Let's Play Tomb Raider III: Das verlorene Artefakt Remastered – Teil 8 – Shakespeare-Klippe
Summary
TLDRIn this gameplay video, the player continues exploring a remastered version of Tomb Raider 3: The Lost Artifact. The setting is an intricate tunnel system at the Shakespeare Cliffs, filled with traps, hidden secrets, and challenging enemies. The player navigates through various obstacles, including a quad bike ride, using weapons like the MP5. They also interact with different game elements such as levers, enemies, and environmental details. The focus is on uncovering secrets, exploring multiple paths, and overcoming difficult opponents. The player comments on the improvements in the remastered version, appreciating new visual effects and gameplay tweaks.
Takeaways
- 🔦 The player is exploring tunnels at Shakespeare Cliffs and notices that the remastered version of Tomb Raider 3 includes enhanced lighting effects.
- 🚗 There are two tunnels, and the player finds an item in one but nothing in the other. They admire the new red lights added to the remastered version.
- 🔊 The game appears to use a remix of different sound effects, potentially including sounds from Tomb Raider 2.
- ⚔️ The player encounters enemies but handles them with the MP5, commenting on the difficulty of fighting with just pistols.
- 🛑 The player takes note of new details, such as realistic mud splatters on the quad bike, which weren’t present in the original game.
- 🐒 The enemies (monkeys in this case) seem to have improved AI, as they now avoid the quad bike instead of running into it.
- 🔧 The player pulls a lever and is reminded of similar mechanics from the Antarctica section of the original game.
- 🚪 There are multiple pathways and secrets to discover, with the player expressing excitement about the complexity and exploration opportunities.
- 🔫 The player has to strategically fight enemies, some of whom are part of hidden areas or carry useful items like ammunition.
- 🗺️ The player is keen on thorough exploration, wanting to check every nook and cranny to ensure no secrets are missed, even expressing a desire for more save slots.
Q & A
What game is the speaker playing in the transcript?
-The speaker is playing 'Tomb Raider 3: The Lost Artifact Remastered.'
What location in the game is the speaker currently exploring?
-The speaker is exploring a tunnel near the Shakespeare Cliffs.
What new detail does the speaker mention about the lighting in the game?
-The speaker mentions that the lights in the tunnel now have proper red glowing lights, which is a remastered feature, whereas before, the lights were just painted on.
How does the speaker describe the MP5 weapon?
-The speaker notes that using the MP5 is effective as long as the player doesn't move while fighting.
What change in the enemy behavior does the speaker observe with the Quad vehicle?
-The speaker notices that enemies, like the monkeys, now run away when the player is on the Quad, whereas before, they used to run into it and get killed.
Why does the speaker find the burning barrels comforting?
-The speaker associates the burning barrels with a sense of coziness, as if someone made a fire, which brings a feeling of comfort in the game.
What does the speaker speculate about the in-game 'Link' company?
-The speaker is curious about the 'Link' company logo seen in the game, assuming it might be a fictional company created for the game's universe.
What issue does the speaker encounter when trying to collect ammunition?
-The speaker struggles to collect ammunition due to ramps and obstacles that make it difficult to navigate, especially with the Quad.
What is the significance of the 'Bohrer activation card' mentioned in the transcript?
-The 'Bohrer activation card' is an important item in the game, used to activate certain machines like drills, which are key to progressing in the level.
What does the speaker repeatedly express concern about during gameplay?
-The speaker frequently worries about missing secrets or failing to explore every part of the level, even saving multiple times to ensure nothing is overlooked.
Outlines
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