BIx-PRR Value Proposition Canvas

David Pešek
15 Nov 202312:59

Summary

TLDRThis lecture introduces the Value Proposition Canvas, a key tool for evaluating if a product or service effectively meets customer needs. The instructor emphasizes starting from the customer’s perspective by identifying their jobs, gains, and pains. The lecture outlines how to define value by creating gain creators and pain relievers that support customers in achieving their goals. Real-life examples, such as a telephone company and a student scenario, illustrate how to use the canvas. The session concludes with guidance on crafting a concise value proposition statement to clearly communicate benefits and solutions.

Takeaways

  • 🛠️ The Value Proposition Canvas is a key tool to assess if we are creating the right product or service the right way.
  • 📥 Start with the customer, understanding their jobs, pains, and gains before developing a product or service.
  • 💡 Customer jobs are the tasks, problems, or needs that customers are trying to fulfill with a product or service.
  • 🎯 A successful product or service solves a customer’s problem and offers value that the customer is willing to pay for.
  • 🧑‍🎓 A good example is a professor supporting students by offering knowledge that helps them pass their course and achieve their degree.
  • 📈 Gain creators are aspects of your product or service that help the customer achieve their goals or experience benefits.
  • 💭 Pain relievers are characteristics of your product or service that help reduce challenges or obstacles the customer faces.
  • 📞 A telephone company provides value by allowing customers to connect without the need to travel, solving a pain point.
  • ✍️ The value proposition should be concise, summarizing how the product or service helps with both gains and pains in a sentence or two.
  • 🎯 The goal is to express the value proposition clearly and simply so that it can be easily understood, like on a billboard or website.

Q & A

  • What is the purpose of the Value Proposition Canvas as mentioned in the lecture?

    -The Value Proposition Canvas is a tool designed to help assess whether a product or service is addressing the right needs of the customer in the right way. It ensures that what you are offering matches the customer's jobs, pains, and desired gains.

  • What is the first step in using the Value Proposition Canvas?

    -The first step is to start with the customer by understanding their jobs, which refer to what the customer is trying to accomplish, their pains (obstacles or frustrations), and the gains they hope to achieve.

  • How does the lecturer explain the concept of customer jobs?

    -Customer jobs are the tasks or goals that a customer is trying to achieve. For example, a student's job might be to pass a course and eventually earn a degree. Understanding these jobs helps in designing products or services that support customers in achieving their goals.

  • What is the role of gain creators and pain relievers in the Value Proposition Canvas?

    -Gain creators are the activities or features of a product or service that help the customer achieve their goals, while pain relievers are elements that reduce or eliminate frustrations or obstacles that the customer faces in achieving those goals.

  • Can you give an example of a gain creator and a pain reliever in a telephone company setting?

    -A gain creator for a telephone company might be the infrastructure that enables people to communicate without needing to travel. A pain reliever could be the reduction of travel costs and time by offering a reliable service that allows people to communicate remotely.

  • What does the lecturer mean by describing the Value Proposition as a 'sentence or two'?

    -The Value Proposition should be a clear and concise statement that explains how the product or service addresses customer pains and gains. It should be short enough to fit on marketing materials like billboards or packaging.

  • How does the lecturer suggest creating a Value Proposition statement?

    -The lecturer suggests combining the customer's jobs, pains, and desired gains into short, impactful sentences. The goal is to express how the product or service solves the customer’s problem or helps them achieve their goals in as few words as possible.

  • What is the example Value Proposition provided for the course?

    -The example Value Proposition given for the course is: 'You can reach your competences to get your degree in almost no time using this course.' This highlights both the gain (competences and degree) and the pain reliever (quick and efficient learning).

  • Why is it important to understand customer pains and gains when creating a product?

    -Understanding customer pains and gains is crucial because it allows you to design a product or service that effectively meets the customer’s needs. Addressing pains alleviates frustration, while creating gains enhances the value provided to the customer.

  • What is the significance of the circle and square in the Value Proposition Canvas?

    -The circle represents the customer profile, which includes customer jobs, pains, and gains, while the square represents the value map, which includes the product or service's gain creators and pain relievers. These two sections help align what the customer needs with what the business offers.

Outlines

00:00

🧑‍🏫 Introduction to Value Proposition Canvas

In this lecture, we explore the Value Proposition Canvas, a tool designed to assess if a product or service aligns with customer needs. The focus is on understanding customer jobs, pains, and gains. The speaker emphasizes that while modern technology allows for the creation of nearly anything, the real question is whether the product or service addresses a customer's desires. We are urged to view the customer as someone who provides value in return, such as money, in exchange for the product or service that satisfies their needs or alleviates their pains. Personas can help understand customers better, and the lecturer uses the example of students to explain how the customer (the student) benefits from the content (knowledge).

05:01

🔄 Activities as Gain Creators and Pain Relievers

This section delves into how the activities a company undertakes can be classified as gain creators or pain relievers. Gain creators help customers achieve their goals, like a student gaining knowledge from a lecture, while pain relievers ease customer concerns, such as simplifying a difficult course to help students pass exams. The speaker continues with an example from a telephone company, illustrating how gain creators enable communication without travel, while pain relievers reduce the inconvenience and cost of traveling. This duality forms the basis of the value proposition that a business offers to its customers.

10:05

📊 Applying Gain Creators and Pain Relievers to the Canvas

The focus here is on the practical application of the Value Proposition Canvas, where users must list customer jobs, gains, and pains. The lecturer explains that products or services should contain both gain creators and pain relievers. An example is provided, where a good lecture serves both as a gain creator by providing knowledge and as a pain reliever by being easy to consume. The idea is to clearly define customer needs, then match them with gain creators and pain relievers in order to develop a meaningful value proposition. The ultimate goal is to create a sentence summarizing how the product or service addresses both pains and gains.

📝 Crafting the Value Proposition Statement

This section explains how to transform the identified customer gains, pains, and jobs into a concise value proposition statement. The statement should be short, clear, and suitable for use in marketing materials like billboards or websites. The lecturer provides a simple example: 'You can reach your competences to get your degree in almost no time using this course.' This demonstrates how a well-crafted value proposition directly communicates how the product or service benefits the customer. The lecture concludes with an invitation for questions and good wishes for students' success in both their academic and professional lives.

Mindmap

Keywords

💡Value Proposition Canvas

The Value Proposition Canvas is a tool used to align a product or service with customer needs and values. It helps assess whether what is being offered is effective in addressing customer jobs, pains, and gains. In the video, the speaker introduces the canvas as a means to evaluate if their approach is the 'right thing' in the 'right way.'

💡Customer Jobs

Customer jobs refer to the tasks, problems, or needs that customers are trying to solve or address. The video emphasizes understanding customer jobs as the first step when developing a value proposition, such as understanding the needs of students trying to complete their degrees.

💡Gains

Gains are the positive outcomes or benefits that customers hope to achieve. These could be functional, emotional, or social gains. In the context of the video, gains for students might include gaining knowledge or competencies necessary for completing their degrees.

💡Pains

Pains are the negative experiences or obstacles that customers face while trying to achieve their goals. The video mentions pains such as the fear of spending too much time on assignments or coursework, which may deter students from effectively reaching their educational goals.

💡Pain Relievers

Pain relievers are features of a product or service that reduce or eliminate the pains customers experience. In the video, the lecturer's job is to create quality educational content that makes it easier for students to pass the course, thereby acting as a pain reliever for their learning challenges.

💡Gain Creators

Gain creators are features or actions that help customers achieve their desired gains. In the video, providing good-quality lectures that help students understand the subject is an example of a gain creator, as it supports their educational journey and helps them gain new knowledge.

💡Personas

Personas are fictional characters created to represent different user types that might use a service, product, or brand in a similar way. The speaker mentions using personas to develop a proper understanding of what a customer could be, helping tailor solutions to different customer needs.

💡Customer-Centric Approach

A customer-centric approach focuses on the needs and values of the customer as the primary guide for product or service development. In the video, the speaker emphasizes starting with the customer and understanding their jobs, gains, and pains to ensure that the value proposition effectively meets their needs.

💡Value Proposition

A value proposition is a concise statement that outlines how a product or service solves a problem or provides a benefit for a customer. The speaker explains that the value proposition should address customer pains and gains in a simple, clear manner, such as stating how a course can help students reach their competencies quickly.

💡Product/Service Fit

Product/service fit refers to how well a product or service aligns with customer needs, providing both pain relievers and gain creators. The video discusses creating a value proposition by understanding customer jobs, pains, and gains, and ensuring that the product or service addresses them effectively, thereby achieving product/service fit.

Highlights

Introduction to the value proposition canvas as a key tool for assessing product-market fit.

The value proposition canvas is available freely online, with examples of good and bad implementations.

Start with understanding the customer and their jobs – focus on what they need or expect.

The real question is whether a person would be willing to exchange value, like money, for your product or service.

Customers are envisioned as people who will give a return on the creator's efforts by finding value in the product or service.

Use personas to understand the customer more deeply and personalize your approach to each customer type.

Customer jobs involve what they need to accomplish, and creators should aim to support these jobs.

Customer gains are what a customer gets from a product, such as knowledge, convenience, or efficiency.

Customer pains are obstacles, fears, or difficulties, like time constraints or lack of knowledge.

Gain creators are activities or features that help customers achieve their desired outcomes or solve problems.

Pain relievers are characteristics or features that reduce the difficulties or challenges a customer faces.

A good product or service should balance gain creators and pain relievers for the customer.

Examples of gain creators and pain relievers include good quality videos that teach effectively and reduce the pain of failing exams.

A value proposition should be a short, clear sentence that explains how a product or service addresses customer needs.

A strong value proposition might be displayed in places like a website, packaging, or marketing materials to attract customers.

Transcripts

play00:00

welcome to today's lecture today we will

play00:04

cover the value proposition canvas as

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the key one of the key tools that can

play00:11

help us assess whether we are doing the

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right thing the right

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way we'll have two slides and a few

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comments and information that will help

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us use the tool the tool is freely

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available you can download the tool on

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the internet you can download good

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examples you can download Bad examples

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and you can also see good and bad

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examples in the materials that I have

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prepared for the course so the first

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thing that is that we see here uh are

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two you know a circle and a square and

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the point is that we start at the end so

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we start with the customer and seeing

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what are the custom customer jobs what

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is it what can we understand under a

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customer and a job the first point is to

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be aware of that any technical solution

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any service or product anything that we

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can

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produce can work in any way that we can

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imagine today the tools are uncountable

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and uh you can really produce anything

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mostly

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anytime the good question is whether the

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thing that you are willing to do to

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build the product to build the service

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whether that is something that a

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different person would be happy to use

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or more or less if a different person

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would be willing to share some money or

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a different type of value for the

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product that you have so see the

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customer see the customer customer as

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someone who is really willing to

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do a return on your efforts you will

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produce something you will invest your

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time you will invest your own efforts

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and uh see the customer as a person a

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Visionary person or different set of

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persons you know you can use personas to

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develop a proper understanding of what a

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customer could be and then uh for every

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customer that you are willing to serve

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because the the point is to serve

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someone with what you do is to see what

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are the customer jobs what is it that

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the the person does how can we

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understand that right for

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example uh me doing a recording first

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time recording today my

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customer is a student right

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so what is the job of the student of

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today right there are many jobs of the

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students today all right going to uh

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chat with friends in the evening I might

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not be very good help at that but there

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are different jobs of the students that

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I may be a help of helping at so my main

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goal should be to support students in

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their own efforts getting closer to

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their degrees which is also passing the

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course

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what can I do for the students to make

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them more happy at the course right

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they're they can gain something they can

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gain knowledge they can gain something

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that they don't know yet they can um

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gain due to the training they can gain

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some qualities that they do not have yet

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and also there are Pains of the students

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right pains the students may be scared

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that it will take too much time to make

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the course too much time to develop the

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assignments too much time to work with

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it so there are two concerns in reaching

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the goals right you may find a different

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example if you are running a telephone

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company you are serving your customers

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in making them reach their goals by

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providing a service that can allow

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connecting to people without them really

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meeting I mean telephone

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company is something that provides

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infrastructure for your device to

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connect to the other device over the

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infrastructure right so the game that

play04:42

the telephone compan is providing for

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their customers is the ability to talk

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to someone without really going there

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and the pain that there is for the

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customer for the customer of the

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telephone company the pain is the

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traveling time the cost of the travel

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the time even the cost of the travel so

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for reaching the gains and pains there

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are some activities that we provide then

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activities that you know serve as

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product or services and these activities

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then can serve as gain creators gain

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creators are all activities that are

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reaching helping the customer reach

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their goals right so every student that

play05:29

sees this video this video can be a gain

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creator for the student because the

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student or you can uh gain some

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knowledge that you have not had before

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and you can use it in your future life

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either as entrepreneur or team leader or

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as a person person seeing the um offer

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of other products and services and

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assessment assessing uh whether they

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are good value for the needs or the jobs

play06:01

that you you you really

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have the same is true for the pain

play06:06

relievers pain reers are characteristics

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factors of the product or service that

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help customer with the pains they

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relieving the pain so if I do this video

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in good quality I am good in um saying

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uh opening up question questions about

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how do we do the value proposition

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coners and lead you correctly into the

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process of developing a good value

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proposition then I'm doing both things I

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mean I'm on one hand helping you gain

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the knowledge how to do uh the value

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proposition and on the other hand I'm

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also working on the other side of the

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graph I'm I'm lowering the pain of not

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passing the exams or not producing using

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a good product or service for your end

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customer at a time you will be in

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business right

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so that's I guess the key meaning of the

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the square and the circle we have in

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front of us uh at the end our products

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and services that we have should

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contain uh gain crators we can name name

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gain creators as say the

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infrastructure for the telephone company

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it can be a good

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lecture for a

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student if I am go doing a service of

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teaching this is actually how you will

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use the graph right you try to uh write

play08:00

the real customer jobs in this section

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you will try to write gains which can be

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the

play08:09

degree and you can also uh write the

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pains which is mostly loss of

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time in the paints and then you can also

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name right the gain creators and also

play08:31

the pain relievers which of course can

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be the same if you have a good lecture

play08:38

the good lecture can serve either as a

play08:41

gain and also it could

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serve as a pain reliever because it is

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easy to

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consume when we have a good position

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here I mean we have named at least at

play08:59

least two three gains two three pains

play09:01

and also uh set up what we think that

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our gear gain creators that we are

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creating producing and our Production

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Services then we can skip to the next

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side when we really deliver the value

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proposition as a sentence so the value

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preposition then should stand right here

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in the center of all the text we will

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get to the other sections or the set of

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this metrics in the next lecture today

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we'll focus on in this section we'll

play09:35

focus only on the value proposition as

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such and the value proposition is a

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mostly a sentence or two sentences that

play09:44

are trying to mix together the

play09:48

gains and the pain

play09:51

rels uh or you know the how your product

play09:55

or how your service addresses the gains

play09:58

and pains and how your product or

play10:00

service delivers uh pain relief or gain

play10:05

creation so mostly when we think about

play10:07

value proposition we are trying to

play10:11

describe uh the situation of the

play10:14

customer and also one of his jobs so if

play10:18

the job is uh the

play10:22

degree if the pain is time if the gain

play10:27

is uh what if I say there at the degree

play10:30

also so if if the gain is uh um

play10:39

competencies all right we we just fill

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in the words that are most closely

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connected to the customer jobs to our

play10:50

pains pain relievers and gain creators

play10:54

and then with these words here we try to

play10:57

form different sentences and we try to

play11:01

form the sentences in a form that we

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could fit the sentence on a single

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marketing message on a packaging on a

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billboard uh on a website so that it's

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clearly uh set out in bold uh letters so

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it needs to be short

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so a good value proposition for the

play11:25

course could be for

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example you can reach your competences

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to get your degree in almost no time

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using this

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course and so simple it can

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be the question is how do you use the

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tool and this is true for all the tools

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I'll be presenting for the project

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management introduction and this is the

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first one happy to hear your

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questions on teams or in

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courses good luck in your

play12:04

degrees and in your

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life

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الوسوم ذات الصلة
Value PropositionCustomer NeedsProduct DesignBusiness StrategyGain CreatorsPain RelieversMarketingEntrepreneurshipStudent LearningService Development
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