Generation 22 Gerald SECRETS Exposed in State of Survival

wackoRash Gaming
9 Apr 202508:20

Summary

TLDRIn this video, the creator analyzes a newly released first-generation infantry hero in the game, discussing its impressive stats and unique abilities. The heroโ€™s skills include a damage-reducing barrier, a troop regeneration ability that converts base attack damage into additional troops, and a powerful but costly attack skill that sacrifices troops for high damage. Despite the heroโ€™s strengths, the video highlights the trade-offs, especially regarding the third skillโ€™s troop loss. The creator offers recommendations on which skills to prioritize for optimal performance and encourages viewers to like and subscribe for more content.

Takeaways

  • ๐Ÿ˜€ The video discusses a new first-generation infantry hero released recently.
  • ๐Ÿ˜€ The creator was unable to complete testing on the PDR due to a lack of materials and support from developers.
  • ๐Ÿ˜€ Friends Godzilla and Tiger helped with live testing on the creator's account for this video.
  • ๐Ÿ˜€ The new hero's stats are impressive, with the creator reaching up to 7,000 stats using the hero.
  • ๐Ÿ˜€ The hero is noted for being a strong tank, a role typically reserved for those who reduce damage, especially yellow heroes.
  • ๐Ÿ˜€ The first skill of the hero creates a barrier, reducing single-target damage by 20% and AoE damage by 4% for three turns.
  • ๐Ÿ˜€ The second skill restores 28% of the troop count and converts 20% of the squadโ€™s base attack damage into troop count for four turns.
  • ๐Ÿ˜€ The second skill is compared to the Tempest skill 'Rejuvenate,' with its focus on restoring troops rather than dealing damage.
  • ๐Ÿ˜€ The third skill sacrifices 5% of the troop count to deal high damage in two separate slashes, but this leads to troop loss.
  • ๐Ÿ˜€ The creator suggests upgrading the first skill with 'Blood Storm' to maximize damage reduction, especially for AoE skills.
  • ๐Ÿ˜€ For the second skill, the recommendation is to choose 'Blood for Blood' as it acts like rejuvenate and mitigates the impact of the third skill (Carnage).

Q & A

  • What is the primary focus of the video?

    -The primary focus of the video is to analyze a newly released first-generation infantry hero in a game, including the hero's abilities, stats, and how they perform in gameplay.

  • Why was the player unable to conduct further tests on the hero?

    -The player was unable to conduct further tests due to a lack of materials and support for the BDR, as well as not having sufficient information from the developers.

  • How did the player conduct the tests despite these limitations?

    -The player enlisted the help of two friends, Godzilla and Tiger, to conduct live testing on their own account.

  • What are the hero's notable stats mentioned in the video?

    -The hero is said to have reached 5,300 stats, with the potential to reach up to 7,000 when equipped. The player also notes that diminishing returns may affect the stats at higher levels.

  • What role does this hero play in combat?

    -This hero is primarily a tank, meaning their main role is to reduce damage taken by allies, especially focusing on damage reduction rather than dealing damage.

  • What does the first skill, 'Military,' do?

    -The first skill, 'Military,' involves the hero spinning a katana every four turns to create a barrier. This barrier reduces single-target damage by 20% and area damage by 4%, providing defense to the hero and allies.

  • What is the difference between how the first skill affects single-target and area damage?

    -The first skill reduces single-target damage by 20%, meaning it targets specific attacks like single-target skills. For area damage (AoE), it reduces the damage by 4% for attacks hitting multiple targets.

  • What is the second skill, 'Rider's Mark,' and why is it significant?

    -The second skill, 'Rider's Mark,' restores 28% of the hero's troop count and converts 20% of the squad's base attack into troop recovery for four turns. This skill is significant because it offers a healing mechanic based on the hero's base attack, not overall damage, which helps the hero's troops recover faster.

  • What concerns does the player have regarding the third skill, 'Carnage'?

    -The player is concerned that the third skill, 'Carnage,' sacrifices 5% of the hero's troops every two turns to unleash powerful attacks. This troop sacrifice may reduce the effectiveness of the second skill, 'Rider's Mark,' and weaken the hero's overall army.

  • What recommendations does the player make for skill upgrades?

    -The player recommends upgrading the first skill, 'Blood Storm,' for better AoE damage reduction that lasts for three turns. For the second skill, the player suggests upgrading 'Blood for Blood,' as it functions similarly to the Tempest's rejuvenate skill, helping to counterbalance the losses from 'Carnage.'

Outlines

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Mindmap

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Keywords

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Highlights

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Transcripts

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Related Tags
Hero AnalysisInfantry SkillsGame GuideTank HeroSkill BreakdownGameplay TipsTroop ManagementGame StrategiesState of SurvivalSkill RecommendationsHero Build