[TUTORIAL VIDEO] How To Make Cheat Codes For Tekken 6 | Tekken 8 Cheat Codes Making | Tekken 8 PSP
Summary
TLDRThis tutorial video guides coding enthusiasts on how to import Tekken 8 moves into Tekken 6 on Android. It focuses on the animation process, starting with selecting a move from Sadamitsu.net, copying the animation, and creating a cheat code with character ID and move number. The video demonstrates the process step-by-step, including using QuickEdit for Android and activating the cheat code in-game, resulting in successfully added moves. The tutorial aims for 20 likes to continue teaching more advanced steps.
Takeaways
- 🎮 This video is a tutorial aimed at coding enthusiasts who wish to import Tekken 8 moves into Tekken 6 on Android.
- 📝 The tutorial focuses on the animation aspect and provides a step-by-step guide to achieve the desired result.
- 🌐 The process starts by visiting sadamitsu.net to select and copy the desired animation.
- 📱 For Android users, QuickEdit can be used to handle text files containing the animation data.
- 🔍 Character ID and move number are crucial for creating the cheat code, which can be found on sadamitsu's guide page.
- 🎥 The tutorial demonstrates how to replace the ID and move number with the correct values for the chosen character and move.
- 💻 The move pointer from the animation is also required and is pasted into the cheat code.
- 📑 The final step involves saving the file with the correct format and Unicode code, which can be done using QuickEdit.
- 🕹️ The tutorial concludes with testing the move in the game's training mode to ensure the cheat code works as intended.
- 👍 The video creator encourages viewers to show support by liking the video if they found the tutorial helpful.
Q & A
What is the main focus of the tutorial video?
-The main focus of the tutorial video is to teach viewers how to import or add Tekken 8 moves to Tekken 6 on Android devices.
What is the first step mentioned in the tutorial?
-The first step is to visit the sadamitsu.net sheet website to select a move for the tutorial.
What tool is suggested for editing the animation?
-The tool suggested for editing the animation is Quick DIT for Android.
How is the character ID found in the tutorial?
-The character ID is found by visiting the sadamitsu guide page for Android.
What is the character ID for Lars in Tekken 6 according to the tutorial?
-The character ID for Lars in Tekken 6 is 28.
How is the move number determined in the tutorial?
-The move number is determined by using the sadamitsu move finder web tool and entering the move that is being added to the game.
What does the tutorial suggest to do with the animation after selecting it?
-After selecting the animation, the tutorial suggests copying it and pasting it into a text file.
What is the purpose of the three lines of code mentioned in the tutorial?
-The three lines of code are used to sort out the character ID, move number, and the move pointer for the cheat code.
How does the tutorial ensure the move is added successfully?
-The tutorial suggests checking the move in training mode within the game to ensure it has been added successfully.
What is the reaction of the opponent character when the move is activated in the tutorial?
-The tutorial mentions that the reaction might not be the same as in Tekken 8, indicating that the focus is on importing the move itself rather than the reactions.
What is the tutorial's requirement for likes before teaching the next step?
-The tutorial requests 20 likes before the next step is taught.
Outlines
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