Lethal Company Mods That Will Blow Your Mind (#41)
Summary
TLDRThis video script introduces several mods for the game 'Lethal Company', adding unique gameplay elements. The Val Vending Machine Mod brings a non-aggressive entity that trades items for a potentially deadly 'Company Cola'. The Lethal Hands Mod allows players to fight monsters with their fists, featuring customizable punch settings. The LC Gold Scrap Mod introduces valuable golden scrap items with increased weight and lightning risk. Lastly, the SCP-966 Mod, inspired by the SCP Foundation, adds a terrifying, invisible monster that induces insomnia and hallucinations in players, affecting gameplay through its unique phases and visibility mechanics.
Takeaways
- 🛒 The Val Vending Machine Mod introduces a new entity that resembles a vending machine and offers a risky trade for valuable items.
- 🥤 The mod includes a 'Company Cola' scrap item that can be traded for money, but excessive trading may result in the player being turned into a Cola.
- 🧸 A 'Val Vending Machine Plushy' is a non-aggressive, invulnerable scrap item that makes a squeaky sound when picked up.
- 🥊 The Lethal Hands Mod allows players to fight monsters using their fists, with customizable punch settings for range, damage, and cooldown.
- 📦 The LC Gold Scrap Mod adds 30 rare gold versions of scraps with doubled selling prices but at the cost of increased weight and lightning risk.
- ⚡ The gold scraps are more conductive to electricity, making them dangerous to handle during storms.
- 🕵️♂️ The SCP 966 Mod, based on the SCP Foundation, features an entity that causes insomnia and hallucinations, eventually leading to the player's death.
- 🕶️ Players can see SCP 966 using night vision goggles or by scanning it, which gives a brief glimpse before it becomes invisible again.
- 🔍 SCP 966 has three phases: roaming, tearing, and chasing, with the tearing phase adding weight to mimic the effects of insomnia.
- 🛡️ The ship's radar can detect SCP 966, allowing players to monitor its presence and avoid it.
- 🔗 The SCP 966 Mod requires server-side installation for all players to experience its effects.
Q & A
What is the Val Vending Machine Mod in the script about?
-The Val Vending Machine Mod adds a new entity called the 'theal vending machine' that can spawn in various places. It offers players the opportunity to trade scrap items for a valuable 'company Cola'. However, being too greedy and trading too many times can result in the machine grabbing the player, killing them, and turning them into a company Cola.
What are the two new scrap items introduced by the Val Vending Machine Mod?
-The two new scrap items introduced are the 'company Cola' and the 'Val vending machine plushy'. The plushy makes a squeaky sound when picked up and is invulnerable, meaning it cannot be destroyed.
What is the lethal hands mod and how does it change gameplay?
-The lethal hands mod allows players to fight back against enemies using their fists instead of weapons. By pressing the J button, the player's character enters a boxing stance and can punch with either the left or right hand by clicking the corresponding mouse button. This mod provides a new way to engage in combat without relying on weapons.
What happens when a player squares up using the lethal hands mod?
-When a player squares up, they enter a boxing stance with a custom animation. They can then punch with either hand, but all items they are carrying will drop on the ground. The punching range and damage can be customized, and the mod also includes settings for punch cooldown and stamina effects.
How does the LC gold scrap mod enhance the game experience?
-The LC gold scrap mod adds 30 new rare gold versions of scraps, which are extremely valuable and double the selling price of their regular counterparts. However, they are 50% heavier and more prone to being struck by lightning, adding risk to the reward.
What are the side effects of the golden variants in the LC gold scrap mod?
-The golden variants are 1.5 times heavier than usual, making them harder to carry back to the ship, especially if the player is already overweight. Additionally, they are more likely to attract lightning during stormy weather due to their high conductivity.
What is the SCP 966 mod and how does it relate to the SCP Foundation?
-The SCP 966 mod, also known as the 'Sleep killer', is based on the SCP Foundation's SCP-966. It has the ability to make victims unable to enter the REM stage of sleep, causing insomnia, hallucinations, stress, and paranoia, eventually leading to the victim's death by the entity.
How can players see SCP 966 in the game?
-Players can see SCP 966 using night vision goggles from a separate late game upgrade mod or by scanning the entity, which gives a quick glimpse before it becomes invisible again. The naked eye cannot see it due to its presence in a different light spectrum.
What are the three phases of SCP 966 in the game?
-SCP 966 has three phases: roaming, tearing, and chasing. In the roaming phase, it detects players. If a player's stamina is above 10, it enters the tearing phase, adding weight to mimic insomnia. Below 10 stamina, it enters the chasing phase, where it hunts the player down to kill them.
How can players monitor SCP 966 while in the game?
-Players on the ship can monitor SCP 966 on the radar as a red dot, allowing them to keep track of its location and stay safe.
What is the requirement for the SCP 966 mod to work in the game?
-The SCP 966 mod is server-sided, meaning everyone in the lobby needs to install it for it to function properly.
Outlines
🛒 Val Vending Machine Mod: Risky Trading for Profit
The Val Vending Machine Mod introduces a new entity, the Val Vending Machine, which can spawn in various locations and offers players a risky trade-off. Players can exchange scrap items for a valuable Company Cola, which can be sold for a high price. However, the machine has a chance to grab and kill players who trade too greedily, turning them into a Company Cola. The mod also adds the Company Cola and a Val vending machine plushy as new scrap items. The plushy makes a squeaky sound when picked up or dropped and is invulnerable. The mod requires everyone in the lobby to install it for it to function and adds an element of risk to gameplay.
🥊 Lethal Hands Mod: Fisticuffs for Weaponless Combat
The Lethal Hands Mod allows players to fight monsters using only their fists, eliminating the need for weapons. By pressing the 'J' key, players can square up and engage in a boxing stance, with custom animations that mimic a real boxing ring. Players can punch with either hand by clicking the left or right mouse button, with the damage being decent by default—equivalent to taking around five punches to kill a bunker spider. The mod includes customization settings for punch range, cooldown, damage, and whether punches can hit attached monsters. It also disables scanning while punching, as the right-click is now used for the right punch. All items are dropped upon squaring up, making it a less resort option. The mod is client-sided, so it only works for the player who installs it.
🏅 LC Gold Scrap Mod: High-Risk, High-Reward Scraps
The LC Gold Scrap Mod adds 30 new rare gold versions of scraps that come with increased value, effectively doubling the selling price of their regular counterparts. These golden variants are more challenging to handle due to their increased weight (1.5 times heavier) and higher susceptibility to being struck by lightning. The mod also introduces unique new scraps, such as monster statues and a super blinding golden flashlight. The gold scraps are not just duplicates but offer a thrilling sense of finding higher rarity loot. The mod requires everyone in the server to install it for it to work.
💤 SCP-966 Mod: The Sleep Killer's Psychological Horror
The SCP-966 mod, based on the SCP Foundation's SCP-966, introduces a terrifying entity that prevents victims from entering the REM stage of sleep, causing severe insomnia, hallucinations, stress, and paranoia, eventually leading to death by the entity. The mod translates this concept into a three-phase gameplay mechanic. In the first phase, SCP-966 roams until detecting a player. If the player's stamina is above 10, it enters the tearing phase, adding weight to mimic insomnia. Below 10 stamina, it enters the chasing phase, hunting the player down. The ship's radar can detect SCP-966 as a red dot, allowing players to monitor its presence. The entity is invisible to the naked eye but can be seen with night vision goggles or by scanning. The mod is server-sided, requiring all players in the lobby to install it for full functionality.
Mindmap
Keywords
💡Val Vending Machine Mod
💡Scrap Items
💡Lethal Hands Mod
💡Punching Mechanics
💡Customization Settings
💡LC Gold Scrap Mod
💡SCP 966 Mod
💡Invisibility and Detection
💡Phases of SCP 966
💡Server-Sided Mod
💡Client-Sided Mod
Highlights
Introduction of the Val Vending Machine Mod, adding a non-aggressive entity that trades scrap items for a valuable company Cola.
Risk associated with the Val Vending Machine, where excessive trading could result in death and transformation into a company Cola.
Introduction of two new scrap items: the company Cola and the Val vending machine plushy, with the latter making a squeaky sound.
The lethal hands mod, allowing players to fight monsters using only their fists without weapons.
Custom animation and controls for the lethal hands mod, enabling left and right punch mechanics.
The limitation of the lethal hands mod where carrying items will be dropped upon initiating the punching stance.
Balancing of the lethal hands mod, with punch damage and range settings that can be adjusted for player preference.
The LC gold scrap mod, introducing 30 new rare gold scrap items with increased value but higher weight and lightning risk.
Unique golden scrap items such as monster statues and a super blinding golden flashlight.
The SCP 966 mod based on the SCP Foundation, affecting sleep and causing insomnia, hallucinations, and eventually death.
Invisibility of SCP 966 and methods to detect it using night vision goggles or scanning.
Three distinct phases of SCP 966: roaming, tearing, and chasing, each with different behaviors and effects on the player.
The ability for the ship to detect SCP 966 on radar, providing a strategic advantage to players.
Customization options for the SCP 966 mod, including visibility, weight impact, and lightning strike risk.
The server-sided nature of the SCP 966 mod, requiring all players in the lobby to install it for full functionality.
Invitation to join the SCP project's Discord for more mods and updates, showcasing community engagement.
The overall impact of the mods on gameplay, adding spice and risk to the player's experience.
Transcripts
so these are some lethal company mods
that will truly blow your minds from new
terrifying entities with extremely
unique features two ways for you to deal
with monsters without using any weapons
so let's get into it for the very first
mod this is the Val Vending Machine Mod
this mod adds a new entity which is
called theal vending machine and two new
scrap items which we'll talk about later
but starting with the entity it has a
chance to spawn at various places
sometimes near fire access and other
times somewhere near indoor and outdoor
it resembles a vending machine like
feature which isn't an aggressive sort
of enemy well at least not until you're
too greedy because you see it will not
chase you down or kill you like any
other enemy instead it actually gives
you the opportunity to trade almost any
scrap items for a company Cola which is
worth quite some money to sell however
do be careful as being too greedy and
trading too many times will come at a
high risk because it has a chance to
grab you killing you and turning you
into a company Cola instead so do be
warned the two new scrap items are of
course the company Cola and the Val
vending machine plushy which is a cute
small addition to your scrap findings it
makes a squeaky sound upon picking it up
and dropping onto the
ground and if you're wondering no you
can't kill it as it is practically
invulnerable so yeah a pretty cool
addition to add some spice into your
risky gameplay this morning requires
everyone in your lobby to install it for
it to work now up next there is a new
way for you to hand the monsters if you
don't have any weapons on you this is
the lethal hands mod this mod allows you
to fight back enemies with the use of
your fist instead no more are you
needing to rely on weapons anymore in
case you've forgotten to buy them or
just want to punch stuff in the face
after installing this mod pressing the J
button on your keyboard will make your
character square up the custom animation
is pretty spot-on just like when you're
in a boxing ring during the squaring up
stance you'll be able to start punching
things by clicking the left Mouse button
your character will punch with the left
hand and right clicking will punch with
the right hand do note that pressing
both hands together will only use the
first hand that you clicked on so you
can't do stuff like punching with both
hands together also scanning will be
disabled while scaring up as the right
click is now tied to the Right Punch now
one thing to note is that all items you
are carrying will drop on the ground
upon squaring up so I would suggest
using this as a less Resort the damage
from the punch is actually pretty decent
by default as a comparison it takes
around five punches to kill something
like a bunker spider the range of the
punch by default sits somewhere in the
middle between a shovel and a knife
damage also sits somewhere between for
balancing purposes now you can only
throw out one punch every second but
this mod features a pretty nice confli
setting for you to tweak it to your
heart's content things that can be
tweaked are the range of your punch the
cool down between each punches the
damage of the punch whether punches
should hit attached monsters like TP
snakes how stamina affects the punches
whether all items should be dropped upon
squaring up and whether you can hold
items while punching so yeah a lot of
customization for you to tweak if you so
wish to now climbing up ladders while
squaring up will also remove the stance
upon exiting the ladder you can also
manual slly go out of the boxing stance
by pressing the J button again overall a
very unique and non-intrusive mod that
adds so much to the game playay this mod
is a client sided mod so it only works
for you after installing it now for the
next mod this is the LC gold scrap mod
this mod adds in 30 new rare gold
versions of scraps that comes with a
great risk and an even greater reward
these gold variants are extremely
valuable effectively doubling the
selling price compared to its on Golden
counterpart however they do come with
two small side effects that could prove
to be difficult to deal with first of
all the weight of the golden variants
are at least 1.5 times heavier which
means 50% heavier than usual this means
that they are worthwhile to take but it
can be a hassle to bring back to the
ship especially if you are already
reached the overweight Mark secondly
these golden variants are more prone to
getting struck by lightning so
especially during stormy weathers be
very very careful in handling them as
they are extremely conductive to
electricity these scraps are not just
carbon copies as well as you get special
new ones like monster statues and even a
super blinding golden flashlight that
just works so yeah go ahead and download
this mod if you want to have the feeling
of finding higher Rarity loot this mod
requires everyone in the server to
install it for it to work and for a
really cool entity mod this is the SCP
966 mod otherwise known as the Sleep
killer now based on the SCP Foundation
Source SCP 966 harnesses the ability to
make its victim lose the ability to
enter the ram stage of sleep which is
the necessity during a sleeping phase
for any creature to fully rest up the
body this will cause anyone affected by
this entity to have a serious case of
insomnia to hallucinations stress and
paranoia which will eventually lead to
getting killed by SCP 966 hence the name
sleep kill
how this gets translated into Lether
company through this mod is pretty
impressive overall first of all this
monster cannot be seen by the naked eye
and I'll explain why later there are
only two ways for anyone to see it the
first way is to use a night vision
goggle from the late game upgrade mod
which is a separate mod that adds
massive new features and items to the
game this is because our humaniz can
only see things that are within 400 to
700 nanom indiv visible light spectrum
SCP 9966 lies around 900 nanom this is
why purchasing the night vision is the
best way to see it in full view if you
don't want to install a separate mod for
it well there is a second way to see
this entity and that is by scanning
scanning it will give the player a quick
glimpse of scp-966 before going
invisible once more this is a much
easier solution but it can be much more
limiting and terrifying than owning a
night VIs so the choice is entirely up
to you now I'm going to explain how this
mod works but if you don't want any
spoilers and one experience first hand
go ahead and Skip to this time frame on
the screen right now but if you want to
know how this mod functions let's begin
so SCP 966 has three phases in total the
first phase is the roaming phase it will
go around until it detects a player and
if the player stamina is above 10 it
will enter the tearing phase and if
their stamina is below 10 it will enter
the chase ing face instead now the
tearing phas is sort of like a stalking
face where it just follows you behind
without you actually knowing but you
just feel something ain't right because
while in this phase scp-966 will add 52
lb onto your existing weight which makes
almost anyone become immediately
overweight this is to mimic the idea
that you are having insomnia and the
lack of stamina left it is highly
recommended to not overdo yourself and
try to keep your stamina over 20% though
otherwise going less than 20% will force
SCP 966 to enter the chasing phase while
in the chasing phase this is where it
will kill you it will finally hunt the
player down until they are dead or leave
the building after killing the player it
will revert back to the roaming phase
and restart the phase once more now also
want to mention that while it is
difficult for the player to actually see
this entity wherever is at the ship can
actually see SCP 966 on the radar as a
red dot so if you really want to be safe
make sure that one player is always
looking at the radar Monitor and don't
worry as you can kill it if you have the
right weapons before it kills you its
dead body also works the same way as you
can only see it via night vision or by
scanning so this is actually a really
cool thought that is placed into this
mod but anyways this mod has a lot of
thought placed into it all thanks to the
team behind the SCP project if you want
to check out more SCP projects buy them
that are coming out for Le the company
their Discord link is in the description
I would highly suggest for you to head
over there and check it out for
yourselves as they are seriously cooking
up a bunch of really really cool things
there anyway this mod is server sided so
everyone in your lobby needs to install
it for it to work
[Music]
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