Brainstorm to Box (4) - Good Design

Tracy & Tom Hazzard
12 Dec 201403:36

Summary

TLDRThe transcript delves into the multifaceted nature of design, particularly in the retail sector. It contrasts art as a personal expression with design as a harmonious blend of user needs, manufacturing, and sales considerations. The speaker emphasizes the importance of making good design accessible to all, challenging the notion that high-quality products must be expensive. The evolution from high-end to mass-market retail is highlighted, with a focus on the excitement of bringing well-engineered, affordable design to the masses.

Takeaways

  • 🎨 Design is a balance between art and craft, reflecting personal expression and the skill of making something.
  • πŸ€” The definition of design varies, but it is often seen as creating order out of chaos or a harmonious blend of form and function.
  • 🏒 In retail, design is crucial for meeting the needs of users, manufacturers, clients, and retailers, requiring a multifaceted approach.
  • πŸ›‹οΈ The speaker started in contract furniture, working with companies like Herman Miller and Steelcase, before moving into mass market retail.
  • πŸ” The transition to mass market retail was not initially planned but was embraced for the challenge and the opportunity to reach a wider audience.
  • πŸ’‘ Design should be accessible to everyone, and there is a belief that good design does not have to be expensive.
  • πŸ’° The cost of a product is not determined by its design but by materials, processing, and shipping costs.
  • πŸ› οΈ Designing for the masses involves working within tighter constraints and engineering products to be affordable without compromising quality.
  • 🌐 The speaker emphasizes the importance of bringing good design to as many people as possible, reflecting a democratic approach to design.
  • πŸ“ˆ There is a connection drawn between good design and the health of the economy, suggesting that design plays a role in maintaining GDP.
  • πŸ›’ The speaker mentions designing for companies like Target, Costco, and Staples, indicating a move towards retail design for everyday products.

Q & A

  • What is the speaker's perspective on the definition of design?

    -The speaker views design as a balance between art and craft, where art is about personal expression and craft is about the skill of making something. Design, in this view, is the intersection that considers the needs of the user, manufacturer, client, and retailer.

  • How does the speaker differentiate between art and design?

    -The speaker suggests that art is a personal and individualistic expression, not concerned with who will use or buy it. In contrast, design is about creating something that meets the needs of various stakeholders, including users and manufacturers.

  • What role does style play in the speaker's definition of design?

    -Style, according to the speaker, is an aspect of craft and only one component of design. It is solely about the appearance of an object without considering its functionality or manufacturing process.

  • How does the speaker describe the balance that design must achieve?

    -Design must achieve a balance that takes into account the needs of the user, the manufacturing process, the client, and the retail or sales environment. It is about integrating these aspects in the right proportions.

  • Why does the speaker believe that design should be accessible to everyone?

    -The speaker believes in the democratization of design, asserting that good design should not be exclusive to those who can afford high-end products. They argue that design should be available to a larger group of people at affordable prices.

  • How did the speaker's career evolve to include designing for mass-market retail?

    -The speaker's career began with contract furniture for companies like Herman Miller and Steelcase. Mass-market retail found them rather than them seeking it out. As they became more involved, they found the challenge exciting and developed an interest in bringing good design to a wider audience.

  • What is the speaker's view on the cost of high-end products?

    -The speaker questions the high cost of high-end products, realizing that the design aspect is not the expensive part. Instead, materials, processing, and shipping costs contribute to the high price, which can be mitigated by engineering within tighter constraints.

  • How does the speaker approach designing products within a budget?

    -The speaker focuses on engineering within tighter constraints, understanding material and manufacturing costs, and aiming to create well-designed products at affordable prices without compromising on quality.

  • What is the speaker's opinion on the importance of design in a commerce-driven country like America?

    -The speaker believes that design is crucial for maintaining a high GDP in a commerce-driven country. They suggest that there is a significant need for design to support economic growth.

  • How does the speaker justify the excitement of designing for the masses?

    -The speaker finds it more exciting to bring good design to the masses because it challenges the notion that high-quality design must come at a high price. It's about making design accessible and affordable for everyone.

  • What is the speaker's ultimate goal in their design philosophy?

    -The speaker's ultimate goal is to make design accessible to everyone, regardless of their financial situation. They aim to challenge the status quo of expensive design and prove that great design can be affordable.

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Related Tags
Retail DesignArt ExpressionCraftsmanshipUser NeedsManufacturingClient FocusDesign BalanceMass MarketAffordable DesignEconomic GrowthDesign Evolution