Wall-E Animation Foley and Sound Design

Shawn Potokar
8 Mar 201718:45

Summary

TLDRThis script offers a fascinating look into the world of sound design, particularly in animation, as experienced by Academy Award-winning sound designer Ben Burtt. Focusing on his work for Pixar’s *WALL-E*, the narrative delves into the meticulous process of creating original sounds for robots, environments, and objects in a world where dialogue is minimal. Burtt discusses his creative choices, from using everyday objects to develop unique sound effects to the challenge of giving character voices to non-human entities. With insights into the history of sound design, including Disney's pioneering efforts, this piece highlights the intricate and often overlooked craft of making sounds come to life in animation.

Takeaways

  • 😀 Sound design in animation requires creating an entirely new world of sound, as there are no natural sounds from the environment or human interactions.
  • 😀 Ben Burtt, an Academy Award-winning sound designer, is known for his pioneering work in sound design, particularly for films like Star Wars and WALL-E.
  • 😀 Sound design in animation often emphasizes small sounds, like beeps and squeaks, which must convey meaning or emotional context.
  • 😀 The process of creating sound effects involves blending real-world sounds and imaginative designs, as exemplified by the use of a Slinky spring for EVE's laser gun.
  • 😀 Traditional sound design techniques, like using musical instruments or props (e.g., rain machines, thunder sheets), were crucial for creating sound effects in early animation.
  • 😀 Modern sound design can involve using technology to modify natural sounds, such as using a vocoder to synthesize EVE’s voice, giving it a robotic and synthesized quality.
  • 😀 The sound of WALL-E’s movements is carefully crafted with different sounds for various motors and actions, creating a unique and believable character.
  • 😀 Sound design for characters involves emotional decisions, like choosing the right sounds that fit the character’s function and personality, such as EVE’s soothing sound profile.
  • 😀 A key part of the sound design process is evaluating the emotional impact of sounds, with the understanding that even small changes in sound can significantly alter a scene’s mood.
  • 😀 Sound design is a collaborative process, with directors and designers like Andrew Stanton and Ben Burtt working together to match sounds to the emotional and narrative goals of the film.
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