【プリコネR】これまでの常識を壊したぶっ壊れキャラ!エリス様使ってみたので性能解説!深域クエスト闇1-10もフルオートでクリアできて草【プリフェス限定】【プリンセスフェス】【6周年】

Eruru/えるるぅ
28 Feb 202414:08

Summary

TLDRThe video script discusses the introduction of a new limited character, Ellis, in a game, presumably a gacha-style game with character collection elements. The speaker reminisces about the PSP era and how visual novels were adapted into dating sim games, which they enjoyed. They mention a specific character, Yuki, and express a strong preference for pursuing her route first due to the impact on the game's ending. The character Ellis is highlighted for her unique abilities, including reviving all allies once and increasing their action speed, which is a first in the game's history. Ellis's outfit and the material it's made from are a topic of curiosity. The video also covers Ellis's skills, such as Union Burst, which provides a significant action speed boost and regeneration, and her unique skill, 'Bizarre Rose,' which allows her to revive with a substantial amount of HP even after being knocked out. The speaker suggests that Ellis's abilities could change the game's meta and recommends that viewers should definitely try to obtain her. The script ends with a teaser about a new quest, 'Dark Gun 1,' and the anticipation of how Ellis might fare in it.

Takeaways

  • 😀 The video primarily discusses the gameplay and mechanics of a character named Eris in the game Princess Connect.
  • 🎮 There's excitement around the newly implemented limited character Eris and her potential impact on game strategies.
  • 🌟 Eris is notable for her abilities in resurrection, significantly influencing team dynamics by reviving all teammates once.
  • ⚡ The discussion also touches on Eris's unique ability to increase action speed for her team, a trait that aligns her with top tier characters.
  • 👗 Curiosity about whether Eris's costume is made of fabric or body paint is raised, highlighting her visual appeal.
  • 💥 There's a focus on the 'new quest dark 1 of 10', which might be tailored to Eris's revival ability, suggesting it's a challenging level that requires specific strategies.
  • 🎲 The concept of character 'routes' from old PSP games is nostalgically mentioned, indicating a preference for games where players can explore character-specific storylines.
  • 🤖 The script mixes details about gameplay mechanics with the player's personal strategies and preferences, particularly their choice to first 'conquer' a character named Yuki.
  • 📈 Discussions in the video speculate on how Eris might change the overall formation and strategy concepts within the game.
  • 🔧 Technical gameplay elements like defense, magic attack, and health points are meticulously explained, emphasizing Eris’s robust capabilities.

Q & A

  • What is the main theme of the video script?

    -The video script discusses various aspects of a game, including character strategies, new character implementations, and game mechanics updates. It primarily focuses on the introduction of a new character, Eris, and her unique abilities within the game.

  • Who is Eris and why is she significant in the game?

    -Eris is a newly introduced limited character in the game discussed in the script. She is significant because she brings unique abilities such as entire team resurrection and speed buffs, potentially changing the team formation concepts within the game.

  • What special abilities does Eris have?

    -Eris has the ability to resurrect all team members once, increase action speeds by 100%, and enhance physical and magical defense across the team. Her introduction is seen as a game-changer in the script.

  • What discussions are made about potential new games or game modes?

    -The script mentions a discussion about what would be interesting if a new game or game mode were developed using 'Princess Connect! Re:Dive' (Pricone) as a theme. It references the person's fondness for how light novels were adapted into dating sim games on the PSP, suggesting a desire for similar gameplay in Pricone.

  • What nostalgic elements are referenced in the script?

    -The script references the PSP era when light novel adaptations often turned into dating sim games, which the speaker fondly recalls playing. This nostalgia influences their suggestions for new features or game modes in current games.

  • How does the speaker feel about the new character Eris's outfit?

    -The speaker discusses the ambiguity of whether Eris's outfit is made of cloth or is body paint, particularly around the navel and chest area, indicating a curiosity about the character's design details.

  • What gameplay mechanics does Eris alter, according to the script?

    -According to the script, Eris potentially alters the concept of team formations by her abilities to resurrect teammates and significantly boost team action speeds, which could change strategic approaches in gameplay.

  • What are the challenges discussed in relation to clearing new quests with Eris?

    -The script touches on challenges in new quests, particularly how Eris’s abilities might be required or assumed in strategy formulation for clearing these quests, indicating her pivotal role in gameplay strategies.

  • What is the significance of Eris’s introduction during a particular event?

    -Eris was introduced following a successful event in the game, which adds to her importance and impact. The speaker feels that the event content was rich enough to be part of the main story, enhancing the excitement around Eris's debut.

  • How does the community react to new characters like Eris in the game?

    -The script shows that the community reacts with significant interest and speculation about how new characters like Eris will affect the overall game dynamics, focusing on her abilities and potential to change gameplay.

Outlines

00:00

🎮 Discussing Game Adaptations and Character Strategies

The speaker begins by expressing nostalgia for the era when light novels were frequently adapted into dating sim games on the PSP, a trend they greatly enjoyed. They discuss the concept of a new game where players can pursue routes to 'conquer' specific characters from the existing game, Princess Connect (PriConne). They enthusiastically propose starting with a character named Yuki, intrigued by the potential storyline and outcomes of choosing her first. The discussion shifts to the recent implementation of a limited-edition character, Eris, in PriConne. The speaker is excited about Eris's abilities, which seem to alter the game's standard formation concepts, although the specifics remain unclear. They note Eris's potential to dramatically change gameplay, highlighting her exceptional revival and team-enhancing skills.

05:00

🔮 Detailed Analysis of New Character Abilities

The speaker delves into the details of Eris's capabilities in PriConne, focusing on her impressive stats and skills that seem to surpass previous characters. Eris's health points (HP) can exceed 80,000 due to her skills, impacting the effectiveness of her abilities based on HP levels. Her Union Burst skill increases ally action speed by 200%, and she offers both physical and magical defense buffs, alongside HP and TP recovery, through her skills. The speaker explains that Eris's frequent skill usage allows for a 'skill loop' where her abilities are activated more often than usual, enhancing her team's performance. Despite the complexity of her skills, the speaker is convinced of her powerful impact in the game, especially in the Arena mode where her unique skills can dominate if not interrupted early.

10:00

🌌 Exploring Dark Quest Challenges with New Abilities

In the third paragraph, the discussion centers on a new, challenging dark quest in PriConne, which has now been made achievable with Eris's abilities. The speaker describes the quest's difficulty before Eris's introduction, emphasizing her transformative impact on gameplay. They illustrate how her revival skills and action speed enhancements enable significant strategic advantages, allowing players to effectively respond to intense battle scenarios. The discussion highlights the speaker's anticipation and confidence in tackling the previously unbeatable dark quest with Eris's help, suggesting her capabilities have essentially 'adjusted' the game's balance. This transformative effect on gameplay solidifies Eris as a crucial character for advancing in high-stakes challenges.

Mindmap

Keywords

💡プリコネ

プリコネ (Priconne), short for 'Princess Connect! Re:Dive', is a popular Japanese role-playing game that the video discusses extensively. It serves as the main theme of the video, where the speaker discusses various game mechanics, characters, and updates. The game's elements are central to the video's content, as it explores character strategies, updates, and player engagement with new game features.

💡キャラ

キャラ (Chara) refers to 'character' in the context of games. In the transcript, various game characters, especially new ones like エリス (Eris), are discussed in detail regarding their abilities, importance in the game's strategy, and overall impact on gameplay. The discussion on characters is crucial for understanding the evolving dynamics of the game and the strategic decisions players must make.

💡攻略

攻略 (kouryaku) translates to 'conquest' or 'strategy' in gaming terms. It refers to strategies used to successfully navigate game levels or optimize character performance. In the video, the speaker talks about attacking or 'conquering' using specific characters, such as how they plan to utilize Eris's abilities in new game challenges.

💡ガチャ

ガチャ (Gacha) is a monetization technique used in many free-to-play mobile games, resembling a capsule-toy vending machine. In the script, the speaker discusses the anticipation and results of the gacha, particularly concerning obtaining a new character, Eris, highlighting its role in the excitement and strategy of gameplay.

💡蘇生

蘇生 (sosei), meaning 'resurrection' or 'revival', is used in the context of game mechanics where a character, Eris, has the ability to revive other characters. This is a significant strategic element discussed, as it can drastically affect the outcome of battles, making it a focal point when discussing game updates and character capabilities.

💡行動速度アップ

行動速度アップ (koudou sokudo appu) means 'increase in action speed'. This is a crucial game mechanic discussed in relation to the character Eris, who can enhance the action speed of allies. This ability is critical for strategies in faster completion of levels and more effective combat tactics.

💡ユニオンバースト

ユニオンバースト (Union Burst) is a special ability or ultimate move used by characters in Priconne. The video discusses how Eris's Union Burst includes regeneration and action speed buffs, emphasizing its strategic importance in gameplay and its impact on team performance during battles.

💡スキルループ

スキルループ (Skill Loop) refers to the mechanism where a character's skills can be used repeatedly in a cyclic manner during battle. The video explores how Eris’s skills, including her revival and speed-boosting abilities, create a continuous loop that can dominate gameplay, demonstrating advanced game tactics.

💡闇の1の10

闇の1の10 (Yami no 1 no 10) appears to be a specific level or challenge within Priconne. The speaker discusses strategies for clearing this difficult level, particularly using the abilities of the new character Eris, highlighting the challenges and strategies specific to higher game stages.

💡プリフェス

プリフェス (Prifes), short for 'Princess Festival', is a special event or gacha within the game. The video discusses the importance of participating in Prifes to obtain exclusive characters like Eris. This demonstrates the game's event-driven nature and how it affects player participation and strategy.

Highlights

Introduction of the new limited character Eris in the game.

Eris's unique ability to revive all allies once in the game, which is a first in the game's history.

Eris possesses a dark attribute that increases the action speed of allies, similar to the character Rabilsta.

Discussion about Eris's unusual costume, questioning if it's made of cloth or body paint.

Eris's high defense power and significant magic attack strength.

Her E Skill increases HP by 23,000, making her total HP exceed 80,000 when combined with her base HP.

Eris's Union Burst provides regeneration and a speed boost to allies, mirroring the effect of Rabilsta but for magic.

Her first skill, Neo Spneuma, offers physical and magical defense boosts and HP and TP recovery for all allies.

The high frequency of skill use and loop, making Eris a very powerful character in the game.

Eris's second skill, Andrea, increases physical and magical attack for all allies and boosts critical damage.

The discussion about Eris's special skill, which allows her to revive with a significant amount of HP even when hit with a deadly attack.

Eris's ability to fit into both physical and magical team compositions, making her versatile.

The impact of Eris's introduction on clearing difficult quests that were previously unattainable.

Mention of a new quest, '闇の1の10' (Darkness 1-10), and speculation on how Eris might change the strategy for completing it.

Eris's potential to disrupt the game balance with her powerful skills and abilities.

Recommendation to acquire Eris during the limited-time event due to her game-changing potential.

Discussion on Eris's physical and magical attack capabilities and how they surpass previous characters.

The presenter's personal anecdote about their experience with the game and the evolution of character types from visual novels to dating sims.

Transcripts

play00:00

新規逃げちゃうけどエかこでエリス出し

play00:02

とかない

play00:03

となんか昨日

play00:06

そのプリコネでねプリコネを題材にした別

play00:10

ゲが出るなら何がいいかみたいな話をして

play00:12

て僕なんか昔のPSP時代にラノベの原作

play00:16

がどんどんギャルゲー化されていくの

play00:20

がすごい好きやったんすよPSPでよく

play00:23

やってたんでリコネもなんか特定の1人の

play00:27

キャラを攻略できるルートのあるにして

play00:30

くださいみたいにして言ってて誰を最初に

play00:33

攻略するっていう話をしててね僕絶対ゆき

play00:37

君て言ってたんす

play00:39

よ僕絶対ゆき君からまず攻略するって強か

play00:43

ちゃんとかよりもどうなるんか結末が気に

play00:46

なるからまずは絶対ゆき君攻略しに行き

play00:48

ますみたいな僕の放物電初めての人やし

play00:51

ゆき君ちょもうほんまに頼むて頼むて

play00:57

もああ

play01:19

ねそうはならん

play01:28

やろ

play01:33

おすこんにちはるるですこの動画では本日

play01:37

実装されたプリフェス限定キャラのエリス

play01:40

様を紹介していこうと思いますいやついに

play01:44

来ましたねうんまイベントはもう終わった

play01:47

んですがいいイベントやったしまあれは

play01:49

もうメインストーリーでやっても良かった

play01:52

ような内容なんではないかなっていうね

play01:54

はい感じがしましてまそのイベントを経て

play01:57

ねエリス様がついに実装とちょこっととね

play02:00

あのアストラルユイがこれ左側に服の端

play02:04

っこがね映ってるんですよねうんガチャの

play02:08

開放演出でこうユイも一緒に映るかなと

play02:10

思ったらそんな感じにはならならなかった

play02:13

ですねはいでちょこれ聞かれたんですが

play02:16

このエリス様の衣装真ん中のさあのこうお

play02:20

へそに張り付いてるおへそと胸に張り付い

play02:22

てる部分これ布なのかボディペイントなの

play02:25

かってね聞かれたんですけどま分からん

play02:28

けどおそらくはボディ

play02:34

はいそれでは早速見ていきましょう最初に

play02:37

言いますとエリス様え絶対にもう引いとい

play02:40

た方がいいと思いますなんかそもそもこれ

play02:45

どうななんか編成の概念を変えるんかな

play02:48

ちょっと分からんけどあまりにも初めて

play02:50

すぎてですねちょっとどうなるか分かり

play02:53

ませんうん編成の概念自体を変えてしまう

play02:57

のかどうなるのかはいちょっとえ誰にも

play03:01

わかんないところかなみたいな感じがする

play03:04

んですけどどうなんでしょうかうん逆に

play03:07

教えて

play03:08

くれ逆に教えてくれ

play03:11

うんどうなんのこのエリス様マジであのま

play03:14

一言言うと蘇生持ちなんですね味方

play03:17

全体味方蘇生持ちよプリンセスペコリーヌ

play03:21

が自分を蘇生したやんうん自分1人やけど

play03:25

ねなんと史初プリコネ史様は味方全体を

play03:32

1度だけ蘇生する能力を持ってますはい

play03:36

もうこの時点で頭がおかしいですうん頭が

play03:40

ちょっとおかしいですね何を言ってんのか

play03:43

よくわかんないうんうんななんなんだ

play03:47

それ怪奇のバラってそういうことなんよね

play03:50

うんいやなんか言ってた人もいたよね怪奇

play03:53

だからもしかしたら蘇生なんじゃない

play03:55

みたいなそんなん来るわけないだろうって

play03:57

ね冗談っぽく言ってたのかもしれないけど

play04:00

ちょっと冗談ではなかったわけですねこれ

play04:02

はい蘇生持ってますそしてえっと待望のね

play04:06

ま闇属性の行動速度アップ持ちしかもこの

play04:10

行動速度アップですねえなんとラビリスタ

play04:12

とかモニカと同じ2倍うんなんか最強の

play04:16

ほぼ最強の味方行動速度アップつまり最強

play04:20

の味方全体行動速度アップと最強の味方

play04:24

蘇生を持ってるというこれまでにないあの

play04:28

もしかしたらなんか変えるのかもしれない

play04:31

うんそうでもないのかもしれないちょもう

play04:33

誰にもわかんないというねはいちょっと

play04:36

非常にやばいキャラとなっておりますんで

play04:38

まプリフェスプライズもやしうん報酬もね

play04:41

あのおいしいしあのマスターピース

play04:45

マスターピースも取れるしなプリンセス

play04:47

ナイト強化も進めれるんでもうここはあの

play04:50

絶対に引いときましょうはいもうちょっと

play04:53

それだけは言えるかなと思いますで闇のな

play04:57

1の10新クエスト闇の1の10ととかも

play05:00

もうなんかエリス様の復活前提でクリア

play05:02

するんかなちょっとどうなるかわからん

play05:04

けどま僕もやってみようかなと思います

play05:06

けどねまたはいでステータスはこんな感じ

play05:10

うん防御力は割とねうん固めなんすよ

play05:14

柔らかそうな見ためをしてるが割と硬いま

play05:18

そんな硬すぎるわけでもないけどね魔法

play05:20

攻撃力はこれ高いけどなんかあんまり関係

play05:24

なかったねでHPが5万19000なん

play05:27

ですがあのねEスキルがHP2万3000

play05:31

アップなんよねだから合計HPが8万

play05:34

超えるんですよでこのHP依存でスキルの

play05:37

効果量っていうのが変わってきますままず

play05:40

はユニオンバーストこれはシンプルなん

play05:42

ですよね味方にリジェネ与で行動速度

play05:46

アップこれが200%にするんで100%

play05:49

アップですねラビリスタと同じやっぱり

play05:51

そうやねうん物理のラビリスタあの魔法の

play05:54

エリスみたいなま感じで思ってたんです

play05:56

けど別にこのエリス様なんかに入っても

play06:00

いいっぽいんよなちょっとちょっともう何

play06:03

言ってるかわかんないっていうねうんで

play06:05

物理魔法向こうバリアを貼るとえそれぞれ

play06:07

18秒間継続しますうんだから速度2倍を

play06:13

18秒なんでまこれ非常に強いという感じ

play06:16

やねフィオレフェリチータとなんか似てる

play06:18

ねリジェネフとバリアうんアメス様の

play06:21

ユニオンバーストにえなんか速度アップ

play06:24

ついちゃいましたみたいなまアメさんも

play06:25

あれか防御アップもついてるかって感じで

play06:29

スキル1ネオスプネウマ味方全体の物防

play06:34

アップ魔法アップHPとTP回復まこれも

play06:37

シンプルといえばシンプルでしょう12秒

play06:40

継続のバフですでやっぱりえTP回復もね

play06:44

持ってましたとうん昨日も言ってたよね

play06:46

いや持ってんじゃないかなさすがにエリス

play06:48

様だったらって言ってたね数値はあのこれ

play06:51

小さいんですがなんとえ使用頻度がバカ

play06:54

高いのでスキルまスキルループも紹介し

play06:56

ますか後で後頻度もバカ高いでほんまに

play07:00

ぐいスキルループしてるんで別に数値低く

play07:02

てもええかなとでスキル2アンドレア味方

play07:06

全体のぶつ魔アップだからこれブコも魔も

play07:10

アップさせるしクリティカルのダメージ

play07:12

アップさせるし別になんか物理パに入って

play07:15

もいいんやなみたいなね効果も味方全体や

play07:19

からね魔法攻撃をする味方だけとかじゃ

play07:21

ないんでねうんこれもえ

play07:24

アシア味方全体やからどっちでもいいと

play07:27

いう何をってがよくわかんないっていうね

play07:31

で硬化量は最大5倍までアップするとうん

play07:36

で最大HPがあのEXこれ発動させた時点

play07:40

で8万ぐらいで大体そのぐらいでおよそ

play07:43

マックス行くようにはなってますねだから

play07:46

HPがほぼ満タンぐらいあればえ攻撃力が

play07:50

なんと5倍なんで2万2000まあ十分

play07:54

すぎるんじゃないですかうんめちゃくちゃ

play07:56

いいしかもこれの使用頻度がバカ高いで

play08:00

はい見かけ以上に強力なんですねその代に

play08:03

ま高HPを維持するという前提にはなって

play08:06

きますけどねさあそして最後にえ頭の

play08:09

おかしなま特殊スキルこれバトル中1回

play08:12

しか使いません開幕5行動目ですねこれだ

play08:16

からもしスタンとかで防がれたらあかん

play08:19

かいやまもうそんな関係なくやばいけどな

play08:23

なんと怪のバラ不中はHPが0になっても

play08:26

HPが493195回復したでえ蘇生する

play08:31

とうん何を言っとん

play08:34

ねんマジかよみたいなねでアリーナとかも

play08:38

だからやばそうだなって思うんですけどま

play08:42

これスキルループがね開幕5行動目なん

play08:44

ですようんなんとねこれも2行動に1回

play08:48

ずつスキル使うよねうんこれ交互に交互に

play08:52

交互に交互に使っていってで5行動目に

play08:55

このアナシア使ってでその後またこれも

play08:58

ループするんですよこのスキル1と2がね

play09:00

だからTP回復の50の頻度も高いしバフ

play09:03

の頻度も高いしえとんでもないとうんで

play09:07

これやからねただアリーナとかではその

play09:10

開幕にドーンってやられるとま蘇生でき

play09:12

ないよね5行道目に使うわけやから5行道

play09:15

目までにあの攻撃っていうかやられて

play09:18

しまうとこれは発動しないということには

play09:21

なり

play09:25

ますさあそれではスキルループとか

play09:27

ユニオンバーストを見ていきましょう

play09:29

さっきも言ったけどもうスキルループはれ

play09:31

ですねもうほぼ2行動に1回途中で特殊

play09:35

スキルが挟まるともうそれだけですねあと

play09:38

は2コドに1回交互にスキルを使っていく

play09:40

というもう全てスキルです意味がわからん

play09:46

ほら意味がわからんうんでここでアナシア

play09:50

使うこれが怪のバラほらなんかバラの

play09:53

マークあるやんこれで

play09:58

蘇生

play10:00

もう一度あなた

play10:02

とこれは夢の

play10:05

残マクリアさなんか闇のフィオレ

play10:09

フェリチータみたいな

play10:11

うん闇のフィオレフェリチータみたいなん

play10:14

でこれで行動速度は2倍になりました

play10:16

やれるでしょもう

play10:18

ねなんかやばいなぐらいの言葉しか

play10:22

ちょっと出てこないですよ

play10:28

ねはですねこんな感じになります祝ジータ

play10:32

がこれギリギリ生き残ってくれるんでここ

play10:35

でアナシアが発動して怪奇のバラが付与さ

play10:38

れてはいジタのHPがグンと回復してね

play10:42

うんなんか特殊な演出があるとかじゃなく

play10:44

ても一瞬で復活するんで次の行動も早いと

play10:49

蘇生モーションとかが入るとさ行動遅れる

play10:51

やんその分時間進むからねもうそんなも

play10:53

ないよもうもう一瞬ではい蘇生して行っ

play10:56

ちゃいましょうっていうことやねさあそれ

play10:58

ではねみんな気になる新クエスト闇の銃闇

play11:03

の1の銃はい行ってみ

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ましょう闇の行ってましょうちょなんか

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プリケルが星さになってるけどうん気にし

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ないでいただいてまちょっとこれさっき

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やってたんですけど今までこれだけクリア

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されなかった新規クエスト闇の銃がエリス

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様によってどうなってしまうのかをえ見て

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くださいはい見届けて

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くださいなんかねその秘されてるとかいう

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のは聞いたけど闇1のは既にクリアはされ

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てたとかなんとかうん僕はちょっとわかん

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ないんだけどまでも基本的にその公開され

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てる範囲でさ僕らが目につく範囲でさ

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クリアされてないやん闇1の10だけ

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おかしいや他全部3の10まで

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ねガチ勢たちによってクリアされてる中で

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どんだけやっても闇1の10は無理だった

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のにちょっと見てくださいこれはいどう

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なるのか消えて

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魔法行っちゃうのかいもしかし

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てもしかしてっちゃうのか

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いいやおかしいんだよだ

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からこれはおかしなことやっとるんですわ

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これ嘘でしょみたい

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なう易調整よもうエリス様調整やんこれ

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完全にうんしかもこれ物理パにも入るから

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ねエリス様はねうんこれ今魔法パでやり

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ましたけど物理パでもまクリアできるわけ

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やしまあねおかしなことやってるねもう

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これが最大の鉱石やと思うでも闇の1の

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10をクリアしたと最初からエリス様調整

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やね完全

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にいやまそうじゃないかとは言われてた

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けどうんいやもうこれはねあの迷うこと

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なく引いといてくださいうんプリフェス

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プライズガチャだしはい絶対にえま引い

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といた方がいいでしょというかそもそもね

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ま闇1の10をクリアするためにもうん

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引いておくべきでしょうはい他に言うこと

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が特にありませんさすがやねはいさすが

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しかも物理パにも入るっていうのがえぐい

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なふふんってやってなんかクリアでき

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ちゃってるっていうのがこのエリス様の

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やばさを物語ってるんではなかろうかと

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思われますそれではお疲れ様でした

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ありがとうござい

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ます

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