CS2's Latest Update is VERY IMPORTANT (VAC 3.0)
Summary
TLDRThe video script discusses recent updates in CS2, including the commencement of initial testing for VACNet 3.0 and the ban on automation via scripting or hardware to maintain core skills like coordination and reaction time. It highlights the new automatic jump throw feature in CS2 and addresses the controversy around snapt mode and false positives in the automated system that kicks players for input automation. The script also mentions a promotion by Skins Monkey for trading skins with a bonus and the blurred lines between manual input and automation in gaming hardware.
Takeaways
- 🗣️ The speaker's voice is strained due to recent activities at Cologne, including an amusement park visit.
- 🎮 They discuss the release notes for a game, highlighting updates on movement shooting input and automation.
- 🚫 A ban on 'snaptop' is mentioned, with a transition to a new system, 'vacnet 3.0', currently in initial testing.
- 📧 Players can report match issues to 'csgo team feedback', despite the game now being referred to as CS2.
- 💰 A sponsorship mention for 'skins monkey', promoting a skin trading platform with a bonus code for users.
- 🛠️ The game developers are defining clear boundaries on what constitutes acceptable manual input versus automation to maintain game integrity.
- 🔄 There's a crackdown on scripting and hardware features that automate multiple actions, which are now prohibited on official servers.
- 🆓 'Jump throws' have become a standard feature in CS2, negating the need for special scripting or binds.
- 🚫 New configurations and binds that automate actions are not allowed, impacting players who use certain keyboard features like 'snaptap'.
- 😡 There are reports of false positives in the new anti-automation system, with players being incorrectly kicked from games.
Q & A
What was the speaker's voice condition when they recorded the update?
-The speaker's voice was dead because they had been at an event in Cologne where there was a lot of screaming.
What is the significance of the update regarding vacnet 3.0?
-The initial testing of vacnet 3.0 has begun on a limited set of matches, indicating a new phase in the anti-cheat system for the game.
What should players do if they believe their match was incorrectly cancelled due to vacnet 3.0 testing?
-Players should email csgo team feedback with their concerns, despite the game transitioning from CSGO to CS2.
How does the speaker describe the experience at the amusement park mentioned in the video?
-The speaker describes the experience as very nice, although no specific details are given.
What is the promotion being offered by skins monkey for trading skins?
-Skins monkey is offering a 35% deposit bonus for using the code 'anomal', and up to $5 free for the first trade.
What is the new feature in CS2 that makes jump throws more accessible without special scripting or binds?
-In CS2, players can perform jump throws automatically by just jumping, as the game has been updated to make this move reliable without additional input.
What is the stance of the game developers on automation via scripting or hardware in Counter Strike?
-The developers are no longer allowing automation via scripting or hardware that circumvents core skills like coordination and reaction time.
What action may be taken against players suspected of automating multiple player actions from a single game input on Valve official servers?
-Such players may be kicked from their match to prevent the use of automation.
What changes have been made to in-game binds that include more than one movement or attack action?
-In-game binds that include more than one movement or attack action will no longer work, especially if they are part of an automation feature.
What is the issue with the new anti-automation measures that some players are facing?
-Some players are being kicked from matches for input automation, including false positives where players not using automation features are also getting kicked.
What is the new movement configuration found by 'trip' that is being compared to snaptap and null binds?
-The new configuration allows for automatic counter strafing when a player releases their movement key, without the need for manual strafing.
Outlines
🎉 CS2 Update and VAC Net 3.0 Testing
The script discusses a recent update in CS2, mentioning the author's voice strain from a previous day in Cologne and an amusement park visit. It introduces the release notes for new input methods and automation, highlighting the testing of VAC Net 3.0 on a limited set of matches. The author encourages players to provide feedback if they believe their match was wrongly cancelled and mentions the use of 'csgo team feedback' email, which is still in use despite the game transitioning to CS2. The script also promotes Skins Monkey, a platform for trading skins with a bonus code and a link provided for viewers.
🛠️ Scripting and Automation Policy Update
This section delves into the contentious topic of scripting and automation in Counter Strike, explaining the game developers' decision to draw a clear line between what is acceptable and what is not. The script clarifies that certain forms of scripting, like jump throws, have been accepted as they enable plays that would otherwise be impossible. However, the use of automation via scripting or hardware to circumvent core skills is no longer allowed. The script also mentions that in-game binds involving more than one action will no longer work, and players suspected of automating multiple actions may be kicked from matches on Valve official servers.
🏎️ CS2 Movement and False Positives Issue
The script introduces a new movement configuration in CS2 that automatically performs a counter strafe when a player releases their movement key, eliminating the need for manual strafing. It also discusses the issue of false positives in the new anti-automation system, where players are being kicked for input automation even without using any automation tools. The author shares anecdotes of players being kicked multiple times in a single game, highlighting the severity of the false positives problem and the impact on the gaming experience.
Mindmap
Keywords
💡Cologne
💡Amusement Park
💡Release Notes
💡VACNet 3.0
💡Scripting
💡Automation
💡Snaptop
💡CS2
💡In-game Binds
💡Skins Monkey
💡False Positives
Highlights
Update on voice condition after attending an event in Cologne and visiting an amusement park.
Introduction to the actual release notes and mention of 'certain uh movement shooting input'.
Announcement of initial testing of VACNet 3.0 on a limited set of matches.
Request for feedback on incorrectly cancelled matches to be sent to csgo team feedback email.
Promotion of Skins Monkey for trading skins with a 35% deposit bonus and $5 free for first trade.
Discussion on the blurring line between manual input and automation in recent hardware features.
Decision to draw a clear line on what is acceptable in Counter Strike regarding scripting and automation.
Explanation of the changes to jump throws in CS2, making them reliable without special scripting.
Emphasis on the importance of developing coordination and reaction time in mastering Counter Strike.
Ban on automation via scripting or hardware that circumvents core skills in Counter Strike.
Introduction of new measures on Valve official servers to kick players suspected of automating player actions.
In-game binds with more than one movement or attack action will no longer work.
Mention of issues with keyboards that include automation features like snap mode.
Introduction of a new counter strafing config found by Trip that eliminates the need for manual strafing.
CS2's response to a player using an automated system with a gift and message about auto XX.
Reports of players being kicked for input automation, including false positives.
Discussion on the automated system kicking players who use snapt, causing false positives.
Personal account of being kicked five times during one game for input automation after an update.
Positive view on the update, appreciating the work on VACNet and addressing of false positives.
Transcripts
this update came yesterday right my
voice is dead by the way cuz I was just
at I am cologne and there was a lot of
screaming and we went to amusement park
as well you're going to see it in the
video but it was very nice this is the
actual release notes and look input
certain uh movement shooting input
automation you know this is the ban of
snaptop but here look at the bottom
vacnet initial testing of vacnet 3.0 has
begun on a limited set of matches if you
believe your match was incorrectly
cancelled Emil em us at their email
which is still csgo team feedback which
is a little weird cuz it's not csgo
anymore it's CS2 but still vet 3.0 are
we back woohoo this clip was brought to
you by skins monkey trade your skins on
skins monkey to change up your load out
because you get the 35% deposit bonus if
you use code anomal you want get up to
$5 free for your first trade so use the
link in the description to start trading
now because it's really easy for you to
get new skins if you don't like your old
ones just look how quick that trade was
and thank you once again skins monkey
for paying for the clips Channel editors
and also recently some Hardware features
have blurred the line between manual
input and automation so we've decided to
draw a clear line on what is or isn't
acceptable in Counter Strike more
information in today's blog post side
stepping skill and look scripting and
automation player commands have always
been
contentious contentious oh contentious
but over the years some forms of
scripting like jump throws have gained
acceptance as they enable plays that
wouldn't otherwise be possible in fact
jumps throws became such an important
part of the game that we've done the
work to make them reliable without any
special scripting or binds you know now
in CS2 you can just jump and it jump
throws automatically that's a CS2
feature that they made because it just
became so common developing one's
coordination and reaction time has
always been key to mastering Counter
Strike we are no longer going to allow
automation via scripting or Hardware
that circumvent these core skills and
moving forward and initially exclusively
on valve official servers players
suspected of automating multiple player
actions from a single game input may be
kicked from their match okay to prevent
accidental infractions in-game binds
that include more than one movement and
or attack action will no longer work if
you have a keyboard that includes an
automation feature like snapt mode or
what I have is wooting which have some
[ __ ] here where is it even I don't know
cuz I don't have it on so I don't know
what it's called but that doesn't work
anymore Aqua posted new counter strafing
config better than null binds and
snaptap this is normal movement in CS2
when you go sideways you have inaccuracy
and this is the new config found by trip
when you let go of your key you
automatically counter strave so you
don't even have to strave it's literally
just valerant movement you let go of
your movement key and you stop isn't
this basically just snap up look CS2
replied to him in DMS with a office gift
and look at his message it's him
snitching about the the auto XX thing I
mean that's good Speed Run of a guy
using snaptap and getting this is what
it looks like when you get kicked if you
still have snapt so he does
it and insta kicked kicked for input
automation players are reported getting
kicked for normal yeah yeah yeah oh [ __ ]
yeah yeah I'm glad the eny put this link
in here as well apparently automated
system of them kicking players who use
snapt it's getting a lot of false
positiv so this is a guy who doesn't use
it and he just does this look and he get
gets kicked and he doesn't even have it
on never used null binds and instantly
disable wooting S which is snaptap after
last night's update first game of the
day kicked five times during one game
for kicked for input automation lost
game 1113 cuz last kick was on 1112 a
score line false positives go crazy bro
isn't that actually insane the false
positives I think that's a pretty cool
update bro I'm not going to lie like
them actually showing that they're
working on the VAC net thing is very
needed
[Music]
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