Midjourney: Consistent Characters & Kaiber 3.0

Theoretically Media
12 Mar 202413:37

Summary

TLDRThe video discusses the new character consistency features in mid-Journey, including the release of character references, which eliminates the need for complex prompt formulas or third-party plugins. The host demonstrates how to use these features, including tips on refining character generation and the use of character weight (D-CW) for style adaptation. Additionally, the video explores the latest updates in Kyber's 3.0 model, highlighting its impressive video generation capabilities and the unique, surreal aesthetics it offers.

Takeaways

  • 🎨 MidJourney has introduced character references, eliminating the need for complex prompt formulas or third-party tools for consistent character depiction across scenes.
  • 👤 The user begins with a character example, the 'man in the blue business suit,' to demonstrate the process of using character references in MidJourney.
  • 📸 To utilize character references, one must copy the image URL from the MidJourney website and paste it into the Discord prompt, along with the 'D-CF' command and the aspect ratio.
  • 🏙️ The script highlights the process of refining character references through rerolls and adjustments to prompts, aiming for consistency in character portrayal.
  • 🖼️ Users can create a model turnaround sheet to reinforce character consistency, which MidJourney can blend together for a cohesive look.
  • 🎨 The 'cinematic still' feature allows users to generate images in various styles, such as a James Cameron action film, further enhancing character consistency.
  • 🔄 Character weight (D-CW) is a tool that allows users to adjust the emphasis on the original character traits from 1 to 100, enabling style changes while maintaining character identity.
  • 🌞 The script demonstrates how character weight can be adjusted to fit different settings, such as changing a cyberpunk character into a photographic style for a summer scene.
  • 🎥 Kyber has updated to a 3.0 model, which includes impressive video transformation features and extended video durations of up to 16 seconds.
  • 🚀 Kyber's motion slider allows for control over the amount of movement in generated videos, offering a range from no motion to a significant amount.
  • 🎬 The script showcases the potential of combining character references with style references, creating powerful combinations for unique and consistent character portrayals.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is the introduction and exploration of character consistency in mid-journey, along with tips and tricks for its effective use, and a review of the latest update from Kyber.

  • What problem does mid-journey solve with its new feature?

    -Mid-journey solves the problem of maintaining character consistency across different scenes by introducing character references, eliminating the need for complex prompt formulas, third-party plugins, or face swappers.

  • How does one use character references in mid-journey?

    -To use character references in mid-journey, one must first have a character image. This image is then copied and pasted as a URL into the 'Imagine' prompt bar on Discord, along with a specific prompt and the 'D-CF' (character reference) command followed by the image URL.

  • What is the significance of the aspect ratio in mid-journey prompts?

    -The aspect ratio in mid-journey prompts is significant as it helps control the composition of the generated image. For instance, changing the aspect ratio to 9:16 ensures a full body shot of the character.

  • How can one improve the consistency of a character in mid-journey?

    -One can improve the consistency of a character in mid-journey by using multiple images of the same character as character references, which helps reinforce the overall look of the character.

  • What is a model turnaround sheet and how is it used in character generation?

    -A model turnaround sheet is a collection of images showing a character from multiple angles (usually 360 degrees). It is used in character generation to reinforce the character's look by providing multiple references, which helps the AI blend the characteristics of the character more accurately.

  • What is the role of 'character weight' or 'D-CW' in mid-journey?

    -Character weight or 'D-CW' in mid-journey controls the influence of the character reference on the generated image. It has a scale of 1 to 100, with 100 being an exact match to the original character. Lowering the character weight allows for variations in the character while maintaining some level of consistency.

  • How does Kyber's 3.0 model improve video generation?

    -Kyber's 3.0 model improves video generation by allowing for longer video durations of up to 16 seconds, enhancing the facial coherency, and introducing a motion slider that controls the amount of movement in the video.

  • What is the 'evolve' feature in Kyber and how does it affect the generated content?

    -The 'evolve' feature in Kyber is a slider that controls the level of warpy, hallucinogenic look in the generated content. Setting it to zero removes this effect, while increasing the slider value introduces more dynamic and surreal movements and transformations.

  • What is the significance of style references in conjunction with character references?

    -Style references, when used in conjunction with character references, can enhance the overall aesthetic and atmosphere of the generated images. They allow the AI to pick up on background style details and apply them to the character, creating a more immersive and stylistically consistent output.

  • What is the limitation of using photographs of real people as character references in mid-journey?

    -Using photographs of real people as character references in mid-journey is not possible. The AI does not recognize these images as character references, and instead, may generate an image that somewhat resembles the person in the photograph, but it will not maintain the exact likeness.

Outlines

00:00

🎨 Introducing Character Consistency in Mid Journey

The video begins with the introduction of a new feature that allows for the creation of consistent characters in Mid Journey. The host shares tips and tricks to maximize the use of this feature for various creations. They discuss the latest update from Kyber and how it offers a unique and cool experience. The focus then shifts to the newly released character references in Mid Journey, which eliminate the need for complex prompt formulas or third-party plugins. The host demonstrates how to use these references by taking an example character, a man in a blue business suit, and shows the process of rerolling to find the desired character. They also discuss an additional trick for character generation and the use of a model turnaround sheet for reinforcing character look.

05:02

🌟 Character Weight and Style References in Mid Journey

This paragraph delves into the use of character weight (D-CW) in Mid Journey, which allows for the scaling of character consistency from 1 to 100. The host explains how this can be used to change the character's appearance, such as removing heavy armor for a different setting. The discussion then moves to the combination of character references with style references, showcasing how they can be used together to create powerful and varied images. The host provides examples of how different style references, such as those from movies like Mad Max and Tenet, can influence the final output. They also mention the limitations of character references, noting that they cannot be used with photographs of real people.

10:04

🎥 Exciting Updates in Kyber 3.0 and Video Generation

The host shifts focus to the recent updates in Kyber's 3.0 model, highlighting the improvements in the transform feature and the introduction of 3.0 motion. They demonstrate the video generation capabilities, including the ability to create videos up to 16 seconds long with a cinematic preset. The host explores the motion slider, which allows for the addition of movement to the generated videos. They showcase examples of video generation using the new features, commenting on the facial coherency and the unique, surreal quality of Kyber's output. The host emphasizes the importance of maintaining the distinctiveness of video generators and encourages Kyber to keep its unique style.

Mindmap

Keywords

💡Character References

Character References are a feature in the mid-journey platform that allows users to maintain consistency in the appearance of a character across different scenes or images. This is achieved by using a specific image or set of images as a reference, which the AI then uses to generate images of the same character in various contexts. In the video, the man in the blue business suit is used as an example to demonstrate how character references work, showing how different images of him can be used to generate a consistent character in various scenes.

💡Mid-Journey

Mid-Journey refers to a platform or tool that is used for generating images, particularly focusing on creating and maintaining consistent characters across multiple images. The video discusses the release of character references in Mid-Journey, which is a significant update that simplifies the process of generating images with consistent characters without needing complex prompt formulas or third-party plugins.

💡Discord

In the context of the video, Discord is mentioned as a platform where users can copy and paste image URLs to use as character references in Mid-Journey. It serves as a medium for transferring the image link from the website to the AI system for image generation.

💡Aspect Ratio

Aspect Ratio refers to the proportional relationship between the width and height of an image or video frame. In the video, the aspect ratio is mentioned as an important parameter to adjust when generating images in Mid-Journey, as it can influence the composition and the type of shot, such as a full body shot or a close-up.

💡Character Weight (D-CW)

Character Weight, denoted as D-CW in the video, is a parameter that allows users to control the influence of the original character reference image on the generated image. It operates on a scale of 1 to 100, with 100 being an exact match to the reference character. Lowering the character weight allows for variations in the character's appearance, such as changing their outfit while maintaining their facial features.

💡Style References

Style References are used in image generation to capture the aesthetic and visual style of a particular source, such as a movie or a concept art, and apply it to the generated content. This technique allows users to create images that not only have a consistent character but also reflect the visual style of a chosen reference.

💡Kyber

Kyber is another AI-based platform mentioned in the video that specializes in generating images and videos. It has recently been updated to a 3.0 model, which is noted for its impressive video transformation feature and the ability to create videos with significant motion and facial coherency.

💡Cinematic Still

Cinematic Still refers to a technique or setting within AI image generation platforms like Mid-Journey, where a static image is generated with a cinematic or movie-like quality. This often involves capturing a moment in a way that tells a story or conveys a specific mood or atmosphere.

💡Model Turnaround Sheet

A Model Turnaround Sheet is a collection of images that show a character from multiple angles, typically used in the design and animation industries to establish a character's appearance and details from all sides. In the context of the video, it is suggested as a method to reinforce the character's look when using character references in AI image generation platforms.

💡Character Consistency

Character Consistency refers to the ability to maintain a character's visual identity and attributes across different images or scenes. This is crucial in storytelling and content creation, as it helps the audience recognize and connect with the characters. The video discusses techniques and features in AI platforms that aid in achieving character consistency.

Highlights

Mid Journey has released character references, eliminating the need for complex prompt formulas or third-party plugins for consistent character creation.

The character reference feature allows for maintaining consistency across different scenes without the need for bizarre prompt formulas or face swappers.

A simple process of rerolling can help find the desired character, as demonstrated with the man in the blue business suit.

Using Discord and copying image URLs can facilitate the process of character reference on Mid Journey's website.

The aspect ratio adjustment (D-CF) is crucial for achieving full body shots or other specific character views.

Multiple images can be used as character references to reinforce the character's overall look.

An interesting trick is generating a model turnaround sheet to create a variety of poses for character reference without needing multiple images of the character.

Character weight (D-CW) can be adjusted to change the character's appearance in different styles or settings without altering the character's essence.

Style references, when used in conjunction with character references, can enhance the aesthetic and color grade of the generated images.

Mid Journey's character referencing system can blend multiple characters into one, making it a powerful tool for character consistency.

Kyber has updated to a 3.0 model, offering impressive features such as longer video durations and improved motion capabilities.

Kyber's evolve feature, which gives a hallucinogenic look, can now be adjusted to provide more control over the final output.

The motion slider in Kyber 3.0 allows for significant control over the amount of movement in generated videos.

Kyber's video generation maintains facial coherency and character consistency, even with longer video durations.

The character referencing system in Mid Journey is limited to humanoid characters and cannot be used for non-human subjects.

UMES discovered that character referencing can also be applied to non-human subjects, opening up new possibilities for generating logos, icons, or props.

Kyber's 3.0 model introduces beat matching from music, adding another layer of uniqueness to its video generation capabilities.

The video generation in Kyber 3.0 is noted for its unique and surreal quality, setting it apart from other generators.

Kyber's text-to-video options offer additional creative possibilities, though not covered in this transcript.

Transcripts

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well gang it's finally here the ability

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to create consistent characters in mid

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Journey today we're going to take a deep

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dive into it plus I've uncovered some

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tips and tricks that I think will really

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help you maximize your use of it for

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your Creations plus I've got a look at

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the latest update from kyber I think

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you're going to be really impressed with

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this it is definitely very cool and

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doing something really unique okay let's

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dive in kicking off mid Journey have

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finally released character references so

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we no longer need like really bizarre

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prompt formulas or third party plugins

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or face swappers to achieve a consistent

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character across different scenes to

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start off we're obviously going to need

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a character so uh I figured we'll take

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our old pal the man in the blue business

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suit and begin with him so you can

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expect obviously a couple of rerolls to

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find the character that you're looking

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for I do have an additional trick on

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this coming up in a second this guy is

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definitely I don't know what business

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he's in but that does not work

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appropriate sir I ended up running

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across this guy who I felt was you know

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appropriately man in a blue business bus

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suie uh I did take him through a subtle

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upscale I don't know if that matters or

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not but I figured you know can't

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necessarily hurt uh from here we're

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going to take this over to First Discord

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before I show you how to do this on the

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website so very briefly just to get the

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image off of the website what we'll do

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is come over here and hit copy and then

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uh come over and copy the image URL on

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Discord we issued the prompt photograph

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a man in a blue business suit at a City

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Cafe drinking coffee in a window seat as

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the world rushes past him with an aspect

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ratio of 169 and then importantly D- CF

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character reference followed by a paste

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of the image URL and from here we have

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four images of our guy pondering out of

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a window probably thinking if that guy

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in the Parisian coffee shop and the Sora

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video isn't real am I real now to note

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these four Images aren't exactly the

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character that we had initially

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generated and that's okay I kind of

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think of this phase as mid Journey

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getting to know the character on the

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website side what you're going to want

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to do is just you know grab your image

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and drag him into the Imagine prompt bar

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now this is the important part I'm

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actually zooming this in because it's a

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little bit on the finicky side uh what

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you're going to want to do for character

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reference is actually you see a little

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person icon right there so you're going

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to want to make sure that that is

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enabled if you leave it on the default

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then all that is is an image reference

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you're not going to get the same

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character you're just going to get the

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vibe of the overall image itself so for

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this I'm going to swap out the prompt

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for a man in a blue business suit

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walking through an office lobby and

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importantly going to change the aspect

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ratio to 9916 that way we should get a

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full body shot out of him so we ended up

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landing on this guy who looks pretty

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close his pants do need to get iron

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though uh and now what we can do because

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we have essentially our base image we

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have our standing image now and then we

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have one of our images from the cafe uh

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we can actually use this and take all

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three of them in and drop them in as

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character references as well I like this

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one because it was a pretty decent

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profile shot as well so we're going to

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drop this one in and then finally our

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base image uh one thing you can do by

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the way is since it's actually sitting

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here you can just take this and drag it

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right over it's very nice quality of

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life uh featured there mid Journey

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taking all three of those reference

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images and then changing out the promptu

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Cinematic still a man in a blue business

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suit buying a burrito from a street

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vendor uh busy City street yields this

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as a result uh yeah that's our guy

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buying a burrito off of a street vendor

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to note he has had coffee and a street

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burrito at this point he is in for a

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very long night that said on occasion

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mid journey is just going to Mid Journey

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for example in our previous burrito

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example where uh it rolled up this young

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Chad uh kind of like I guess our man in

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the blue business suits son taking a

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selfie at a taco stand uh clearly this

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is all wrong however you can actually

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inpaint him out by just selecting the

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face of our young whipper snapper here

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uh we can then add in-- C ref followed

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by the URL of our original character

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running that yields us this which is

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pretty decent he is starting to drift a

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little bit away from the characteristics

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of our original character there is a

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trick for that we're going to talk about

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that in just one second first here's an

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interesting trick on generating a

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character without needing to generate

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multiple images of that character and

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that's simply by creating a model

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turnaround sheet of that character so

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the prompt here is character reference

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sheet photographic studio lighting

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realistic character reference sheet sort

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of reinforcing that prompt T pose uh

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futuristic resistance fighter now to

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note she is not in a t pose and

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additionally she does not look

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photorealistic she kind of looks a

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little bit more on the Unreal Engine

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side but that's okay this will work mid

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Journey themselves do state that this

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technique does work because the way that

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character referencing works is that when

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it sees multiple characters it's going

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to blend them together so it stands to

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reason that if we have three separate

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images of the same character that that

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would help reinforce the overall look of

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that character what's really cool about

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CF is the fact that you can change

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styles for example in that character

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reference sheet she obviously had a very

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sort of gamish look to it but running

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her through the prompt cinematic still

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female resistance fighter battling

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robots in a James Cameron action film

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Style by Terminator yields us this where

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you know she now has the characteristics

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of a real person and as you continue to

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generate up more images you do build up

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a library of that character in various

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poses that you can use for for further

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character references now as always I

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encourage you to continuously reroll

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explore swap out your prompts and don't

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necessarily expect a home run every

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single time um I don't want a cherry

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pick here but you know so this was a you

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know a four up of one of the uh

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character reference prompts uh you can

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see here we sort of ended up with a

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concept art style uh another sort of

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concept art style this one was it was

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okay uh and then this one was okay as

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well um so if I wanted to continue along

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with a cinematic look uh I could grab

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both of these two and add them to my

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character Library you know it just kind

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of occurred to me that she kind of looks

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like Jenna Ortega and now I really want

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to see like Wednesday Adams versus the

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Terminator one command that you will

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definitely want to be aware of and use

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is character weight or D- CW this has a

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scale of 1 to 100 100 being essentially

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the exact same character as appears in

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your original reference image and then

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you can scale that down why would you

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want to scale that down well for example

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if we wanted to take this image of our

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cyberpunk woman with long white hair

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standing in a snowy alley and change her

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over to a photographic look but then

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also set the scene in summer uh you

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wouldn't necessarily want her to be in

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that level of you know heavy armor so by

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taking that image as a character

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reference once again we swap over to the

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character reference button uh and then

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changing the prompt out to photographic

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still woman with long white hair and a

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black T-shirt intense Gaye City hot

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summer day and then D- CW of 50 so half

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the amount of the character weight and

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run that we end up with the same

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character our cyberpunk woman with long

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white hair albeit now rendered in a

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photographic style standing on some you

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know Small Town Street somewhere

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definitely heavy summer Vibes but the

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bigger note is by taking the character

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weight down 250 she's no longer wearing

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you know heavy cyberpunk armor which

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would look a little bit on the out of

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play side and instead is simply wearing

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a black T-shirt still has the intense

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gaze of a warrior that pretty much says

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that you've already lost the battle

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suggesting that you know she pay for her

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half of the meal so returning back to

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our Jenna Ortega sci-fi dystopian epic

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you can also use style references in

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conjunction with character reference as

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well for example taking the overused

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Sci-Fi Trope of the mission briefing uh

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this is a shot from Prometheus and using

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that as a style reference we end up with

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this where it definitely has picked up

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on all of the background style details

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uh you know those sort of blue hued

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computer monitors now I will say that

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you do run into some problems with this

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technique especially if you start

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calling out for background characters uh

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namely because all of the background

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characters then become your main

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character I mean granted you could very

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easily go through and in paint these

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characters out but hey maybe it works to

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your advantage like if you're doing a

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SQL to uh multiplicity so to use style

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references you'll want to end up hitting

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this middle button here uh that then

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turns it into a style reference once

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again character reference style

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reference and image reference I always

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feel that style references never really

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took off I took a whole Deep dive look

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at it in a previous video that's linked

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down below but now in conjunction with

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character references I think that it

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becomes a really powerful combination uh

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for example taking just like this still

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image of uh a shot from Mad Max Fury

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Road and utilizing that with our

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character reference we end up with with

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images like this which definitely have

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that sort of aesthetic and color grade

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look of that Mad Max shot whereas

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utilizing this shot from tenant ends up

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giving us this so yeah there's

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definitely a lot to explore in here if

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you were sleeping on style references

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again you could check out that previous

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video it is linked down below just as a

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note you still can't run photographs of

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actual people as character references so

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this does not work as like a face

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swapper uh for example taking you know

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this image of me running it as a

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character reference in mid Journey uh

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with the prompt man in the blue business

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suit uh we ended up with this guy who I

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guess you he kind of looks like he kind

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of looks like uh my older brother who

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doesn't exist uh who I probably owe

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money to and who is still disappointed

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with my career choices all I can say to

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him is who bailed who out of jail in our

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20s as an additional note mid Journey

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states that CF can only be used for

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characters uh namely humanoid characters

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that said UMES actually discovered that

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you can actually use it uh for different

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applications as well uh here taking a CF

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of kind of this sprocket uh and running

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it through a number of different

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iterations so this might be an

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interesting back door into generating up

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things like logos or icons or maybe even

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props character consistency and mid

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Journey has long been a hurdle to

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overcome and now that it's here along

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with the Bevy of other features

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available to us uh yeah I'm really

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excited to see what you guys end up

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creating moving on kyber have recently

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updated to a 3.0 model and it's pretty

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impressive if you haven't checked in

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with kyber in a while I do recommend

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swinging by uh the video transform

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feature is gotten really good and 3.0

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motion well as we'll see in just a

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second is very impressive so kicking off

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with this mid-journey image of a kind of

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robot girl uh and bringing that in

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issuing The Prompt robot girl blinking

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Smiles uh and then using the Cinematic

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preset uh we can hit video settings uh

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from here we can select a video duration

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up to 16 seconds which is pretty

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impressive it's like four times longer

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than most of the other standard video

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generators uh evolve which is the slider

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that I think that kyber is most

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associated with it's the thing that kind

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of gives everything a weird sort of

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warpy hallucinogenic look well what's

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interesting is that you can actually

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take this down now to zero and then

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finally we have a motion slider which we

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can take up to 10 for a considerable

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amount of motion or you know down to

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obviously zero for no motion uh just

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make sure the version 3 Model is

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selected down here and when we run it we

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end up with this which is pretty

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impressive the facial coherency stays

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pretty solid um it starts to lose it a

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little bit around this 7 to 8 second

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Mark but I mean you get a pretty good

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amount of space before that ends up

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happening yeah there is a lot of crazy

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movement happening in the background

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which you could probably tone down via

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the motion slider but I mean for the

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most part I think this is probably one

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of the longest video Generations that's

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managed to stay this C Cent yes yes

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outside of Sora but again we do not have

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Sora and I'm pretty sure you all caught

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the news that we are not getting Sora

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anytime soon once again one of our

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famous recurring characters Dutch

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football player Daniela van Deno dressed

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as a pirate uh yeah overall I think it

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looks pretty solid she's maintaining

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consistency she's not like morphing out

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a beard and turning into Jack Sparrow

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there is one issue kind of happening

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with her hand there there's also no

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camera movement controls which is

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actually probably helpful in this case

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as it helps maintain the overall

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permanence and consistency of these

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characters taking our man in the blue

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business suit and issuing The Prompt

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Smiles uh we ended up with this which I

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mean that's it's really pretty good

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there are some issues obviously with the

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flickering but I mean I think that if

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you were to take this through a d

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Flicker and sharpen it up a bit this

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would look really really really solid

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but I'll always say when it comes to

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surreal and weird like kyber just can't

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be beat I mean this is pretty awesome

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does it feel a bit like a fever drink

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yes it does and that is what makes it

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unique in my opinion the last thing that

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I want is all of these video generators

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to end up having an overall homogenized

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look so if you ask me keep it weird

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kyber we'll take a bit of a deeper dive

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into kyber 3.0 later because there are a

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lot of other really interesting aspects

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to it including beat matching from music

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and uh we didn't even go over the text

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to video options here so keep a lookout

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for that one in the meantime I thank you

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for watching my name is

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Tim

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Related Tags
AI ArtCharacter ConsistencyMidJourneyKyber 3.0Art CreationVideo GenerationStyle ReferencesCharacter ModelingDigital ArtInnovation