Contagious | Jonah Berger | Book Summary

bestbookbits
8 Jul 201819:35

Summary

TLDRIn 'Contagious: Why Things Catch On,' Jonah Berger explores the science behind why certain ideas and products go viral, far beyond the reach of traditional advertising. Through a decade of research, Berger, a Wharton marketing professor, uncovers six key principles that drive the viral spread of information, from word-of-mouth recommendations to the success of online content. From analyzing New York Times articles to dissecting YouTube hits, 'Contagious' reveals how social influence shapes our decisions and highlights actionable strategies for harnessing the power of social transmission to make ideas stick. Berger's insights offer valuable lessons for anyone looking to make their product or idea catch on.

Takeaways

  • πŸ’­ Advertising isn't the key to making products or ideas popular; word-of-mouth and peer influence are more impactful.
  • πŸ€“ Jonah Berger, a Wharton marketing professor, explores the science behind why things become contagious or widely shared.
  • πŸ’‘ Six basic principles drive things to become contagious: social currency, triggers, emotion, public, practical value, and stories.
  • πŸ‘¨β€πŸ’» Real-world examples, like a luxury Steakhouse's success and a blender's viral marketing campaign, illustrate these principles in action.
  • πŸ—£ Word-of-mouth is more effective and targeted than traditional advertising, playing a critical role in purchasing decisions.
  • 🌐 Most word-of-mouth happens offline, challenging the perception that online platforms are the primary venues for sharing.
  • πŸ™Œ Emotional engagement is crucial; content that elicits strong emotions, whether awe or amusement, is more likely to be shared.
  • πŸ’Ό Practical value matters; people share content that they find useful, saving time or money for others.
  • πŸ“Έ Stories are powerful vehicles for sharing information; a compelling narrative can make information more memorable and shareable.
  • πŸ”₯ To make a product or idea catch on, it must be observable, enabling people to see when others are using it or engaging with it.

Q & A

  • What is the main focus of 'Contagious: Why Things Catch On' by Jonah Berger?

    -The main focus is to explain why certain products, ideas, and behaviors become popular, revealing the science behind word-of-mouth and social transmission.

  • Who is the author of 'Contagious: Why Things Catch On', and what is his professional background?

    -Jonah Berger, a Wharton marketing professor, who has spent over a decade studying the factors that make information go viral.

  • According to the book, what is more effective than advertising in making things popular?

    -Word-of-mouth is more effective than advertising because people are more likely to listen to their peers than to advertisements.

  • What percentage of purchasing decisions is influenced by word-of-mouth, according to 'Contagious'?

    -Twenty to fifty percent of all purchasing decisions are influenced by word-of-mouth.

  • How does 'Contagious' propose to make products or ideas catch on?

    -By applying six basic principles that drive things to become contagious, involving social currency, triggers, emotion, public, practical value, and stories.

  • Can you name a specific example from 'Contagious' that illustrates how a product found popularity?

    -A luxury steakhouse found popularity through the concept of the 'lonely cheesesteak', demonstrating how unique stories or concepts can attract attention.

  • What does 'Contagious' say about the role of emotions in sharing and virality?

    -Emotions play a critical role in sharing; content that evokes strong emotions, whether positive or negative, is more likely to be shared.

  • What surprising finding about anti-drug commercials does 'Contagious' reveal?

    -The book suggests that anti-drug commercials might have actually increased drug use by implying that many others are doing it, which could increase interest in drug use.

  • How does 'Contagious' differentiate between online and offline word-of-mouth?

    -It highlights that only 7% of word-of-mouth happens online, indicating that offline conversations still play a significant role in spreading information.

  • What concept does 'Contagious' introduce to explain why people share information?

    -Social currency, which is the idea that sharing information helps people achieve desired positive impressions among their peers.

  • What does 'Contagious' suggest about the effectiveness of stories in making ideas stick?

    -It suggests that stories act as vessels for transmitting information, making ideas more memorable and easier to share.

Outlines

00:00

πŸ“š Overview of 'Contagious: Why Things Catch On'

This segment introduces 'Contagious: Why Things Catch On' by Jonah Berger, a book that delves into the reasons behind the popularity of certain ideas and products. Highlighting that advertising is not the primary driver of popularity, the book focuses on peer influence and the deeper understanding of viral information spread. Berger, a Wharton marketing professor, has researched extensively on the subject, including studies on what makes New York Times articles go viral and how word-of-mouth influences consumer behavior. The book promises to reveal the secret science behind social transmission and word-of-mouth, offering actionable insights for making ideas and products contagious through six fundamental principles.

05:02

πŸ—£οΈ The Power of Social Currency in Driving Popularity

This section explores the concept of 'Social Currency' and its significant role in making ideas and products go viral. Sharing personal experiences, which constitutes over 40% of conversations, serves as a tool for individuals to create a positive impression among their peers, akin to flaunting a new car or a designer handbag. The book identifies three strategies for enhancing social currency: uncovering uniqueness, utilizing game mechanics, and making people feel like insiders. Remarkable or surprising elements tend to get more attention, and leveraging human competitiveness or exclusivity can make a product more desirable. The narrative emphasizes the importance of social incentives over monetary ones in motivating behavior.

10:02

πŸ”„ Triggers and Emotions: Keys to Virality

This segment discusses the importance of 'Triggers' and 'Emotions' in making content contagious. It highlights that marketing success lies in tapping into genuine enthusiasm for products and services, with word-of-mouth playing a crucial role. The book stresses that emotions, particularly those that arouse people to action like excitement or inspiration, are more effective in driving sharing than mere information. The narrative also suggests that making behaviors observable encourages imitation, increasing the likelihood of a product or idea becoming popular. The discussion extends to the concept of 'Behavioral Residue,' physical evidence of actions that can remind people of a product or idea, further enhancing its visibility and impact.

15:04

πŸ” Practical Value and Storytelling in Spreading Ideas

The final section delves into 'Practical Value' and the art of 'Storytelling' in spreading ideas effectively. It argues that practical, valuable information is more likely to be shared as it benefits the receiver, offering advice or saving time and money. The book also emphasizes the power of stories in packaging information in a memorable and engaging way, making it more likely to be shared. Stories serve as vessels for information, providing a narrative context that can carry the brand or product's message seamlessly. The narrative concludes by reiterating the six principles of contagiousness and their role in driving the widespread adoption of products and ideas.

Mindmap

Keywords

πŸ’‘Social Currency

Social currency refers to the concept of sharing information or experiences that improve one's image or reputation among peers. In the context of the video, it's explained as a driving force behind word-of-mouth, where individuals share things that make them look good to others. An example from the script is the discussion on how people talk about their personal experiences or share novel stories, essentially using this sharing as a currency to gain social standing.

πŸ’‘Triggers

Triggers are cues or stimuli in our environment that remind us of related products or ideas, prompting us to think or talk about them. The video illustrates how effective triggers can make products or ideas come to mind more often, thereby increasing their word-of-mouth spread. For example, linking a product to prevalent cues in the environment can keep it top of mind, leading to more frequent discussions and shares.

πŸ’‘Emotion

Emotion plays a crucial role in the virality of content, as highlighted in the video. Content that evokes strong emotions, whether positive or negative, is more likely to be shared. The script mentions that 'when we care, we share,' underlining the importance of emotional engagement in driving the spread of ideas or products. Examples include stories or messages that inspire awe, amusement, or anger, which are all highly shareable due to their emotional impact.

πŸ’‘Public

The principle of 'public' refers to the visibility of an action or behavior. If a product or idea is observable when being used, it's more likely to be imitated and adopted by others. The video discusses how making behaviors or product usage more public can boost their popularity, as people tend to follow what others do. An example given is the Movember foundation, which succeeded because it made private support for prostate cancer public through the visible act of growing a mustache.

πŸ’‘Practical Value

Practical value denotes the usefulness of information, products, or ideas. The video emphasizes that sharing practical, valuable content (such as tips that save time, money, or improve health) is a powerful motivator for word-of-mouth. People like to help others by passing along valuable information, which explains why content offering practical value tends to be shared widely. The script provides the example of how narrowing the focus of content can increase its practical value to a specific audience, making it more shareable.

πŸ’‘Stories

Stories are used as a vessel to transmit information in an engaging and memorable way. The video suggests that embedding products or ideas within stories can significantly enhance their shareability. Stories facilitate the transmission of information because they are relatable and easy to remember. An example discussed is the use of narratives to make a product or idea an integral part of the story, which not only captivates the audience but also ensures the message is effectively communicated.

πŸ’‘Word-of-Mouth

Word-of-mouth refers to the process of sharing information through personal conversations, rather than through traditional advertising. The video posits that word-of-mouth is a powerful tool for spreading products and ideas because it is perceived as more trustworthy and targeted. Examples from the script include how people are more influenced by recommendations from peers than by advertisements.

πŸ’‘Viral

Viral refers to content that spreads rapidly through the internet or other forms of social communication. The video explores the factors that contribute to the virality of information, such as emotion and social currency. An example is the mention of how a blender became a topic of widespread conversation through a creative marketing strategy, illustrating the unexpected potential for even mundane products to go viral.

πŸ’‘Social Transmission

Social transmission is the process through which ideas, behaviors, or products are spread within a society or from one person to another. The video delves into the science behind social transmission, identifying key principles like triggers and emotion that facilitate the spread of contagious content. It is essentially about understanding why certain things are talked about more than others and how to harness these insights for marketing purposes.

πŸ’‘Remarkability

Remarkability is the quality of being worthy of notice or attention, possessing something extraordinary or novel that makes people want to talk about it. The video discusses how finding the 'inner remarkability' of a product or idea can make it more likely to be shared, as people enjoy sharing remarkable things with their peers. An example mentioned is how a steakhouse gained popularity by creating a unique cheesesteak, turning an ordinary product into a conversation piece through its remarkable qualities.

Highlights

Contagious explains why certain products and ideas become popular.

Jonah Berger knows more about what makes information go viral than anyone in the world.

People don't listen to advertisements, they listen to their peers.

Berger studied why some stories and online content go viral.

Six basic principles drive things to become contagious.

Word-of-mouth is 10 times more effective than traditional advertising.

Only 7% of word-of-mouth happens online.

Emotions play a crucial role in making content go viral.

Remarkability and insider knowledge encourage people to share.

Social currency is achieved by making people look good through what they share.

Triggers are environmental cues that make people think about your product.

Emotionally charged content is more likely to be shared.

Public behavior influences others' actions through observable evidence.

Practical value helps make things contagious by offering useful information.

Stories act as vessels for carrying information in an engaging manner.

Transcripts

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best book pets.com presents contagious

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why things catch on by Jonah Berger the

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New York Times bestseller

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that explains why certain products and

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ideas become popular

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Jonah pregant knows more about what

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makes information go viral than anyone

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in the world Daniel Gilbert author of

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the bestseller stumbling on happiness

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what makes things popular if you said

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advertising think again people don't

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listen to advertisements they listen to

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their peers but why do people talk about

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certain products and ideas more than

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others

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why are some stories and rumors more

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infectious and what makes online content

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go viral wharton marketing professor

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journal berger has spent the last decade

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answering these questions

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he studied why New York Times articles

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make the papers owned most emailed list

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while products get word-of-mouth and how

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social influences shapes everything from

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the cars we buy to the clothes we wear

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to the names we give our children in

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contagious briga reveals the secret

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science behind word-of-mouth and social

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transmission discover how six basic

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principles drive all sorts of things to

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become contagious from consumer products

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and policy initiatives to workplace

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rumors and YouTube videos learn how a

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luxury Steakhouse found popularity

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through the lonely cheesesteak why anti

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drug commercials might have actually

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increased drug use and why more than 200

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million consumers shared a video about

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one of the most seemly born products

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there is a blender contagious provides a

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set of specific actionable techniques

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for helping information spread for

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designing messages advertisements and

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content that people will share whether

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you're a manager at a big company a

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small business owner trying to boost

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awareness a politician running for

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office or health official trying to get

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the word out

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contagious will show you how to make

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your product or idea catch on the

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written summary can be found on our

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website best book bits calm so without

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further ado I bring in the book summary

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of contagious introduction wine didn't

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create just another cheesesteak he

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created a conversation piece water

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products

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and behaviors catch on but while it's

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easy to find examples of social

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contagion it's much harder to actually

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get something to catch on we try

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websites our neighbors recommend read

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books our relatives praise and vote for

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candidates our friends endorse

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word-of-mouth is the primary factor

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behind twenty to fifty percent of all

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purchasing decisions while traditional

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advertising is still useful word of

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mouth from everyday Joes and Janes

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is at least ten times more effective

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word-of-mouth is more effective than

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traditional advertising for two key

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reasons first it's more persuasive

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second word-of-mouth is more targeted

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word of mouth tends to reach people who

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are actually interested in things being

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discussed

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research by Calif a group finds that

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only 7% of word-of-mouth happens online

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people also spend a lot of time off one

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more than eight times as much in fact

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and that creates a lot more time for

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offline conversations Facebook and

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Twitter are technologies not strategies

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harnessing the power of word of mouth

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online or offline requires understanding

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why people talk and why some things get

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talked about and shared more than others

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the psychology of sharing the science of

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social transmission contagious content

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is like that

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so inherently viral that it spreads

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regardless of who's doing the talking

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regardless of how plain or boring a

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product or idea may seem there are ways

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to make it contagious so to get people

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talking

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we need to craft messages that help them

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achieve these desired impressions we

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need to find our inner remarkability

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and make people feel like insiders

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people often talk about whatever comes

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to mind so the more often people think

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about a product or idea the more it will

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be talked about we need to design

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products and ideas that are frequently

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triggered by the environment and create

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new triggers by linking our products and

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ideas to prevalent cues in that

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environment emotional things often get

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shed making things more observable makes

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them easier to imitate which makes them

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more likely to

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popular if we can show them how our

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products or ideas will save time improve

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health or save money

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people don't just share information they

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tell stories there are six principles of

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contagiousness products or ideas that

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contain social currency and a triggered

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emotional public practically valuable

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and wrapped into stories chapter one

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social currency if something is supposed

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to be secret people might as well be

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more likely to talk about it people

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share things that make them look good to

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others more than 40% of what people talk

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about is their personal experiences

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Harvard neuroscientist Jason Mitchell

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and Diana Tama found that disclosing

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information about the self is

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intrinsically rewarding word-of-mouth

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then is a prime tool for making a good

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impression as potent as that new-car or

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Prada handbag think of it as a kind of

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currency social currency just as people

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use money to buy products or services

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they use social currency to achieve

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designed positive impressions among

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their family friends and colleagues

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there are three ways to do that number

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one find in a remarkable 'ti number to

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leverage game mechanics and three make

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people feel like insiders sharing

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extraordinarily novel or entertaining

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stories or ads that make people seem

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more extraordinary novel and

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entertaining remarkable things get

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brought up more often and memories

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aren't perfect records of what happened

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they're more like dinosaur skeletons

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patched together by archaeologists we

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have main cuts but some of the pieces

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are still missing so we fill them in as

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best we can

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one way to generate surprise is by

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breaking a pattern people have come to

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expect

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remember Blendtec the blender company we

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talked about in the introduction by

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finding the products in remark ability

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the company was to get millions of

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people to talk about a boring old

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blender and they were able to do it with

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no advertising and a $50 marketing

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budget game mechanics are the elements

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of a game application or program

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including rules and feedback loops that

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make them fun and

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impelling they choose the option that

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was worst in absolute terms but better

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in relative terms

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people don't just care about how they

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are doing they care about their

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performance in relation to others

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what good is status if no one else knows

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you have it leverage scarcity and

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exclusivity to make customers feel like

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insiders scarcity and exclusivity helps

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products catch on by making them more

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desirable if something is difficult to

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obtain people assume that it must be

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worth the effort people don't need to be

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paid to be motivated managers often

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default to monetary incentives when

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trying to motivate employees some gift

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either perk to get people to take action

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but that's the wrong way to think about

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it social incentives like social

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currency are more effective in the long

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term chapter two triggers marketing is

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about tapping into their genuine

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enthusiasm for products and services

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that they find useful or fun or

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beautiful marketing is about spreading

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the love but what most people don't

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realize is that they naturally talk

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about products brands and organizations

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all the time every day the average

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American engages in more than 16

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word-of-mouth episodes separate

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conversations they say something

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positive or negative about an

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organization brand product or service

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chapter 3

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emotion the reason people shared Grady's

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article was emotion when we care we

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share when we care we share two reasons

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people might share things that they are

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interesting and they are useful it turns

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out that science articles frequently

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chronicle innovations and discoveries

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that invoke a particular emotion in

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readers that emotion or according to

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psychologists data Celtic and jonathan

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hate or is a sense of wonder and

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amazement that occurs where someone is

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inspired by great knowledge beauty

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sublimity or might it's the experience

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of confronting something greater than

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yourself indeed as Albert Einstein

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himself noted the

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beautiful motion we can experience is

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the mysterious more than any other

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emotion all described what many readers

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felt after looking at science pieces

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from the New York Times or boosted

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sharing or inspired articles with 30%

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talking to others often makes emotional

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experiences better emotions sharing is

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thus a bit like a social glue

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maintaining and strengthening

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relationships marketing messages tend to

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focus on information public health

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officials note how much healthier teens

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will be if they don't smoke or if they

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eat more vegetables people think that is

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did they just lay out the facts in a

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clear and concise way it would tip the

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scales their audience will pay attention

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weigh the information and act

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accordingly but many times information

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is not enough most teens don't smoke

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because they think it's good for them

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and most who scarf down a Big Mac and

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large fries and wash it down with a

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super-sized coke and not oblivious to

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the health risks so additional

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information probably won't get them to

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change their behavior they need

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something more and that is where emotion

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comes in rather than harping on features

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or facts we need to focus on feelings

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the underlying emotion that motivate

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people to action the best results don't

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show up in search engine they show up in

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people's lives write down why you think

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people are doing something when trying

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to use emotions to drive sharing

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remember to pick ones that Kindle the

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fire select high arousal emotions that

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drive people to action excite people or

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inspire them by showing them how they

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can make a difference work groups may

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benefit from taking walks together

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because it will encourage people to

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share their ideas and opinions emotions

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drive people to actions they make us

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laugh shout and cry and they make us

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talk share and buy so rather than

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Quarian statistics or providing

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information we need a focus on feelings

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you should make something that will move

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people people don't want to be

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entertained they want to be moved

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chapter 4

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like observability jobs realize that

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seen others do something makes people

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more likely to do it themselves if

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something is built to show it's built to

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grow people often imitate those around

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them with a making trivial choices like

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what brand a coffee to buy or important

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decisions like paying their taxes people

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tend to conform to what others are doing

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television shows use canned laughter

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tracks for this reason people are more

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likely to laugh when they hear others

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laughing so to help resolve our

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uncertainty we often walk to what other

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people are doing and follow that we

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assume that if other people are doing

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something it must be a good idea that

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probably knows something we don't simply

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educating students about the risk of

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alcohol didn't seem to be enough if most

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students were uncomfortable with the

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drinking culture then why was it

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happening in the first place why were

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students drinking so much if they don't

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actually like it because behavior is

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public and thoughts are private behavior

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is public and thoughts are private the

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more public a product or service is the

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more it triggers people to take action

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the Movember foundation succeeded

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because I figured out how to make the

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private public shapes sounds and a host

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of other distinctive characteristics can

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also help products advertise themselves

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does only products that advertise

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themselves is particularly a powerful

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strategy for small companies or

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organizations that don't have a lot of

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resources but regardless one thing is

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clear the wristband creates more

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behavioural residue then the cost

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country ride ever could have as Mac

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eachin keenly noted the nice thing about

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a wristband is that it lives on the bike

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ride doesn't there'll be pictures of the

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bike ride and people talk about the bike

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ride but unless it goes on every year

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even if it does go on every year it

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doesn't live on as a reminder every day

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of the sort of stuff but the wristband

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does behavior residue is the physical

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traits or remnants that most actions or

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behaviors leave in their wake

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items like that living strong wristband

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insight to who people are and what they

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like Chapter five

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practical value but anti-drug ads often

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say two things simultaneously

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they say that drugs are bad but they

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also say that other people are doing

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them our basic hypothesis is that more

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kids saw these ads the more they came to

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believe that lots of kids will use in

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marijuana and the more they came to

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believe that other kids were using

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marijuana the more they were became

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interested in using it themselves it's

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been said that when people are free to

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do as they please they usually imitate

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one another we look to others for

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information about what is right or good

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to do in a given situation and this

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social proof shapes everything from the

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products we buy to the candidates we

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vote for create behavioral residue

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discernible evidence that sticks around

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even after people have used a product or

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engaged with their ideas we need to make

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the private public we need to make the

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private public if someone is built to

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show it's built to grow most viral

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videos are made by adolescents and

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watched by adolescents crazy trick

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someone did on his motorcycle or cartoon

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characters edited to look as they are

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dancing to rap songs things young people

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love people like to pass along

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particular useful information news

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others can use offering practical value

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helps make things contagious if social

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currency is about information senders

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and has sharing makes them look

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practical value is mostly about the

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information receiver it's about saving

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people time or money or helping them

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have good experiences prospect theory

play15:03

the theory is amazingly rich but at its

play15:06

core it's based on the very basic idea

play15:08

the way people actually make decisions

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often violates standard economic

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assumptions about how they should make

play15:15

decisions judgments and decisions are

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not always rational or optimal instead

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they are based on psychological

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principles of how people perceive and

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process information diminishing

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sensitivity reflects the idea that the

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same change has a smaller impact the

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further it is from the Rif

play15:33

friends point if the products price is

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less than $100 the rule of a hundred

play15:37

says that the percentage of discounts

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will seem larger practical advice is

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shareable advice

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in fact narrower content may actually be

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more likely to be shared because it

play15:49

reminds people of a specific friend or

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family member and makes them feel

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compelled to pass it along content that

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is obviously relevant to a narrow

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audience may actually be more viral

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chapter six stories that's because

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people don't think in terms of

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information they think in terms of

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narratives but while people focus on the

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story itself information comes along for

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the ride

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stories then can act as vessels carriers

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that help transmit information to others

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stories save time and hassle and give

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people the information they need in a

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way that's easy to remember it's harder

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to argue with personal stories stories

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duska people an easy way to talk about

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products and ideas marketing experts

play16:38

talk about the fall in the pool that's

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one of the worst guerilla marketing

play16:41

phase of all time the key then is to not

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only make something viral but also make

play16:48

it valuable to sponsoring company or

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organization not just virality but

play16:53

valuable virality virality is the most

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valuable when the brand or product

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benefit is integral to the story when

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it's woven so deeply into the narrative

play17:04

that people can't tell the story without

play17:06

mentioning it enshrine a craft

play17:08

contagious content valuable virality is

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critical that means making the idea or

play17:14

design benefit a key part of the

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narrative it's like the port of a good

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detective story epilogue the same six

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principles or steps drive things to

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catch on social currency we share things

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that make us look good

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triggers top of mind tip of tongue

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emotion when we care we share public

play17:35

built to show built to grow practical

play17:38

value news you can use stories

play17:41

information travels under the guise of

play17:43

ideal chatter

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social currency does talking about your

play17:48

product or idea make people look good

play17:50

can you find that inner remark ability

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leverage game mechanics make people feel

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like insiders triggers consider the

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context what cues make people think

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about your product or idea how can you

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grow the habitat and make it come to

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mind

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more often emotion focus on feelings

play18:08

just talking about your product or idea

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generate emotion how can you Kindle the

play18:13

fire public does your product or idea

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advertise itself can people see when

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others are using it if not how can you

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make the private public can you create a

play18:25

behavior residue that sticks around even

play18:28

after people use it practical value does

play18:31

talking about your product or idea help

play18:33

people help others how can your

play18:36

highlight incredible value packaging

play18:39

your knowledge and expertise into useful

play18:41

information others will want to

play18:43

disseminate stories what is your Trojan

play18:47

horse is your product or idea embedded

play18:49

into a broader narrative

play18:50

that people want to share is the story

play18:53

not only viral but also valuable and

play18:56

that's a wrap on contagious subscribe to

play19:00

our Channel and take a look at the

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hundreds of book summaries uploaded

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previously to find hundreds of written

play19:05

summaries check out our website at best

play19:07

book beats calm and for hundreds of

play19:09

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bits if you want to connect with myself

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and need some guidance advice coaching

play19:19

etc drop me an e-mail at coaching at

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best book beats calm thanks for watching

play19:25

and listening and have yourself an

play19:27

amazing day

play19:28

take care