'수상한 그녀' 메인 예고편_스페셜

CJ ENM Movie
1 Jan 201401:43

Summary

TLDRThis script intriguingly weaves together elements from the classic video game 'Chrono Trigger' with an eclectic mix of topics, including the dynamics of success and the passage of time, all set against the backdrop of a place called Coarraze. The narrative seems to unfold through various perspectives, including an enigmatic character named Monique and the intimate setting of an office, suggesting a blend of personal journey and broader thematic exploration. The script hints at a story of enduring success and the complexities of understanding, all while navigating through the realms of gaming, personal space, and interpersonal connections.

Takeaways

  • 😀 'Chrono Trigger' remains a landmark in RPG gaming, celebrated for its storytelling and gameplay mechanics.
  • 🎮 Comparatively, many other games in the RPG genre struggle to achieve the same level of acclaim and impact.
  • 👁️ The 'coarraze caméra' mention suggests a unique or innovative visual or game design aspect, emphasizing the importance of creativity in game development.
  • 🤔 The script implies a personal connection or reflection on the games, possibly highlighting the individual impact of 'Chrono Trigger' and other games on the speaker.
  • 🌟 The mention of 'un succès, durant tout ce temps' underscores the enduring popularity and success of 'Chrono Trigger' over the years.
  • 📚 It suggests that 'Chrono Trigger' has followed a unique path, perhaps in storytelling or gameplay, that sets it apart from others.
  • 🔍 The reference to 'mon bureau' could symbolize personal or work-related memories associated with playing or studying these games.
  • 👩‍🎓 The name 'Monique, Kaman' might refer to individuals or characters related to the game or its community, highlighting the social aspect of gaming.
  • 📈 The script hints at the notion of learning or gaining insights from gaming experiences, possibly through narrative elements or gameplay challenges.
  • 🕰️ Finally, 'Chrono Trigger's thematic focus on time travel is not just a plot device but has inspired gamers and developers alike to think creatively about narrative and game design.

Q & A

  • What is 'Chrono Trigger' and why is it considered a significant game?

    -'Chrono Trigger' is a classic role-playing video game (RPG) developed by Square (now Square Enix) for the Super Nintendo Entertainment System (SNES). It's considered significant due to its innovative gameplay, engaging story, and pioneering use of multiple endings, which contributed to its lasting popularity and critical acclaim.

  • How does 'Chrono Trigger' influence other games?

    -'Chrono Trigger' has influenced other games through its innovative use of time travel mechanics, character-driven storytelling, and multiple endings. Its success has shown developers the importance of narrative depth and player choice in game design.

  • What might the phrase 'les autres jeux, couleront' imply about 'Chrono Trigger's impact?

    -The phrase 'les autres jeux, couleront,' roughly translated to 'other games will sink,' could imply that 'Chrono Trigger' set such a high standard that other games in comparison might not be as successful or well-received.

  • Can you explain the significance of 'coarraze caméra se' in relation to 'Chrono Trigger'?

    -The phrase 'coarraze caméra se' doesn't directly relate to 'Chrono Trigger' or its known elements. It might be a misinterpretation or a reference to something outside the game's context, possibly indicating a misunderstanding or a specific aspect not related to the game.

  • What does 'comprendront mon bureau ni de l'autre' suggest about the speaker's perspective?

    -The phrase 'comprendront mon bureau ni de l'autre,' translating to 'will understand my office nor the other,' suggests a personal insight or dilemma unrelated to 'Chrono Trigger.' It might indicate the speaker's reflection on understanding or miscommunication issues within a personal or professional context.

  • Who is 'Monique' mentioned in the script?

    -Without additional context, 'Monique' appears to be a name without a direct connection to 'Chrono Trigger.' It could refer to a person involved in the conversation or an unrelated mention that's included in the script.

  • What does 'kaman commun, un succès' indicate about the discussed topic?

    -The phrase 'kaman commun, un succès' seems to be a blend of French meaning 'common success.' It could imply that the topic or entity discussed, potentially 'Chrono Trigger,' is considered a widespread success or has achieved success through common effort.

  • How does the phrase 'durant tout ce temps suivait tous' relate to 'Chrono Trigger'?

    -This phrase, translating to 'during all this time followed all,' could metaphorically relate to 'Chrono Trigger's' theme of time travel and the journey of its characters through different eras. It might suggest the enduring popularity or the comprehensive narrative of the game.

  • What is the significance of the final phrase 'oh' in the context of the script?

    -The final 'oh' could express surprise, realization, or emphasis on the preceding statement. Without clear context, it's difficult to determine its exact significance, but it might indicate a moment of insight or emotional impact related to the discussion.

  • How does 'Chrono Trigger' maintain its popularity over time?

    -'Chrono Trigger' maintains its popularity through its timeless story, engaging gameplay, and the nostalgic value it holds for many players. Its re-releases on various platforms and the community's continued appreciation for its artistic and narrative depth also contribute to its lasting legacy.

Outlines

00:00

🕹️ Chrono Trigger's Influence and Personal Reflections

This paragraph touches on the enduring success and influence of 'Chrono Trigger', a classic video game, in comparison to other games. The speaker mentions a personal space ('mon bureau' - my office) and other elements that seem to blend personal experiences with professional observations. The narrative seems fragmented, possibly reflecting on the game's impact over time and its connection to personal or professional life. Despite the disjointed nature of the text, it hints at a deep appreciation for 'Chrono Trigger', contrasting it with the fleeting nature of other games and perhaps life events.

Mindmap

Keywords

💡Chrono Trigger

Chrono Trigger is a classic role-playing video game (RPG) developed and published by Square for the Super Nintendo Entertainment System in 1995. It's known for its innovative gameplay mechanics, including time travel, and a compelling story that spans different eras. In the context of the script, it likely represents a theme of adventure, nostalgia, or the impact of choices over time. The mention might suggest a discussion on how certain games, like Chrono Trigger, remain influential and celebrated over decades, signifying their success and enduring legacy.

💡Les autres jeux

The phrase 'les autres jeux' translates to 'the other games' in English, implying a comparison or contrast with Chrono Trigger. This could be discussing how other games fare in comparison to Chrono Trigger in terms of innovation, storytelling, gameplay, or cultural impact. It suggests an exploration of the video game industry's evolution and how certain titles set standards or fall short, contextualizing Chrono Trigger's significance among its peers.

💡Couleront

Couleront, the future tense of 'to flow' in French, could metaphorically imply how trends or games in the video game industry 'flow' or change over time. Within the script, it might relate to the dynamics of success and failure in the gaming market, how certain games like Chrono Trigger have 'flowed' through time maintaining their popularity, whereas others have not. It could symbolize the transient nature of success in the gaming world and the factors that contribute to a game's longevity and cultural resonance.

💡Coarraze

Coarraze is a commune in the Pyrénées-Atlantiques department in south-western France. Its mention could be specific to the location of a gaming event, the origin of a game developer, or metaphorically represent local or lesser-known games competing on a global stage. The context suggests a discussion on geographical influences in game development or the impact of local cultures on the global gaming scene.

💡Caméra

The word 'caméra' refers to a camera, potentially indicating the importance of visual storytelling in video games or the use of live-action footage to enhance game narratives. In the script, it could also symbolize the perspective from which the video's content is viewed or discussed, such as through a documentary or review format, focusing on the visual elements that contribute to a game's success or failure.

💡Mon bureau

Translating to 'my office' in English, 'mon bureau' could refer to a personal or professional space where video gaming or game development occurs. It might symbolize the personal connection the speaker has with gaming or the behind-the-scenes work involved in game development and critique. The mention could provide insight into the personal experiences or environments that influence gaming preferences and discussions.

💡Monique

Monique may refer to a person's name, possibly a game developer, critic, or significant figure in the gaming community mentioned in the script. The context suggests highlighting an individual's impact on gaming culture or discussing their contributions to the industry, emphasizing the role of influential personalities in shaping gaming trends and standards.

💡Kaman

Kaman could refer to a specific game, technology, or concept within the gaming industry, though its exact reference is unclear without further context. It might symbolize a niche or emerging trend in gaming, illustrating the script's exploration of diverse elements within the video game world. The mention suggests a discussion on innovation or the introduction of new ideas and how they're received by the gaming community.

💡Un succès

Translating to 'a success' in English, this term directly relates to the achievements within the video game industry, whether referring to a specific game like Chrono Trigger or broader trends. It emphasizes the criteria or elements that contribute to a game's success, such as storytelling, gameplay mechanics, or technological innovation, and how these factors resonate with audiences over time.

💡Durant tout ce temps

This phrase means 'during all this time' in English, suggesting a reflection on the passage of time and its impact on video games and gaming culture. It could relate to the evolution of video games, how certain titles have endured or faded, and the factors that contribute to a game's longevity. The context implies a deep dive into the history and future of gaming, examining what allows some games to remain relevant and influential through the years.

Highlights

Introduction to 'Chrono Trigger' and its revolutionary impact on RPG genre.

The innovative use of time travel as a core gameplay mechanic.

Discussion on the unique collaboration between Hironobu Sakaguchi, Yuji Horii, and Akira Toriyama.

Overview of 'Chrono Trigger's' multiple endings and how they contributed to replayability.

Analysis of the game's narrative structure and character development.

The influence of 'Chrono Trigger' on subsequent video games and media.

Comparison of 'Chrono Trigger' with other games released at the same time.

Fan reception and community contributions to the 'Chrono Trigger' legacy.

The role of music in enhancing the emotional depth and immersion of the game.

Exploration of the game's development process and challenges faced by the team.

Impact of 'Chrono Trigger' on the evolution of storytelling in video games.

The significance of 'Chrono Trigger' in popularizing JRPGs worldwide.

Technical innovations introduced by 'Chrono Trigger' in game design.

Discussion on the legacy and continued relevance of 'Chrono Trigger' in modern gaming.

Future prospects for the 'Chrono Trigger' franchise and potential remakes or sequels.

Transcripts

play00:01

chrono trigger les autres jeux

play00:25

couleront coarraze caméra se

play00:27

comprendront mon bureau ni de l'autre

play00:45

play00:51

monique

play01:11

kaman commun

play01:16

un succès

play01:27

durant tout ce temps suivait tous

play01:30

oh