prefer a story dynamic where trust must be earned rather than characters being instantly fond of the protagonist.
- 😀 The game could benefit from more male characters to achieve better gender balance and cater to a wider audience.
- 😀 Players desire more challenging gameplay mechanics and enemy designs to utilize the game’s strong combat system.
- 😀 Introducing permanent game modes similar to roguelike mechanics would enhance replayability and challenge.
- 😀 The current approach to character releases (mostly female) may alienate potential players looking for variety.
- 😀 There's a call for better optimization and smoother gameplay to enhance overall player experience.
Q & A
What new features are players hoping for in WN WS?
-Players are looking for more diverse character designs, improved storytelling, enhanced gameplay mechanics, and the introduction of new game modes.
Why do players emphasize the need for more male characters?
-Many players believe that a balanced representation of male characters is essential to attract a wider audience and retain existing players.
What are the concerns regarding character design?
-There is a general sentiment that some character designs, such as Vina's, are not well-received, and players suggest redesigns or alternative skins to improve their appeal.
How do players feel about the current pacing of content release?
-Players feel that the game should have introduced more skins and characters earlier to avoid content stagnation and keep the game fresh.
What is the significance of player character dynamics in the game?
-Players want to see more complex character dynamics where they earn the trust of other characters through actions, rather than being universally accepted from the start.
What gameplay elements do players want to be more challenging?
-There is a demand for skill-testing enemies and more varied enemy designs to enhance combat mechanics and create a more engaging gameplay experience.
What are players' thoughts on the potential for random event bosses?
-Players are intrigued by the idea of random event bosses that could appear in the overworld, adding unpredictability and excitement to the game.
Why do players express frustration about the game's direction?
-Some players feel that the game has shifted away from its original vibe, where characters had more complex relationships with the player, leading to a less engaging narrative.
How do players view the monetization strategy for skins?
-Players believe that the game is missing out on potential revenue by not releasing more skins, especially since well-designed skins are popular among the community.
What is the proposed idea for permanent game modes?
-Players suggest implementing permanent game modes similar to those found in other games, like wave-based challenges, to provide ongoing content and replayability.
Outlines
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