War and Order - Elite Wars Map Strategies: The 5-3-5
Summary
TLDRIn this Elite Wars guide, Heretic explains the strategy for the 535 map, emphasizing the importance of capturing Castles 8 and 6 as choke points. The main group should advance without retreat, while flankers, often the strongest players, secure the map's edges. The video demonstrates a successful battle, where strategic movement and timing lead to victory, showcasing the effectiveness of coordinated attacks and defense.
Takeaways
- 🏰 The '535' map features five castles on each side and three in the middle, creating a strategic battlefield.
- 🛡 Prioritizing the capture of castles 8 and 6 is crucial as they are choke points and can control the flow of the battle.
- 🔄 A common strategy involves a main group and flanker groups, with the main group being slower and flankers focusing on speed.
- 💰 The main group should consist of non-spending players, while flankers are typically stronger, spending players.
- 🚫 Losing castle 7 early in the game is not detrimental as it has limited mobility and can be regained.
- ⏭ The main group's strategy is to always move forward without retreating, aiming for the enemy's stronghold.
- 🔄 Flankers can provide support to the stronghold if needed, but the main group should remain focused on advancement.
- 🤝 Teamwork and strategy are emphasized, with high participation being key to overcoming stronger individual players.
- 🛑 If the main castle is under attack during a battle, fallen troops cannot heal and rejoin until the attack is over.
- 🏁 Securing castles 8, 6, and 7 quickly allows for strategic waiting and forcing the enemy to make a mistake.
- 💥 Hitting the enemy's main castle can cause chaos, especially in less experienced realms, forcing a reaction.
- 🏹 Strong flankers can be used to disrupt the enemy by attacking their main castle while the main group advances.
Q & A
What is the main topic of the video guide?
-The main topic of the video guide is a strategy for the '535 map' in the game Elite Wars.
What does the '535' in the map name represent?
-The '535' in the map name represents the layout of the castles: five castles on each side for each team and three in the middle.
What are the priority castles in the 535 map strategy?
-The priority castles in the 535 map strategy are castles 8 and 6, as they are considered choke points.
What is the typical composition of a team in this strategy?
-The typical composition of a team includes a main group and flanker groups that take the top and the bottom.
Why are the flankers usually the stronger players?
-The flankers are usually the stronger players because they spend on speeds and are responsible for taking the priority castles quickly.
What is the main goal of the main group in the strategy?
-The main goal of the main group is to keep moving forward towards the enemy stronghold without going back or helping at the stronghold.
What happens if the main group loses and the enemy reaches the castle?
-If the main group loses and the enemy reaches the castle, the strategy may require the team to go back and regroup, although ideally the main group should always move forward.
Why is it advantageous to have more castles under control at the beginning of the battle?
-Having more castles under control at the beginning gives the team an upper hand and allows them to use strategy to their advantage, such as waiting for the enemy to make a mistake.
What is the significance of hitting the enemy's main stronghold?
-Hitting the enemy's main stronghold causes chaos and disruption, forcing the enemy's main group to retreat to help, allowing the attacking team's main group to advance.
Why is it important for flankers to have resources to heal and rejoin the battle?
-Flankers with resources to heal and rejoin the battle can afford to take risks and create disruptions, as they are not the main players that the team needs to protect for winning the battle.
What is the key to winning battles against stronger individual players?
-The key to winning battles against stronger individual players is having high participation, good strategy, and teamwork where everyone plays their part.
What happens if a player's troops die in battle while the main Castle is under attack?
-If a player's troops die in battle while the main Castle is under attack, they cannot heal and rejoin the battle, significantly impacting the team's strategy and strength.
How does the timing of battles play a crucial role in the strategy?
-The timing of battles is crucial as it determines when and how the team can take advantage of the enemy's weaknesses, such as when the main group has won a battle and can push through while the enemy is distracted.
Outlines
🏰 Elite Wars 535 Map Strategy Overview
This paragraph introduces the 535 map in Elite Wars, a strategy game, where the map features five castles on each side and three in the middle. The speaker, Heretic, outlines the primary objective and strategy, emphasizing the importance of capturing castles 8 and 6 due to their strategic chokepoint positions. The common strategy involves a main group and flanker groups that focus on speed and strength respectively. The main group's role is to advance without retreating, while flankers can support if the stronghold is threatened. The speaker also discusses the importance of maintaining group organization and exploiting the enemy's potential mistakes to gain an upper hand.
🛡️ Advanced Tactics and Battle Execution on the 535 Map
The second paragraph delves deeper into the tactics and execution of a battle on the 535 map. It discusses the importance of speed and strength in flanking maneuvers, with the main group steadily advancing towards the enemy's stronghold. The speaker explains how to handle various scenarios, such as when the main group loses or when the enemy's main castle is under attack. The strategy involves causing chaos in the enemy's ranks by attacking their main castle, which can force them to retreat and disrupt their formation. The paragraph also highlights the importance of flankers' ability to heal and rejoin the battle, as well as the main players' role in securing victory. The speaker concludes with a real battle example, demonstrating the effectiveness of the outlined strategy and the importance of timing in battle.
Mindmap
Keywords
💡Elite Wars
💡535 map
💡castles
💡priorities
💡main group
💡flanker groups
💡spending
💡choke points
💡stronghold
💡strategy
💡participation
💡healing
💡chaos
Highlights
Introduction to the 535 map in Elite Wars, emphasizing its structure with five castles on each side and three in the middle.
The main goal is to prioritize capturing the castles numbered 1 and 6 due to their strategic importance.
Common strategy involves a main group and flanker groups to capture top and bottom castles.
The middle group should be non-spending and slow, while flankers focus on speed and are typically stronger players.
Capturing castles 8 and 6 is crucial as they are choke points in the game.
Losing castle 7 initially is not critical as it has limited movement options.
The main group should always move forward without retreating to the stronghold.
Flankers may return to the stronghold if necessary to assist, but the main group's focus remains on advancing.
Setting up group roles and ensuring everyone knows their part is essential for strategy execution.
Advantage is gained by controlling more castles and forcing the enemy to make mistakes.
Using the strategy to disrupt the enemy by attacking their main castle while they are spread out.
The importance of flankers having resources to heal and rejoin the battle.
Protecting main players who are crucial for winning the battle.
High participation and good strategy can overcome stronger individual players.
The main group's progression from castle 4 to 11 is detailed, showcasing the strategy in action.
The timing of battles and the importance of not allowing flankers to rejoin if the main castle is under attack.
Observation of an actual battle on the 535 map, illustrating the strategy's effectiveness.
The significance of maintaining control over choke points and responding to enemy movements.
The decisive moment when the main group wins a battle and the stronghold battle is initiated, leading to victory.
The importance of timing in battle, especially when the main group's victory ensures the game's outcome.
Transcripts
hey guys this is heretic and in this Elite Wars guide I'm going to go over the 535 map and then at
the end of the video I'm going to show us actually um fighting on it all right so it's called the 535
because there's five castles first on each side for each team and in the middle you have three
so five castles three castles five castles so the very first thing you want to do your goal
here the priorities are a and six by far those are the priority castles here so normally the
common strategy is you have a main group and then you have flanker groups that take the top and the
bottom that's 90% of all of the strategies that are out there have that so typically the middle
group is your non-s spending group so they're going to be slow your flankers are spending
on speeds mainly uh you know they're your usually your stronger players your Spenders so you want to
take eight and six because these are choke points if you don't take seven if you lose seven at the
beginning it doesn't matter seven can only go up to eight down to six or across to three and meet
your main ideally you will be able to take 8 6 7 quickly then move s to 11 and forward so the
best strategy for your main group is to always keep it moving forward never go back your main
group should never try to help at the stronghold they should always be moving forward towards the
enemy stronghold right your flankers your stronger players if there's a problem in the stronghold
they can get back there and help take it that's the typical strategy things happen right let's
say your main group loses and their main is up here somewhere and they're they get to the castle
and you know and at that case you you may have to go back but in general the main group should
always move forward never backwards all right um again make sure you have your group set up and
everybody knows the group that they're in so you get here you take 8 7 six now you can wait so the
enemy is going to be stuck on five castles they're going to be spread out they're either going to put
you know their stronger players up here and here I mean over here on one of these or they're going to
have to put it down here or they're going to have to come in this way or something like that you're
going to have to judge like you're going to have you have the upper hand here and you're going to
be able to use the strategy to your advantage you could wait and let them hit you right you
have more castles in them you have the advantage let them come in and make a mistake right they're
spread out unless they time it right and they hit you with 12 and 13 it's going to be either
or if they you know they're they put everybody here on 12 and they're headed this way there's
nothing that prevents you from just going in and hitting their Castle once you hit their Castle
you're going to cause a lot of chaos especially in these younger kingdoms these younger Realms
uh they're not used to a lot of times U you strategy used against them once they see their
main stronghold getting hit their main group group will head back usually to help while your
main just keeps Trucking along heading towards their main Castle once you're you know once you
have this 11 with your main and you're starting to hit their their their main Castle here the battles
over what we like to do a lot of times is to pick either the eight or the six and make that group
of flankers be the strong one so you put your strongest players in let's say the six you you
have your other flankers up here and it could be three or four of your flankers and put everybody
else down here and then what you want to do is speed in and hit that main castle and cause that
disruption that chaos while your main is moving along flankers they have money they can afford
to heal up and get back into the battle right that's why you have them your main players are the
ones you want to protect they're going to win the battle for you we have many battles where we Face
stronger players than any of our individuals but because we have a high participation and
good strategy we win we haven't lost yet we'll eventually lose but we haven't lost yet um and
a lot of it is because we just use good strategy and everybody plays like you know a part of the
team so you keep your main moving 4 to 11 you pick here you could either pick and attack or you can
let them attack and then once they lose the battle then you have you know you hit them as fast as you
can because usually their flankers are going to be the strongest players as well so once you hit
that castle so if you guys don't know if your main Castle gets hit while that battle's going on you
can't rejoin the battle so if you just to repeat that if you die if your troops die in the battle
and the main Castle is under attack they cannot heal and rejoin the battle let's take a look at an
actual battle so here we go at the beginning and this is the 535 map just like we were looking at
you see our our flankers going up top and to the bottom speeding through and we're looking to take
the 678 as quickly as possible POS you see our main going through the middle they're not speeding
they're just moving Straight Ahead they sent a couple guys out and they take the six and the
Seven we have the eight under control and we're just waiting the main is
doing a great job they're getting to three and regrouping while the upper
uh flank is now headed to take six and protecting that other route as
well so all of this is happening pretty quickly um they they try to take our eight castle and that
happens to have some of our stronger players in it we're we're absolutely not worried at all here
they slip through one we don't care you don't really care if one's slipping through you've
usually got a lot of you know extra people that are in the stronghold that are able to take care
of that but one or two people slipping through were never really super worried about you can
see their remain you know moving to take seven like they should um they did get that person in
I went ahead and went to the stronghold took that now I'm going to speed back and and meet
that battle that's happening there there on eight but we've got it completely under control didn't
really need to speed that in honestly but prevent some more losses from from my friends here they've
they've left this this Castle uh you know we're at the choke point and we get to pick
and you can see one they've left kind of open so we're going to go ahead and take the uh the nine
here all right and we're going to go ahead and put all the way into the to the stronghold here
again you can see their their players start to come back to protect the stronghold and at
this point it looks like we're going to lose that stronghold battle you'll see our other flankers
now make that push through and you see even some people within the main because now the main has
won their battle at three um they've they've won their battle so the main is now pushing
all the way through and our flankers are going to be able to make in and we've got this under
control we've already won this it's completely over they cannot heal and get in the battle so
the the battle's over the timing is everything here uh once that main won that battle and we
had already started the battle at the stronghold game over all right I hope you enjoyed take care
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