(New) AP Physics 1 - Unit 1 Review - Kinematics - Exam Prep
Summary
TLDRThis Flipping Physics review covers key concepts of AP Physics 1's Unit 1: Kinematics. It starts with a brief discussion on significant figures and unit conversions, emphasizing their relevance in physics. The review then delves into the differences between vectors and scalars, using examples like displacement and velocity for vectors, and mass and energy for scalars. It explains the representation of vectors, displacement, and the distinction between speed and velocity. The segment also touches on acceleration, uniformly accelerated motion equations, and free fall. The review continues with motion graphs, two-dimensional motion, projectile motion, and concludes with relative motion, providing a comprehensive overview of kinematics for AP Physics 1 students.
Takeaways
- 🔢 The AP Physics 1 exam typically disregards significant figures, suggesting that using approximately 3 significant figures is sufficient.
- 🔄 Understanding unit conversions is crucial for grasping physics concepts, such as converting kilograms per cubic meter to grams per cubic centimeter.
- 📏 Vectors are quantities with both magnitude and direction, exemplified by displacement, velocity, and force, while scalars like time and mass have only magnitude.
- 🧭 Vectors can be denoted by an arrow over a variable, a subscript, or by boldfacing, with the understanding that boldface might not be visible on the AP exam.
- 📉 Displacement, represented as delta x, is the straight-line distance from an object's initial to final position, and it is a vector quantity.
- 🚀 Average speed is a scalar calculated as total distance traveled divided by time, whereas average velocity, a vector, is the displacement divided by time.
- ⏱️ Instantaneous velocity and acceleration are specific time-point measurements, differing from average calculations which consider a time interval.
- 📚 The Uniformly Accelerated Motion (UAM) equations, also known as kinematics equations, are essential for solving physics problems with constant acceleration.
- 📈 In motion graphs, the slope of a position versus time graph represents velocity, and the area under a velocity versus time graph signifies change in position.
- 🌐 Projectile motion involves separating motion into horizontal (constant velocity) and vertical (free fall) components, simplifying the problem-solving process.
Q & A
What is the significance of significant figures in AP Physics 1 exams?
-The AP Physics 1 exam pretty much ignores significant figures, so it is suggested to ignore them as well, as long as roughly 3 significant figures are used.
How do you convert kilograms per cubic meter to grams per cubic centimeter?
-You multiply by 1000 grams over 1 kilogram and then by 1 meter over 100 centimeters cubed, which results in 8.77 grams per cubic centimeter.
What are the differences between vectors and scalars in physics?
-Vectors have both magnitude and direction, while scalars have magnitude but no direction.
What are some examples of vectors in physics mentioned in the script?
-Examples of vectors include displacement, velocity, acceleration, force, momentum, torque, and angular momentum.
What are some examples of scalars in physics mentioned in the script?
-Examples of scalars include time, distance, mass, speed, volume, density, work, energy, and rotational inertia.
How are vectors typically represented in diagrams?
-Vectors are often illustrated using arrows, with the length of the arrow representing the magnitude of the vector.
What does displacement represent in physics?
-Displacement represents the straight-line distance between the initial and final locations of an object, or the change in position of an object.
How is average speed different from average velocity?
-Average speed is the total distance traveled divided by the time taken, while average velocity is the displacement divided by the time interval.
What are the typical units for velocity and speed?
-Typical units for velocity and speed are meters per second, kilometers per hour, or miles per hour.
What are the Uniformly Accelerated Motion (UAM) equations also known as?
-The UAM equations are also sometimes called the kinematics equations.
What are the five UAM variables?
-The five UAM variables are acceleration, velocity final, velocity initial, displacement, and change in time.
How does the slope of a position versus time graph relate to the motion of an object?
-The slope of a position versus time graph represents the velocity of the object, indicating how the position of the object changes over time.
What is the significance of the area between the curve and the time axis on a velocity versus time graph?
-The area between the curve and the time axis on a velocity versus time graph represents the change in position of the object.
How is free fall motion described in the context of the script?
-Free fall motion is described as the motion of an object where the only force acting on it is gravity, resulting in a constant acceleration downward.
What is the typical approach for solving projectile motion problems as described in the script?
-The typical approach for solving projectile motion problems is to separate known values into x and y-directions, considering constant velocity in the x-direction and free fall motion in the y-direction.
How does relative motion affect the description of an object's motion?
-Relative motion means that the description of an object's motion changes depending on the frame of reference of the observer, often involving vector addition along one dimension.
Outlines
📚 Introduction to AP Physics 1: Kinematics Review
The script begins with a review of Unit 1: Kinematics for AP Physics 1, focusing on significant figures and conversions. The instructor advises students to disregard significant figures for the exam, suggesting a rough estimate of three significant figures is sufficient. A conversion example is provided, converting 8,765 kilograms per cubic meter to grams per cubic centimeter, emphasizing the importance of understanding conversions in physics. The review then transitions into discussing vectors and scalars, their properties, and examples, with vectors having both magnitude and direction, and scalars having only magnitude. The script also covers the representation of vectors in diagrams and the concept of displacement as a vector quantity.
🔍 Deep Dive into Kinematic Concepts
This section delves deeper into kinematic concepts, starting with the definitions and equations of average speed and average velocity, highlighting the difference between the two as speed being a scalar and velocity a vector. The discussion continues with acceleration, explaining it as a vector and providing the typical unit of measurement. The concept of uniformly accelerated motion (UAM) equations is introduced, and the instructor presents an additional helpful equation. The UAM variables are listed, and the script clarifies the use of these variables in equations, emphasizing the directional nature of these variables.
📉 Analyzing Motion Graphs and Free Fall
The script explores motion graphs, explaining the significance of the slope and the area under the curves in position versus time and velocity versus time graphs. It clarifies that the slope represents velocity in the former and acceleration in the latter. The area under the velocity versus time graph is identified as the change in position, while the area under the acceleration versus time graph represents the change in velocity. The discussion then moves to free fall motion, where the only force acting on an object is gravity, leading to a constant acceleration. The script advises using the UAM equations for such scenarios and provides guidance on handling square root calculations in the context of these equations.
🚀 Exploring Two-Dimensional Motion and Projectile Motion
This part of the script addresses two-dimensional motion, specifically the process of resolving vectors into their component vectors. An example is given to demonstrate how to break down a vector into its x and y-direction components using sine and cosine functions. The concept of projectile motion is then introduced, where the object moves in two dimensions with gravity as the sole acting force. The approach to solving projectile motion problems involves separating the motion into x and y-directions, with the x-direction experiencing no acceleration and the y-direction undergoing free fall. The script also discusses how to handle the initial velocity components and the symmetry in time for the ascent and descent of the projectile.
🔄 Understanding Relative Motion
The final section of the script tackles the concept of relative motion, explaining how the description of an object's motion can vary depending on the observer's frame of reference. A scenario involving two cars moving in the same direction is used to illustrate vector addition in the context of relative motion. The script clarifies that the velocity of one car relative to the other can be found by subtracting the velocities of the two cars as measured by a stationary observer. The summary concludes with a reminder that the AP Physics exams simplify significant figures and a note on the Ultimate Review Packet for AP Physics 1, which was previously mentioned in the script.
Mindmap
Keywords
💡Significant Figures
💡Conversions
💡Vectors
💡Scalars
💡Displacement
💡Velocity
💡Acceleration
💡Uniformly Accelerated Motion (UAM) Equations
💡Free Fall
💡Motion Graphs
Highlights
Review of significant figures (sig figs) in AP Physics 1, suggesting to ignore them as the exam mostly does.
Emphasis on understanding conversions as crucial for grasping physics concepts.
Conversion of 8,765 kilograms per cubic meter to grams per cubic centimeter as a tutorial example.
Introduction to vectors and scalars, with examples and their representation in physics.
Explanation of how to identify vectors through notation and diagrams.
Detailed discussion on displacement, its calculation, and its vector nature.
Explanation of the difference between speed and velocity, including their equations and units.
Clarification on the concept of instantaneous velocity versus average velocity.
Description of acceleration, its calculation, and its vector nature.
Introduction to uniformly accelerated motion (UAM) equations and their application.
Discussion on the five UAM variables and their role in solving physics problems.
Explanation of how to use UAM equations when acceleration is constant, like in free fall.
Tutorial on interpreting motion graphs, including position vs. time, velocity vs. time, and acceleration vs. time.
Analysis of how to derive position and acceleration graphs from a given velocity vs. time graph.
Discussion on two-dimensional motion, resolving vectors into their components.
Approach to solving projectile motion problems by separating variables into x and y directions.
Concept of relative motion and how it affects the description of motion based on the frame of reference.
Practical example of calculating relative velocity between two cars moving in the same direction.
Misunderstanding cleared up regarding significant figures and their importance in AP Physics exams.
Transcripts
Good morning! This is my review of Unit 1: Kinematics, for AP Physics 1.
♪ Flipping Physics ♪ But actually,
before we even begin discussing the unit 1 topics, let’s review 2 things. First,
significant figures, or sig figs. Actually, can we not talk about sig figs?
Yeah. What?
Sure. That’s actually my point. The AP Physics 1 exam pretty much ignores sig figs,
so I suggest you ignore them as well. As long as you use roughly 3 sig figs, you should be fine.
I like it. Yeah.
Oh man! Second,
conversions. Understanding how conversions work does actually help with understanding physics. So,
let’s do one to make sure you remember how. Bo, please convert 8,765 kilograms
per cubic meter to grams per cubic centimeter. Sure. Let’s start by multiplying by 1000 grams
over 1 kilogram because 1000 grams equals 1 kilogram, therefore 1000 grams over 1 kilogram
equals 1 and you can multiply anything by 1. Kilograms cancel out. And now we can multiply by 1
meter over 100 centimeters because 1 meter equals 100 centimeters. But we have cubic meters in the
denominator, so we need to cube the conversion factor. Then we cube everything inside the
parenthesis and cubic meters cancel out. And that works out to be 8.77 grams per cubic centimeter.
Well done Bo, thanks. Also, if you could take a moment to like this video and subscribe to
my channel, that would be lovely. And now let’s begin the unit 1 review in earnest with vectors
and scalars. Class, vectors have both …? Magnitude and direction.
And scalars have …? Magnitude but no direction.
Billy, please give me some examples of vectors in physics.
Some examples of vectors are displacement, velocity, acceleration, force, momentum, torque,
angular momentum, and those are all vectors. And Bobby, please give me some
examples of scalars in physics. Examples of scalars are time, distance,
mass, speed, volume, density, work, energy, rotational inertia, and that’s all I can think of.
Thank you both. Now, there are three basic ways you will see variables identified as vectors;
an arrow over a variable, a subscript on the variable, or the variable in boldface. The
boldface one you probably will not see on the AP Physics 1 exam, however, it is plausible. Also,
we often illustrate vectors in diagrams and illustrations using arrows. The longer the arrow,
the larger the magnitude of the vector. For example, if an initial velocity vector
with a magnitude of 15 meters per second is illustrated like this, then a final velocity
vector with a magnitude of 30 meters per second needs to be drawn with a length which is roughly
twice as long because 30 meters per second is 2 times 15 meters per second. Alright,
next let’s talk about displacement. Billy, tell me everything about displacement.
Absolutely! The displacement of an object is the straight-line distance between the initial
location of the object and the final location of the object. In other words, displacement is
the change in position of an object. A symbol for displacement is delta x, where x means position
and delta means change in. Change in position equals position final minus position initial.
If the initial and final positions are in the same location, then the displacement of the object is
zero, no matter what path the object took to come back to where it started. That shows that the
distance an object travels will always be greater than or equal to the magnitude of the displacement
of the object. And magnitude just means the amount of something. For example, if someone travels 5
meters North, the magnitude of their displacement is 5 meters. And displacement is a vector. It
has both magnitude and direction. Wonderful Billy, thanks. Bobby,
tell me about speed and velocity. Okay. Average speed is the distance
traveled over the time duration of that travel. That means the equation is speed equals distance
over time. But that time in the denominator is actually the time duration over which the distance
was traveled, not a specific time. And speed is a scalar. Average velocity equals displacement over
change in time. Typical units for velocity and speed are meters per second, kilometers per hour,
or miles per hour. And velocity is a vector. Thank you Bobby. I will also point out that,
if the time interval over which the average velocity is taken is very small, then the velocity
is considered to be an instantaneous velocity. Where an instantaneous velocity is the velocity at
a specific time, rather than the average velocity which is the velocity over a time period. Okay,
Bo, please tell us about acceleration. Sure. Average acceleration equals change
in velocity over change in time. Acceleration is a vector. Typical units for acceleration are
meters per second squared. Actually, that’s all we really ever see for the units for acceleration.
And I guess I’ll point out that, if the time interval over which the average acceleration
is taken is very small, then the acceleration is considered to be an instantaneous acceleration.
Where an instantaneous acceleration is the acceleration at a specific time,
rather than the average acceleration which is the acceleration over a time period.
Nice. Thanks.
Yeah. Next, when the acceleration of an object does not change, when the acceleration remains
constant or uniform, we can use these uniformly accelerated motion equations or UAM equations.
These three UAM equations are the ones provided on the equation sheet, however, there is one more
UAM equation I think it is helpful to remember. That equation is displacement equals one half the
quantity velocity final in the x-direction plus velocity initial in the x-direction
all times time. I will point out that these UAM equations are also sometimes called the kinematics
equations. Billy, what are the 5 UAM variables? The 5 UAM variables are acceleration,
velocity final, velocity initial, displacement, and change in time.
I do not see velocity final, displacement, or change in time in any of those UAM equations.
Mr.p usually uses change in time instead of just time in the UAM equations. These equations
assume time initial is zero. Because change in time equals time final minus time initial,
with time initial equal to zero, change in time equals just time final and the College Board drops
the final subscript from the variable. So, change in time equals t for time.
Oh, yeah, that means velocity with a subscript of x means velocity final in
the x-direction. That’s where velocity final is. And position final, or x, minus position initial,
or x with a subscript of zero, equals change in position or displacement.
Right. And the variables are positive or negative depending on direction. Like a
final velocity which is down is negative. Unless you’ve specifically identified down as positive.
Correct. So, class, there are how many UAM variables?
Five. How many UAM equations?
Four. And, if you know how many of the UAM variables?
Three. You can figure out the other …
Two. Which leaves you with one …
Happy physics student! I love that!
Yeah. Sure. It is kinda fun.
It sure is! Yeah!
Please realize both of the velocities in the UAM equations are instantaneous. Velocity final and
velocity initial are both at a specific point in time, hence instantaneous velocities. Next,
let’s talk about what happens when an object, like this ball, is close to the surface of planet
Earth and air resistance can be ignored. Bobby, what do we know about this object?
Uh we know the only force acting on the object is the force of gravity and that means
the acceleration of the object is 9.81 meters per second squared in the downward direction.
This motion is often called Free Fall. Sure. And, we can actually just use 10
meters per second squared for the Earth’s free fall acceleration on the AP Physics exams. An
object in Free Fall has a constant acceleration, so we can use the uniformly accelerated motion
equations. Also, the velocity of the object at the top of the path in the y-direction is zero.
And remember, when taking the square root, to be smarter than your calculator and consider
if the answer your calculator gives you is positive or negative. That often comes up
when we use the UAM equation with the squares of the final and initial velocities in it.
Right. Perfect. Thanks everybody. Next,
let’s talk about motion graphs. Class, what is the slope of a position versus time graph?
Velocity. Uh how did delta x go from the first
denominator to the second numerator? Uh …
Oh! The delta x in the first denominator refers to the change in whatever is on the
x axis and the delta x in the second numerator refers to the change in position of the object.
Yeah. We replace the y in the first numerator with position or “x”,
because that is what is on the y-axis. And we replace the x in the first denominator
with time or “t”, because that is what is on the x-axis. Thanks, that makes sense.
You are welcome. Class, what is the slope of a
velocity versus time graph. Acceleration.
To clarify, slope equals change in what’s on the vertical axis over change in what’s on the
horizontal axis. For position versus time, the slope is change in position over change in time,
which means the slope is velocity. For velocity versus time, the slope is change
in velocity over change in time, which means the slope is acceleration. Class,
what is the area between the curve and the time axis on a velocity versus time graph?
Change in position. And the area between the curve and the time
axis on an acceleration versus time graph is …? Change in velocity.
To clarify, the area between the curve and the horizontal axis of a graph equals what is on the
vertical axis times what is on the horizontal axis. Because the equation for velocity can
be rearranged to be change in position equals velocity times change in time, the area between
the curve and the time axis on a velocity versus time graph is change in position. And because the
equation for acceleration can be rearranged to be change in velocity equals acceleration
times change in time, the area between the curve and the time axis on an acceleration
versus time graph is change in velocity. And remember the area above the horizontal
axis is positive and the area below the horizontal axis is negative, right mr.p?
Absolutely Billy. And I just want to make sure everyone realizes these three graphs cannot
all describe the motion of one object. To illustrate that point, let’s remove
what is on the position and acceleration versus time graphs and use the velocity versus time
graph to build the accompanying position and acceleration versus time graphs for
the motion of an object. Bo, tell me what you see. Sure. Well, we know the slope of a velocity versus
time graph is acceleration. The slope of this velocity versus time graph is
a constant, negative value. That means the acceleration graph should have a constant,
negative value. That is a horizontal line which is below the horizontal time axis.
(That is correct Bo. What about the position versus time graph?)
Well, we know the slope of a position versus time graph is velocity. The initial velocity
of the object is positive, that means the initial slope of the position versus time graph should be
positive. But, where do we start the position versus time graph? I mean, is that information
even on the velocity versus time graph? That is a great question Bo. And, no, a velocity
versus time graph on its own does not give you any information about the initial position of the
object. For our purposes today, let’s just assume the initial position of the object is zero. But,
again, realize we did not get that from the velocity versus time graph, we just decided the
initial position is zero. Bo, please keep going. Okay. We decided the initial position is zero,
so let’s start the position versus time graph there. And we know the initial slope is positive
because the initial value for velocity on the velocity versus time graph is positive. As time
increases on the velocity versus time graph the velocity of the object decreases. That means the
slope on the position versus time graph decreases. Halfway through the motion the velocity on the
velocity versus time graph is zero, that means the slope of the position versus time curve is
zero at that point. After that the velocity on the velocity versus time graph is negative and getting
more and more negative. That means the slope of the position versus time curve decreases in value.
Hold up, we know the area under a velocity versus time graph is change in position, right?
Yeah. And? And the area above
the horizontal axis is positive and the area below the horizontal axis is negative, right?
Yeah. And? The positive and negative
triangular areas between the velocity curve and the time axis are equal in magnitude. That means
they add up to zero. That means the displacement of the object for the whole graph is zero.
And that is why the final position on the position versus time graph is zero. The total displacement
is zero and the initial position is zero. It goes back to where it started. Nice.
And the area between the acceleration curve and the horizontal time axis is
change in velocity. That whole area is below the horizontal time axis. That means the change
in velocity for the object is negative. Which you can see on the velocity versus
time graph. Cool.
Nice. Well done everybody! Now,
I just want to take a moment to identify what type of motion this is. Any thoughts?
Uh … Yeah.
Well, the acceleration is a constant,
negative number. … Right. It is free fall motion.
Oh, as long as that constant acceleration is about negative 10 meters per second squared, right?
Actually, if it’s a different number, this could just be near the surface of a different planet.
Sure. The initial and final points are the same,
and the object goes up and then comes down again. And the velocity for the first half is positive
and for the second half is negative. So, it’s probably an object thrown upward
near the surface of a planet with negligible air resistance as long as that object was
caught at the same height it was thrown. And it’s uniformly accelerated motion.
Yep. Yeah.
But it could just be something with a constant acceleration.
Yeah. Well done. Yes,
that is correct. {Phone rings.} I’m sorry. Give me a sec. I gotta take this.
Good morning. What do you both
think of the Ultimate Review Packet? I like it. Seems pretty useful.
What’s the Ultimate Review Packet? Billy and What’s the Ultimate Review Packet?
Yeah. What’s the Ultimate Review Packet? The Ultimate Review Packet is only the single
greatest resource for studying AP Physics 1. It’s got review videos, study guides,
more review videos, multiple-choice problems, helpful videos which go over common difficult
topics in AP Physics 1, a practice AP Physics 1 exam, solutions to free response questions,
actually, it’s got detailed solutions to everything in the Ultimate Review Packet,
and more. It’s awesome! Back me up here Bobby!
Sure. I’m just trying to figure out how Bo does not know what it is, considering he’s in it.
I am? We all are.
That does not surprise me. Is it free?
No, it is not free. Mr.p’s got to make money
somehow. Giving away so much of his content for free does not really pay the bills.
Speaking of mr.p. Welcome back. Thanks. And sorry about that. Next up,
two-dimensional motion. Often, in 2D motion, you will have to break, or resolve, vectors into their
component vectors. Bobby, please break this vector A, which is at an angle theta with the vertical,
into its x and y-direction components. Okay. Sine theta equals opposite over
hypotenuse. The side opposite theta is vector A in the x-direction, and on the hypotenuse
is vector A. That means vector A in the x-direction equals A sine theta. Cosine
theta equals adjacent over hypotenuse. The side adjacent theta is vector A in the y-direction,
and the hypotenuse is still vector A. That means vector A in the y-direction equals A cosine theta.
I thought the x-direction used cosine and the y-direction used sine?
That’s only true when the angle is with the horizontal.
Yeah, you really should walk through the equation each time to make sure you don’t mess it up. I’ve
messed it up a lot of times. I have too.
Sure. Thank you. Now,
projectile motion is where an object is moving in two-dimensions near the surface of a planet
with the only force acting on the object being the force of gravity. Billy, what is a typical
approach for solving projectile motion problems? When solving projectile motion problems,
we typically separate our known values into the x and y-directions. In the x-direction the
acceleration of the projectile is zero because there are no forces acting on the projectile
in the x-direction. That means the velocity of the projectile in the x-direction is constant.
And the equation for that is velocity in the x-direction equals displacement in the
x-direction over change in time. There are 3 variables in that equation which means if we
know 2 of the variables we can find the other 1. In the y-direction the projectile is in free fall
because the only force acting on the projectile in the y-direction is the force of gravity. That
means the acceleration of the projectile in the y-direction equals negative little g,
or the negative of free fall acceleration, so negative 9.81 meters per second squared, however,
on the AP Physics exams we can just use 10 meters per second squared to make all the calculations
easier. In other words, in the y-direction, the acceleration of the projectile is constant
and we can use the Uniformly Accelerated Motion equations. Those have 5 variables and 4 equations,
which means, if we know 3 of the variables, we can figure out the other 2, which leaves me!
Me too. And me. I’m full of mirth.
The only variable which is the same in both directions is change in time because change
in time is a scalar. So, often we are solving for change in time in one direction and using
it in the other. Also, we often need to resolve the initial velocity into its components like you
just had Bobby do. Unless the initial velocity is completely horizontal, then the initial velocity
of the projectile in the y-direction is zero. Oh, and the velocity of a projectile at the very top
of its path in the y-direction is zero! And if the projectile starts and ends
at the same height, in other words the displacement in the y-direction equals zero,
then the change in time while going up is the same and the change in time while going down.
And the velocity in initial in the y-direction equals the negative of the velocity final in
the y-direction, again where the initial and final points are at the same height.
Well done y’all. Thanks. Last up we have relative motion. The basic idea here is that
the description of the motion of an object changes depending on the frame of reference of the person
observing the motion. What? Ehhhh? Uhhh?
Yeah, I know that sounds complicated. It really is not. It’s just vector addition and,
for the purposes of AP Physics 1, they have stated that relative motion is “restricted
to motion along one dimension.” Likely, they will ask you something along the lines of “A stationary
observer measures car A to be moving at 60 km/hr East and car B to be moving at 35 km/hr East. What
would a person in car B measure the velocity of car A to be?” Bo, please solve this one.
Sure. We know the velocity of car A relative to the Earth is 60 km/hr East and the velocity of
car B relative to the Earth is 35 km/hr East. And we are solving for the velocity of car A relative
to car B, because the frame of reference in the question is the observer who is in car B. Looking
at it in terms of vector addition, the velocity of car A with respect to car B plus the velocity
of car B with respect to the Earth equals the velocity of car A with respect to the Earth.
You can see that in the vector addition diagram and we can remember that the common variable,
car B, drops out and we are left with car A and the Earth or the velocity of car A with respect
to the Earth. .. Solving for the velocity of car A with respect to car B, we get that that equals
the velocity of car A with respect to the Earth minus the velocity of car B with respect to the
Earth or 60 km/hr East minus 35 km/hr East or 25 km/hr East. If a passenger in car B looks out the
window as car A passes it, car A will look like it is moving at 25 km/hr East or forward at 25 km/hr.
What if the question asks, “What would a person in car A measure the velocity of car B to be?”
That really is too many A’s and B’s. Yeah it is. The velocity of car B with
respect to car A is just the negative of the velocity of car A with respect to car B. So,
the velocity of car B with respect to car A equals negative 25 km/hr East, and negative East is West.
So, the velocity of car B with respect to car A equals 25 km/hr West. A passenger looking out the
window of car A as it passes car B will see car B moving at 25 km/hr West or backwards at 25 km/hr.
Should it be 20 km/hr and not 25 km/hr because 60 only has 1 sig fig?
Nope. Remember the AP Physics exams do not really concern themselves with sig figs.
Oh yeah, right. Thanks. Absolutely. Well, that concludes
my Unit 1 AP Physics 1 review. I do want to take a moment to let you know about my AP Physics 1
Ultimate Review Packet. We already did that.
(We, We did?) While you were on the phone.
Oh. Right. Well, thank you for that then. You are welcome!
No problem. Wait a second, was that a real phone call?
Thank you very much for learning with me today, I enjoy learning with you.
Weitere ähnliche Videos ansehen
AP Physics 1 - Unit 1 Summary - Kinematics
Position/Velocity/Acceleration Part 1: Definitions
IGCSE Physics [Syllabus 1.2] Motion
FISIKA KINEMATIKA KELAS XI JARAK PERPINDAHAN KELAJUAN KECEPATAN PART 1 KURIKULUM MERDEKA
FISIKA Kelas 10 - Gerak Lurus | GIA Academy
MATERI KINEMATIK kelas 11 bag 1 PENGERTIAN GERAK, JARAK & PERPINDAHAN K Merdeka
5.0 / 5 (0 votes)