Bagaimana Aplikasi Dibuat - Software Development Life Cycle Dalam 7 Menit !

Rianto Astono
22 Jul 202007:48

Summary

TLDRThe script outlines the software development life cycle (SDLC), emphasizing the role of a product owner in initiating the process. It details the steps from planning and requirement analysis to design, implementation, testing, and maintenance. The Scrum framework is highlighted, with its iterative approach using sprints to develop high-quality, cost-effective software quickly. The importance of daily stand-up meetings, sprint reviews, and retrospectives for team progress and well-being is underscored. The video concludes by promoting Binar Academy as a platform to learn and contribute to the digital economy.

Takeaways

  • 😀 The script outlines the process of product development, starting from the idea phase to the product manager's role in building a product development team.
  • 🛠️ The product owner or manager is responsible for defining product-market fit and creating a roadmap, which includes short-term and long-term plans for application development with the best quality and lowest cost in a relatively fast time.
  • 🔍 The script mentions the use of the Scrum framework, a process model used for managing the development of complex products, which has been adopted by many well-known software applications since the 1990s.
  • 📈 The development process begins with planning, including deciding on features, layouts, budgets, timelines, and the number of people required for the project.
  • 🎯 The script describes the need for requirement analysis, which involves understanding all the necessary elements for the planned features, such as login pages, logout pages, dashboards, databases, and more.
  • 🎨 The design phase involves determining all elements of the application, including business rules, themes, frameworks, architecture, mobile expectations, etc., with the involvement of UI or UX designers.
  • 📊 The script highlights the importance of user experience (UX) research and testing to ensure that the flowchart created is not confusing and provides a good user experience.
  • 🛠️ The implementation phase involves executing all the planning from the design phase, with backend engineers handling server management, database schema creation, and frontend engineers connecting the design with the actual user interface.
  • 🔧 The script discusses the testing phase, where all feedback and problems are tested and resolved by the quality assurance engineer, ensuring that the application is ready for release.
  • 🌐 The deployment phase involves moving from the development environment to the production environment, which is achieved after a cycle of research, development, validation, or iteration that results in a releasable application.
  • 🔄 The script concludes with the maintenance phase, where the application is monitored to ensure it runs as intended, with a Scrum Master chosen as the leader to help the team and resolve any issues effectively.

Q & A

  • What is the role of a Product Owner in the software development process?

    -The Product Owner is responsible for defining product-market fit and creating a roadmap. They ensure the product meets market needs while keeping the quality high and costs low.

  • What does the term 'Product-Market Fit' mean?

    -Product-Market Fit refers to the state where a product successfully satisfies a large market need and is able to attract and retain a significant number of users.

  • What is the purpose of the 'Ical Scrum' framework mentioned in the script?

    -The 'Ical Scrum' framework is used to manage the development of complex products. It is a process framework that has been used since the early 1990s by many renowned software applications.

  • What is the first step in the software development process described in the script?

    -The first step is planning, which involves deciding on the features to be developed, the layout of the pages needed, the budget, the timeline, and the number of people required to work on the project.

  • What does the 'Analysis' phase in the software development process involve?

    -The 'Analysis' phase involves determining all the requirements from the planning phase, such as what pages are needed, like login, logout, dashboard, and the database.

  • What is the role of a Design team in the software development process?

    -The Design team, which includes UI or UX designers, is responsible for turning ideas and user stories into application layouts. They create flowcharts, wireframes, and design mockups.

  • What is the 'User Journey' in the context of the script?

    -The 'User Journey' is the output from the research or testing phase to ensure that the flowchart created is not confusing and provides a good user experience.

  • What is the significance of the 'Implementation' phase?

    -The 'Implementation' phase is where all the planning and design from previous phases are executed. Backend engineers handle server setup, database schema, and architecture to execute features according to the agreed-upon flowcharts.

  • What is the role of a Front-end Developer in the development process?

    -Front-end Developers connect the designs created by UI or UX Designers with the backend work. They manage the appearance, including HTML, CSS, and JavaScript, that users interact with, creating the prototype.

  • What happens during the 'Testing' phase of the software development life cycle?

    -In the 'Testing' phase, all the code and problems are tested by Quality Assurance Engineers. Any issues found are resolved one by one.

  • What is 'Deployment' in the context of the software development life cycle?

    -Deployment is the phase where the development environment transitions to a production environment. This phase is reached after repeated cycles of research, development, and validation, resulting in a release-ready application.

  • What is the role of a Scrum Master in the software development team?

    -The Scrum Master acts as a leader of the team, helping team members and ensuring that all issues are resolved effectively. They also ensure that the product is built according to the guidelines.

  • What is the 'Daily Scrum Meeting' and its purpose?

    -The 'Daily Scrum Meeting' is a daily session where the team reports on what has been done, any issues encountered, the day's target, and other relevant updates.

  • What is the 'Sprint Review' and when does it occur?

    -The 'Sprint Review' is a session that occurs after a sprint is completed. It discusses the team's achievements and includes non-technical discussions such as happiness levels and shortcomings, summarized in a 'Sprint Retrospective' session.

  • What is meant by the 'Software Development Life Cycle (SDLC)'?

    -The SDLC is a framework that describes the stages involved in the development of an information system, from an initial feasibility study through to disposal.

  • What is a 'Sprint' in the context of the SDLC?

    -A 'Sprint' is a time-boxed effort during which a limited amount of work is completed in a planned manner. Sprints usually last from one week to a maximum of one month.

  • What is the role of Binar Academy as mentioned in the script?

    -Binar Academy is a digital workshop platform aimed at becoming a place for learning and finding the right industry jobs. It was established by a group of founders with extensive experience in the digital industry.

Outlines

00:00

🛠️ Product Development Lifecycle

This paragraph outlines the role of a Product Owner or Product Manager in building a product development team. The Product Owner is responsible for defining product-market fit and creating a product roadmap. The roadmap includes a long-term plan for developing high-quality software at the lowest cost and within a relatively short time frame. The methodology used is Agile Scrum, which is a framework for managing the development of complex products. The process starts with planning, including defining features, layouts, budgets, timelines, and resources. It continues with requirement analysis, design, user experience (UX) research, interface design, implementation, testing, and deployment. Each phase is crucial, from creating flowcharts and wireframes to developing prototypes and addressing any issues found during testing. The paragraph also highlights the importance of the Product Owner as the leader who ensures the product is built according to specifications and meets market needs.

05:00

🔄 Agile Sprints and SDLC

This paragraph discusses the concept of Agile sprints, which are time-boxed iterations typically lasting from one week to one month. It explains that the Software Development Life Cycle (SDLC) is a cycle that includes multiple sprints, each consisting of planning, execution, review, and retrospection. Daily stand-up meetings are held to report on completed tasks, challenges faced, and daily targets. After each sprint, a sprint review session is conducted to discuss achievements and non-technical aspects such as team happiness and improvements. The paragraph concludes by summarizing the SDLC process, which includes planning, requirement analysis, design, coding, testing, and maintenance. It also promotes Binar Academy as a platform for learning and finding employment in the digital industry, emphasizing its mission to address the supply-demand gap in the digital industry in Indonesia.

Mindmap

Keywords

💡Product Owner

A Product Owner is a key role in product development, responsible for defining the product vision and ensuring that the product meets market needs. In the context of the video, the Product Owner is likened to a leader who guides the team and ensures that the product is developed according to the requirements. The script mentions that the Product Owner is responsible for creating a product-market fit and developing a roadmap, which are crucial steps in the software development life cycle (SDLC).

💡Product Manager

A Product Manager oversees the development and success of a product, working closely with Product Owners to align product strategy with business goals. The video script refers to the Product Manager as someone who takes on the role of defining the product-market fit and creating a product roadmap, which includes planning features, layouts, budgets, and timelines.

💡Product-Market Fit

Product-Market Fit is a concept in product development that refers to the match between a product and what the market wants or needs. The video emphasizes the importance of research for validation of the product-market fit, ensuring that the product being developed is something the market is looking for and is likely to adopt.

💡Roadmap

A roadmap in the context of product development is a strategic plan that outlines the long-term vision for a product. The script mentions that the roadmap includes plans for creating software with the best quality at the lowest cost in a relatively quick time frame, which is a key aspect of the SDLC.

💡Scrum

Scrum is an agile framework used for managing complex product development. The video script refers to Scrum as the most suitable framework for the development process, indicating that it is a widely used method since the early 1990s for managing the development of software applications.

💡Sprint

A Sprint in Scrum is a time-boxed effort during which a team works to complete a set of tasks and deliver a potentially shippable product increment. The video script explains that Sprints are a constant unit of time, usually one week to a month, within the SDLC, aimed at producing the desired application.

💡Requirement Analysis

Requirement Analysis is the process of understanding and defining the needs and constraints of a project. The video script describes this phase as one where the planning for features, layouts, budgets, and timelines is done, which is essential for aligning the development with the project's goals.

💡Design Phase

The Design Phase in product development involves creating the blueprint for the product, including business rules, frameworks, and architecture. The video script mentions that during this phase, all elements of the application are determined, and the design team, including UI/UX designers, works on creating a flow that is not only aesthetically pleasing but also intuitive for the user.

💡Implementation Phase

The Implementation Phase is where the planning from the design phase is executed. The video script explains that this phase involves engineers handling server setup, database schema creation, and front-end developers connecting the design with the actual code to produce a prototype that users can interact with.

💡Testing

Testing in the SDLC is the process of evaluating the product to ensure it meets the requirements and is free from defects. The video script describes testing as a phase where all the feedback and problems are tested by quality assurance engineers, and any issues are addressed before moving to the deployment phase.

💡Deployment

Deployment is the phase where the development environment transitions to a production environment, and the product is released for use. The video script mentions that this phase is reached after a cycle of research, development, and validation, resulting in an application that is ready for release.

💡Maintenance

Maintenance is the ongoing process of supporting and updating a product after its release. The video script refers to this phase as one where the development team ensures the application runs as intended and addresses any issues that arise, highlighting the continuous nature of software development.

Highlights

The product owner is responsible for defining product-market fit and creating a product roadmap.

Product-market fit involves research for product and market validation.

The roadmap includes long-term plans for creating high-quality software at the lowest cost and in the shortest time.

The development process uses the Scrum framework, which has been widely adopted since the 1990s.

Planning phase involves deciding on features, layouts, budgets, timelines, and resources required for the product.

Requirements analysis phase focuses on understanding all the necessary components for the planned features.

Design phase determines all elements of the application, including business rules, frameworks, and architecture.

UX designers create flowcharts and wireframes to ensure a non-confusing and good user experience.

User journey matrix is an output that helps in understanding the user experience.

Interface design should be both aesthetic and intuitive, allowing users to understand features without complex explanations.

Implementation phase executes all the planning and design work, with engineers handling server and database architecture.

Front-end developers connect the designs with the technical aspects, creating a prototype visible to users.

Testing phase is crucial for identifying and resolving issues before deployment.

Deployment phase transitions the development environment to a production environment after successful testing and validation.

Maintenance phase ensures the application runs as intended post-release.

The Scrum Master leads the team, helping members and ensuring all issues are resolved effectively.

The product owner acts as the manager, overseeing the entire process to create the application as planned.

The software development life cycle (SDLC) is a continuous cycle of sprints, including planning, sprint review, and retrospective.

Daily stand-up meetings are held to report on tasks, issues, and daily targets.

Sprint review sessions discuss achievements and non-technical aspects like team happiness and improvements.

Binar Academy is a platform for learning digital skills and finding jobs in the digital industry.

Binar Academy aims to address the supply-demand gap in the digital industry in Indonesia.

Transcripts

play00:00

ia mengimbau penyedih ini berawal dari

play00:23

ide produk owner kemudian menuju product

play00:26

Manager atau merangkap jabatan tersebut

play00:28

untuk membangun development tim product

play00:32

owner atau produk manajer ini bertugas

play00:33

untuk merumuskan product-market Fit dan

play00:36

membuat roadmap plane product-market

play00:39

fitmie putih riset untuk validasi

play00:41

masalah bisa produk dan pasar sampai

play00:44

bikin strategi produk agar sesuai dengan

play00:46

kebutuhan pasar sementara itu road map

play00:50

Lan berisi rencana jangka panjang dari

play00:53

sebuah aplikasi untuk membuat software

play00:56

masa kini dengan kualitas terbaik tapi

play00:58

biayanya paling rendah the

play01:00

waktu yang relatif cepat metode kerja

play01:02

digunakan adalah Ical skrub ya Lejel

play01:05

skrub itu yang paling pas screw

play01:09

merupakan rangka kerja Proses yang telah

play01:11

digunakan untuk mengelola pengembangan

play01:12

produk Kompleks semenjak awal tahun

play01:15

1990-an banyak software aplikasi dan

play01:19

setara terkenal yang menggunakan metode

play01:21

ini Lalu bagaimana itu dilakukan mulai

play01:32

dari perencanaan apa saja fitur ingin

play01:34

dibuat Bagaimana layout halaman apa saja

play01:37

yang dibutuhkan berapa budgetnya Berapa

play01:40

lama Waktunya berapa orang yang akan

play01:42

mengerjakannya dan lain sebagainya

play01:45

kemudian berlanjut dengan analisa

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kebutuhan tentang apa saja yang

play01:49

diperlukan dari perencanaan yang sudah

play01:51

dibuat halaman login file apa saja yang

play01:53

dibutuhkan halaman logout dashboard

play01:56

database dan masih banyak lagi

play02:00

Hai Space berikutnya adalah desain di

play02:02

Fase ini ditentukan semua elemen dari

play02:04

aplikasi meliputi bisnis rules reog tims

play02:09

frameworks arsitektur mobil expects dan

play02:12

lain sebagainya tim Desain yaitu Yui

play02:16

atau UX designer akan a.mom Letakkan ide

play02:19

dan usir Bieber kedalam rancangan Flo

play02:21

aplikasi output dari proses ini biasanya

play02:23

berbentuk flowchart with frame dan love

play02:26

design B melakukan serangkaian riset

play02:30

atau tes agar flowchart yang dibuat

play02:32

tidak membingungkan dan bisa memberikan

play02:34

experience yang bagus bagi user output

play02:36

dari proses ini disebut jujur Journey

play02:38

matriks C membuat desain interface yang

play02:41

tidak cuman estetis tapi juga intuitif

play02:44

artinya user diharapkan dapat memahami

play02:46

kegunaan masing-masing fitur tanpa harus

play02:49

ribet menjelaskan output dari proses ini

play02:51

disebut Hivi design lanjut berlanjut ke

play02:54

fase implementasi seluruh perencanaan

play02:56

yang sudah dibuat di fase desain akan

play02:59

dieksekusi di fase

play03:00

gigbag enjer akan ngurusin server bikin

play03:03

skema database eye well intinya membuat

play03:07

arsitektur untuk mengeksekusi fitur agar

play03:09

sesuai dengan logika flowchart yang

play03:11

disepakati front-end Jenner kemudian

play03:14

menghubungkan design yang sudah dibuat

play03:15

oleh Yui atau UX Designer dan hasil

play03:18

pekerjaan be'en juga mengurusi tampilan

play03:20

xml CSS javascript yang dapat dilihat

play03:23

oleh pengguna dan jadilah Prototype

play03:27

masuk ke vaaste ini penting banget di

play03:30

Fase ini semua court backs Hulk problem

play03:34

akan diuji oleh politisi esurance

play03:36

Enginer semua masalah yang ditemukan

play03:38

akan dibereskan satu demi satu lalu

play03:43

masuk ke fase deployment disini

play03:45

development environment akan berubah

play03:47

jadi stejing Empire Fase ini akan

play03:50

dicapai setelah siklus riset development

play03:52

validasi atau yang disebut sebagai

play03:54

titrasi yang berulang pada fase

play03:56

sebelumnya menghasilkan aplikasi yang

play03:58

layak untuk dirilis

play04:00

Hai dari development environment kynan

play04:03

ke production environment dari internal

play04:06

rilis vestager rilis ke full release dan

play04:10

live jadilah sebuah aplikasi it tapi

play04:18

belum selesai sampai disitu setelah

play04:20

aplikasi dirilis development akan masuk

play04:23

ke Fase means-end ini untuk memastikan

play04:25

aplikasi berjalan sebagaimana mestinya

play04:27

Sukra Master akan dipilih sebagai leader

play04:30

yang memimpin tim tugasnya adalah

play04:32

membantu anggota tim dan memastikan

play04:34

semua masalah yang ada dapat diatasi

play04:36

dengan baik dan di member memastikan

play04:38

produk dibuat sesuai arahan dalam

play04:41

sepakbola product owner adalah manajer

play04:43

skrang Master adalah Kapten tim seluruh

play04:48

fase untuk membuat aplikasi sebagaimana

play04:49

yang sudah dijelaskan disebut sebagai

play04:51

sdlc atau software development life

play04:54

cycle siklus hidup pengembangan sistem

play04:57

dan karena terus diulang disco

play05:00

Hai ada satuan waktu konstan disebut

play05:01

sebagai sprint 1 spring biasanya

play05:04

berdurasi satu minggu sampai maksimal

play05:06

satu bulan sdlc atau software

play05:09

development life cycle adalah sebuah

play05:11

lingkaran yang berisi tas-tas sprint

play05:14

plane sprint review sprinter prospektif

play05:17

dan spring itu sendiri untuk

play05:19

menghasilkan aplikasi yang diinginkan

play05:22

[Musik]

play05:28

setiap hari pada sekarang Dewi atau

play05:31

stenap meeting meeting Harian Ini

play05:33

tujuannya untuk melaporkan tas apa saja

play05:35

yang sudah dikerjakan austicle yang

play05:37

ditemui target tas hari ini dan lain

play05:40

sebagainya biasanya setelah satu spray

play05:43

diselesaikan ada sesi khusus untuk

play05:45

membahas pencapaian tim yang disebut

play05:47

sebagai sprint review selain membahas

play05:49

pencapaian ada juga pembahasan

play05:51

non-teknis seperti tingkat kebahagiaan

play05:53

kekurangan dan lain sebagainya yang

play05:56

dirangkum dalam sesi yang bernama sprint

play05:58

retrospektif

play06:00

Hai jadi begitulah sebuah aplikasi

play06:02

dibuat Sekarang mari kita rekap kembali

play06:04

untuk membuat aplikasi dengan sdlc atau

play06:07

software development life cycle kita

play06:10

akan melewati tahapan-tahapan sebagai

play06:11

berikut planning requirement kenal ISIS

play06:18

desain PlayStation testing dan

play06:26

maintenance materi yang ada di video ini

play06:33

tersedia Jika kamu belajar di Binar

play06:35

Academy kamu dapat menjadi salah satu

play06:37

talenta dia begitu dibutuhkan di era

play06:39

masuknya ekonomi digital yang dapat

play06:41

membuat aplikasi yang tak cuma keren

play06:43

tapi juga bermanfaat bagi banyak orang

play06:47

Binar Academy adalah sebuah platform

play06:49

workshop digital karpet untuk menjadi

play06:52

tempat belajar sekaligus mencari

play06:54

pekerjaan industri yang tepat didirikan

play06:58

oleh sekumpulan founders

play07:00

Hai yang sudah sangat berpengalaman di

play07:01

perusahaan digital bahkan diperusahaan

play07:03

yunikon Binar Academy memiliki misi

play07:06

untuk mengatasi supply-demand GB

play07:08

industri digital dimana kita tahu

play07:10

Indonesia masih Tertinggal jauh jika

play07:11

dibandingkan dengan negara lain sehingga

play07:13

suplai SDM jadi tantangan tersendiri

play07:15

bagi dunia secara Abdan industri digital

play07:18

secara keseluruhan padahal itu adalah

play07:20

komponen yang sangat penting untuk

play07:21

menggerakkan ekonomi digital kunjungi

play07:25

website Binar Academy di benar

play07:27

akademi.com untuk mulai belajar

play07:28

sekaligus dicarikan pekerjaan saya

play07:36

Riyanto astronom

play07:39

hai hai

play07:42

Hi Ho

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相关标签
SDLCSoftware DevelopmentProduct ManagementUX DesignAgile ScrumProduct OwnerScrum MasterDevelopment TeamBinar AcademyDigital Economy
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