#32 Array of Objects in Java

Telusko
17 Jan 202308:51

Summary

TLDRIn this video, the focus is on enhancing understanding of arrays in programming. It begins with a discussion on the necessity of arrays and their creation, then delves into more complex operations such as dynamically printing array values without hardcoding the size. The instructor demonstrates the default initialization of integer arrays and the potential for runtime errors, like index out of bounds exceptions. A solution is presented using the 'length' property to avoid such errors. The tutorial progresses to creating an array of objects, specifically 'Student' objects, and iterating over them to print details. The video concludes with a preview of upcoming topics, promising to address the challenge of printing object values directly.

Takeaways

  • 😀 Arrays are essential for storing multiple values in a single variable.
  • 🔍 The length of an array can be dynamic, and it's crucial to know the array's length to avoid errors.
  • 👀 Default values for integer arrays are zero, which is important to remember when elements are not explicitly initialized.
  • ⚠️ Accessing an array index that is out of bounds will result in a runtime exception.
  • 🛠️ The 'length' property of an array can be used to safely iterate over its elements without causing errors.
  • 🎓 Demonstrated the creation of a 'Student' class with instance variables like roll number, name, and marks.
  • 📚 Showed how to create multiple 'Student' objects and assign them to an array to manage a collection of students.
  • 🔑 Explained that arrays do not create objects themselves; objects must be instantiated separately and then added to the array.
  • 🖨️ Discussed how to print the details of objects stored in an array, emphasizing the need to access object properties individually.
  • 🔄 Illustrated the process of iterating over an array of 'Student' objects and printing their details using a loop.

Q & A

  • What happens if you define an array with a size larger than the number of assigned values?

    -If you define an array with a size larger than the assigned values, the unassigned indexes will be filled with default values. For an integer array, the default value is zero.

  • What is an exception in the context of arrays?

    -An exception is a runtime error that occurs when you try to access an array index that is out of bounds. For example, if the array has six elements and you try to access the seventh, an exception will be thrown.

  • How can the length property of an array help avoid errors?

    -The length property can help by ensuring you only access valid indexes within the array. By using the array's length property, you can iterate over the array without exceeding its bounds and causing exceptions.

  • How do you create an array of objects, such as students, in this example?

    -To create an array of objects, you define an array of the object type (e.g., `Student[] students = new Student[3];`). Then, you manually assign objects to the array's indexes, such as `students[0] = S1;`.

  • What is the difference between creating an array of objects and creating the objects themselves?

    -Creating an array of objects only allocates space for the object references, not the objects themselves. You need to manually create the objects and assign them to the array.

  • Why does printing an object directly result in an address-like value?

    -When printing an object directly without overriding the `toString()` method, Java prints the memory reference (address) of the object rather than its values. This is why you need to explicitly access object fields like `S1.name` to print meaningful information.

  • How can you dynamically print the values of multiple student objects in an array?

    -You can loop through the array using a `for` loop, accessing each object's fields dynamically. For example, `students[i].name` and `students[i].marks` will print the name and marks of each student as the loop iterates.

  • Why is it necessary to use object fields like `.name` and `.marks` when printing student data?

    -Without explicitly accessing these fields, Java will print the object's memory reference instead of its actual data. Using `object.field` ensures that you retrieve and print the desired values stored in the object.

  • Can arrays hold different data types, such as integers, strings, and objects?

    -Yes, arrays can hold different data types, but they must be homogeneous. For example, you can have an array of integers, an array of strings, or an array of objects like `Student`. However, you cannot mix data types in a single array.

  • What is the purpose of using arrays in Java programming?

    -Arrays provide a way to store multiple values of the same type in a single variable, making it easier to manage and process large amounts of data. They allow for more efficient storage and retrieval compared to individual variables.

Outlines

00:00

📚 Introduction to Arrays and Handling Exceptions

This paragraph introduces the concept of arrays, explaining their necessity and how to create them. It discusses the importance of knowing the array's length to avoid errors such as 'index out of bounds' exceptions. The speaker demonstrates the default value assignment in arrays (e.g., zero for integers) and suggests using the 'length' property to safely iterate through arrays without causing runtime errors. The paragraph also touches on the idea of creating an array of objects, specifically 'Student' objects, and initializes them with properties like roll number, name, and marks.

05:01

👨‍🎓 Creating and Manipulating Arrays of Student Objects

The second paragraph delves into the creation of an array to hold 'Student' objects. It explains the process of manually creating 'Student' objects and then assigning them to an array of 'Student' references. The paragraph clarifies that the array itself does not create the objects but is used to store references to them. It also demonstrates how to iterate through an array of 'Student' objects to print their details, such as name and marks, using a loop. The speaker highlights the importance of using the array's 'length' property to control the loop and avoid indexing errors. The paragraph concludes with a practical example of printing student details from the array, emphasizing the use of object properties within the loop.

Mindmap

Keywords

💡Array

An array is a data structure that can hold a fixed-size sequential collection of elements of the same type. In the video, arrays are used to store multiple values such as integers or objects. The script discusses creating arrays and the importance of knowing their length to avoid errors like 'out of bounds' exceptions. For example, the video mentions creating an array of integers with a certain length and then assigning values to it.

💡Length

The 'length' property of an array refers to the number of elements it contains. In the video, the instructor explains how using the 'length' property can help in avoiding errors when accessing array elements. It is used to ensure that the loop iterating over the array does not exceed the number of elements present, thus preventing runtime exceptions.

💡Index

An index is used to access the elements of an array. The video script mentions that array indexes start at zero and end at the length of the array minus one. It warns about the potential for errors when accessing indexes that do not exist, such as trying to access an index beyond the last element of the array.

💡Exception

An exception in programming refers to an event that occurs during the execution of a program that disrupts the normal flow of the program's instructions. The video script uses the term 'exception' to describe runtime errors that occur when trying to access an array index that is out of bounds, which is not caught at compile time.

💡Object

An object in programming is an instance of a class that contains data in the form of fields (often known as attributes or properties) and code, in the form of procedures (often known as methods). In the video, objects of a 'Student' class are created and stored in an array, demonstrating how arrays can be used to manage collections of objects.

💡Class

A class is a blueprint for creating objects. It defines the properties and methods that the created objects will have. The video script introduces a 'Student' class with properties like roll number, name, and marks, and then creates objects of this class to be stored in an array.

💡Instance Variable

Instance variables in a class are variables whose values are unique to each instance of the class. The video script mentions that roll number, name, and marks are instance variables of the 'Student' class because they belong to each individual student object and not to a method.

💡Reference

A reference in the context of objects in programming is a way to access the object in memory. The video script explains that when objects are stored in an array, the array does not contain the actual objects but rather references to them. This is important for understanding how arrays of objects work and how memory is managed.

💡Loop

A loop is a programming construct that allows code to be executed repeatedly based on a given boolean condition. The video script discusses using a loop to iterate over the elements of an array, using the array's length to control the loop and ensure that it does not go out of bounds.

💡Concatenation

Concatenation is the process of joining two or more strings end-to-end. In the video, the script mentions concatenating strings to print out the details of a student object, such as name and marks, instead of just printing the object reference, which would not be meaningful to the user.

Highlights

Introduction to the necessity and creation of arrays.

Demonstration of how to print array values.

Discussion on the default values of an integer array.

Exploration of potential errors when the array size is not correctly managed.

Explanation of the 'length' property of arrays to avoid index errors.

Introduction to the concept of exceptions as runtime errors.

Practical example of creating an array with a variable size.

Transition from integer arrays to creating arrays of objects, specifically 'Student' objects.

Step-by-step guide to creating multiple 'Student' objects with instance variables.

Creation of an array to hold references to 'Student' objects.

Clarification on the difference between creating an array and creating objects.

Advantages of using arrays to manage and print student details.

Technique to print student details using array indexing and object properties.

Discussion on the limitations of printing objects directly and the need for property access.

Conclusion and预告 of the next video's content.

Transcripts

play00:00

so once we have talked about array I

play00:02

mean basically we have talked about why

play00:04

do we need array and how to create an

play00:05

array let's do something more with that

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in now in fact in the previous video we

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have seen how to create the array and

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then how to print the values now in this

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video let's try to see if we can find a

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better way of printing this value see

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what is happening now is let's say I

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mean of course we know the length of

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this array here right which is four uh

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it can also be five or any numbers I

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mentioned before right it can be 100 200

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or whatever size you want to mention and

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you can insert the value now before I do

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anything else I just want to show you

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one more thing what if the value of the

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size of array is 6 and you are assigning

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only four values here now in that case

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the other indexes will also have some

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values right let's see I just want to

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see what are those values before we

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continue

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so compile and run you can see we got

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the values but then the last two values

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are zero remember we have talked about

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this by default the values for the array

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or integer array will be zero

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and that's what is happening Here and

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Now what I want to do is I want to uh

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see if I can get this value see the

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thing is why I should know the length of

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the array it might also lead to errors

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example if I say 7 here by mistake and

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if I try to fetch the values see this is

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where it will give you

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an exception now till this point we have

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not talked about exception uh we have a

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separate topic what are exceptions at

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this point just remember exceptions are

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runtime errors okay so the errors which

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comes in runtime at compile time there

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is no problem when you compile this code

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it will not uh blame you it will not

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shout but the moment you've done this

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code it will say hey something is wrong

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here so that's exception now what is the

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problem the problem is we have six

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values index number star starts with

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zero it ends at five not at six and here

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it says index six is out of bounds so

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basically we are trying to go beyond the

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limit okay so how do we solve this

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problem so instead of specifying the

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number hardware values we can do one

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thing you know this arrays they have a

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property called length so we can simply

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use this length as a variable or a

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property which will show which will tell

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us what's the actual length of the so

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that you will not make any mistake the

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only thing you have to remember is you

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have to put that you have to make sure

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that it's less than not greater than

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okay and I will I will clear this I will

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say compile and run you can see we got

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the values and there's no problem the

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only thing is the size is 6 and then we

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are printing only we are assigning only

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four values let me go back to four

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values and you can see we got four

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values here now this is one of the good

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addition in terms of the property which

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you can use so that's about length here

play02:55

now what we can do is uh let's say if I

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want to have a string array or maybe I

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let me create a either of student can we

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do that uh so remember one thing so if I

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create a student here and of course I

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can create one object I can get multiple

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objects here and let's say I have a

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integer I have a student which has some

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values so let's say integer roll number

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okay and the string name and int marks

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of course not a good way to uh maintain

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the records we don't want to maintain

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marks but just for the example okay so

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we have student and then we have these

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three variables okay now mind you these

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are the instance variable because they

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belong to a class not to a method I just

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want to comment the entire section here

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and what I will do is I will create

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student object so let me create the

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first object I will say student S1 is

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equal to new student and I want to

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assign all the values to the student so

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I will say S1 dot roll number which is 1

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and S1 dot name which is let's say

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Naveen and S1 dot marks which is let's

play04:00

say 88 okay so we got the first object

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now maybe I want to create more objects

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what I can do is I can just copy this

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code and paste and let's say three

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objects so we want three objects here

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and I will say this is two this is three

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and let's say well number two let's say

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this is hush and marks let's say 67 and

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if I say this is 3 let's say this is

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kitten and let's say the marks is

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97. okay so we got these Marks here

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right and then basically they are the

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objects now I I made one mistake here if

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you can I don't know if you have

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observed but if you can see I'm still

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assigning the values to S1 don't you

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think it should be S2 S3 uh so it should

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be S2 is 2 and S2 and there here we have

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to say S3 S3 and S3 so basically we got

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three objects here now what I will do is

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I want to create an array of students

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right we have created the array of

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integers but then how do we do that

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array of students it's very simple you

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say student and then you have to say

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students because we are creating

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multiple students here that's a variable

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name equal to now this students here is

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not one variable it's an array so I have

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to say array and then we have to say new

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now in this case when you say we have

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INT in the same way here it should be

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student

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right student array of let's say three

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students will be having so all these

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objects you know we got three objects

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here S1 S2 and S3 they will become part

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of this array example I can say student

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students of 0 is equal to S1 so the

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first object the first reference is

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getting stored here in the first index

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and likewise we have this is S1 S2 and

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this is S2 S3 so you can see we got

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three objects in the array so of course

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you need these objects otherwise this

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will not work now if you are thinking at

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this point we are creating three strand

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object no we are not getting three

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student object most of the people have

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this confusion that on this line we are

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creating three student object now we are

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creating an array which can hold student

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references it will not create those

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object by itself

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you have to manually create the objects

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and assign to an array now this thing

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will make much more sense when we start

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working with databases when you fetch

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data about a student it will give you a

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lot of data you can basically fetch

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those data in a student array now what's

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the advantage the advantages let's say

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if you want to print all the details of

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a student so what you can simply do is

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you can use an array which will start

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with 0 and I is less than equal to okay

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I is less than students dot length which

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we have seen and then I plus plus and

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then here we can simply print but how do

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you print the values so what we'll do is

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you have to print one value at a time

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you have to say S1 because if you try to

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fetch the value of a student it will

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give you a address format okay example

play07:01

let me show you something at this point

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uh let me just comment this section and

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let me print the student object itself

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and let's see what happens so if I try

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to print the S1 value

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you tell me what will happen what the

play07:15

what will be the output

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I mean think about that I will just

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compile this and run you can see it is

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not printing the value of a student it

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is printing something else see in the

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upcoming videos we'll solve this problem

play07:27

at this point it's printing the address

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and we don't know what this is so what

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we can do is explicitly you have to

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mention S1 dot name and you have to

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maybe you can do a concatenation here

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and you can say S1 dot marks I just I

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don't want to print the roll number at

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this point so I'm printing on you this

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too and now if you compile and run you

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can see we got the student details okay

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so can we do it here so let me just

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uncomment this section the only thing is

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you have to print this particular

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statement cut

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and paste now the only problem is it

play08:00

will always refer to S1 we don't want to

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refer to S1 right the student value will

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keep changing so I can say students

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square bracket I right so this value

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will keep changing right this will be S1

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S2 S3 in every iteration the same can be

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done here

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so I can say students of I that should

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make sense and let's see if this works

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let me go back here compile

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and run you can see we got the values

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right so basically we can work with

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normal objects as well uh before this we

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have worked with integer of course you

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can work with string as well but we just

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went uh one step ahead by creating an

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array of students okay so I hope uh you

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got some idea regarding how do we get an

play08:47

array of students and yes in the next

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video we'll try to do something else

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