This is all the Ghost Recon Community really wanted.....

ASQD GAMING
27 May 202511:12

Summary

TLDRIn this video, Juan Solo of A Squad Gaming discusses what the core Ghost Recon community desires from a potential Ghost Recon Wildlands 2. Fans want a sequel that builds upon Wildlands' DNA, featuring a dynamic, immersive world, tactical squad-based gameplay, and realistic AI. The community seeks improved character and weapon customization, along with an engaging story that continues Wildlands' plot. Juan also emphasizes the importance of a third-person view with a first-person toggle, as well as a focus on solid squad control, similar to earlier games in the series.

Takeaways

  • πŸ˜€ The core Ghost Recon community wants a true sequel to Ghost Recon Wildlands, ideally Ghost Recon Wildlands 2.
  • πŸ˜€ The game should focus on a third-person tactical shooter with the option for a first-person toggle, set in an open-world environment.
  • πŸ˜€ Dynamic world systems from Operation Motherland in Ghost Recon Breakpoint should be integrated to make the world feel alive and immersive.
  • πŸ˜€ A new game world with a variety of biomes, similar to Wildlands, would be crucial for Wildlands 2 to maintain immersion and appeal.
  • πŸ˜€ The story could continue from the end of Ghost Recon Wildlands, possibly featuring a new antagonist or a plot twist involving El Sueno and a new drug cartel.
  • πŸ˜€ The focus should be on tactical gameplay, with minimal cinematic cutscenes to avoid pulling players out of the world.
  • πŸ˜€ The community desires expanded character customization, similar to what was seen in Wildlands, with improvements allowing deeper role-playing and tactical immersion.
  • πŸ˜€ A realistic camo system that adapts to different biomes, affecting enemy detection, would enhance the game’s tactical elements.
  • πŸ˜€ Weapon customization should be expanded, including multiple optics and the ability to adjust various parameters like gas systems and ammo types.
  • πŸ˜€ AI improvements are necessary, with enemies that take cover, suppress, and flank, and a more advanced squad control system to mirror the old SOCOM games and the original Ghost Recon.

Q & A

  • What is the core demand of the Ghost Recon community for the next installment in the franchise?

    -The core demand of the Ghost Recon community is for a true sequel to *Ghost Recon Wildlands*, which they call *Wildlands 2*. They want a third-person, open-world, squad-based military tactical shooter with a realistic setting and immersive story.

  • What does the community think about the changes introduced in *Ghost Recon Breakpoint*?

    -The community is not fond of the gear score and tiered loot system introduced in *Ghost Recon Breakpoint*, preferring a return to the gritty, open-world tactical shooter experience that *Wildlands* provided.

  • How does the community feel about the rumors regarding the gameplay direction for the next Ghost Recon game?

    -The community is concerned about the rumors suggesting a shift to a more Call of Duty or *Ready or Not*-style gameplay loop, including a return to first-person perspective. They fear that this could alter the core identity of the *Ghost Recon* franchise.

  • What kind of world does the community want in *Wildlands 2*?

    -The community wants a world similar to the one in *Wildlands* but taken to the next level. They desire a dynamic world system with changing conditions, such as province control, weather systems, a day-night cycle, and world events that impact gameplay.

  • How does the community view the terrain and biomes in *Wildlands*?

    -The community praises the terrain and biomes in *Wildlands* for their diversity and how well they blended together. They want *Wildlands 2* to feature a new location with similar biome diversity, including areas like deserts, jungles, lakes, and mountains.

  • What is the preferred story direction for the sequel?

    -The community suggests continuing the story from the end of *Ghost Recon Wildlands*, with the possibility of El Sweno escaping and starting a new cartel. They would also be open to new plot twists and antagonists, as long as the story remains immersive and grounded in realism.

  • How does the community feel about cutscenes in *Wildlands 2*?

    -The community prefers minimal cutscenes, similar to those in *Wildlands*. They believe that most mission briefings should happen via radio in the game world, rather than pulling players out of the action for long cinematic sequences.

  • What improvements does the community want in character customization for *Wildlands 2*?

    -The community wants more in-depth character customization, building on the features from *Wildlands*. This includes customizable gear such as chest rigs and backpacks, as well as adding immersive details like camouflaging based on terrain. They also want better options for role-playing characters.

  • What kind of weapon customization do players desire for *Wildlands 2*?

    -Players want more expansive weapon customization options, including the return of systems like gas customization from *Ghost Recon Future Soldier*, allowing players to adjust weapon fire rates and recoil. They also want to add multiple attachments and ammo types for a more personalized and realistic weapon loadout.

  • What does the community expect from AI behavior in *Wildlands 2*?

    -The community wants AI enemies that behave more realistically, including taking cover, suppressing, flanking, and reacting to being shot. They want enemies to show signs of injury rather than using gamified hit markers. The AI should value its own survival and respond dynamically to the player’s actions.

  • What kind of squad control features does the community want in *Wildlands 2*?

    -The community desires more in-depth squad control, similar to the original *Ghost Recon* and *SOCOM* games. They want the ability to micromanage squad members' actions and tactics, with options to adjust AI behavior to suit different playstyles, ensuring the squad acts like a true tactical unit.

Outlines

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Keywords

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Highlights

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Transcripts

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Related Tags
Ghost ReconWildlands 2tactical shootergaming communitygameplayopen worldcharacter customizationAI improvementsstory sequelweapon customizationgame design