SXSW Keynote - The Best Interface is No Interface by Golden Krishna

Golden Krishna
27 Apr 201331:54

Summary

TLDRThe speaker argues that while technology has brought many advances, there is a concerning trend of overusing digital interfaces and screens to solve problems when they may not be the best solution. He provides principles for better design: embrace natural processes, leverage computer capabilities, and adapt systems to individuals. The goal should not be endless apps and notifications, but rather creating solutions that serve people's needs without demanding constant attention. Thoughtful system design that works automatically yet allows backup manual control can create experiences that recede into the background, freeing people to focus on what really matters.

Takeaways

  • 😟 Technology has improved rapidly, but there is a worrying trend towards overusing screens and interfaces
  • 😀 As a UX designer, the author aims to deeply understand people's problems and use technology to solve them
  • 📱 Our obsession with digital interfaces has gone too far and we try to add screens to solve all problems
  • 😊 Early graphical user interfaces were a major improvement by being intuitive and easy to use
  • 😩 We have become surrounded by screens and assume more screens make things better
  • 😐 Good experience design solves real problems, not just better interfaces
  • 😀 The first principle is to embrace typical processes instead of adding screens
  • 😉 The second principle is to leverage computer power to serve people's needs
  • 🙂 The third principle is to create systems that adapt to individuals
  • 🤔 Thinking 'no interface' and avoiding screens can lead to revolutionary, human-centric ideas

Q & A

  • What does the speaker mean when he says the best interface is no interface?

    -He means that technology should adapt to serve human needs seamlessly without requiring constant interaction through screens and interfaces. The goal should be to embed technology invisibly into processes to assist people automatically.

  • How does the Mercedes keyless entry system embrace typical processes?

    -It allows you to simply pull the door handle to unlock the car rather than going through multiple steps to launch an app and tap buttons to unlock the car.

  • How does the Petzl headlamp leverage computers to serve people?

    -It has a light sensor and microchip that automatically adjusts the brightness when you look close up or farther away. This removes the need to adjust settings manually.

  • What is the self-inflating tire example in the speech?

    -Goodyear has developed a self-inflating tire that uses a sensor to monitor the tire pressure. If the pressure drops below optimal, a pump automatically reinflates the tire while driving.

  • How did IBM help prevent injuries for the rugby team?

    -They provided each player a sensor that monitored biometrics. It was then able to predict potential injuries before they occurred so preventative treatment could be provided.

  • What are the speaker's 3 principles for moving past screens?

    -1. Embrace typical processes instead of screens. 2. Leverage computers instead of catering towards them. 3. Create systems that adapt for individuals.

  • What does the worksheet provide to practice no UI thinking?

    -It has sections for observations, sensors available, and data sets. People use these to brainstorm ideas for seamlessly embedding technology using the 3 principles.

  • What were some ideas attendees came up with during the 10 minute workshop?

    -Automatic shoe ordering when they wear out based on a dye, and pills that make you smell pine when it's time to take the next dose.

  • How is Apple thinking similarly about detecting worn shoes?

    -They patented a sensor in shoe heels to detect cushioning wearing down and signal when it's time to buy replacements.

  • What resources are provided to learn more about the no interface concept?

    -The speaker is building a website at nointerface.com with videos, case studies, and ways to practice this type of thinking.

Outlines

00:00

😊 Celebrating technology while lamenting an awful trend

The speaker celebrates advancements in technology over the years, like paper-thin displays and faster computer processors. However, he laments there is a terrible trend emerging that is taking technology away from what really matters. As someone who works in tech, he feels partially responsible for this diversion from solving people's actual problems.

05:05

😟 Confusing user experience with user interface

The speaker explains how the industry has started to confuse user experience with user interface, trying to solve problems by just adding more screens. He gives examples like putting screens in cars, hotel lobbies, and even toilets. He says society has become surrounded by screens, even though it wasn't that long ago that paper was more prevalent.

10:05

😐 Embracing processes over screens

The speaker introduces his first principle for moving past awful screen-based thinking - embrace typical processes instead of screens. He demonstrates through an example of using a smartphone app to unlock a car how it is vastly inferior to just pulling the door handle with supported keyless entry technology.

15:08

😀 Let computers serve us

The second principle is to leverage computer capabilities instead of catering towards them. Computers should serve human needs rather than the other way around. The speaker gives an example of a headlamp that adapts brightness based on where the user is looking to make them better at search and rescue.

20:10

🤖 Adapt systems for individuals

The third principle is to create systems that adapt for individuals instead of just what works for most people. As an example, the speaker highlights how the Nest learning thermostat customizes based on an individual's adjustments over time.

25:15

👍 This is not a new idea

The speaker acknowledges he is not the first to criticize digital interfaces. Others have done so for decades. He addresses two common criticisms - potential failures of automatic solutions and the argument that user interface should just be a backup system.

30:17

📝 How to put this into practice

In conclusion, the speaker talks about his efforts to spread these ideas on his nointerface.com website. He also shares a worksheet he created to help people practice this type of thinking, providing sample observations, sensors, and data sets that could inspire innovative solutions.

Mindmap

Keywords

💡user experience

User experience (UX) refers to how a person feels when interacting with a system or product. The speaker is a UX designer, meaning he designs products and systems focused on providing a good experience for the user. A key message in the talk is that companies have become too focused on user interfaces rather than the overall user experience.

💡interface

An interface allows a person to interact with a system or product. The speaker argues that companies have become obsessed with adding digital interfaces (screens, apps, etc.) to all kinds of products without considering whether it improves the experience. He advocates for avoiding unnecessary interfaces.

💡typical processes

This refers to the normal, habitual processes that people go through in everyday life. The first principle the speaker introduces is to embrace these existing processes rather than introducing digital interfaces that interfere with them. An example is using your car key to unlock the door rather than an app.

💡leverage computers

This means using the powerful computing abilities of computers to improve people's lives. The speaker argues we should have computers serve human needs rather than demanding humans serve complex computer systems. An example given is a self-inflating tire that uses sensors and pumps to maintain tire pressure automatically.

💡adapt for individuals

Instead of one-size-fits-all systems, the speaker advocates leveraging data science and analytics to create solutions adapted for each individual person. An example given is health sensors that monitor rugby players to predict potential injuries based on their individual biometrics.

💡automatic solutions

This refers to solutions that operate automatically without requiring human input or control in the moment. The speaker acknowledges concerns over automatic solutions but provides examples like airbags that show they can greatly improve experiences when designed thoughtfully.

💡embedded technology

This means integrating technology seamlessly into everyday environments and activities. The vision expressed is to embed computing power into processes and objects so they serve human needs without requiring conscious use of complex interfaces.

💡no user interface

This phrase expresses the speaker's overall concept that the best solutions minimize or eliminate the need for screens, menus, buttons and other user interfaces that create extra steps in achieving one's goals. It means making the interface disappear into the background.

💡data science

This refers to algorithms and systems that find patterns in large datasets. The speaker advocates its potential to understand individuals and adapt solutions to their specific needs versus one-size-fits-all software.

💡failure handling

This refers to how systems address failures or problems when automatic solutions struggle or stop working properly. The speaker notes that when automatic solutions fail, user interfaces may still play an important secondary role for error correction.

Highlights

We've become surrounded by screens and started trying to solve problems with screens instead of experiences.

Our greatest minds aren't advancing science or kicking us into space, they're working on ads at Facebook.

I think the best interface is no interface and to show that I've created 3 principles - embrace typical processes instead of screens, leverage computers instead of catering to them, and create systems that adapt for individuals.

Good experience design isn't good screens, it's good experiences.

When we serve computers we have to memorize bizarre passwords, but when computers serve us we can reduce pollution and dependency on foreign oil.

Nest has a UI that works for most people, but where it has magic is when it learns - it becomes part of the background.

We can make systems that help you before you even know you need help.

Automatic solutions are really hard to get right, but when we get them right they become an embedded part of our lives.

Any good product knows that failure will occur and helps solve for that.

User interface can be a backup, a secondary thing you go to when automatic solutions don't work.

In 10 minutes with no UI thinking, we came up with the same idea Apple decided to patent around detecting when running shoes need replacing.

No UI is about embracing typical processes, leveraging computers, and adapting to individuals - it often has nothing to do with tech.

Think about observations and insights into everyday problems, available sensors and data, to come up with revolutionary new ideas.

By avoiding screens and thinking no UI, in 10 minutes we created ideas Apple has spent months and legal fees trying to patent.

This movement is about what, how, and practicing - understanding it, seeing examples, and trying it yourself.

Transcripts

play00:39

so there's a lot to celebrate in

play00:42

technology today I mean as you've

play00:43

probably seen over the last couple of

play00:45

days I mean even in our own lifetimes

play00:47

we've gone from carrying hundred pound

play00:50

television sets to two now paper thin

play00:55

lightweight displays we've seen computer

play01:01

processors be able to compute things

play01:06

hundreds of times hundreds of thousands

play01:09

of times faster in our own lifetimes but

play01:13

there's a terrible trend emerging in

play01:15

technology and I think it's taking us

play01:19

away from what really matters you know I

play01:22

I work in tech so I'm partially to blame

play01:27

for this trend and a lot of you work in

play01:29

tech so you might be to blame also but I

play01:33

think if you listen closely today you

play01:36

can hear how we can move past this awful

play01:37

trend and build a better tomorrow I'm a

play01:43

UX designer to me that means I do

play01:45

everything I can to understand your

play01:47

common everyday problems and then use

play01:49

technology to solve them right now I do

play01:53

that at Samsung Design America which is

play01:54

an innovations lab to create new

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products decide solve your problems and

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before I did it at Cooper which is a

play02:01

design consultancy in San Francisco we

play02:03

work with startups to Fortune 50 to

play02:05

solve everyday problems for their

play02:07

customers it's my goal as a designer to

play02:12

solve people's problems but I think as

play02:15

an industry we're losing sight of that

play02:17

goal I think as an industry we're

play02:19

writing a way that takes us away from

play02:21

solving people's problems what's so

play02:26

fascinating about this awful trend is

play02:29

that it started with something so good

play02:34

about 40 years ago we had the ability to

play02:38

take hundreds of components and put them

play02:40

into a single chip that meant we could

play02:43

build smaller computers desktop

play02:45

computers and became part of our

play02:48

workplace but unfortunately we gave

play02:52

people an awful user experience we

play02:54

forced them into command-line user

play02:56

interfaces and that meant they needed to

play02:59

memorize bizarre commands language

play03:03

written by programmers for programmers

play03:05

they needed to spew out commands like

play03:08

dirt to the all-powerful

play03:10

growing computer but then we got

play03:14

something great

play03:15

Xerox Labs ideas converted to an icon a

play03:21

window a menu and a pointer and we got

play03:25

our first mainstream graphical user

play03:27

interface it was so good we could

play03:32

point-and-click we could drag-and-drop

play03:35

what we saw is what we got and about 10

play03:39

years later when we could start touching

play03:41

our interfaces instead of pointing and

play03:43

clicking was even better but today our

play03:50

love for the digital interface has

play03:51

gotten completely out of control it's

play03:55

become our answer to everything how do

play03:59

you build a better car

play04:01

slap an interface on it a screen in the

play04:04

middle your speedometer so you can try

play04:07

things that are more important than how

play04:08

fast you're going like your Twitter and

play04:10

your Facebook

play04:13

this is an amazing promotional video how

play04:19

do you build a better hotel experience

play04:21

slap an interface in your hotel lobby a

play04:23

55 inch touchscreen so you can dig

play04:26

through menus of USA Today headlines

play04:28

that are supposed to make your hotel

play04:30

stay better if you are at CES this year

play04:34

you may have seen how we've made two

play04:35

ovens better just slap the seven-inch

play04:38

android-powered touchscreen on it so you

play04:42

can watch YouTube while you bake cookies

play04:44

and if you would see as hopefully you

play04:49

didn't miss the latest and greatest in

play04:50

toilets this is the iPod II a children's

play04:59

toilet with a screen on it you know

play05:04

somewhere along the ways we got confused

play05:07

we started thinking user experience was

play05:10

the same thing as the user interface and

play05:12

we started trying to solve problems with

play05:14

screens and what that's led us to be is

play05:18

become surrounded by screens your desk

play05:22

isn't worthwhile if it doesn't have at

play05:24

least two monitors your smartphone isn't

play05:27

decent if it's not at least four inches

play05:29

I mean we have over 1.2 million mobile

play05:33

apps it's come to the point where our

play05:36

greatest minds aren't advancing science

play05:39

or kicking us into space they're working

play05:42

on ads at Facebook you know and if you

play05:51

if you're afraid that in death you're

play05:53

going to miss all of these screens you

play05:56

can always get the catechol combo which

play05:58

is an interface on your tomb you know

play06:05

wasn't that long ago that our lives were

play06:07

filled with paper and we dreamed of a

play06:10

paperless world now instead our lives

play06:14

are filled with screens and I think we

play06:16

should dream of a screen list world I

play06:18

actually think the best interface is no

play06:22

interface and I

play06:24

to show you how we can get there I've

play06:31

created three principles they're not

play06:35

about things or kind of technology

play06:37

they're about us because us that we

play06:39

should be designing for the first

play06:43

principle is to embrace typical

play06:45

processes instead of screens you know a

play06:50

couple of major car companies have

play06:51

released smartphone apps they're

play06:54

supposed to be an improvement on the car

play06:56

key and you let you do things and they

play06:59

brag about things like unlocking your

play07:01

car doors well let's just see how that

play07:04

works if I use one of these apps to

play07:08

unlock my car door first thing I would

play07:10

do is walk up to my car then I'm looking

play07:13

to unlock my car doors but pull out my

play07:15

smartphone looking to unlock my car

play07:18

doors but I wake up my phone looking to

play07:23

unlock my car doors slide to unlock

play07:27

looking to unlock my car doors enter my

play07:30

passcode all right one two three four

play07:35

try not to hack this phone still looking

play07:39

to unlock my car doors and now I have to

play07:41

swipe through the sea of icons trying to

play07:43

find the app if I can remember what

play07:45

color it might be there it is looking to

play07:52

lock my car doors now it tapped to

play07:54

launch the app looking down left my car

play07:57

doors the app loads and I get this

play07:59

incredible map of North America and I'm

play08:06

looking down like my car doors and it's

play08:08

sort of hard to see on these projectors

play08:09

but there's a middle icon there this is

play08:11

control and maybe maybe that will help

play08:14

me about my car doors there's no way to

play08:15

really know so I could tap on it all

play08:20

right now I've got a sort of a list item

play08:21

and I'm looking on with my car doors and

play08:24

and right there one of the options says

play08:26

locking unlocking sounds like we

play08:28

probably do the trick so I tap the

play08:31

button probably going to unlock my car

play08:34

doors but actually gives me the slider

play08:38

one side is lock the other side is

play08:40

unlock and looking out my car door so

play08:43

I'm probably going to go to the right to

play08:44

unlock my car doors go ahead and do it

play08:47

now I guess data transferred is what it

play08:51

says there but guessing that means my

play08:53

car doors are unlocked and yeah now I

play08:56

can finally physically open my car door

play08:59

this is the app based green based

play09:02

thinking that we all use and we need to

play09:05

get away from it so if you look at these

play09:07

steps is this an improvement on the car

play09:09

key I don't think so right and if we

play09:12

sort of break it down what's sort of

play09:14

look at what happened there there was me

play09:16

right and I was walking up to my car

play09:20

there was a digital interface and all

play09:23

the steps that had to do with it and

play09:26

then there was my goal the thing that I

play09:28

really wanted to do the thing that I was

play09:31

looking forward to do I was working with

play09:33

the digital interface let's say we

play09:35

embrace this first principle let's say

play09:36

we embrace typical processes and avoid

play09:39

screens we'd be looking at something

play09:42

like this sounds kind of crazy two steps

play09:49

but actually before we got caught up in

play09:52

all the screen based thinking in the

play09:55

late 90s

play09:56

mercedes-benz created technology where

play09:59

you can pull your car door handle it'll

play10:01

send out a low-frequency radio signal

play10:03

and if your car car keys in your pocket

play10:05

or in your purse

play10:06

car doors will unlock so for the common

play10:08

everyday user all they do is pull their

play10:10

door handle and their car door is

play10:12

unlocked some people say well okay

play10:16

this sounds great golden but the app is

play10:19

really useful as an alternative as a

play10:21

backup when you lock your keys in side

play10:24

your car well the great thing about

play10:27

Mercedes keyless go system is it knows

play10:29

where your keys are so you actually

play10:32

can't lock your keys in the car

play10:34

because it knows the keys are in the car

play10:38

you know the entire automotive industry

play10:41

is filled with screen-based thinking we

play10:44

have a lot of apps this is one that's

play10:45

pretty popular in CES have won an award

play10:47

there it's an AOL AOL it's Auto Blog it

play10:51

was an M gadget it's called Viper smart

play10:54

start and looking at it it looks like a

play10:57

better app than the one that we just

play10:58

showed it's got four common actions

play11:00

there it's not beautiful by any means

play11:02

but they're big buttons you can kind of

play11:05

click and get to the things you need to

play11:06

be doing but we think this is decent

play11:09

because we're used to looking at

play11:10

wireframes we think this is good because

play11:12

we're used to screen based thinking

play11:14

let's actually think about a typical

play11:16

process and look at one of these actions

play11:19

opening your trunk right and instead of

play11:22

screens let's start with insights this

play11:24

is what someone looks like when they're

play11:28

walking to their trunk this someone

play11:32

actually happens to be Mitt Romney but

play11:34

let's just say he reaches his ideal and

play11:37

becomes the everyday person

play11:41

so here's caring stuff to his trunk and

play11:44

his hands are full right and he's in a

play11:46

rush and this is probably pretty heavy

play11:48

he doesn't really want to probably put

play11:51

this down take out a smartphone and hit

play11:53

the button go through all those steps

play11:54

and throughout his back trying to pick

play11:56

this up again a design team at Ford

play12:00

realized that when he walked to your

play12:02

trunk even though your hands are full

play12:04

your feet are free so they put a sensor

play12:06

under the bumper and looks for a shin

play12:08

and then a foot kick and the trunk opens

play12:13

you know good experience design isn't

play12:16

good screens it's good experiences

play12:28

second principle is the leverage

play12:30

computers instead of catering towards

play12:32

them you know computers are incredibly

play12:37

powerful they can calculate incredibly

play12:40

complex things but we make them like

play12:43

they're three-year-olds and so they have

play12:45

a bizarre relationship with us and they

play12:49

say things to us like this this is a

play12:57

real error message for Microsoft

play13:10

and it happened because of this bizarre

play13:14

relationship that we have with computers

play13:17

it happened because we think we serve

play13:20

computers and this is how we make

play13:21

computer systems but I say let's reverse

play13:23

this relationship

play13:24

let's have computers serve us a couple

play13:29

of months ago an emergency room doctor

play13:31

contacted me about a headlamp

play13:33

that does just this you see this doctor

play13:36

volunteers the do search and rescue and

play13:39

sometimes that search and rescue

play13:41

involves cave search and rescue in cave

play13:45

search and rescues by no means an easy

play13:47

task

play13:48

it sometimes requires crawling into

play13:51

small crevices drilling out panicked

play13:54

survivors and so this emergency room

play13:58

physician shared with me this headlamp

play14:00

and it's made by a company called Petzl

play14:04

pet cells been making head lamps for

play14:06

over 40 years they actually have their

play14:08

roots in caving after 40 years of hit

play14:13

making head lamps they didn't decide to

play14:19

slap an interface on it so you can check

play14:22

your Twitter while you're trying to save

play14:23

lives instead they try to solve a

play14:27

problem you see when you're out doing

play14:31

search and rescue your headlamp isn't

play14:34

the most obnoxious thing but it's

play14:35

annoying it takes you away from the

play14:37

thing you're doing because you need a

play14:38

bright high BM to look at the deep dark

play14:41

caves but that same high beam white

play14:44

watches your Maps your Maps define

play14:46

people so a Petzl vid is they just put a

play14:49

light sensor and a microchip on their

play14:51

headlamps and when you look close the

play14:53

light dims and when you look far away

play14:56

the light brightens what this does is do

play15:02

more than remove an annoyance it makes

play15:05

the doctor better at his job you see

play15:08

when we serve computers we create

play15:10

databases but when computers serve us

play15:13

they can help us save lives your

play15:16

computers can do so much more than that

play15:20

helped us do things that we don't want

play15:21

to do or things that we don't even know

play15:23

we should do see in the 2008

play15:26

presidential campaign Barack Obama said

play15:29

that we could reduce our dependency on

play15:31

foreign oil by properly inflating our

play15:34

car tires well the idea was mocked by

play15:38

the Republican Party who sent out tire

play15:41

pressure gauges with Obama's energy plan

play15:43

printed on them but it turned out on

play15:47

this particular issue Barack Obama's

play15:48

right if we better inflate our car tires

play15:51

we can actually save gas and reduce our

play15:54

dependency on foreign oil not only can

play15:57

we save money and proposed by properly

play16:01

inflating our car tires

play16:02

we're also safer but despite this

play16:06

knowledge a lot of people don't want to

play16:10

properly inflate their car tires and I

play16:12

mean some people have known about this

play16:13

for a while and now everybody in this

play16:14

room knows about it but it's not a

play16:17

really fun experience to properly

play16:19

inflate your car tires you pull up to a

play16:21

gas station and you start pumping

play16:23

quarters into a machine to buy air which

play16:25

feels like a really weird thing to do

play16:27

and then you're kind of leaned over and

play16:29

you're kind of showing the world

play16:30

something you don't really want to be

play16:31

showing them nobody wants to do this

play16:35

right so what does a major tire

play16:40

manufacturer do about it

play16:41

well good here has an app and lets you

play16:45

do amazing things like print and email

play16:47

brochures

play16:52

but fortunately good he has started to

play16:54

think beyond screens and in their

play16:56

innovations lab in Ohio we've created

play16:59

this it's a self inflating tire while

play17:02

you're driving a part of the tire looks

play17:05

to see if the tires properly inflated

play17:07

and if it's not a pump opens and the

play17:11

tire reinflates to the right amount of

play17:14

air pressure saving you money on your

play17:16

gas and making you safer to drive right

play17:20

now they're testing this on commercial

play17:22

trucks and they hope to release it to

play17:24

the general public see when we serve

play17:29

when we serve computers we have to

play17:32

memorize bizarre passwords but when

play17:35

computers serve us well we can reduce

play17:40

pollutions reduce our dependency on

play17:42

foreign oil and all sorts of great

play17:44

things you know the third principle is

play17:52

to create a system that adapts for

play17:54

individuals everyone in this room is

play17:57

unique you all have your own set of

play18:00

preferences your own favorite color your

play18:02

favorite thing to do your your own way

play18:04

of getting something done but that's not

play18:07

how we build software we don't build

play18:10

software for each and every person it

play18:14

takes a really smart team to figure out

play18:18

how to solve most things for most people

play18:20

so what we though we kind of ended up

play18:28

doing is trying to think that way but

play18:31

there's another field of thought that

play18:33

thinks differently and that's data

play18:34

science it thinks about individuals and

play18:37

it's let us do things and interfaces

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like make better LinkedIn

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recommendations or even more appropriate

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Google Ads

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the data science can do so much more in

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the consumer space let's look at nest

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right Nest has a UI that works for most

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people most of the time but

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the great thing about nest and where I

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think it has its magic is when it learns

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is when it thinks about us right so as

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you adjust the settings nest learns

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about when you wake up and when you go

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to sleep and you don't need to use the

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interface anymore

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it becomes part of the background you

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know we can do so much more with data

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science than just learning when we wake

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up and sleep and what kind of

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temperatures we need we can make systems

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that help you before you before you even

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know you need help last year IBM worked

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with a rugby team in England those of

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you who might be familiar know that

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rugby is a full-contact sport

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and IBM could have helped the players by

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creating an interface where they'd have

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to fill up form fields like this WebMD

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point where it hurts after it hurts and

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try their best at figuring out what

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might help them but instead what IBM did

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is they put a sensor on every player

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just a single sensor and they wore it

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during practice and during games and it

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monitored all sorts of things and what

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I'll let them do was predict injuries

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before they even happened so for the

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players there were no apps to download

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no passwords to memorize they could just

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play rugby and get the treatment they

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needed before they even knew they needed

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it so about a year ago I published this

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idea in the Cooper journal titled the

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best interface is no interface and it

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got a lot of buzz in two days that was

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tweeted more than the totality of any

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article and design observer and I got

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put in hacker and used top fifty three

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separate months but you know I'm not the

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first to talk about this if even

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criticizing digital interfaces for a

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long time it particularly in the mid 80s

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and early 90s this is Mark Weiser

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talking about embedding technology into

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our lives is one of the most famous

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people to talk about this and people

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have criticised different things through

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time you know some people sort of picked

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apart the semantics of and sort of in

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formerly talked about UI and GUI and

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interface sort of the same thing if you

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prefer that I would say the best

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graphical user interfaces no graphical

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user interface then you can say that

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that's totally fine

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but there's really two criticisms that I

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think are more interesting than others

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one of them is automatic solutions when

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I talk about automatic solutions whether

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it's the head lamp or the thermostat a

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lot of people get scared and they should

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because automatic solutions are really

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hard to get right but when we get them

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right they become an embedded part of

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our lives right automatically deploying

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airbags put a soft barrier between us

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and our steel-framed cars automatic

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sliding doors we don't even think about

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they open doors and hospitals and

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grocery stores and we don't put much

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thought into it they're just convenient

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but probably the most interesting

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automatic solution is automatic

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transmission you want to talk about a

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place you want to walk into an executive

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room and say you know highways are

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really really dangerous and I know a

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cars the most dangerous place you can be

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but I've got a great automatic solution

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for it this is crazy right I mean an

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automatic Li trans an automatic

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transmission on a car I mean you talk to

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experts right car lovers they look at

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this thing and they call this a flush

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box right this degrades from the car

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driving experience but you look at

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statistics and what's happened to

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automatic transmission and by 2009 more

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than 91 percent of all cars had

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automatic transmission people loved

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automatic solutions when they're done

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right but they're really hard to get

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right and I think any good product

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responds to this second criticism which

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is failure but any good product knows

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that failure will occur and help solve

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that and I would personally root for

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sensors and predictive analytics so you

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don't even have to deal with those

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failure moments but there's another way

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people are doing it and they're using

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user interface as a backup as a

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secondary

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I think that's a nice shift for example

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the headlamp that I showed earlier has a

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piece of software that you can use and

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unless you tweak the sort of levels of

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brightness in the headlamp it's nice

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because it's not the everyday thing to

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have to deal with but it's the thing in

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the background it's the thing you have

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to go to when the automatic stuff

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doesn't work and of course I showed Ness

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that there miss dad and that always

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allows you to walk up to it and change

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it after kind of learned about you so if

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it's automatic solutions aren't working

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for you you can always sort of tweak

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them and even automatic doors if the

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power goes out you can always push to

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open them another question is how Wright

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talked about this great idea it's kind

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of funny it's kind of fun to talk about

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but how do we really get this done right

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if you're CEO a product manager a

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designer might be wondering how can we

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how can we think in this no UI kind of

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way well when I first published the

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piece I quoted something Donald Norman

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said in the 90s he said that the problem

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that interface is the interface itself

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so after I wrote it we kind of exchanged

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some emails and I invited Donald Norman

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up to to Cooper and we had this parlor

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called what good is a screen we kind of

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debated he took the anti position I took

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the Perot and we had a conversation

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about the future of digital interfaces

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at the end of the session I handed out

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this worksheet this worksheet was to

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answer how was to help people practice

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this kind of no UI thinking it's based

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around the principles so the first is

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embraced typical processes in one way we

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can do that is through observation right

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Mitt Romney so I listed a set of

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observations a set of common problems

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that people have today the second

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principles of leverage computers we have

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all sorts of incredible sensors out

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there and one way to do it is the

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leverage computers is to embrace these

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sensors I mean look its product like

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twine it has a couple of sensors built

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into it look at something like leap

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motion and although it's shown here with

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a monitor it's an incredible sensor that

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can be used in all sorts of places

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so I listed a set of sensors in the

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worksheet third principle is to adapt to

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individuals there's all sorts of great

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data platforms out there right there's

play26:05

all sorts of incredible data sets out

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there and one thing we can do is compare

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you to the masses and kind of help

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predict what might happen so I listed a

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set of data sets that you might want to

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pull from we handed this out and we gave

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everyone 10 minutes just 10 minutes to

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come up with a revolutionary new design

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idea people who had never met each other

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before and some people came with some

play26:29

pretty silly ideas I mean one of the

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things that I threw out there was this

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problem around medicine right a lot of

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senior citizens have a hard time reading

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labels which Deborah Adler has become

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famous working at Target and creating

play26:44

clear rx easier prescription bottles to

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read but another problem around

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prescription medication is that people

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just forget to take their medication you

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may be able to read the bottle but you

play26:56

may not remember to go take the pills so

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one group came up with this idea that's

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a little bit silly and they came with

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this idea that when it's time to take a

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new pill the last end of your last pill

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kind of makes you smell pine and uses

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your nose as a notification system a

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little bit out there but a lot a lot

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more interesting than the kind of

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notification systems we think about when

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we create screens another problem I

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threw out there was about running now

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I'm a runner I ran in college and

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coached a high school cross-country team

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and right there running specialty store

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and one of the things about running is

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that you only have one piece of

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equipment it's your shoe all right

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football you have your helmet your

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shoulder pads your knee pads all you

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have in running is your shoe and when

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your shoe wears out it's not like your

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leisure issues the bottom of the shoe

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kind of

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presses and it's not as supportive right

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your knees your ankles can get hurt more

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easily and so there's a lot of screen

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based thinking around this is a bunch of

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apps there are shoe trackers out there

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and every time you go for a run you can

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remember exactly how far you ran and

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type it in and I'll tell you when to buy

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a new pair of shoes but instead one of

play28:08

the groups can't being forced to think

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in their UI way decided to put a dye in

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the in the bottom of the shoe and when

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the foam compressed the dye explodes in

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the bottom of the shoe turns red you

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know they even thought you could put a

play28:24

small battery in there with a wireless

play28:26

radio and when the shoe compresses and

play28:29

the dye explodes the Wi-Fi signal gets

play28:32

sent out the Zappos and orders your new

play28:34

pair of shoes it was a little bit out

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there and some people sort of criticized

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this and said well this is the

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interesting the idea that came out of

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here parlor has nothing to do with tech

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right it's totally unrelated well about

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four months after actually five months

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after the parlour ended I got it a lot

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of emails in my inbox and there were

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emails about a patent that's surfaced

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from Apple they just happened to patent

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a sensor in the heel of your shoe that

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detects when the shoe wears out and it's

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time to buy a new pair of running or

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exercise shoes as they wrote nothing to

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do with tech right I mean how what how

play29:22

many months did it come up take to come

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up with this idea and what would the

play29:26

legal fees to file this patent we had a

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room of people who had never met each

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other and in ten minutes and no you I

play29:33

thinking we came up with the same idea

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that Apple decided to patent now there's

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so much to talk about around no UI and

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so I'm starting to build a website

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called no interface comm I'm trying to

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cover three main things right what is it

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what is this movement and there'll be

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video of this talk how how do we do it

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what are some case studies what are some

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interesting examples out there

play29:59

and finally practicing it taking that

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worksheet sharing your ideas and trying

play30:05

to solve these problems right now you

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can give your email address and in

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exchange I'll send you these slides

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video the tah PDF of the essay you'll be

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informed when it launches you know I

play30:22

want to just give thanks to some

play30:24

different people and if I start naming

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names it's a little bit dangerous

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because there's so many people who have

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helped me sort of bounce those ideas off

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of them and I think anytime you think

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about an author of anything it's kind of

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weird to say that because no matter who

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it is coming up with something there's

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always other people there bouncing it

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off of so I want to thank my co-workers

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at Cooper my current co-workers at

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Samsung CCA's interaction design program

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where I practice this talk my girlfriend

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Megan who helped me to edit this essay

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at 2:00 in the morning a couple of times

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and last night when I was stuck on an

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airplane at 6:20 she let me know there's

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a Southwest flight that was taking off

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across the other side of the airport so

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I left that airplane left my bag there

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but fortunately another friend Spencer

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brought my suitcase from Dallas this

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morning so I'd have my clothes the last

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person I'd like to or last group I'd

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like to thank because everyone who sort

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of tweeted about this no UI movement you

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know it's gotten me this talk here and

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I've never spoken at any conference

play31:26

anywhere so it's an honor to be here and

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hopefully have done a decent job you

play31:32

know there's so much to celebrate in

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technology but there's an awful trend

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dominating our thinking and I think

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thinking about these principles we can

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start to think in a different way thank

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you guys

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you