What Happens To A Minecraft World After Trillions Of Years?

PippenFTS
3 Sept 202322:35

Summary

TLDRThe script narrates a hypothetical scenario where a Minecraft world continues to run indefinitely after its player, Timmy, tragically dies. It explores the ultimate fate of the game's entities and environment, from the extinction of villagers and the destruction of forests to the persistence of hostile mobs. As time stretches into the billions, the world is gradually worn down by natural disasters and mob interactions, leading to a desolate landscape. The story contemplates the long-term effects of Minecraft's mechanics on an unattended world, pondering the game's potential for chaos and decay over unfathomable spans of time.

Takeaways

  • ๐Ÿ•น๏ธ Timmy's Minecraft world continues to run indefinitely after a tragic accident and a series of geological events.
  • ๐Ÿ  Timmy's house, containing his computer, ends up deep in the Earth's crust, where it survives due to a combination of geological and technological anomalies.
  • ๐ŸŒŒ The story speculates on the long-term fate of a Minecraft world if it were to run continuously for billions of years, outlasting human civilization.
  • ๐ŸŒณ Villages and their inhabitants would struggle to survive without player intervention, facing threats from raids, lightning, and accidents.
  • ๐Ÿ‘ Passive mobs that spawn from chunk generation and do not naturally reproduce would eventually die out due to accidents and fall damage.
  • ๐Ÿ”ฅ Forests would be decimated by lightning strikes, leading to the extinction of trees and the habitats they provide for various mobs.
  • ๐Ÿˆ Ocelots, which do not take fall damage and have natural defenses against some threats, could potentially be the last mobs standing.
  • ๐Ÿ’ฅ Creeper explosions, both natural and those caused by lightning strikes or warden battles, would contribute to the gradual erosion of the world's terrain.
  • ๐Ÿฆ„ The introduction of the warden mob could lead to the extermination of ocelots, further depleting the world's biodiversity.
  • ๐ŸŒ‹ Enderman and the potential for naturally generated Nether portals introduce a complex dynamic that could influence the long-term survival of certain mobs.
  • ๐Ÿ„ Mushroom Island biomes, isolated and protected, may be some of the last areas to remain intact, providing a sanctuary for any entities that can reach them.

Q & A

  • What is the central theme of the Minecraft world described in the script?

    -The central theme is the hypothetical scenario of a Minecraft world running indefinitely without human interaction, exploring the ultimate fate of the game world and its inhabitants.

  • Why does Timmy's Minecraft world continue to run even after his death?

    -Timmy's Minecraft world continues to run because his computer was left on and was later buried in a geological pit, where it remained powered due to a glitch at the power company.

  • How does the script describe the long-term impact of villagers without human players in Minecraft?

    -The script describes that without human players, villagers would eventually face extinction due to various factors such as illager raids, lightning strikes, and accidents involving fall damage.

  • What role do creepers play in the long-term destruction of the Minecraft world?

    -Creepers contribute to the destruction of the Minecraft world by exploding and causing damage to the terrain. Their explosions, along with other factors like lightning strikes, lead to the gradual erosion of the world.

  • How do ocelots fare in the Minecraft world as time progresses indefinitely?

    -Ocelots have a chance of surviving longer than other mobs due to their ability to avoid fall damage and not being hunted by skeletons. However, they are still at risk of being killed by the warden, a new mob introduced in the game.

  • What is the significance of the warden in the Minecraft world's long-term ecosystem?

    -The warden is significant as it can exterminate ocelots and cause chaos in the world by fighting with other mobs. It also plays a role in the rare occurrence of creeper explosions, which contribute to the world's erosion.

  • How does the script explain the eventual fate of passive mobs like sheep, cows, and pigs in an unattended Minecraft world?

    -The script explains that passive mobs would eventually perish due to accidents and fall damage over time, as they would not be able to regenerate health or avoid hazards without player intervention.

  • What is the role of Enderman in creating natural disasters in the Minecraft world?

    -Enderman can inadvertently cause natural disasters by placing blocks that may lead to avalanches or other destructive events. They can also create nether portal frames out of lava, which can introduce more threats to the world.

  • How do zoglins, introduced in the script, impact the long-term survival of other mobs in the Minecraft world?

    -Zoglins, once they enter the Overworld, become hostile and engage in battles with skeletons. Their presence and actions can lead to the eventual extinction of other mobs and contribute to the world's destruction.

  • What is the ultimate fate of the Minecraft world if left to run indefinitely, according to the script?

    -The ultimate fate of the Minecraft world, if left to run indefinitely, is the complete destruction of all terrain and the extinction of all mobs, leaving behind only bedrock, water, and possibly a few wild cats and aquatic life.

  • Why are mushroom islands considered a safe haven for mobs in the long-term scenario presented in the script?

    -Mushroom islands are considered a safe haven because they are isolated and not connected to the main terrain, which protects them from the destructive forces like creeper explosions and erosion that affect the rest of the world.

Outlines

00:00

๐ŸŽฎ The Eternal Minecraft World

This paragraph narrates the fantastical tale of Timmy, an avid Minecraft player whose life ends tragically in a car accident, leaving his game perpetually running. His in-game world continues to exist, even as his house is swallowed by a geological pit and descends into the Earth's crust. Miraculously, the laptop's battery and a power cord infused with Earth's mantle metal keep the game running. As Earth faces a supernova, Timmy's room, now part of an asteroid, is hurled into space, orbiting a white dwarf and outlasting the universe's heat death. The story transitions into a thought experiment about the ultimate fate of a Minecraft world if left to run indefinitely, with modifications to game mechanics to simulate infinite time and computing power.

05:02

๐Ÿ˜๏ธ Villagers' Extinction and the World's Decay

The second paragraph delves into the consequences of a Minecraft world devoid of human players. Villages, already struggling to survive without player intervention, face inevitable decline. Illagers and zombies would decimate villages, while lightning storms would set fire to homes, leaving villagers without shelter. Over time, even peaceful mode would not protect villagers from accidents and eventual extinction. Forests would succumb to fire, and passive mobs like sheep, wolves, and cows would perish due to fall damage or hunting. The paragraph paints a bleak picture of a world where all that remains are hostile mobs, wild cats, and the potential for ocelots to inherit the Earth, pending the threat of the newly introduced warden.

10:02

๐ŸŒฒ The Desolate World: Hostile Mobs and Creepers

This paragraph continues the grim narrative, focusing on the eventual extinction of all life forms in the Minecraft world. With villagers, forests, and passive mobs gone, only hostile mobs, wild cats, and sea life remain. The paragraph explores the unlikely scenarios that could cause creepers to explode, such as skeletons accidentally hitting them with arrows. It also discusses the potential for wardens to spawn and wreak havoc, leading to a slow but steady erosion of the world's surface through creeper explosions. The paragraph concludes with the eventual extinction of wardens and the cessation of creeper explosions, leaving behind a barren world.

15:02

๐Ÿ”ฅ The Last Battle: Zoglins vs. Skeletons

The fourth paragraph introduces zoglins, which could potentially continue the world's decay through battles with skeletons. It explains the rare conditions under which zoglins could spawn and the likelihood of their arrows hitting creepers, which are often charged by lightning. The narrative suggests that zoglins could spread across the world, causing further destruction until all terrain is reduced to bedrock. The paragraph concludes with the eventual extinction of zoglins as their spawning mechanism is destroyed, leading to a world devoid of life and events.

20:05

๐Ÿ„ Mushroom Islands' Eternal Tranquility

In the final paragraph, the focus shifts to the Mushroom Island biomes, which, due to their isolation, could survive the destruction of the rest of the Minecraft world. These biomes, disconnected from the main terrain, would remain safe from the ravages of creepers and other destructive forces. The paragraph muses on the idea of these biomes being a sanctuary for the few remaining creatures, such as cats, offering a stark contrast to the desolation outside. It concludes with a philosophical reflection on the inevitable end of all things, both in the game and in the universe, highlighting the shared fate of all existence.

Mindmap

Keywords

๐Ÿ’กMinecraft

Minecraft is a sandbox video game where players can build and explore their own virtual worlds made up of blocks. It is central to the video's theme as it discusses the hypothetical scenarios of what would happen in a Minecraft world if left to run indefinitely, without human interaction.

๐Ÿ’กHardcore Mode

Hardcore Mode in Minecraft is a challenging game mode where the player has only one life, and death results in the world being deleted. The script mentions Timmy's 'Hardcore Minecraft World' to illustrate his dedication and the continuous operation of his game.

๐Ÿ’กVillagers

Villagers in Minecraft are non-player characters that inhabit villages. They play a significant role in the video as the script speculates on their fate in a world devoid of players, suggesting they would be vulnerable to various threats without player protection.

๐Ÿ’กEnder Pearls

Ender Pearls are items in Minecraft used for teleportation. The script refers to Timmy's quest to collect them, indicating a common goal in the game to prepare for challenging battles, such as fighting the Ender Dragon.

๐Ÿ’กEnder Dragon

The Ender Dragon is the final boss in Minecraft, found in the End dimension. The script uses the dragon as a symbol of the ultimate challenge in the game, which Timmy is working towards defeating.

๐Ÿ’กGeological Pit

A geological pit in the script refers to a massive sinkhole that swallows Timmy's house, including his running Minecraft game. It is a key element in the video's narrative, showing a dramatic real-world event affecting the in-game world.

๐Ÿ’กTectonic Plates

Tectonic plates are large slabs of Earth's lithosphere that move and interact with each other. The script mentions the stability of these plates as a factor that allows Timmy's Minecraft world to continue running undisturbed deep within the Earth.

๐Ÿ’กWhite Dwarf

A white dwarf is the remnant of a star after it has exhausted its nuclear fuel. The video uses the concept of a white dwarf to illustrate the long-term survival of Timmy's Minecraft world, as it remains in orbit around such a celestial object.

๐Ÿ’กSupernova

A supernova is a powerful and bright explosion that occurs at the end of a star's life cycle. The script discusses the destruction of Earth by a supernova but notes that Timmy's room, now part of an asteroid, survives the cataclysm.

๐Ÿ’กWarden

The Warden is a mob in Minecraft that was introduced in an update after the script was written. It is a hostile entity that poses a threat to other mobs and indirectly affects the in-game ecosystem, as discussed in the video's exploration of the long-term effects on Minecraft's world.

๐Ÿ’กZoglins

Zoglins are a type of mob in the Nether dimension of Minecraft. The script hypothesizes their role in the long-term survival and conflict within the game world, suggesting they could contribute to the erosion of the Minecraft landscape.

๐Ÿ’กCreeper

Creepers are hostile mobs in Minecraft known for their explosive attacks. The video discusses the role of creepers in the erosion of the game world over time, especially when charged by lightning or involved in battles with other mobs.

๐Ÿ’กMushroom Island

A Mushroom Island biome in Minecraft is a rare landmass consisting of mycelium and giant mushrooms, devoid of typical Overworld flora and fauna. The script concludes with the idea that Mushroom Island biomes could be the last remnants of the Minecraft world, untouched by the chaos of the game's long-term decay.

Highlights

Timmy's love for Minecraft leads to a perpetually running game world after a tragic accident.

Minecraft world continues to function due to a power glitch, despite Timmy's house being destroyed.

A geological pit pulls the house, and Timmy's Minecraft world, deep into the Earth's crust.

Timmy's room survives, powered by the Earth's mantle, keeping the Minecraft world running for billions of years.

Earth's surface becomes uninhabitable, but Timmy's room and Minecraft world are protected deep underground.

The house turns into an asteroid containing Timmy's room, which enters space after the Earth's destruction.

The asteroid orbits a white dwarf, receiving energy that sustains Timmy's Minecraft world indefinitely.

Minecraft's world, devoid of players, faces a future of decline and extinction of various elements.

Villagers and Iron Golems are predicted to be wiped out due to raids and natural disasters.

Forests and trees are destined to burn down over time without player intervention.

Passive mobs like sheep, wolves, and cows are expected to die out from accidents and fall damage.

Ocelots may inherit the Minecraft Earth, but the introduction of the warden poses a new threat.

Enderman and creeper interactions could lead to the destruction of the world over an infinite time span.

Skeletons and wardens may cause rare but impactful explosions that erode the world.

Zoglins from the Nether could potentially continue the erosion process if a portal remains intact.

The ultimate fate of a Minecraft world could be the complete destruction, leaving only bedrock and water.

Mushroom Island biomes may be the last to survive, unaffected by the world's destruction.

The story of Timmy's Minecraft world serves as a metaphor for the potential end of the universe.

Transcripts

play00:00

Timmy loves Minecraft he loves playing

play00:02

Minecraft so much he has his Hardcore

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Minecraft World open all the time and

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never turns off his computer he runs his

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Farms keeps working on his villager

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trading and continues the rare hunt for

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ender pearls to eventually fight the

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dragon unfortunately Timmy and his

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family died in a car accident but left

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his computer running with his Minecraft

play00:22

world still going a few days later his

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in-game character was killed by a zombie

play00:27

that was able to get in through the roof

play00:28

but the world continued to run his real

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life house later that week was

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discovered to have inextricable toxic

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mold and the house was scheduled to be

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destroyed power was never cut off from

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the house prior to bulldozing due to a

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glitch in accounting at the power

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company so his Minecraft world stayed on

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before scheduled destruction commenced

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miraculously the largest geological pit

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on Earth which was just under his house

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lost pressure and pulled the house down

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falling deep into the geological

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sinkhole what was unknown to people at

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the time time was just how deep this

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geological pit went as gas pressure

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Spilled Out of the pit where Timmy's

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house used to be the house continued to

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get pulled deeper and deeper into the

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Earth's crust approaching the bottom of

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the pit with increasing velocity until

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what was left of the house landed

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somewhere near the bottom of the Earth's

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crust near the Earth's mantle the house

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was assumed to have been completely

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incinerated but a portion of it Timmy's

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room actually survived cradled in a pit

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of metal close to the Earth's mantle as

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the house had sunk the internal battery

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on Timmy's laptop kept his Minecraft

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world running through additional

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miraculous circumstances somehow his

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laptop power cord became infused with

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the metal surrounding Timmy's room which

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powered the cord through the continual

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heat bubbling up from the Earth's mantle

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a side effect of this strange geology

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going on in this area was that the

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tectonic plates surrounding it were very

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stable this would allow the portion of

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Timmy's house to remain undestroed all

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the while the Minecraft world continued

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to run a billion years after this point

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human civilization was long gone Earth's

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surface was a scorched hellscape about

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to be obliterated by our son's Supernova

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but being at the bottom of the Earth's

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crust Timmy's room was protected against

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what was going on at the surface and the

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computer was running at hot but

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sustainable temperatures until the sun

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went supernova and obliterated Earth

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fortunately the metal and rocks

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surrounding Timmy's room was not broken

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apart but blasted away as an intact

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asteroid with Timmy's room at the center

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of it hurtling through space with stored

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thermal energy the asteroid was large

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enough for this thermal energy within

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the layers of rock and metal powering

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the laptop to last a few million years

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but it wasn't going to last forever

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fortunately the asteroid fell into close

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orbit around a white dwarf which is

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usually the dead core of a star that has

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already gone Supernova white dwarfs are

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theorized to be the last objects that

play02:57

will endure as the universe breaks down

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to survive the heat death of the

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universe for longer than any object save

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black holes themselves and for

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unfathomable amounts of time to the

play03:09

Practical end of the universe the

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asteroid kept in close orbit with the

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white dwarf receiving energy and warmth

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and for all of time Timmy's Minecraft

play03:19

world continued to run

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this is the story of what happened

play03:24

inside of that Minecraft world

play03:26

Minecraft's characteristics in so many

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ways defies our minds attempts to

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understand the various levels of depth

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that it reaches in practice and in

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theory by so many different metrics in

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the previous episode investigating ways

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in which Minecraft could beat itself we

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took a Minecraft world without people

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all the possible outcomes and focused on

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specific timelines in which incredibly

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significant events happen but rather

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than that what is most likely to happen

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if Herobrine took everyone who was

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playing Minecraft right now and made

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them disappear like it's the goddamn

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Minecraft Rapture and our computers

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stayed on till the end of time what

play04:00

would be the ultimate fate of those

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worlds given enough time would anything

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interesting happen to a Minecraft world

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if it was left to run for an infinite or

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unfathomable span of time like in the

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previous experiment we're modifying the

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rules of Minecraft from normal mechanics

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to intended mechanics if we had infinite

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computing power and infinite time the

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entire world 60 million by 60 million

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perimeter is loaded all entities are

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processing and instead of player

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localized mob spawns are worldwide

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localized spawning everywhere so that

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everywhere it looks like mob spawning

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that happens around the player for both

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night and day with that let's start the

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clock on a world that runs forever and

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see where it takes us there's so many

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elements of Minecraft that are dependent

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upon the player that if the world was

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left to its own devices that they would

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all meet a dismal fate before it even

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began all rare blocks and items or

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non-rare blocks and items for that

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matter that do not naturally generate

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will never see the light of day a beacon

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will never hit the sky a hopper will

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never transport items but beyond the

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blaringly obvious what naturally

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generating resources blocks and natural

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species would immediately start having

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trouble the first and foremost is the

play05:10

villages the villagers need you so badly

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they were screwed before the illiger

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update they're even screwed in peaceful

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mode first off a fully loaded Minecraft

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world would allow illagers to Target

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Village after village with raids raids

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that villagers are hard-pressed to

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survive even with you present without it

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the illagers would continue to slay iron

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golems and villagers until there was

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nothing left prior to the illager update

play05:35

nighttime and the occasional Zombie

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Siege would similarly slay villagers

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faster than they could reproduce

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especially on hard mode where they can

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break the doors without hard mode not

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every villager actually manages to make

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it inside their programming pathfinding

play05:50

of them running into their houses at

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night doesn't always go off without a

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hitch not to mention armored zombies

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during the day picking off villager

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after villager until nothing is left but

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with the absence of all hostile mobs in

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what's supposed to be the happy ending

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peaceful mode why is the future of

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villagers still complete Extinction the

play06:08

first step is lightning storms apply

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enough time and lightning strikes will

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eventually hit set fire and Destroy

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every single house in a village until

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they have no homes left to speak of

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lightning is one of the huge erasing

play06:21

factors in this deep look into Minecraft

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time because forests do not naturally

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generate without the player replanting

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their saplings without the player the

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forests are doomed lightning strikes

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will eventually burn down every single

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flammable block on the surface which

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aside from villager houses includes all

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trees with logs and leaves so villagers

play06:40

are homeless in this peaceful world but

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how would they actually die they could

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get struck by lightning slowly but

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there's actually something that could

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kill them much faster accidents with

play06:50

gravity even if it's just half a heart

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per year every villager will eventually

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take fall damage in its various

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pathfinding exploration routes with no

play06:59

way to regenerate their health through

play07:01

the passage of large spans of time and

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small mistakes here and there every

play07:05

villager will eventually die but let's

play07:07

go back to the non-peaceful world where

play07:09

the villagers and iron golems die much

play07:11

quicker to the skeletons zombies and

play07:13

illagers every villager in Iron Golem is

play07:16

dead and most of the forests are burned

play07:18

down and continuing to burn soon there

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will be no wood left save for naturally

play07:22

generating wood in abandoned mine shafts

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what would happen next with no Villages

play07:27

left villagers would no longer be able

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to spawn through raids however even if

play07:31

their outposts and Woodland Mansions are

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burned down their spotting mechanics are

play07:35

not defined by the structure but by a

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spawning box centered around the

play07:39

structure meaning they'll still be able

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to spawn in their local homelands for

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now the next wave of death in a

play07:46

Minecraft after people that we could

play07:48

expect is pretty much everything all

play07:51

passive mobs that Spawn from chunk

play07:53

generation and do not spawn naturally

play07:55

preceding that event sheep wolves cows

play07:58

all the mobs that have a one-time

play08:00

generation upon the world first

play08:02

appearing would meet the same fate as

play08:05

the villagers in peaceful mode through

play08:07

various accidents mostly random small

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amounts of fall damage all of them would

play08:11

eventually perish all except the two

play08:14

mobs that don't take fall damage the

play08:16

chicken and the ocelot but the chicken

play08:18

are hunted by the various mobs of this

play08:19

type throughout the game leaving them to

play08:21

perish much so sooner than the slow

play08:23

accidental fall damage category even if

play08:26

somehow chickens managed to outlive

play08:27

their predators due to the Predators

play08:29

slowly dying from Fall damage the ocelot

play08:32

is also a predator that hunts chickens

play08:34

meaning the chickens in Minecraft will

play08:36

eventually perish until all that's left

play08:38

is the rare chicken jockey a baby zombie

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riding a chicken which would spawn at

play08:42

night but while baby zombies used to not

play08:45

burn in sunlight in the past they do now

play08:47

leaving the chicken alone to be hunted

play08:49

by the ocelots and even if they didn't

play08:51

ocelots will literally kill the chicken

play08:53

while the baby zombie is riding him

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which means chickens will rarely appear

play08:57

only to be killed again but what about

play08:59

the ocelot their spawning is not tied to

play09:02

World Generation but to certain y levels

play09:04

in certain biomes and they don't take

play09:06

fall damage they don't drown when

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swimming unless trapped underwater and

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they repel creepers so it's very

play09:12

unlikely for a cat to take damage from

play09:14

them could ocelots end up inheriting the

play09:16

Minecraft Earth maybe there's a recent

play09:19

addition to Minecraft the warden I

play09:21

tested it and they in indeed do kill

play09:23

ocelots broke my heart to watch it it's

play09:25

a shame because the warden has no eyes

play09:27

and makes its decisions to kill based on

play09:29

hearing and movement vibrations in

play09:32

previous Minecraft versions cats are

play09:34

loud and meowing but before they were

play09:35

tamed ocelots were completely silent

play09:38

that combined with their tip-toeing

play09:40

nature should allow ocelots to remain

play09:42

undetected by the warden dick move

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Mojang so as it stands the warden slowly

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exterminates ocelots but they continue

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to respawn in their natural habitats for

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now so we've now reached a point in

play09:54

Minecraft where the world is quite

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Barren and quite dark everything we love

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that's bright and happy is dead forests

play10:02

are dead villagers dead sweet cute

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adorable puppies dead sheep pigs

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and everything else that puts a light in

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our hearts and some color to This World

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Gone Forever never to return only wild

play10:16

cats are left in addition to all hostile

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mobs pillagers and sea life but it would

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seem at this point now that lightning

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gravity evil and Undead have destroyed

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everything non-renewable above the

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surface that there's nowhere else to go

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with this experiment right just wait in

play10:33

the last video we explored the

play10:35

incredible game-changing Randomness that

play10:37

can be brought to the worlds by Enderman

play10:39

when their block placing eventually

play10:41

allows incredible things to happen given

play10:43

enough time and given enough Infinity

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World attempts but now it's time to

play10:48

explore what is more likely to happen

play10:49

with enderman's destructive counterpart

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the creeper without the player a

play10:54

creeper's options for being enticed to

play10:55

explode are limited Snow Golems as we

play10:58

explored in last video can naturally be

play11:00

spawned by Enderman but carved pumpkins

play11:02

are a non-renewable resource that

play11:04

generates very rarely in the world so on

play11:06

the scale of deep time through spawning

play11:09

snow golems that are being destroyed by

play11:10

other means carved pumpkins would be

play11:12

gone quite quickly in their absence what

play11:15

could cause a creeper to explode there's

play11:17

only one source that could potentially

play11:19

make a creeper explode that would be

play11:21

continued newly present throughout this

play11:23

condition of the world pretty much

play11:25

forever the skeleton skeletons do not

play11:28

attack creepers but they can

play11:29

accidentally hit creepers if they're

play11:31

trying to attack something else but with

play11:33

everything we love killed from the game

play11:35

what is left that could possibly entice

play11:38

skeletons to fire arrows the warden

play11:40

first off can the warden spawn naturally

play11:43

from my research it seems that he can

play11:45

any noise will entice the Shrieker boxes

play11:48

to spawn one including non-player noises

play11:50

even down to the Flying round of bats

play11:53

inside of these ancient cities so

play11:55

wardens are going to spawn and because

play11:57

they fight pretty much everything this

play11:59

seemingly inactive world where Undead

play12:01

mobs just walk around at night with

play12:03

nothing left to fight or kill will

play12:06

actually be more active than you would

play12:07

expect skeletons are not naturally

play12:10

aggressive to the warden but wardens are

play12:12

to skeletons if the warden decides to

play12:14

melee attack the skeleton it's going to

play12:16

be a one shot and there will be no fight

play12:18

thus no fired arrows unless the skeleton

play12:21

is armored but if the warden is enticed

play12:23

to chase something up to the surface

play12:25

then decides to hit the skeleton with

play12:27

its long range beam which is often the

play12:29

case the skeleton Will Survive that and

play12:31

shoot arrows in return and so we have

play12:34

our rarely occurring skeleton Warden

play12:36

battles some of which a skeleton will

play12:38

accidentally shoot a creeper the creeper

play12:40

will explode on the skeleton and we have

play12:43

an explosion which will remove some

play12:44

blocks from the world now because Undead

play12:47

mobs don't spawn in ancient cities the

play12:49

Shrieker boxes that cause wardens to

play12:52

spawn will be somewhat more protected

play12:54

from this phenomenon you would need a

play12:56

skeleton and a creeper to wander far

play12:58

enough in and for the explosion to take

play13:00

out one of the boxes because the train

play13:02

outside of the ancient cities is more

play13:04

likely to be destroyed wardens would

play13:06

spawn for a long long time causing havoc

play13:10

and the rare Creeper explosion as the

play13:12

world slowly gets more and more worn

play13:14

down eating away at itself until all

play13:16

surface dirt is destroyed and the stone

play13:18

slowly gets weathered away by creeper

play13:20

explosions over millions billions

play13:23

perhaps trillions of years but it might

play13:26

be faster than you think because with

play13:28

all the time passing lightning strikes

play13:30

are still occurring often hitting

play13:31

Creepers on the surface who do not die

play13:34

during the day as they don't burn in

play13:35

sunlight just waiting for the accidental

play13:38

Arrow to hit them meaning it might be

play13:40

even more likely than not given so much

play13:43

time that creepers will be charged by

play13:45

lightning strikes it could even be most

play13:48

creepers meaning that each time this

play13:51

explosion happens it takes out a

play13:53

substantial amount of terrain shortening

play13:55

the time that it takes for this process

play13:58

to wear the entire Minecraft world down

play14:00

as it all goes down the first thing this

play14:03

process eliminates are illagers and

play14:05

ocelots natural spawning spots among

play14:08

lightning strikes and Charged Creeper

play14:10

explosions both of which could

play14:11

eventually kill them the remaining

play14:13

illichers and ocelots once the terrain

play14:15

has moved below their natural spawning

play14:17

levels would have to contend with the

play14:19

spawning wardens wandering around the

play14:21

world killing everyone and would be very

play14:24

unlikely to survive this reign of warden

play14:26

Terror would not last forever the world

play14:28

would continually get worn down until we

play14:30

reached the level of ancient cities by

play14:32

which time most Shrieker boxes would

play14:34

have been destroyed by creepers at this

play14:36

point with the rest of them exposed the

play14:38

remaining Shrieker boxes would

play14:40

eventually be destroyed making the

play14:42

warden extinct and the creeper

play14:44

explosions stop now that half of the

play14:47

world of Minecraft has been destroyed

play14:49

and the Very mechanic that was

play14:51

destroying it eventually destroys itself

play14:53

what takes place next if any ocelots

play14:56

have survived congratulations you out

play14:59

survived all your predators and will

play15:00

live the rest of your life in peace with

play15:02

the undead mobs that will continue to

play15:04

spawn now with no enemies left to fight

play15:06

except that this is not true remember

play15:09

the naturally lighting nether portal

play15:11

science that we explored in the last

play15:13

video if you didn't see it basically

play15:15

Enderman can actually create nether

play15:17

portal frames out of lava in

play15:19

astronomically rare chains of events the

play15:21

events have to happen perfectly if you

play15:24

turn the wrong block into obsidian then

play15:26

there's no way to remove it and your

play15:27

frame attempt is ruined but with the

play15:29

help of generation Shenanigans and the

play15:31

gigantic size of a Minecraft world it

play15:33

can be safe to assume that a couple

play15:35

portals or more would be naturally

play15:37

generated by Enderman over the vast

play15:39

expanse of space of the Minecraft world

play15:41

and time that we've already covered if

play15:44

this is the case we would need a way for

play15:45

the nether portal to be safe from

play15:47

creeper explosions being very close to a

play15:49

water source will do it in most

play15:51

situations but but even if it doesn't

play15:53

and the portal is shut down by an

play15:55

explosion it can always be re-lit by a

play15:58

lightning strike but since the nether

play15:59

portal would eventually be in the air

play16:01

with lowering terrain it would need to

play16:03

be around or directly above a water

play16:05

source for nether mobs to survive the

play16:07

fall or low enough to bedrock if we have

play16:10

even one naturally generated portal per

play16:12

World reach these conditions then we

play16:15

have a way for erosion to continue with

play16:17

this nether portal being above or near

play16:20

water or Bedrock anything that comes out

play16:22

of it will survive the fall and descend

play16:24

with the flowing water no matter how

play16:26

much the train changes around it one

play16:28

nether mob that attacks skeletons on

play16:30

site is zoglins unfortunately zoglins

play16:33

are hard to create even for the player

play16:35

they don't naturally generate anywhere

play16:37

and the hoglands that transform into

play16:39

them only do so when in the Overworld

play16:41

but are scared of nether portals and run

play16:44

away from them but all it takes is a

play16:46

ledge overlooking the nether portal

play16:48

which when considering the terrain of

play16:49

the nether will happen almost more often

play16:51

than not and a hogland to be pushed down

play16:53

accidentally touching the nether portal

play16:55

when it lands so it's incredibly rare

play16:58

but remember that this experiment has

play17:00

infinite time if another portal exists

play17:02

zoglins will eventually come out of it

play17:05

zaklin's zombifies seconds after they

play17:07

enter the Overworld and that makes them

play17:09

hostile to almost everything including

play17:12

skeletons so even if one nether portal

play17:14

remains safe from creeper explosions but

play17:16

continually over expanses of time has

play17:19

zoglins wandering out of it you would

play17:21

have zoglin's skeleton battles where a

play17:23

missed Arrow would eventually hit a

play17:25

creeper creepers are waiting so long for

play17:27

this you can expect almost all of them

play17:29

to be charged by lightning at this point

play17:31

but still much slower than the warden

play17:34

mechanic with one or a few protected

play17:37

Nether Portals per world the world would

play17:39

continue to wear down from creeper

play17:41

explosions but one thing that interrupts

play17:43

this is zoglin's inability to get very

play17:45

far they wouldn't be able to get very

play17:47

far in the world even if they spawned

play17:49

out at morning and had 10 minutes to

play17:51

wander out before Undead dead spawns

play17:53

commenced but this radius where the

play17:55

fights were taking place would

play17:56

eventually wear down to bedrock

play17:57

preventing spawns and allowing zoglins

play18:00

to wander up and out of this spreading

play18:03

hole farther and farther as the terrain

play18:05

continued to wear down over unfathomable

play18:08

stretches of time likely comparable to

play18:11

the total lifespan of our real Universe

play18:13

zocklins would continue to wage war with

play18:16

skeletons hitting charged creepers until

play18:19

the spreading unspawnable Bedrock Circle

play18:22

consumed the entire 60 million by 60

play18:25

million radius of a Minecraft world one

play18:28

day the last Undead mob would spawn

play18:31

before its final spawning block would be

play18:33

destroyed by the last creeper the

play18:35

zoglins will have won their global war

play18:37

with the skeletons and cheering among

play18:40

the zoglins would ensue with no one left

play18:42

to kill zoglins they would continue to

play18:44

pour into this pure Bedrock world with

play18:47

the occasional island of blocks

play18:48

protected by water or lava until the

play18:51

entire world was to the brim with

play18:53

quadrillions of them an end state of

play18:56

total disorder and miserable living

play18:58

conditions for these Undead pigs missing

play19:00

their Homeland for most Minecraft worlds

play19:03

that ending or the ending where it stops

play19:05

at Deep slate once all wardens spawning

play19:07

has stopped might be the ultimate fate

play19:10

of Minecraft worlds if left the ravages

play19:12

of infinite time but for some Minecraft

play19:14

worlds towards the end of the zoglin's

play19:17

onslaught on the skeletons there could

play19:19

be an explosion near a portal that shuts

play19:21

it off not a problem since it will

play19:23

eventually be relit with lightning

play19:25

except for the fact that the final

play19:27

explosion eliminated some stone blocks

play19:29

and changed the water flow that water

play19:32

flow could then flow through the portal

play19:34

permanently which would cancel all

play19:36

future zoglin reinforcements still there

play19:39

will be enough zoglins in the world to

play19:41

finish its work of triggering Creeper

play19:43

explosions to eliminate the remaining

play19:45

terrain zoglin still win but their

play19:48

source of spawning has been cut off with

play19:50

this in mind the remaining zoglins will

play19:52

then slowly suffer the same fate as the

play19:54

mobs from the previous Minecraft

play19:56

Triassic era eventual death from Gravity

play19:59

via fall damage once they're all dead

play20:02

Minecraft will be nothing but Bedrock

play20:05

oceans the occasional block mountain

play20:07

covered in water or lava and all the

play20:10

Aquatic Life that spawns in the water

play20:12

and a few cats if they manage to survive

play20:14

billions of years of wardens and then

play20:17

charged creepers a few wild cats will

play20:20

inherit a world forever alone and

play20:22

completely destroyed where nothing

play20:24

spawns anymore

play20:26

no new events happen an entropy

play20:31

finally

play20:32

comes to an end the Minecraft world

play20:36

is over

play20:38

oh I forgot something Mushroom

play20:41

Island biomes many of these are screwed

play20:43

being connected to terrain that falls

play20:45

outside of the biome's chunk radius and

play20:47

thus will be destroyed by creepers in

play20:49

the same way others will have emerging

play20:51

cave systems that continue outside of

play20:53

the chunk radius and those will fall and

play20:55

be destroyed in the same way but the

play20:57

mushroom islands that are perfectly

play20:59

contained creepers have no way to reach

play21:01

them while all of this is going on and

play21:03

the world is destroyed around them for

play21:05

the entirety of the universe's lifespan

play21:08

these cows with their venereal diseases

play21:10

will experience an infinite amount of

play21:12

Minecraft sunsets knowing that they will

play21:15

be safe for all time I guess the moral

play21:18

of the story is if you want to build

play21:20

somewhere that will be safe mushroom

play21:22

islands really will keep them safe in a

play21:25

way that none of us could have ever

play21:28

imagined the heat death of the real

play21:29

universe is going to take a long time I

play21:32

probably won't be able to witness it

play21:33

probably

play21:35

probably but it still makes me sad

play21:37

knowing that somehow absurdly Minecraft

play21:40

if given similar scales of time will go

play21:44

the same way makes me feel like this

play21:46

must be some kind of transcendent law of

play21:48

realities but whether you're a pixelated

play21:51

monster in a block game or a Celestial

play21:53

body careening through the cosmos at

play21:55

least we can say that we're all in this

play21:57

together a great thank you to our top

play22:00

tier patrons comrade back dprk Cristiano

play22:03

frasinetti eprb Jonathan Finelli Matthew

play22:06

scarberry and fibault tollette if the

play22:09

universe really was ending I'd hug you

play22:12

guys first well actually I'd probably

play22:13

hug my family first then my in real life

play22:16

friends

play22:17

foreign

play22:19

[Music]

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MinecraftSimulationInfinite TimeGame MechanicsWorld SurvivalEnder DragonVillager RaidsCreeper ExplosionsGeological PitWhite Dwarf