If NERF Fights Had Zombies

Shiloh & Bros
16 Dec 202213:12

Summary

TLDRIn this thrilling Nerf battle video, a team is tasked with eradicating a zombie infection and identifying the alpha zombie among them before it can infect others. Armed with various Nerf blasters, they strategize to take down the alpha, making use of unique attachments and tactics. Amidst the chaos, humor, and suspense, they must also deal with the infected, who grow stronger as the battle rages on. The team's camaraderie and creativity are tested as they face the challenge of defeating the alpha and saving their world from the zombie threat.

Takeaways

  • 🧟 The video script is about a group on a mission to eradicate a zombie infection and identify the alpha zombie.
  • ⏰ They have a limited time of 30 seconds to prevent the alpha from infecting others.
  • 🔫 The group is equipped with Nerf blasters and various attachments to combat the zombies.
  • 🤔 The identity of the alpha zombie is unknown and will be revealed when they infect their first human.
  • 🏠 They must take out the alpha zombie to make the other infected less vulnerable.
  • 😱 The group members are unsure and scared about who among them could be the alpha zombie.
  • 🎯 They discuss strategies to identify the alpha by tracking down who is still normal and who has been infected.
  • 🤣 There are humorous moments and banter among the group members despite the serious situation.
  • 🚫 The script includes creative tactics like using a rubber chicken to attract zombies and a plan involving music to distract them.
  • 🏹 In the end, the group identifies and eliminates the alpha zombie, making the rest of the infected vulnerable and easier to defeat.

Q & A

  • What is the main objective of the group in the script?

    -The main objective of the group is to eradicate the zombie infection and take out the alpha zombie.

  • How will the group know who the alpha zombie is?

    -The alpha zombie will be identified when they infect their first human.

  • What is the significance of the 30-second countdown mentioned in the script?

    -The 30-second countdown signifies the time the group has to act before the alpha can infect others.

  • What are the different Nerf weapons mentioned in the script?

    -The Nerf weapons mentioned include the Shockwave, Modulus, Thunderhawk, Mace, and Blasters with various attachments.

  • Why is it crucial to eliminate the alpha zombie before dealing with the infected?

    -Eliminating the alpha zombie first makes the infected less vulnerable, which is a strategic advantage for the group.

  • What is the role of the 'rejuvenator 3000' mentioned in the script?

    -The 'rejuvenator 3000' is a device that Judah has, which is implied to be a significant tool, though its exact function is not specified in the script.

  • How does the group plan to identify the alpha zombie among the infected?

    -The group plans to track down who among the initially infected individuals is now normal, as they can't be the alpha.

  • What unusual tactic does Robin use to buy time for the group?

    -Robin uses the tactic of putting up wood to create a barrier, which is praised by others as a good job.

  • What is the significance of the 'rubber chicken' in the script?

    -The 'rubber chicken' is used to attract zombies by making a sound when stepped on, allowing the group to distract them and proceed with their plan.

  • How does the group finally identify the alpha zombie?

    -The group narrows down the possibilities by observing who among the suspected individuals is revived and not, ultimately focusing on Michelle as the alpha.

  • What is the outcome of the group's mission as indicated at the end of the script?

    -The group successfully eliminates the alpha zombie, making the infected vulnerable and presumably saving the day.

Outlines

00:00

🧟‍♂️ Zombie Infection Eradication Mission

The video script begins with a mission to eradicate a zombie infection and eliminate the alpha zombie, who is initially unknown and can only be identified once they infect a human. The team is given 30 seconds to prepare before the alpha can infect others. They choose from a variety of Nerf blasters, including the Shockwave, Modulus, and Thunderhawk, with some characters humorously attempting to take multiple blasters. The script emphasizes the urgency of stopping the alpha to prevent further infection and outlines the strategy of taking out the alpha first to weaken the infected. The team members spread out to avoid the alpha and discuss their blaster attachments, with some humorously impractical choices. There's a moment of tension when a character is mistaken for the alpha, but it's revealed to be a false alarm. The team speculates on the alpha's identity and expresses fear, leading to a moment of realization about the alpha's identity, followed by a morphing sound effect and a playful threat for brains.

05:00

🔍 Identifying the Alpha Zombie

The second paragraph continues the mission with the team trying to identify the alpha zombie among their ranks. They deduce that the alpha could be either Michelle or Zoe based on who has been revived and who is currently safe. The team discusses a plan involving the 'super cool rejuvenator 3000', a humorously named device that is 'patent pending'. Amidst the chaos, there's a moment of levity as the characters discuss needing to use the restroom. The script then turns tense as they realize the alpha is being guarded by other zombies. A plan is devised to distract the zombies using a rubber chicken, allowing the team to identify and target the alpha. The plan is executed, but the team faces a series of challenges, including a trap and the need to take a clear shot at the alpha. The paragraph ends with a dramatic moment where the team must decide on their next move.

10:01

🎉 Successful Elimination of the Alpha

The final paragraph describes the climax of the mission where the team successfully eliminates the alpha zombie. An announcement confirms the alpha's elimination, making the infected vulnerable. The team engages in a chaotic battle with the now-weaker zombies, using various Nerf weapons and tactics. There's a humorous moment where a character is hit by a tennis ball, and another where Josiah is playfully complimented on his looks. The video concludes with a call to action for viewers to subscribe, suggesting it's part of a series or channel.

Mindmap

Keywords

💡Zombie infection

A fictional scenario where a virus or infection turns people into zombies. In the video, the 'zombie infection' is central to the plot, as the characters are on a mission to eradicate it and identify the 'alpha zombie' who is the source of the infection. The term is used to create a thrilling and suspenseful atmosphere, as seen when the characters discuss the urgency of stopping the alpha before it can infect others.

💡Alpha zombie

In the context of the video, the 'alpha zombie' refers to the primary or most powerful zombie, often the first to rise or the one responsible for infecting others. The concept is integral to the storyline, as the characters must identify and eliminate the alpha to weaken the rest of the infected. The term is used to add a layer of strategy to the game, as seen in the dialogue where they discuss how to recognize the alpha.

💡Nerf

Nerf is a brand known for its line of foam-based toy weaponry, often used in games that simulate combat. In the video, 'Nerf' refers to the foam dart guns and other toys used by the characters to battle the zombies. The use of Nerf products is central to the video's theme of a playful and safe combat scenario, as evidenced by the various Nerf guns mentioned and used throughout the script.

💡Infected

In the video, 'infected' refers to individuals who have been turned into zombies by the alpha. The term is used to describe the state of characters who have been 'touched' or 'infected' by the alpha, creating a dynamic where the uninfected must work together to survive and stop the spread. This is illustrated in the script when characters discuss taking out the alpha to make the infected less of a threat.

💡Blaster

A 'blaster' in the context of the video refers to a type of Nerf gun that launches foam darts. The term is used to describe the weapons the characters use in their battle against the zombies, emphasizing the playful and competitive nature of their mission. Examples from the script include characters discussing their choice of blasters and adding attachments to them.

💡Rejuvenator 3000

The 'Rejuvenator 3000' is a fictional device mentioned in the video, possibly a humorous or fantastical element used to revive or heal characters. It adds a layer of fantasy and creativity to the video's narrative, as seen when Judah mentions having this device, which is described as 'patent pending,' indicating its novelty and importance in their mission.

💡Invisible wall

An 'invisible wall' in the video is a game mechanic or rule that creates a barrier within the game's environment, even though it's not physically present. The concept is used to add a strategic element to the game, as characters must navigate the space and想办法绕过或利用这些障碍。The term is humorously mentioned when Mary claims to have jumped on top of an 'invisible wall' to avoid the infected.

💡Rubber chicken

A 'rubber chicken' is a toy often used for comedic effect. In the video, it's used as a decoy or distraction to lure zombies away, showcasing the characters' creativity and humor in the face of a fictional crisis. The script mentions using the rubber chicken to attract zombies, allowing the team to execute their plan.

💡Trap

A 'trap' in the video refers to a strategic setup designed to catch or disadvantage the zombies. The term is used to describe a moment of tension and cunning within the game, as the characters must outsmart the zombies. An example from the script is when a character realizes that the zombies' actions might be leading them into a trap.

💡Vulnerable

In the video, 'vulnerable' describes a state where the zombies are more easily defeated once the alpha has been eliminated. The term is crucial to the video's climax, as it signifies a shift in the power dynamic, allowing the characters to take advantage of the situation. This is clearly shown in the script when the announcer declares that the alpha has been eliminated, making the infected vulnerable.

Highlights

Mission to eradicate zombie infection and eliminate the alpha zombie begins.

The alpha zombie's identity remains unknown until the first human infection.

Urgent 30-second countdown to prevent the alpha's infection.

Excitement over the variety of Nerf loadouts available.

Strategy discussed to stop the flood of infections by eliminating the alpha first.

Tension builds as the team realizes the alpha could be any of their own.

Fear and uncertainty as the team members spread out to avoid the alpha.

Creative Nerf modifications discussed, including scopes and Nerfnades.

Unexpected Nerf bullet launch startles the team.

Comical moment where a team member is accused of being the alpha.

A plan to identify the alpha by tracking down the originally infected.

Innovative strategy using a rubber chicken to attract zombies.

Dramatic realization that the alpha is hidden behind layers of infected.

The alpha's identity is finally revealed as Michelle.

Heroic sacrifice to distract zombies and uncover the alpha.

The alpha is successfully eliminated, making the infected vulnerable.

Relief and humor as the team returns to normal after the intense battle.

Transcripts

play00:01

(computer beeping)

play00:03

(computer beeping)

play00:06

(metal shutters sliding up)

play00:07

- We were sent to eradicate the zombie infection.

play00:10

And take out the alpha zombie.

play00:13

- Who is it?

play00:14

- One of us.

play00:18

We won't know who they are

play00:20

until they infect their first human.

play00:22

- You have 30 seconds till the alpha can infect.

play00:25

Choose your Nerf load out. (nerf gun barrel moving)

play00:33

- Look, the Shockwave, and the Modulus, and the Thunderhawk.

play00:36

Oh my gosh there's just too many to choose!

play00:41

- You can't choose them all, Judah.

play00:43

- Yes I can. (laughing)

play00:46

(energy surging noise)

play00:47

- We must stop the flood.

play00:51

- Can't take out the infected until the alpha is gone.

play00:54

Take out the alpha and the infected are less vulnerable.

play00:57

(nerf gun barrel moving) (sword slicing)

play01:00

- If we fail, they will infect us all.

play01:02

(door buzzer)

play01:03

- Survive!

play01:05

- Spread out to avoid the alpha!

play01:08

- You put any attachments on your Blasters?

play01:10

- Yeah, I put a scope on my Mace.

play01:13

- That's ridiculous.

play01:15

- I put a bunch of Nerfnades on mine.

play01:17

(both laughing)

play01:19

- Who do you think the alpha is?

play01:21

- It could be any one of them.

play01:22

- I'm so scared right now.

play01:23

- Ah! (nerf bullet launching)

play01:25

- What was that?

play01:27

- I thought you were the alpha.

play01:29

- Wow. Good thing you purposely just missed.

play01:32

- Mm hmm. Yeah, that's definitely what I did.

play01:36

- You just missed.

play01:37

- I was aiming right for your head.

play01:38

- Huh.

play01:40

- Guys, guys. (shoes screeching on floor)

play01:43

I think I know who the alpha is.

play01:46

- Who is it?

play01:46

- Shh!

play01:48

- Who is it?

play01:52

- Me. (sword slicing)

play01:56

(morphing sound)

play01:59

(morphing sound)

play02:02

- Brains.

play02:03

- No, not that kind of zombie.

play02:04

- Oh really? I thought it was nice.

play02:07

- Yeah. - No, no, no.

play02:08

Go get her. She knows who I am.

play02:12

- Wait, are these like slow Walking Dead zombies

play02:14

or like ninja less World War Z zombies?

play02:16

- Oh wait, yeah that changes things.

play02:18

- Yeah. 'Cause if these are World War Z zombies,

play02:20

I'm outta here.

play02:21

- Me too.

play02:22

(upbeat music)

play02:25

(nerf bullet launching)

play02:26

(falling on trampoline)

play02:33

- I realize now that a bazooka was a poor choice.

play02:36

(axe slicing) (morphing sound)

play02:39

(grunting)

play02:44

- infected!

play02:53

- Apparently we had different plans.

play02:55

(nerf bullets launching)

play02:58

(hammering on wood)

play02:59

- Robin, what are you doing?

play03:01

- I'm putting up some wood to buy us time.

play03:04

- Wow. It's actually kind of brilliant.

play03:05

- Thanks man.

play03:07

- Is this mahogany? This is such a good job.

play03:09

- Thank you. I put a lot of work into it.

play03:14

- Ah!

play03:15

(axe hitting)

play03:16

(nerf bullet launching)

play03:17

- I thought it was a good idea too.

play03:19

- Ah!

play03:21

- Ah!

play03:26

- (blergh)

play03:28

- You know if you're actually dead,

play03:29

you'd be a zombie, right?

play03:31

- Dang it.

play03:32

- Ah! (morphing sound)

play03:33

- The infected are popping up like zombie daisies.

play03:36

- Who are the original ones that you saw infected?

play03:38

- Josiah, Justin and Zoe.

play03:40

- Okay. Track down who's normal now?

play03:42

Because that means they can't be the alpha.

play03:44

We have to find the alpha.

play03:52

- Ah! Wait for me.

play03:53

(upbeat music)

play03:55

(nerf dropping into hands)

play03:57

- It's raining Blasters.

play03:58

- Whoops. That was mine.

play04:01

- Mary! What are you doing up there?

play04:03

- I jumped on top of the invisible wall

play04:05

to get to a part of the map,

play04:05

I'm not supposed to be able to get to.

play04:07

That way the infected can't get me.

play04:09

- Invisible walls aren't real.

play04:12

- Then how'd I get up here?

play04:17

- How did you get up there?

play04:19

(nerf bullets launching)

play04:21

- We can't get to her.

play04:23

(upbeat music)

play04:25

(axe swinging)

play04:30

- Now,

play04:32

let's put down the axes.

play04:36

(axes swinging) (morphing sound)

play04:39

- (laughing) (nerf bullets launching)

play04:46

- Okay, here's the plan.

play04:47

We jump there. - Mm hmm.

play04:48

- Flip, flip, flip.

play04:49

Fire in one hand. Land on the roof.

play04:51

- Whoa. My body cannot do that.

play04:53

- Great. We're on the same page.

play04:54

- No, no, no. We're not on the same page.

play04:55

- Okay, cool. That's the plan.

play04:56

- No, no. That is not the plan. That is not possible. Ah!

play05:00

- (nerf bullet launching) Oh, is that a tennis ball?

play05:05

- Yeah, but it says Nerf.

play05:07

- (nerf bullet launching) Ah!

play05:09

Ah! (face hitting the ground)

play05:11

- Britney and Cole are infected.

play05:12

- Mary and Ivy are safe.

play05:13

- Okay. That means the alpha's either

play05:15

Zoe, Michelle, Justin, Josiah or Robin.

play05:17

- I saw Justin and Robin revive.

play05:18

- I saw Josiah and Britney revive.

play05:20

- Which means the alpha is either Michelle or Zoe.

play05:23

Crazy plan.

play05:24

Judah, do you still have the super cool rejuvenator 3000?

play05:27

- Patent pending.

play05:28

- Patent pending?

play05:29

- Oh,

play05:31

yeah.

play05:33

(nerf bullets launching) (laughing)

play05:39

(upbeat music)

play05:48

(weapons loading sound)

play05:52

- Hello.

play05:53

- We're not gonna fall for that.

play05:54

- Falling for what?

play05:55

- Keeping you talking in hopes you give away

play05:56

who's the boss around here?

play05:58

(guns clicking)

play06:00

- Yeah. That.

play06:03

(guns clicking)

play06:05

- Tense much?

play06:07

- No, I just really have to poop.

play06:10

- Understandable. I do too.

play06:13

(tense music playing)

play06:22

(nerf bullets launching)

play06:32

(axe hitting micah)

play06:33

- Ah! They got Micah!

play06:34

- Run!

play06:36

(morphing sound)

play06:39

- Fetch me their souls.

play06:41

- Whoa!

play06:43

- What? Was that too much?

play06:44

- Yeah.

play06:47

- Go get them!

play06:48

- I can go do that.

play06:50

- (nerf bullets launching) Ah!

play06:53

Ah!

play07:00

- (nerf bullet launching) Yes.

play07:03

- Ah choo! Excuse me.

play07:08

- I got this one.

play07:09

- Nope! - Mine!

play07:10

(axes hitting wall)

play07:12

- Oh! I have one of those too!

play07:14

(nerf bomb clicking)

play07:15

(nerf bomb dropped on hands)

play07:16

- Hey, I caught it.

play07:18

(all shouting Ah!) (nerf bomb explosion)

play07:20

(nerf bullet launching)

play07:22

(nerf bullet launching)

play07:25

- What are you doing?

play07:26

- Marking the number of zombies I got.

play07:29

(axe swinging)

play07:38

(zombies shouting Ah!)

play07:39

(door closing)

play07:41

- I will pay you $20 to open that door.

play07:46

- No!

play07:47

You're terrible with money. You don't have $20.

play07:50

- When I get $20, I will pay it to you to open that door.

play07:57

(nerf bullets launching)

play07:58

- Reloading!

play07:59

- Cover up!

play08:01

(nerf bullets launching)

play08:05

- The zombies! They're getting stronger.

play08:07

(nerf bullets launching)

play08:10

- Michelle is the alpha. Focus all fire on her.

play08:12

We have to take her down.

play08:15

(all shouting)

play08:19

- She's mine. (axe swinging)

play08:21

(morphing sound)

play08:23

- My legs. Those are my legs.

play08:28

- Those are my legs.

play08:30

- Oh, these are my legs.

play08:33

(upbeat music)

play08:38

- They're guarding somebody.

play08:40

It could be the alpha, but how do we pull them all away?

play08:43

- I think I might have to do that anyway.

play08:48

As soon as I lift my foot from this rubber chicken,

play08:51

the sound will call the zombies here.

play08:53

- We can stay and fight them off.

play08:54

- There's too many of them.

play08:56

I'll attract the zombies long enough

play08:57

for you guys to see past the hoard.

play09:00

(dramatic music)

play09:03

- But.

play09:04

- There's no time for emotions now.

play09:06

We have to defeat the alpha.

play09:09

(dramatic music)

play09:11

Almost heaven.

play09:14

(rubber chicken screaming)

play09:21

- West virginia Ah! (morphing sound)

play09:29

(nerf bullet launching)

play09:37

(dramatic music)

play09:44

- They're hiding the alpha behind layers of infected.

play09:46

How do we get a clear shot?

play09:48

- Where's Ivy?

play09:50

(zombies shouting)

play09:51

- I regret nothing!

play09:53

Ah! (morphing sound)

play09:55

- We'll deal with that later.

play09:58

- What's the plan?

play10:01

(upbeat music)

play10:12

(stereo turning on) (pop music playing)

play10:15

(grunting)

play10:23

(grunting)

play10:24

(nerf bullets launching)

play10:34

(dramatic music)

play10:37

(grunting)

play10:39

(nerf bullet launching)

play10:42

- Arggh!

play10:45

- Go to sleep, go to sleep, go to sleep!

play10:48

- Arrggh! (nerf bullets launching)

play10:51

- It's a trap!

play10:53

- No! No! (nerf gun clicking)

play10:56

(nerf bullets launching)

play11:04

- Take the shot!

play11:07

- Come on!

play11:13

- No!

play11:14

(nerf gun thudding on mat)

play11:16

- Arrgh! (axes hitting on shield)

play11:18

(dramatic music)

play11:20

(axes swinging)

play11:22

(morphing sound)

play11:23

(nerf gun clicking)

play11:27

(morphing sound)

play11:28

(dramatic music)

play11:40

(axe swinging)

play11:43

(dramatic music)

play11:50

(bomb timer ticking)

play11:52

(nerf ball explosion)

play11:53

(buzzer)

play11:54

- [Announcer] The alpha's been eliminated.

play11:56

The infected are now vulnerable.

play11:59

(end of message beep)

play12:03

(pop music)

play12:12

(morphing sound)

play12:16

(morphing sound)

play12:18

(morphing sound)

play12:18

(all shouting Aargh!)

play12:22

(zombies shouting Aargh!)

play12:24

(nerf bomb clicker)

play12:25

(door closing)

play12:26

- Ah!

play12:27

(nerf bomb explosion) (morphing sound)

play12:30

(nerf bullets launching)

play12:38

(nerf gun clicking)

play12:40

(nerf bullet launching)

play12:44

(zombie landing on mat)

play12:47

- Okay the nerf darts hurt but

play12:48

at least we are back to normal!

play12:52

- At least somebody didn't blast you with a tennis ball.

play12:54

- It was one time.

play12:56

- There you are.

play12:58

- But Josiah, you're so strong and you're so handsome.

play13:03

- I am handsome, aren't I?

play13:06

(hit on wall)

play13:07

- No!

play13:07

(upbeat music)

play13:10

- Please subscribe.

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الوسوم ذات الصلة
Nerf BattleZombie OutbreakAction AdventureTeam StrategyInfection EliminationSurvival GameAlpha ZombieNerf GunsComedy SkitsImaginative Play
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