Ctrl+Play - Ensino de robótica e programação cai no gosto dos alunos no interior de SP

Ctrl+Play Guanabara Campinas/SP - Escola de Programação e Robótica
6 Aug 201502:58

Summary

TLDRIn São Paulo's interior schools, a new educational approach has been embraced that has captured the students' interest. Children are learning to build robots and create computer games, which not only begins to fill the classroom with silence but also engages them in a meaningful way. This robotics and programming curriculum requires knowledge of subjects like mathematics, physics, and engineering, which are often less favored by students. However, the application of these subjects in a practical and fun manner turns learning into an enjoyable experience. The school in Campinas is one of the few in Brazil investing in such courses for children as young as seven, teaching them to create games, websites, apps, and computer programs. A ten-year-old student, Eduarda, has already created four games in just a month. The course is inspired by methodologies from American and European schools, aiming to foster an early interest in programming, which is crucial for developing computational thinking and innovation—skills essential for economic development. For Eduarda's mother, the revolution has already begun at home, with her daughter's newfound passion for creating and solving problems in a fun and engaging way.

Takeaways

  • 🏫 Schools in the interior of São Paulo are introducing a new subject that is popular among students: robotics and computer game creation.
  • 🤖 Students are learning to construct robots and create computer games, which helps to engage them in lessons that start with silence and attention.
  • 📚 The subject requires knowledge of subjects that are often not favored by students, such as mathematics, physics, and engineering concepts.
  • 💡 Robotics has been incorporated into the school curriculum, challenging children and adolescents to think creatively and reinvent themselves with each new experience.
  • 👶 The foundation of a robot is taught first, followed by the addition of sensors and programming to perform tasks such as cleaning.
  • 💻 Students can use computer programs to control the robots, applying theoretical knowledge to practical use, making learning fun and applicable to real-life skills.
  • 🌟 Combining children's interests with teaching concepts of a growing profession, such as computer science and internet technology, is a strategic approach.
  • 👧 A school in Campinas is one of the few in Brazil investing in courses for children from the age of 7, teaching them to create games, websites, apps, and computer programs.
  • 🎮 Within a month of classes, a 10-year-old student named Eduarda has already created four games, demonstrating the quick learning curve and creative potential of the students.
  • 🍌 The script mentions a game where bananas replace computer keys, indicating the playful and innovative nature of the educational approach.
  • 🚀 The course is inspired by methodologies from American and European schools, aiming to foster interest in programming from an early age.
  • 🤓 Developing computational thinking from a young age is seen as crucial for economic development and innovation in any country.

Q & A

  • What innovation have schools in the interior of São Paulo adopted that has been well-received by students?

    -Schools in the interior of São Paulo have adopted a new approach where students are learning to construct robots and create computer games, which has been popular among them.

  • What subjects are students expected to have knowledge in to participate in the robotics class?

    -Students are expected to have knowledge in subjects such as mathematics, physics, and engineering to participate in the robotics class.

  • How does the robotics class integrate theory and practice?

    -The robotics class integrates theory and practice by allowing students to build the base of a robot and then program it to perform tasks, such as cleaning.

  • What is the age range for children who can start learning these skills at the school in Campinas?

    -Children as young as seven years old can start learning to create games, websites, apps, and computer programs at the school in Campinas.

  • What is the impact of learning programming from a young age according to the script?

    -Learning programming from a young age helps to develop computational thinking, which is crucial for innovation and economic development.

  • What is the role of creativity and patience in the process of creating computer games as mentioned in the script?

    -Creativity and patience are essential in the process of creating computer games as it allows students to come up with unique ideas and solve problems that may arise during development.

  • What is the significance of the banana keys in the context of the script?

    -The banana keys are used as a fun and engaging way to replace computer keys, making the learning process more enjoyable for young students.

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  • What is the mother of Eduardo's opinion on the impact of the new course on her daughter?

    -The mother of Eduardo believes that the new course has sparked a revolution at home, as her daughter has shown a growing interest and challenge in creating games, making the process very enjoyable and fun.

  • What is the background of the methodology used in the school's programming course?

    -The methodology used in the school's programming course was inspired by practices in American and European schools, aiming to foster an early interest in programming.

  • What is the educational goal of the school's approach to teaching robotics and programming?

    -The educational goal is to combine something that children enjoy, such as creating games, with teaching concepts of a profession that is continuously growing, like computer science and internet technology.

  • How does the school's approach to teaching robotics and programming benefit students in the long term?

    -The approach benefits students by providing them with knowledge and skills that can be used throughout their lives, fostering a love for learning and a foundation in technology and innovation.

  • What is the name of the school that has implemented this innovative approach to education?

    -The script does not provide the specific name of the school, but it mentions that it is located in Campinas, Brazil.

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Ähnliche Tags
STEM EducationRoboticsGame CreationComputer ProgrammingInteractive LearningBrazilian SchoolsCurriculum InnovationChild EngagementMathematics ConceptsPhysics ConceptsEngineering ConceptsComputational ThinkingEconomic Development
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