DESENCRIPTAR Y ENCRIPTAR FACES (EDITAR FACES) | PES 2014 PSP
Summary
TLDRThis tutorial walks viewers through the process of decrypting and encrypting game phases, focusing on tools like zp tool and p.net. The video demonstrates how to change or replace specific game files, such as 'phases,' by extracting them, editing them using an image editor, and then re-encrypting the files. Viewers are guided step-by-step on how to modify their game content, with additional recommendations for using Photoshop if desired. The tutorial emphasizes the importance of using the correct file formats and replacing the original files in the game’s directory for the changes to take effect.
Takeaways
- 😀 The tutorial focuses on teaching how to decrypt and encrypt game phases, allowing users to modify them.
- 😀 The presenter mentions that the tutorial is based on a video by Super Tur Ruta, who is the creator of the app used in the tutorial.
- 😀 The main tools used for editing phases are 'zp tool' and 'p.net' (version 4.48), which are essential for file manipulation.
- 😀 Photoshop is not working well with plugins for the tutorial, so the presenter switches to using 'p.net' for image manipulation.
- 😀 The tutorial emphasizes that users can create their own custom phases, but the tutorial demonstrates the use of pre-made ones.
- 😀 When editing phases, the file must be saved with a '.dds' extension, as the program requires that format.
- 😀 The decryption process involves using a program to extract the phase and save it as a '.dds' file, which can then be edited.
- 😀 After editing the phase with the chosen program, the file is re-encrypted and renamed back to '.bin' before being imported into the game.
- 😀 The tutorial mentions that once the new phase is inserted, it should be tested in the game to verify the changes.
- 😀 For the final step, the presenter discusses using 'Ultra ISO' to rebuild the ISO file and ensure that no errors occur during the import of the new phase.
- 😀 The presenter encourages viewers to check out Super Tur Ruta's channel for more tutorials and also invites them to follow on Instagram, where engagement with posts may lead to being followed back.
Q & A
What is the main objective of this tutorial?
-The main objective of this tutorial is to show how to encrypt and decrypt phases in a game, allowing users to modify the in-game files by changing or editing these phases.
What tools and apps are used in this tutorial?
-The tutorial uses several tools, including **zp tool**, **Photoshop** (or a similar program like **p.net**), and **Super tur ruta**'s app for decrypting and encrypting the phases.
Why is Photoshop mentioned, and what is the issue with it?
-Photoshop is mentioned as a commonly used tool for editing phases, but the tutorial explains that the Photoshop plugins used for this process are not functioning correctly, which is why an alternative tool, **p.net**, is suggested.
How can users edit the phases before inserting them into the game?
-Users can edit the phases using **p.net** or **Photoshop** (with working plugins), where they can adjust the layers and save the files in the **.dds** format. The new phase can then be imported into the game.
What file extension should users save their edited phases as?
-Users should save their edited phases with the **.dds** file extension to ensure compatibility with the game and the tools used in the tutorial.
How do users decrypt the phase file?
-To decrypt the phase file, users need to use **Super tur ruta's** app. They select the phase file, export it, and then change its format from **.bin** to **.dds** for editing.
What should users do after editing the phase in **p.net** or **Photoshop**?
-After editing the phase, users should save it as a **.dds** file. They can then proceed to encrypt the phase back into the **.bin** format using **Super tur ruta's** app.
How can users verify if their phase modification was successful?
-Users can verify the success of the modification by comparing the new phase with the original one. They can also check the file using **Super tur ruta's** app to ensure it has been correctly decrypted and re-encrypted.
What is the significance of the **.cpk** file and **ISO** in this tutorial?
-The **.cpk** file contains the game’s content, and the **ISO** is the game image. After editing and re-encrypting the phase, users need to rebuild the **.cpk** file and the **ISO** to implement the changes in the game.
Why is the creator encouraging users to check out **Super tur ruta's** channel?
-The creator encourages viewers to visit **Super tur ruta's** channel because he is the original developer of the tools used in this tutorial, and his channel contains more useful and interesting videos on similar topics.
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